Tag Archives: Harry Potter

The choice that was pushed

It was a late afternoon Dan Weigh was walking down a meadow, he was on route to a quidditch match. He did not attend many of these matches, but this was a world cup and he was able to get a ticket, well his father was. It would be Bulgaria versus Ireland. He had no real side in mind, merely that he was attending a match, and a match of this level he had never watched before. He checked his ticket. It was close to the end of one field, the side Ireland was on. He watched in some amusement how the people were green and white, or red and black. There was shouting all over the field and everyone was having a good time. He saw a stand where they were pouring drinks. It was hot wine with nuts. He loved that, he got the knack for it in Stockholm in winter, so he went over and asked for a large goblet. It was two extra sickles, but he got to keep the cup. He reminded himself to get two cups more so that he could give his parents one as well. He was sipping the drink which warmed him up. He was also tasting a distinct flavour of pumpkins, it made it even better. There was a barrel on the side an he sat on it sipping his goblet. He remained watching the people and recognised a few people. Some from Hufflepuff, 2 Slytherins, yet he did not recognise any one from Gryffindor or Ravenclaw. There was a decent chance that they wee painted in the colours of ‘their’ team, so recognition was not going to be easy. He got another goblet and placed the empty one in the messenger bag. The lady serving him assured him that they would be there at least a day after the match. So he got his goblet and walked to the game area. He saw the sigs and walked to the area where he would be. As he walked he saw another person, well two at least. They were the Malfoys, Slytherins. He ignored them, he never liked the kid and his father was important in the ministry, he did not need that kind of attention. He followed a few dozen people all going his direction, all Irish fans. A couple looked at him and smiled, he smiled back. They walked on and he followed for a while until he noticed a sign and turned right. /He saw his seat and sat down. There was still at least half a cup and he quietly drank it. Then the match began.

The match was amazing, these people had broom skills that were very next level. He had never seen that level of skill at Hogwarts. He was a decent flyer, but nothing like that Gryffindor seeker Potter. That guy was already a legendary broom flyer in his third year. There was more, but he shook it off. He got his spyglass out, it had a few basic functions, it could freeze frame and rewind 10 seconds. It had belonged to his grandfather and he loved his spyglass. He also knew that there were more advanced options nowadays, but for one match it was not worth the investment. He wasn’t a miser, he merely needed to see return on investment, or at least the promise of one. Until the end of the match he was hooked, Bulgaria got the snitch, but Ireland still won by 10 points. It was an amazing match and like others he walked to the exit. He was back on the field and he walked straight to the drinks vendor and got his third goblet. He went back to the barrel and sat on it, slowly sipping his drink. He sat on the barrel, enjoying the warm drink, it wasn’t cold, but it was a little more nippy than earlier that day, the darkness was about to set in when he heard shouts, he heard chaos. Then he saw the men at the far end. He had seen these outfits before and it filled him with dread. They were death eaters. He took the last gulp from the goblet and put the goblet away. He grabbed his wand. He knew a conceal charm and performed it. He vanished from the eyes of others and looked around. He now had two problems. The first was to remain unseen. The second one was that as he was concealed, he was not seen and others could run into him knocking him over. He moved between the back of tents. Less likely to run into people. He saw the explosions, the wand waving and chaos. He then noticed a small child. He ran over grabbed the child who was in shock and moved back to the back of the tents. He performed the concealment charm on the child as well. The child now saw him. He pushed his finger to his mouth and the child understood him. “Where are your parents?” The child shrugged, he made the pouring gesture. So his parents had a drink stand somewhere. There were dozens, so that did not make it easier. The explosions became louder. Tents were on fire and he moved to the far end of the tents. The death eaters were not here. He might be a final year student, he could hold his own in a class fight, but a death eater? He shuddered to think what his chances were. At least he was able to keep one child safe. Then he saw the sky, the death eater mark. He knew this was not merely some display of chaos, this was a lot more. The area was now mostly quiet. He picked up the child and walked into the area where several drink stands were. He pointed at the stands. “Are your mommy and daddy here?” The child shook his head and pointed to the far north. He walked in that area. It was a little later when he saw some people distraught and confused. He walked on, he had to get this child to safety first. He then saw a rather large drink stand and the child pointed at the stand. Dan looked around, there were bodies everywhere, but they seem like sport fan, not staff. He then saw a woman hiding in a tent, clearly out of her mind with fear. “Mommy” the child cried and the woman looked up, but saw nothing. Dan ended the concealment spell and handed the child to the mother. She looked grateful. “Come, we need to get going. Not a good idea to hang around here” the woman nodded and held tightly on to the child. “The father?” Dan asked. “He is in our tavern” she replied. He waved his wand and now all three were concealed. The walked towards the end of the area and n that walk something odd happened. He started to notice wands on the ground like they were covered in an aura of light. He picked them up and placed them in his bag, the walk gave a total tally of 23 wands. They got to the end and he ended the spell. He wished the two well and she gave him a card. “Please drop by, so my husband and I can properly appreciate you” He took the card nodded and changed directions. He was out of the area, so now he could travel more precisely and unhindered. He went to Diagon alley. He booked a room in the leaky cauldron and contacted his parents. They had heard of what was going on and wondered why he had not come home. I will explain tomorrow, need to see someone here in the morning first. He had a decent meal, but it was clear that all over Diagon alley and the Leaky Cauldron there was merely one topic of conversation. The death eaters were back.

