Category Archives: Gaming

Resetting contemplated options

There is a time when a person needs to reevaluate the choices he is considering. I am at that stage. I had hoped that the parts I have shown would have enticed Google or Amazon, but they have not (or so it seems). So I have the option of considering two more options. The first play for the third party is now underway. The third party here is the Kingdom of Saudi Arabia. You see they are intent on getting out of the oil business, or better stated, they do not want to depend on it too much. Here I am offering a gaming stage with well over 50,000,000 subscriptions. The nice part is that they can now consider Google, Amazon or Tencent. I personally do not care (as long as they can keep it close to Amazon Luna quality. You see, for me it cares as part of the deal is that I get 10% of the IP and sales value (plus a starting fee). 10% of 50,000,000 subscriptions could be anything from $25M to $50M and when this takes off, I have no idea where it will end, but even at a mere 1-2 years I could end with $25M to $50M a month in the second year if its running. I reckon that is a good retirement fee. Even at a maximum of 6 months it will be more money than I ever contemplated (or even dreamt of) having I was never greed driven. 

So consider the graph below.

The main event is the idea I concocted. The Master Choice is a set of old CBM64 and Amiga games now set to the latest in game streaming. Games that you all forgot about (Younger players are exempt from this). The CBM64, Atari ST and Amiga had created so much awesome IP and most are left unattended, left as garbage. Something these master pieces never deserved. I wrote about them in the past. And as I stated this is merely the start. Then there are the remasters. New games now made to fit this platform. There will be interest, the moment this solution surpasses 10,000,000 subscriptions, others come calling like junkies at a free cocaine feast. It is not good News for Bethesda or Blizzard, they decided to become Microsoft solutions. And when this takes off, Microsoft will fall flat. Yes, they will have their mobile options, but the larger stage will be lost to them. I have nothing against Bethesda or Blizzard, I loved their games and I still do, but there is a consequence of choice and if I get this done, they face hard choices. Then there is a part I cannot tell yet. The new IP. This needs to be catered so that independent developers can grow and can facilitate to, because any GAAS solution will need that. I have close to a dozen options for the start, but after that it will be time to hand over the reigns to the next generation, I will have proven I was right, I will be entitled to my retirement and months of skiing every year. Time for the next generation to make a mark and now there would be a new player. A Saudi group of programmers giving us a new stage of gaming, a stage no one ever considered, no one ever contemplated. But if a small nation like the Netherlands can give us Horizon Zero Dawn and Horizon Forbidden West, what can a nations like Saudi Arabia achieve? You forgot about the small parts, did you not? Minecraft was Swedish (as was ABBA), and that is merely when we look at two of the most visible houses at present.
So I want to open the field to others, I want to entice new options and a new era of gaming, because evolution of gaming is important. Nintendo will remain, Sony will remain. They always considered the gamer number one, it is not that I am telling that they remain, the gamers have decided that they remain and some will still side with Microsoft, that is fair. But the Microsoft field will tighten in gaming as it will in two other directions and I will hopefully be there to see it happen (health issues). Yet until recently I never considered Saudi Arabia as the new Mecca for gaming. It was an article in some magazine that dropped the coin. Saud Arabia was always in the back of my mind, but I expected that my IP would have gone to Google or Amazon. Now there is every chance that I will win a lot. A setting that sets the owner on par with Nintendo and Sony is not to be ignored, and even as Microsoft would still be number three for a little while, the humiliation of them getting surpassed by a new player will tong, it will sting a lot. It will show in the first that I was right, it will show in the second that their path was wrong all along. Yes they will make serious money with mobile games. But to lose one niche in technology to this effect will hurt, it will make everyone wonder what Xbox was and why it no longer matters. But for me it is about a new era for gamers, a stage that puts them in the pole position. The front person in a technology that depends on enticing their senses with creativity and inspiring them to become creators. And it has every chance of happening soon. How soon? I have no idea. I am still dependant on the selectors and the choice makers, in this I am a small fish, but a fish dangling 50 million subscriptions in looked at and my blog speaks for itself. Almost 2500 articles on all kinds of matter, many of them games and a lot of them showing ‘evidence’ that I was right long before others knew what was happening. It might be my delusional side and that is a fair observation for others to make, but if the sale happens they will suddenly state “Why did you not come to us?” At which time it will be too late and they don’t need to look at me, their superiors (or shareholders) will look at them asking them why they missed out, these people have no sense of humour. But I do, I will be on the sidelines giggling, enjoying a hot cocoa with rum and watching the snow fall and the slopes prepare for winter fun. And the one thought I will have is that I made ti the end of the rat-race maze, in a way I never contemplated 30, 20, or 10 years ago and I wonder what I will do next, because the creative mind only stops when it is dead, that lesson I learned through many sleepless nights (and three bundles of IP).