It was late morning when he woke up, he had a good sleep and went down for breakfast. He turned in the key and entered the alley. He walked down to Olivanders and entered. Good morning Mr Weigh. Good morning master Olivander. Could you please assist me? Olivander looked at me, wondering what was needed. I was at the match last night and I found these. He dropped the 23 wands on the counter. You once told me you remembered every wand you sold, as such can you assist getting these back to the people they belong to? Olivander nodded and looked at them. Yes, I can do that. I recognise a few and I will get them to the owners. I might not have sold all, so there will be some issues there, but I will do what I can. Dan nodded to Olivander and waved. He walked of to go home and tell them what happened and he was weirdly happy that he still had the goblets. 

Chook, Chook

It was two days later when he was at nine and three quarters. He boarded the train and got himself a seat in the coach that tended to be all Ravenclaw. He noticed several class mates and nodded to them. The nodded back. He was never much of a social person and others respected his space, just like he respected the space they had. The train ride was smooth and when they got to the station in the late afternoon, he noticed that his bag was heavier. He opened it only to be taken by surprise. Wands, dozens of them and he had no idea how he got them. He closed the bag and got off. He signalled one of the students. “Get Professor Flitwick here. I’ll wait at the station. This is important!” He was adamant and his fellow student understood that. He ran off towards Hogwarts. It was about 20 minutes later when Professor Flitwick arrived. Hello Mr Weigh. You have never summoned me before, well students do not summon professors. Dan looked at the professor and opened his bag. “I honestly do not know how I got these” Flitwick looked at Dan. “Well, well” this is the second time I ever see this. Wait here, you did the right thing. He made a gesture and suddenly Olivanders was here. Olivanders looked at the two in puzzlement. Flitwick then opened the bag. Dan seems to be a wand finder. Olivander livened up. Yes, he brought me 23 two days ago, It is good that you are at Hogwarts. Your powers will not work there, at least not as far as I understand. Come to me in the vacation. I will explain what happened. I will take these of your hands for now. With that Olivander vanished and left Dan and the professor to go to Hogwarts.

So this story appeared in my mind last night. This is not the beginning of more, but there is a chance that a second part will come and I will end the story there. I have a few more things to do and part one of the PD challenge is almost done. It is not due for another week (a nice way to start December), but in the meantime this occupied my mind. Perhaps because I was rewatching the 8 HP movies. This all got to me in a dream and about 30 minutes of typing. This is a weird Saturday to say the least.

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Crossover salad dressing

Yes, as confusing ideas go, it is a good one. I have been seeing some Harry Potter system at the supermarket. They call it Magical builders. The setting is cool, like the old children theatres. Any idea that encourages imagination is OK in my books. But the makers did not take it far enough. See the image below. 

This is one of the cards there are around 35 of them. And all the main characters are there, including a cat and owl. But you only have to look on Facebook and the crossover ideas flow from everywhere. What happens when the Enterprise meets Vaders dreadnaught? What happens when Klingons have to fight Legolas? Oh and these are the timid sides. There was one about Hermione Granger with Kylo Ren and one of Ron Weasley with Rey. I will spare you the details. 

Crossovers will happen. It is in our brains to set parameters outside of the series. So my mind was  contemplating other things when I remember the Disney Infinite stages. So what happens when we get these characters and we can upload the ones we have with a code (see below).

Now we have a much larger stage, we get to use these characters online and more importantly we can keep the same settings as the set we see now. But what happens when the new Rings of Power get a similar setting, what happens when the sequel (or is that prequel) to Game of Thrones is added? With stages, with all kinds of solutions. What happens when we allow the people to play such interactions and share that with friends. Consider an old program It was Adobe Director. It was ahead of its time (I think I still have the floppy version somewhere, yes it is that old). Now we get beyond the train-station, the train and the quidditch field more scenes that can be downloaded. In this the creator can move the characters like Flash objects and create dialogues. This is in programming simple and as these series grow and have more characters and scenes, we could see Ron Weasley in Rivendell asking Sauron for liquorice wand (as crazy ideas go).

This setting does need a program hat the makers could easily sell for $10-$25, and in that setting we would see the next generations create initial scenes, but it could start their imagination to create more, to create what comes next and I believe it is important to foster imagination in all ages. This idea came to me in the middle of nothing, so why did others not come up with this?