73 minutes until breakfast, whatever will I do now?

1 Comment

Filed under Gaming, Science

Crossover salad dressing

Yes, as confusing ideas go, it is a good one. I have been seeing some Harry Potter system at the supermarket. They call it Magical builders. The setting is cool, like the old children theatres. Any idea that encourages imagination is OK in my books. But the makers did not take it far enough. See the image below. 

This is one of the cards there are around 35 of them. And all the main characters are there, including a cat and owl. But you only have to look on Facebook and the crossover ideas flow from everywhere. What happens when the Enterprise meets Vaders dreadnaught? What happens when Klingons have to fight Legolas? Oh and these are the timid sides. There was one about Hermione Granger with Kylo Ren and one of Ron Weasley with Rey. I will spare you the details. 

Crossovers will happen. It is in our brains to set parameters outside of the series. So my mind was  contemplating other things when I remember the Disney Infinite stages. So what happens when we get these characters and we can upload the ones we have with a code (see below).

Now we have a much larger stage, we get to use these characters online and more importantly we can keep the same settings as the set we see now. But what happens when the new Rings of Power get a similar setting, what happens when the sequel (or is that prequel) to Game of Thrones is added? With stages, with all kinds of solutions. What happens when we allow the people to play such interactions and share that with friends. Consider an old program It was Adobe Director. It was ahead of its time (I think I still have the floppy version somewhere, yes it is that old). Now we get beyond the train-station, the train and the quidditch field more scenes that can be downloaded. In this the creator can move the characters like Flash objects and create dialogues. This is in programming simple and as these series grow and have more characters and scenes, we could see Ron Weasley in Rivendell asking Sauron for liquorice wand (as crazy ideas go).

This setting does need a program hat the makers could easily sell for $10-$25, and in that setting we would see the next generations create initial scenes, but it could start their imagination to create more, to create what comes next and I believe it is important to foster imagination in all ages. This idea came to me in the middle of nothing, so why did others not come up with this?

The idea is decently simple to program (a speculation from my side) and over time that can grow into something serious. All because someone considered adding a QR code to the back of a head, the back that we will not see when the figurine is completed. So what kept them from this next stage? Funds? I reckon that 100,000 times $10 makes a cool million (or $2.5M if you want to charge $25), making an app like that cost a lot less, so the funds could not have been the case. 

When will people (especially in marketing) learn to think out of the box? I came up with several ideas to propel Neom and the Line in such ways that is not seen at present, so why not? Are these marketeers (most likely in London) losing the plot of what might be? Is it like Google (optionally Amazon too) that they are asleep at the wheel? It is slightly speculative from my side, but I am not seeing any start to different places creating visibility, awareness and traction. Why not?

I leave it up to you to consider the rest of that equation.