The idea is decently simple to program (a speculation from my side) and over time that can grow into something serious. All because someone considered adding a QR code to the back of a head, the back that we will not see when the figurine is completed. So what kept them from this next stage? Funds? I reckon that 100,000 times $10 makes a cool million (or $2.5M if you want to charge $25), making an app like that cost a lot less, so the funds could not have been the case. 

When will people (especially in marketing) learn to think out of the box? I came up with several ideas to propel Neom and the Line in such ways that is not seen at present, so why not? Are these marketeers (most likely in London) losing the plot of what might be? Is it like Google (optionally Amazon too) that they are asleep at the wheel? It is slightly speculative from my side, but I am not seeing any start to different places creating visibility, awareness and traction. Why not?

I leave it up to you to consider the rest of that equation.

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Dedicated discrimination

Yes, it is a weird term, but it happens. It is happening all around you and you might not be aware. It hit me in the last week. Two events took place and it shone a limelight on the event. Yesterday morning I got drenched. In 10 minutes I faced more rain (without an umbrella) than in the sum of rain events over the last 17 years. So you better believe that there was not a dry thread of clothing on me. This started the train, but the train was already on its tracks leaving the station. You see, the second train is not that obvious. I saw a copy of Dante Alighieri’s Inferno. I really liked the pressing, the cover, the way it was all depicted (with images). It was a fine piece of work. So I enquired about the other two parts. Purgatory and Paradise. But the other two parts were never released. I never got that part. It was not the first time, yes to part one and no to parts two and three? An incomplete work? It seems odd to do this. My mind stored the information, but I did not know what to do about it yet. It was yesterday when the trains collided. You see I needed a rain coat, a waterproof coat and I went to the best place for this. Kathmandu. The coats are not the cheapest, but they do tend to be the best. 

Here we have a larger issue. You see One report gives us “In 2017–18, an estimated 2 in 3 (67%) Australians aged 18 and over were overweight or obese (36% were overweight but not obese, and 31% were obese). That’s around 12.5 million adults” and this is the link. I am not a small person, I am well above 3XL. Shops like Kathmandu, David Jones, Country Road and a hell of a lot more they will not cater beyond 2XL. Now consider that they are all catering to one third of the population, how screwed up is that? It is like they merely cater to a margin and let the rest drown in rainwater. It is not the first time I witnessed this, but it is the first time I was in actual need of something waterproof and the shops told me in no uncertain way to stop being a fat fuck. It is not that three heart attacks are not motivational. It is not the fact that my medication has side effects. But it is the shops who knowingly and intentionally set the premise of discrimination. In 5 other shops visited I got the same news “We do not have anything beyond 2XL”, so when these places get some kind of bankruptcy deal, I will be happy to register a complaint that such places are not eligible for protection due to a matter of discrimination. And it is time for the governments to make sure that this rule is stamped on the premise of application for bankruptcy. It is time for those who walk on margins to lose their appeal. Yes, I do get it, it might merely be me (and 67% of the rest of Australians), but it is happening all over Europe, all over the US and in many other places. Those above 2XL are not allowed to be fashionable, why is that? 

Why is the stage that we merely learn about inferno, yet Purgatory and Paradise are stricken from the stage of learning? In a stage where a complete body of work is important a stage of partial filtering, a form of dedicated discrimination is merely allowed and merely overlooked by too many.

As such when you can no longer get a complete set of Harry Potters, a complete set of Dune books.  How long will it take for people to realise that filtering has been part of their lives for decades. They might not realise it, they might not care, but when the missing parts become adamant, how will people react? 

Go to a store and you will find 38 David Bowie albums ranging from $10 to $55. And yes limited editions are a bit more expensive, there is no objection to that. Yet now seek the Soundtrack to Dune, that has become import only for $55. When we seek a game like NHL22, we see none in Australia, and it makes sense. Yet you cannot order it either. Yet the game store in Canada does have NHL22, and they offer it $40 cheaper for PS5. We are already being filtered. We are becoming redacted as margins and in an age of online shops this does not make sense. Yes, we get it, no EBGames in Australia will have a stock of the stuff, but not to be able to order it? And it is not the first time this is happening. We see more and more filtering of goods, limiting what we are ‘allowed’ to buy as a consumer. Try getting a cricket game in Belgium or Sweden. Yes, they will have NHL, hockey is big in Sweden, but the filtering is on the road, it is growing and it is taking global proportions. We accept it to some degree, that is logic, but when the margins of logic are bordering our movements? When will we shout out? Dedicated discrimination is as dangerous as filtering the news, the problem is that not everyone sees it that way and when it is too late, it will merely be too late. A stage of choice is moving all over the place, but the question becomes, who is making the choice, and who is making choices FOR us? 