1 Comment

Filed under Gaming, IT

The old debate

The BBC is hitting us with another version of a debate that has been going on for a while. The article (at https://www.bbc.co.uk/news/technology-61594815) gives us ‘Report blasts “manipulative” video game loot boxes’, first off, they are not lying to you, this is not misrepresentation. In this, I do not completely agree with the point of view of some. The article gives us “The contents of the virtual boxes are only revealed through either game play or by making a payment. While some contain useful tools or desirable extras which improve the experience, others are worthless.” These facts are true. There are two sides here. In the first, why allow for payment? It is the right of a person to buy something, we set ourselves up for that one. Yet in all this, the people who paid 12,000 euro for boxes. No one is debating the utter stupidity of these people. No one is debating that as an adult YOU are responsible for your actions. But the press was all about those poor poor junkies, weren’t they? The other issue is “others are worthless”, what makes the card worthless? It is a direct question. What makes a card worthless? In the NHL game, there are functional cards (stadiums and players), there are cosmetic cards (outfits) and there are support cards, so what makes a card worthless? Then we get “The report authors, the Norwegian Consumer Council (NCC), say gamers are being “manipulated” into spending large sums of money on the chests.” I have an issue with that. Which games were they? How was there manipulation? The NHL game gave card packs on milestones, and there were a lot of milestones. In addition, you got three free packs a day, and if you connected to the game (logged in) often enough, you got enough markers (there is one in EVERY pack) to exchange those markers for an expanded pack, giving you 12 or even 20 cards. The packs also had a betting coin card. One per pack and these funds allowed you to bid for other cards. Within 3 months I had all the stadiums, all the NHL jerseys and hockey masks, as well as over 100 players. I NEVER spend a cent, this was all free. So please tell me “How was I manipulated into spending large sums of money?” There are always the stupid people who want it all on day one, is that the fault of the game maker? Is it THEIR responsibility for the stupidity of others? The next part of my disagreement is seen in “Critics say the boxes are a form of gambling because players cannot see what they have actually bought until after they have paid to open the contents”. In this it is important to see WHY I disagree. You see in CCG games like Magic, Star Trek, Star Wars, The lord of the rings and more we see that a pack has one rare (optionally one super rare), 2-3 uncommon cards and the rest are common. This is a set formula. So if a game set has 50 rare cards, you would be buying at the very least 50 packs. The optional rest is gotten through swapping with other players at events and at tournaments. It is NOT gambling because one element is missing. The element of gambling is that you lose everything, so until there is a pack where you get all blank cards stating “Thank You!”, it is NOT gambling. You always get a set equation, you always get something. It makes it not gambling. 

In this I oppose the setting of “Finn Myrstad, director of digital policy at the NCC, said: “The sale and presentation of loot boxes often involve exploiting consumers through predatory mechanisms, fostering addiction, targeting vulnerable consumer groups and more.”” Yet there is a sparkly of truth here too and I do not deny it. Players like Electronic Arts played the exploitative element too much in FIFA, it backfired. There is exploitation, especially when the complete pack contains 10,000 players. However I disagree with the ‘predatory mechanism’ part. There is a whole range of predators on YouTube with there ‘card reveal’ channel, there “Do this to get something for free” and that is never a good thing, but these groups did not separate the exploiters from the makers, did they? Lets be clear the makers are not freshly white innocent. Only the people from Mass Effect 3 who introduced these loot-boxes in their multi player element, they were phenomenal and massively innocent. Others used that stage to make big money. 

The article ends with “But the same year Fortnite-maker, Epic Games, decided to let players in its hit video game see what was inside its llama loot boxes before deciding whether to buy them.” And their case agains Apple gained traction. I believe that the Epic Games people are the lest innocent, and their setting will have long term repercussions, it is only a matter of time. The one element not seen was given to us by Android: Netrunner. They gave us a different setting making it fair all around, the expansions were all the same price and always had the same cards, so there was only one pack to buy (once a month). It allowed for a smoother and fair game stage. In addition, the CCG world has something called factory sets. They were slightly different (like a silver border) but that was the only difference. A factory set contained ALL the cards of a game. The game was instantly fully playable, but they do tend to come later. So EA had the option to release a factory set half way through the season, but they did not, did they? Is it on EA? That would be a fair question, and I do not know the answer, merely my feeling in this. Is there a larger exploitation? Yes, but not all of it is on the makers. YouTubers were all over their FIFA cards and the more bang the better their bucks and the numbers of their followers, but we do not see that here either.

The BBC (as well as Tom Gerken) never lie to you, yet I have issues with the article as I have issues with the setting of it. The players HAVE a responsibility and some are pushing it on EA (and others) and the media aided them, which is not fair either. All this is merely my point of view, so feel free to disagree.