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Creating magic

There is an old saying, take a technologically advanced people, show their abilities to a non evolved people and they will consider this magic. This is not new, it was done in the 19th century, it was done in the 18th century and so forth. Yet, the people look at the Harry Potter series, going off like Vernon Dursley stating “There is no such thing as magic” but they would be wrong, magic is more than waving a wand, it is creating true innovation. There is a place in New York (The Cauldron NYC Magical Pub), and it is not alone. I saw a video on YouTube (not sure which place it was) and it inspired me to create a printable display. Yes, a display that is printed and can be of almost any dimension. So is it magic? Well, no, not in the sense that some believe it to be, and no wand waving was required. But today, as I was watching The Secrets of Dumbledore, I had an idea. In this third Fantastic beasts movie, there was another altercation with Giggle-water. The altercation was between the water and Dan Fogler (the water won). But it got me thinking. What if there I giggle-water?

Consider that in the old days dentists used laughing gas. It was Nitrous oxide. Now consider the Sodastream concept (it has been out long before Sodastream existed), but what if we can induce it like a soda charge, we mix it into a water-like substance. Perhaps a water with a grape-juice quality and add the Nitrous oxide into this. Would it work? I do not know, I never tried it, but consider the tens of millions of Harry Potter fans. How many of them would try giggle-water? 

I feel certain most of them would try it, so if there is a chest and soda maker who can get this to work, he could be multimillionaire overnight and corner another end of the food chain. I am not doing it as it does not play to my strengths, and I guarantee you that this would not be a strength. Does it exist at present? I do not think so, or it would be in every supermarket. But I wonder who has been digging into this direction? I do not know, it is just another crazy idea that is going through my mind. After todays debacle, almost drowning whilst walking the street, having to avoid bull sharks in North Sydney because it was so wet that the sharks can now swim all over Sydney, the idea popped into my head as I was avoiding the snapping jaws of a shark. Well, crazier things have happened, but not in Sydney, not today. I felt more rain drowning me between 07:30 and 09:00 than all the rains over the last 17 years, so my day was pretty screwed up.

At least I had another crazy idea you get to see here and I reckon that after a nap with a lemon grog, I might have something more up my sleeve. 

Smell you later!

 

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Sadness in my heart

Today I feel sadness in my heart, but not for any reason you would expect. The Dutch NOS informed us (at https://nos.nl/l/2414328) that the Haunted castle will go. The Haunted Castle is one of the oldest attractions in the Dutch Efteling. I remember seeing it in its first year in 1978, it was my third visit. I would visit the Efteling about 6 times more but every time I wanted to see the haunted castle, it felt magical and there was so much to see. So when I see that future generations will be denied this, I merely feel sadness. I get it, it is almost 45 years old, but it kept millions of people staring at the floating violin, the running couple, the hanging man and so many other parts engaged, its departure is saddening. 

In part I hope that the access route to the haunted castle will remain as the entrance for what comes next, but that is merely my look on the matter. 

I decided not to include photo’s of the attraction, not that I am against it, but because the image would never show what it offers, even a YouTube film will mis parts of the show, it was that amazing. Yet the Efteling had so much more. In 1955 the Belgium Queen Fabiola wrote stories one of the was the Indian Waterlilies. It rook some time, but in 1966 the Efteling pulled it off and gave light to the Indian Waterlilies. I saw it in its second year, I must have been 5. I remember the overwhelming atmosphere it held and over time I would see it again, now as an engineer I would see through the show, but weirdly enough it would not lessen the show, because it was not a trick , it was a show and that made all the difference. The Efteling would bring more over time, the Pagoda, the Python, The Halve Maen (the half moon, a galleon on a swing), the enchanted forest, Villa Volta. So many amazing feats, and always there was the Haunted Castle. This summer will be its last time, so see it if you can. We can go on an awards and so on, but the truth is that the Efteling is a journey in itself. You should take the time to treat yourself at t’ Poffertje (The Little Dutch Pancake). It gives the vibes of the old Pancake house that I visited in the 60’s and 70’s. I still have an Anton Pieck Replica of that, the image takes me back to those years and the smells surround me. Only the Efteling got me there before and over time too much of this will vanish. There is the awful realisation that M2 must exceed €x for the event to survive. We have become a much larger accountant than history would be pleased with and too many parts will vanish over time. Not merely in The Efteling, but any themed Parc will go through these motions. I reckon that the same will be seen in Disney and Universal. I never saw the Jaws exhibition with my own eyes and perhaps I will have time to see the Harry Potter places, yet I am not holding my breath on that. For now I feel the sadness of the Haunted Castle leaving us and I cannot say goodbye, I last saw it in 2004, 17 years ago. The things we are denied because M2 did not exceed €x is just sad, it really is, as economy decides on what is worthy the numbers deny another path, that of the people it inspires on art and new ideas? A question most of us (including me) cannot answer, only historians have that ability, and even then it is limited and redacted to a hypothesis. 

Sadness over what once was and soon will be no more. Consider what you will miss out on and if you have that ability, do something about it whilst you can. Just an idea to consider.