Leave a comment

Filed under Finance, Gaming, Media

Peek a boo

I have no idea what drove it. I was watching an advertisement, I was thinking of non-repudiation and for some reason the cogs in my skull started spinning. Before I knew it I had an entirely new set of IP. OK, a set is a little bit of an exaggeration but it is definitely more than one IP. The implementation is something else. I would need to confer with whomever buys my IP. Whether it is Amazon, Google, Netflix or Tencent. The IP is meant for streamers. The idea could apply to consoles as well, but they would not benefit as much, although, when I think of it. Yes, it could apply there too. So it is a larger field. 

I am not being secretive, but it is a less complex idea, so I would give too much away, as such I will put it in a safe place (not 4 Chan though). The idea is growing as I type. I am considering more sides and more options. There are a few practical sides too and it could drive other elements to a larger extent. But it is too soon for that, for now I have a new piece of IP that I can add to IP bundle 1. Will there be more? I honestly do not know. I never banked on this side, but here it is and more might follow, but I do not know. This idea came quite literally out of the blue. I have been brooding on the Line (Neom), certain solution would fit nicely there, yet too much of that place is still in the planning phase, so as more comes out into the open, it is likely that more will come to mind, but there is no way to tell. There is still the gaming side to consider. After the ideas of zombie survival, the citadel conundrum and a few other games, I seem to be digging into one direction. There is nothing wrong with that, but it comes with the danger that I design too similar themes and gamers are not appreciative of that, and neither am I. There is the setting of a new stealth game, based on Tenchu Z, set in a city but not in Japan. This is not a Ninja game, but a stealth game based on an individual and vengeance. Too many elements are not set yet. I was thinking of a place no one tends to use. A place like Stockholm, Rotterdam or even Washington DC. Just an idea, the place is less important than the fact that there is a water element. I am using Amsterdam for a very different game (a game that I wrote about 3-5 years ago). An idea that I had before, a setting that suits the streamers well. You see we seem to create maps again and again, but what happens when we reuse them? Streamers would benefit and not the same map. Not the identical map, well identical yes. But the ability to respawn the game and every building based on the era the game plays in. We seem to forget that the city we live in is the same city we play in, but what happens when that game is set in 1950? 1926? It is not always clear how that map ends, but it is time we explored a different way of creating and enjoying games. It started when I was considering the RPG Generations. You see evolution goes in 2 directions, we merely forget the one direction, but that does not mean it is not there and as such my mind went places. I reckon that there is a lot more to look at, but for now? I have new pieces of IP and I am celebrating that with a cold beer, I believe I deserved it today. 

Leave a comment

Filed under Gaming, IT, Science

Unification

It is a simple term, a simpler act, but when is it a good one? That is the question. We had the ghetto blasters that had cassettes, CD and radio and for a longer time it made sense, combined sound solution brought Lord Sugar the wealth and position he has now, yet it is not the only field where this is possible. I pleaded with Sony in the late 90’s to let go of this regional shit and create the console that played all region DVD’s. Sony Music would not hear of it and I believe they lost in the process by winning the argument, but that is not a given (I need numbers to prove that). Now we see more settings and stations of unification, but not all is a given solution. I believe that both Amazon and Google would win by setting a proper station with proper social networking. Social networking where the user is in charge, not the advertiser. It will be the new wave. Google and Amazon have the advantage, but it is not a setting where they are auto assumed to win. You see, Sony dropped the real social networking with the PS4 (not the pro) and as such they lost the field a little. But in streaming it becomes a larger stage and now we have a new contender, not Tencent, but Netflix. Their gaming is not going the direction it needs to, yet if they had proper social networking it could change the course of their future. In my blogs on augmented reality I clearly stated that the news wave of people is the one where we properly engage with the people, not assumed topics in Twitter, not the advertisement and flaming in Facebook, because that is growing thin on the people. You do remember that element, don’t you? People are the heart of social media and too many are forgetting that. trolls, politicians and anyone with a beef of a lost cause, all sending mails towards as many as possible, to grow a wave for them, but I see more and more that the people are sick and tired of becoming part of someone’s wave. The time is growing where proper social media makes a difference and as Twitter is losing that field, as Facebook is losing more and more (until Meta) we see the larger field become the one where the people decide what they are part of, they are part of self, they are part of their family. Facebook and Twitter seem to have forgotten that part, but there is a new station, the streaming consoles (consoles too), and those adhering to the people (not to self, or marketed budgets) they could stand to gain the larger field in this and with optional streaming wins as well. You see gaming markets is not what Ubisoft, Microsoft, Nintendo or Sony says they are, it is what the people decide on where they want to be, not by drowning them in suggested topics (Twitter please pay attention here), it is the ability for people to figure out where they are and leaving them in that setting, one of the few settings they are entitled to. 

And those with peace of mind, in their little bubble will reach out and see what else there is, not having them pushed into a vat of bubbles like a vat of grapes. The people are seemingly sick of all the social BS that is thrust upon them and that is where the larger gains can be made, not by the “and that too” state of useless mind that boards of directors seem to have, but to leave the people in a state where they can decide what they are ready for, because a social network is depending on the people in it, not on the connections that players like Facebook states they are depending on. This stage is now more front and center than ever before and the streamers have another option they never considered, not for a long time and if they let the people, their users decide they could win a lot more than they think they do.

Leave a comment

Filed under Gaming, IT, Science

Ratings

We all see them and we either like them, or we hate them. That is just the way it is. I have been on both sides of the fence, mainly because I was a reviewer in the early days. Yet, in the last few days I have been playing LEGO Star Wars: The Skywalker Saga. I have been playing it on PS5. I was later to the party because I played the previous games and as such I expected a remake. 

Boy was I wrong!

This game takes us through the 9 movies and if we play them by movie release (4,5,6,1,2,3,7,8,9) we get to go chronologically and we see the brilliance of the game. We have open fields that link to the levels of the game. It is an immense game, it is larger than the sum of the previous Lego Star Wars combined It has the levels, the area’s connecting the levels and there are at least two of those for every game, in some cases even more. There are the space missions and there is so much to get.

This is not a game you do in one sitting. There are 1200 bricks to amass over 9 movies and the makers have been creative in the approach to it. As Lego games go, this is an absolute master. So when I saw the rating of 82/100 (Metacritic) There were 5 reviews below the mark. In this there are two parts I want to illuminate The first one is “World design and presentation, with John William’s classic score and the beautiful graphics, are top notch, but the gameplay and quest design got redundant only after few hours” (PCGamer, 60) The reviewer is not entirely wrong. But with “quest design got redundant only after few hours” he got it wrong. Some quests are running a mile and hitting a certain amount of objects. Some take inspiration to solve and some are merely there, sometimes hiding in plain sight and there is always the ability to see the hidden objects. But it was his/her view on the matter. The second review gives us “The Skywalker Saga is at its best when it delves into it’s more linear and tightly designed sections, as the open areas are devoid of life and exciting missions to spend your time on” (Gamer.no, 60) Was this reviewed by a Fortnite gamer? I myself would write “An amazing ending to a triple trilogy, the music is well placed, the graphics are sublime and every inch of Star Wars Fandom is addressed, things we might not have noticed in the movies will be seen in the game (like a ship, or scene). This is clearly not a game to play in one go, it comes with hundreds of hours of fun and challenges and beyond that the cutscenes are  great way to see Lego’s approach to a cut scene. The game does not fail to impress and even as we run around in the open area’s, we do so because in several situations we do not have the right character. The game has its own rhythm and it leaves you to do what you want” (Lawlordtobe, 92). Oh and in case you think it is my age, it is not, it is the rating. The issues I saw were minimal but I cannot give it 100%, VGC did that. And in this I believe 92% is fair and well deserved. And yes, the Metacritic is an average of reviewers and as such I do not accept the two 60% reviews. Even as PC gamer gives a decent review, it is too low as I personally see it, but I will not attack it. But as such the end result of 82% is too low, that is my feeling on it and that is the issue with reviews, they are all stages of subjectivity. And it is hard to get it right, that I why I never looked at GTA, I never liked the game. And we should not review games we do not like, subjectivity becomes skewed and the wrong rating is the result, not the ‘wrong’ rating, more an inaccurate or unjust review. A review that holds my displeasure of a game. That is why I remained mostly in the RPG field, they are my kind of games.