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Pushing envelopes without a stamp

Yes, we all have moments where we are in a stage that is not quite the ‘Eureka!’ Point, but it pushes us, we feel that there is more and even if we do not see the complete road, we can see that there is are side streets that could be profitable for the soul (money is optional). I just had another of these moments. I was watching some ‘Harry Potter collector’ video on Youtube. It was a nice video and this one was about a Butter-beer place in New York. Something hit me, something was nagging in the back of my mind and it suddenly dawned on me. I set part of that route in ‘The other path’ (at https://lawlordtobe.com/2021/05/20/the-other-path/) a story I wrote on May 20th this year on new IP I was considering and exploring.  It was not complete and there were gaps, but the foundation was there, then the Butter-beer place showed up and I saw the Harry Potter newspapers on tables and my mind went into ‘wonder mode’. So what if places all over the world had a setting where the table was also the information provider? The table was not some monitor or TV, but in conjunction with the IP I created became an information provider that could be personalised in many ways. Setting aside languages, colouring and size, we had an information provider that could be nearly EVERYWHERE. And it would not be expensive. It would allow new channel creators, new information bases and whilst the ACCC is so much about their friends, their friends would be removed from the equation. I came up with the framework that makes a person like Rupert Murdoch obsolete. He became obsolete as his age surpassed the age of Egyptian mummies. Just like George Randolph Hearst became obsolete, time caught up, it is merely that simple. So now I am in a stage where I can give the bird to all the self inflated Rupert Murdoch wannabe’s on the planet and I gladly do, the bulletpoint managers who were clueless and I am setting the stage for all independent developers to become the next big thing.
All you need is in these two stories, if you are clever enough you could there without ever buying a stamp. If you are clever enough, you will be in a stage to get a great advantage, I leave it up to you and after a year someone big can buy you out for a lot of cash. I do not care, I have close to half a dozen other IP ready, there is only so many roads one person can walk at the same time and when the technology comes and some will realise that I wrote about it first, they will all want a piece of something that is public domain, the greedy never learn and now the innovative players will pass them by giving them the finger. Justice come in strides and exposes the wannabe’s as the losers they always were.

A stage found in a place that was open to the public, it tends to be that simple at times. 

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Missing hardware

This train had been on route for a while, and there are a few reasons for that. In the first my mind took the easy road, but as I pondered the stage again and again, my mind was trying to view another road, even if I remained unaware, I try to not look into the back of my mind. It is a messy place and covered with corpses. We all revere the idea’s we complete, but the others not that much, in this I am just like anyone else. There is no excuse, like a good IT person, I can be as lazy as the next person. 

The new hardware (of course a free idea for Sony and independent Sony Playstation and Amazon Luna makers is set in two parts (I’ll get to them soon enough). The thoughts came more clear as I was finishing the last Harry Potter movie. In the back was also an idea that Peter Molyneux had in Black and White, the gesture system. But it is one of the few times that it was employed. Harry I Potter games are a natural thought and Someone made it a harry potter game as well (Book of Spells), I never played it, but the wand was ugly as hell, It was a mere sign of the times. 

Now consider the image below, a wand we can buy and they are there for nearly any Harry Potter character, now consider that in the next batch onwards it was two small compartments, each for a cylinder that is no more then 3mm thick and 11-17mm long. One at the tip and one at the handle with two small metal points that connect to the inside, so that it can be charged without opening your wand all the time. 

Now consider that the first part is like the observer, like what the Nintendo Wii had, but not in one part, in two parts. One goes to the middle of the upper or lower side of the TV, the other to the middle part of the left or right side of the TV, two parts so that the scan will be much more accurate (even thought the Wii was pretty accurate), the second one, the locators are in this case in the wand, or perhaps a steering wheel, a sword, a bow and arrow and we can go on from there. 

Locator

These locators can be ordered per 2 and are relatively cheap. Yet what is more interesting is that a gamer can now get ‘almost authentic’ wands of choice, the gamer gets to choose and as we see the market bounce back, we see a much larger stage, because who wouldn’t want something almost geeky alike whatever they love? The steering wheel of Steve McQueen (GTA V), The sword of Viggo Mortensen’s Anduril (Lord of the Rings), you name it we tend to get overly enthusiastic on some movie and some special item, the Lord of the rings gets to hundreds of millions, Harry Potter Merchandise is well over 20 billion and that is a mere two movies. What happens when we add the Fast and Furious steering wheel that Dominic Toretto uses? And there is an upside, you can go as expensive, or keep it as cheap as possible, the steering wheel would merely need to two small hidden compartments with the two small connectors for charging. The generic locators would do the work with the scanners on the other side, and as the group of games expands over more devices, the gamers can consider buying two more locators, I reckon that a gamer will end up with 3-5 locator sets, they’ll start with one and buy another one when they get the two games they always wanted. After that they will exchange the locators to their new device of their game of choice, yet a steering wheel can optionally be used in nearly all racing games. The sword in plenty of games and as we see this grow we see a more complete engagement in gaming, something all game designers hope for and by setting the premise of a steer or anything to be as cheap or as realistic as possible will open new markets as well. Yes for the younger players that thing that case with the Book of Spells will suffice, but when that 9 year old turns 15-16, they want something more alike and those wands are anything between $9 and $90, it will be open to the gamer to decide what they spend on, we merely need to add the hardware to allow for that and as their choice of gaming adjusts, the locators can be moved from one to the other. 

A new stage where some will chose the cheap plastic sword and some will go for the Weta Workshop originals (or is that near originals?) It is up to you to choose, but we need the hardware makers to consider that there are parts of any choice that rely on the decision of the gamer. That is how the market rolls and we need to adhere to that because if gaming cannot lead the way the other markets are pretty screwed from the word go. That is a clear sign we have seen over the last 20 years.

Is it an option? I believe so, I believe that the markets are ready to show us that they can offer something new, is it enough? Time will tell.

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Presented choices

There is a flow in two directions, it is in most of us, it is stronger in the people who actively engage in critical thinking. It is often mistaken as ‘the devil’s advocate in us’ and I have made the same mistake. This is a dangerous place to be, not precisely dangerous, but hazardous. You see, we want to give ourselves time to mull things over and often that is good, nowadays with COVID, vaccines, lockdowns and other things happening at the same time it is hazardous. You see the media is no help, they are in it to create click bitches and stir flames, which gets them digital advertisement funds and traction. When you mull things over too many people are in a stage of making up their minds whilst the media is trying to cross them over to a field that benefits THEM and not the reader. Unless you are able to reject ALL media at a moments notice, that place you are in to mull things over goes from hazardous to dangerous and that is when things fall apart. The doubters get pushed into a place where they are slightly too uncomfortable, but not uncomfortable enough to forcefully take a stand.

This matters as gaming is in a similar place, or better stated the gamer is in an RPG game and is left to mull things over in doubt on what to do. There is a correlation of inaction towards too much signals as well as no signals at all. The brain seems to find the stage of non-signals too unnatural. And that is the stage any new RPG will find themselves in.

In the past it was not an issue for the mere reason that technology was not ready, now that it is too many gamers expect there virtual life to signal them in a similar way and even as technology is there, the game makers are not. 

It is not a setting of what to do to make it fit, it becomes a stage of adjusting the gamer to the ‘new life’. I was reminded of that in the last two days as I was rewatching the Harry Potter series. In the third film we are given the choice between what is easy and what is right, which fits the storyline of Harry and his gang (plus owl). Gaming and real life tend to not have that question, yet I see a larger wave go towards ‘What is easy or what is pointless’ and that is not the bill, but it is a concept of the two choices seemingly given. The mind loves a choice, even a fictive (or virtual) one and that gets us in hot water. 

So whilst we await the Hogwarts Legacy game, we wonder what is in it. We tend to compare to the RPG games that were truly fantastic and there we see Skyrim and Witcher 3 being the larger stage. So will Hogwarts have the Harry Potter CCG as an element? It is extremely doubtful, but there is an internal need to get a new RPG with some Witcher 3 Gwent game. We would want to be able to have our own house decorated in OUR style of choice (Skyrim) and the list goes on. This pushes the needs towards pointless, yet where is the setting on what the line from gaming to pointless becomes and that line differs per gamer and that low range and high range of that line is a gap no smaller than the Gran Canyon and that makes for an awkward programming stage. The opposite side leads to easy and grinding which could spell an early death for any future RPG game, so where to go? Fable 2 had an awesome solution towards vocations (Forge, Bartender, gambling) but the stage becomes how to remain unique, have elements like mini games and larger ownerships without breaking the IP and that is not an easy task. Even Skyrim with its levels of grinding is so close to perfect that people still desire this game 10 years later. I myself had the game on PS3, Xbox 360, PS4, Xbox One and optionally (hopefully) in 9 weeks and 3 days I will have the PS5 edition, optionally a little later as I face all kinds of budgets, but the message behind this is strong, a good game lasts a very long time and that is where the game makers need to be. I believe that the best option is set towards a trilogy solution. We can play, we can alter and we can circumvent. Alter is adding a CCG or mini game option. Instead of looting the same place with consistent time, we can have the CCG to make is smarter, the mini game to make us richer and a combination for investments. It takes the mind of grinding. The CCG element could give us cunning, intelligence and the cards we win could lead to unique items like clothing that are rewarding depending on the class we play. We could get rare items that we need to make special potions (like the golden cauldron in Harry Potter CCG), and the list goes on. In Fallout New Vegas we were given the useless Snow globes that is until we met a person who paid dearly for it. There are the Vault-boy bobbleheads in Fallout, so what can we do to create the part that adds value to the game?  That depends on the game maker, but the objective would soon become a race to avoid the pointless borderline. 