Leave a comment

Filed under Gaming

Monopoly

My introduction, like many of my generation came at an early age. I was 8 or 9 when the first setting of law was introduced. It was the game of monopoly. I still have a few versions. I still have the first version (a replica). It was a wooden box with coins, the rest was pretty much the same. The coins were a nice touch. A game has rules and we have to adhere to these rules. It was then that we learned to play by the spirit of the law. The letter of the law was something I learned much later and it was even later when I was introduced to black letter law. My generation went through similar steps, some more, some less, but the generic stage was in play. 

And today I got my introduction to ‘Banned Russian oligarchs exploited UK secrecy loophole’ (at https://www.bbc.co.uk/news/uk-62410715), so the title gives us the first setting, not a loophole but a legally allowed setting, and with that we get to “Ministers have acknowledged concerns that these companies, known as English Limited Partnerships (ELPs), have also been abused by criminals” as well as “In 2016 and 2017, the government introduced measures that forced almost all UK companies to identify their real owners. ELPs were not covered by these new transparency laws” yet no one (including the press) seems to ask why the ELP’s were left uncovered by identity stages? This is not merely a loophole, this is what I would call a backdoor. The UK (optionally government) needed a stage where owners could remain hidden for whatever reason was in play and others have the same rights as anyone else and these others (criminals and tycoons) used the law to avoid detection. And as we get “more than 4,500 of them have been set up” we see the larger station, you see this has been going on since 2017, did you think that whomever requires avoidance of detection will not use them? There is a reason why some accountancy firms charge so much, they know the law, they know all laws and that is in play. And I will go one step further when we see “According to Graham Barrow, an expert in financial crime, they are also “vulnerable to misuse” because of how little information about their activity they are required to make public” that is exactly why the backdoor exists. For some to avoid certain matters. I feel decently certain that they were not meant for criminals, but the law is funny, it will parade on the just and unjust alike. So when we are given “Our data shows the number of new ELPs being set up has gone up by 53% since 2017” I am actually not surprised. The rules of the game are clear and anonymity is coveted by the lawful and unlawful alike and now we have a situation. So whilst the BBC is trying to stage the wow factor with “Just five companies, known as formation agencies, have been responsible for 1,500 ELPs, with hundreds listed at registered addresses including one above a burrito bar in central London” I would like to remind them that MI-5 was build on a sewer. So instead of the burrito bar, they could have stated above a burrito bar in Soho, a different setting, not? And the empty statement “FBI agents investigating the Boston marathon bombing probed an ELP registered at an address currently home to a barber shop in Bristol”, so what was the result? Why was that ELP probed? What was the stage of that barbershop? And in that setting when we see “We have established that among those to take advantage of the secrecy of ELPs are members of President Putin’s inner circle.” So? It is a legally allowed setting, that is what the BBC is trying to make muddy. A legal setting is staged and no one sees anything of the politicians that ‘overlooked’ that part of the stage, why is that? And when we are given “there is no requirement to disclose who was behind Sinara, which was dissolved in 2019” we see no listing of illegal activities, merely “facilitated purchases for the Rotenbergs”, so was anything illegal purchased? We do not get any of that, it is a mere sample of BS journalism that we normally get from a Murdoch publication. And it sounds nice that we get Labour MP Dame Margaret Hodge, who chairs a parliamentary group on tax and corruption making statements regarding ‘scandalous’, but what politicians allowed for that, who raised their voices when the ELP’s were left outside the identity stations? Transparency requires ALL to be revealed, not all minus ONE. But that part of the equation is quickly brushed over by the BBC, why is that? So when we are given “In an emailed update to clients dated 18 May 2017, under the heading “Alternative Solutions”, LAS proposed ELPs as, “a way out and as a substitute for Scottish Partnerships”.” We see a simple setting, a firm updating their clients on what is legally allowed, but that part is not really given, is it. It is a setting of emotions, flaming stages but the people behind the overlook are ignored, left in the dark, why is that? And the one gem in the article is seen with “The government says it does not have any evidence of significant misuse of ELPs. A government spokesperson said: “The UK already has some of the strongest controls in the world to combat money laundering, and it’s vital that we continue to upgrade our governance to crack down on criminals abusing UK corporate entities” it is the stage of ‘significant misuse’, what makes it significant? The fact that the bulk of these ELP’s were created by 5 firms was a much larger station and could have been dealt with years ago, now it becomes a millstone around someones neck there is ‘sudden’ visibility. Yet in the time 2017-2020, who gave light to this? Who acted to stop it? These are questions that I do not see answered, why not?