The second borderline is less visible. Metal Gear Solid got there and it was not their intent because the last game was magnificent to behold, yet they got there, the game had gotten too big and soon in the game you felt like you were in a stage where it felt pointless (it was not) the game was too big for its own design and even if you consider revamping the stages, at some point (ACT 3) you started to wonder what it was for. I got there a few times and I loved the game, so we need to design carefully and become weary of what signals we give the player, too many and the gamer seeks the easy route, that same route gets trodden on when there are no signals, so there needs to be enough signals to make it worth your effort.

I believe that we are due for more time based stories and the best way is to let the conversations with NPC’s progress that, but there too too many of those and the game gets to be regarded as pointless. So how to go about the presented choices? One option is to limit NPC’s to optionally give quests in a set of two parameters. The first is the day of the week and the second is a correlation of conversations with other people in town. It gets so that each town has optionally 2-3 side quests a day, so beside the main quests and storyline quests you can score new quests each day in one place, to throttle the over-quest danger we limit the chances we get to the pointless border. By having enough signals we also limit the dangers of people heading for the easy line and on top of that, if we create a random partition that directs all the quests to a day at the beginning of the game there is a chance that two players end up having very different experiences making all players more and more curious on what more is there and how to find it. 

There are more things to do, but this is enough for today, today was to address the dangers of the pointless borderline and that borderline is a lot more dangerous than you think. 

If you do not head that line you could prematurely kill your own game in month one, an eerie setting that no game maker would ever want to face. More importantly, it also shows how we are treated by the media in todays events and that tends to reverberate in us too. So when we escape towards games we really need to get that signal stopped as soon as possible, it is perhaps the one danger any RPG faces, we tend to push ourselves into our RPG games the way we were before we started that game, emotional baggage and all, we cannot really hope to stop ourselves, but we can demand that whatever RPG game we play takes that feeling away within the first 10 minutes of gaming. I reckon it is part of the success of Skyrim.

Have a great day!

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In your face space

It happens, something is staring me right in the face and I lay it beside me. It happens, it happens to us all. This trip started in 1992 (I believe), at a consumer electronic show in Amsterdam (RAI) we got to see the first Mini Disc, the first thought I had that it would be a great digital system for computers, it was roughly 4% of a Bernoulli disk whilst being able to store 600% of what a Bernoulli could store. The idea was rejected by Sony, too incompatible they claimed, nowadays we know more, it would have been a great option, it would have pushed players like Apple to the limit 5 years ahead of the curve. Yesterday I was confronted with that thought as my DVD was acting up (the disc, not the player). Now consider the new players, the new way to watch TV. All whilst the telecom companies want you to use more and more bandwidth, the more they can harvest, the more dependent you get to become.

What if we take that away? Consider this Compact Flash, one card, not 26 discs, merely one card and it is not even the start, in a time and place where collections are complete book cases and we can replace it in almost all cases with one card per TV series. The fans have a perfect copy per card and there is still the option to upgrade over time, in the age where 4K will define new boundaries, the retail side also needs to adhere, a setting where we can drive innovation, not merely follow it. Battlestar Galactica, Smallville, Babylon 5, Teen Wolf, Games of Thrones, Harry Potter, Lord of the Rings, the Hobbit, Dexter, Midsomer Murders, the Star Wars saga and so on, one card per setting and the technology is already here to set the stage to a much larger degree to meet the customer beyond halfway, a customer that can watch their series in perfection, one card that can last a lifetime. I reckon that players will have larger settings, they have the space, open up any blue-ray or 4K player, most of it is space and adding a CF, or SD card reader (optionally both) is the easiest thing to do. Not walking back and forth to the player getting the next disc, merely one card and all seasons are there. Yes, newer series will likely go per season, but at present there are hundreds of series all well above a dozen discs, and the fans have needs, they want that card on their mobile, on the road and the card can take a lot more than any disc could, so what stopped a player like Sony? Another ‘too incompatible’ mention, or the fear of piracy? Piracy is already there, the disc allows for newer protection and even in store upgrades. Go to any store where you buy movies or TV-series, now consider a box (like GoT) and that box will be able to contain a dozen of your favourite series, now consider the space it is taking up and consider that one card could have all seasons and you keep it in your placer at all time, to be able to play it at your hearts content. So why is that solution not here now? Consider all the telecom players trying to be clever with their 5G, all whilst it is just not ready and do you really want your bandwidth to depend on your 5G router? Consider that IT Pro gave us a week ago “as they promote Kubernetes as the secret ingredient for closing the gap between 5G’s promises and 5G problems. Kubernetes does indeed have some potential to make 5G actually work well. That said, it’s not necessarily the holy grail of edge computing and telco networking that it is sometimes made out to be” (at https://www.itprotoday.com/hybrid-cloud/can-kubernetes-solve-5g-problems-partly-not-soon), there we are told “They make promises like “5G networks will one day offer peak data rates of up to 10 Gbps” and “5G’s hyper-fast speeds will revolutionise the way we live.” If you read statements like those carefully, you’ll notice that they’re predicated on theoretical future developments, not what 5G is actually delivering to the typical user today. That’s because, to date, 5G network implementations haven’t been all that impressive. They turn out to be slower than 4G in many cases, not to mention less reliable. 5G, in other words, has become “a bad joke.”” A setting I have been mentioning for close to two years and the joke gets to be worse, at present Saudi Arabia has a 5G network that is well over 700% faster than anything the US can offer, their BS marketing drive is that bad and it will get worse, as such do we want to rely on congestion, or do we want an option where we can watch what we love unhindered, optionally in a better setting than now? So whilst we take notice of “it won’t address all 5G problems, and it will take a long time–several years, most likely–before Kubernetes is a full-fledged 5G solution, which I predicted a few times in the last two years, I made no mention of Kubernetes, I merely observed the greed driven stupidity of some and watch these ships wreck left right and center. So whilst American politicians are blaming China for their own lack of innovation, I created the setting of a 7th device that can push innovation and change. And when we consider that innovation drives creativity, I wonder what someone else can come up with tomorrow, I already set the design of a new device for IOS and Android, that is how I roll. All whilst Microsoft is pushing Forza on your mobile, I came up with two new pieces of hardware, yup, I feel decently good, especially as we see Microsoft falter again and again and now it get to pull the wool over the eyes of Apple and Sony too (life can be satisfying). Did I figure out everything? No, I did not, but if I had done so I would make life for 1,000 researchers at Microsoft impossible and that is not fair either, oh wait, I really do not care about that, sorry!

All this in a day, so what is stoping these moguls of achieving true innovation? #JustAsking

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The power of push

Yup, push is by far the greatest power in levelling the playing field. So when I heard that Bethesda had joined the Microsoft farm. From a tactical point of view, it was a brilliant move, the research a few weeks ago showed that merely 1 in three would select a Microsoft system, 1 in 3 is set to 3 in 9, but now there is every chance that the purchase might give Microsoft a shift towards 4-5 in 9, this is an important shift. We might see that it is a shift that cannot be avoided, but I see it as the opportunity to add to the power of Sony. You see, every RPG game is the same, there is land and there is a story, but what happens when we change that? What happens when the map is not defined by the story? What happens when we set it in two different dimensions? So what happens when the story has a localisation part? What if the map is wherever we need it to be, and we add the story on top? What if we can add the story to the map wherever it is? There is off course the need to transfer the map of the world into a playable map (which is not initially possible), yet the segregation of the two is a first step in a much larger frame, a frame that RPG games have not considered in the past. Yet it is only one of two parts, the second part is the revitalisation of the maps we play on. Yet what happens when the actions of a first game transfer to the second game? I am not talking about merely a change to an area because of actions (Fable), but the stage where the castle we add in the first game will be there in the second game as an existing location. At present, games are designed retroactively to avoid issues (Harry Potter), yet what options come alive when we embrace them? I thought in the direction before, but not to this degree. So consider the stage in a land, as we play the first game we offer quests we offer choices and so forth, but what happens that even beyond what we see in Mass Effect, the impact is not merely people, what happens, when we add and destroy locations, so the second game has the added/removed parts? We have seen shadows of this in games, but not to this extent, it is a larger stage of the accountability of the player. We accept that some will choose to only add locations, but in all this we forget that any RPG can have two sides, so what happens to the power core of any land, when there is no destruction? Bethesda did that quite nicely to leave us the options to save or destroy Megaton, but the is merely a fraction of what is possible, in that game the trade routes and the surrounding locations were not impacting by a shifted economy. So what happens when (in Fallout 4) the vaults become power villages? Each with an economy? That was in the back of my mind as I was looking at the Ultima setting, but that game is not alone. Yet there is no good example, because it has never been done to this degree before and it opens up all kinds of new settings and options in RPG gaming. 

In all this we need to thank Bethesda, no matter what reasons they had (the number 7,500,000,000) is a pretty nice reason, the station is now a larger setting, all kinds of needs to see a larger RPG change and even as Microsoft has the lead with its (as some say) 23 first person studio’s, it was a guy like me on a sofa who came up with the idea that no one ever brought to a game, not to this degree and that is where 23 studio’s came up short and Sony has the option to make a change to gaming, a larger change and that is what they have always done, I wonder how they will do it this time. I hope that we get to teach Microsoft another lesson, they have already been inclined to the fact that not listening to their gamers comes at a cost (only 1 out of 3 decided to buy the next Xbox), but there is every chance they get to learn that money does not solve everything, if you do not have the grasp of those who can create, you have nothing.

The power of push tends to hand a lending hand, but this time not to Microsoft.

 

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