In this there was a lovely simplicity to monopoly in my youth, perhaps for this day and age it is too simple. Perhaps we need a new version of Hotels, but in Hotels 2 we get to choose options like accountants, corrupt local government and a few other items, or will that make the game a little too realistic for the young? I will let you consider that, I am going back to brooding on new IP towards non repudiation, I reckon that new building in the KSA (the Line) might have need of some IP soon enough. 

Leave a comment

Filed under Finance, Gaming, Law, Media, Politics

Networking for game makers

It seems weird, it even might appear dorky. Yet the setting is not to be underestimated. Now I have the advantage of age, so I was there when the very first games were new. One such moment in time was Dungeon Keeper (the very first one). 

Peter Molyneux had both a slam dunk and a home run all at the same time, the world went nuts for the game and those who did still remember the game up to this day. So it was disappointing when EA trashed it in their own shortsighted ways. Now, I am not about to ‘reinvent’ the dungeon keeper game. It has been done and the original is the best. But the setting that we had where certain rooms call for certain characters, that idea has merit, it still has. Consider the Warhammer 40000 game called Warhammer 40,000: Inquisitor – Martyr. They had the right approach, it is for all intent and purposes a new for of Diablo. It has its appeal, it has a few issues, but for the most it is an appealing game with a decent storyline. Now what would happen when we come across one of those giant cathedral ships? We dock and we get into the works. Now, I am very much against a game that is too alike. But the idea of being able to activate rooms, that will call for certain characters to join you has its appeal and the larger station is not getting it all up and running, but to fix things certain order must be found. So at times you will have the high need for engineers, but the next you need electricians, and the number or engineers get in the way. There are all kinds of settings we can go, for example an electrician will not appear unless there is at least one engineer, and so on. There is a stage where we need to set out what we need, what we can get and as the ship gets to be more and more fixed wealth and parts are yours, so you can upgrade your ship which will bring its own rewards and abilities. And as we map out the cathedral ship we will be able to find more, discover more and face more challenges and dangers. The nice part is that this game would have a small ship for the tutorial, get the introduction to other characters, but the larger foundation is that on a streamer, you can always add ships over time. A mere thought that took less than an hour. Yet do not despair, it will not be that easy and the art people will need to bring their A game to make it a true original. But I feel relieved, the idea that Peter Molyneux had will live on, it will entice more people and I feel that it is important to give credit (Like the Behemoth DSS Molyneux). There is a need for gamers to network, to exchange ideas and to keep the gaming community entertained. I played another Lego Star Wars, this one (the new game) is pretty fun, it has a lot of new parts in the game. It is a larger and true better game. It is a game that brings all the boys to the console (girls too). Perhaps in 10 years someone will come up with a new way to let Lego Games shine again. I do hope so because gaming for the mere fun does not happen enough. You see, I remember seeing the very first one 17 years ago. My first thought was “Cool, a game for kids” and I played in the store and it was fun to play. That was until someone from the shop tapped me on the shoulders asking if the other ‘kids’ could have a go. I looked puzzled, but then I realised I had been playing non stop for well over half an hour, I bought the game the next day. It was around easter 2005. Now 17 years later the game still entertains and that is a tough call. So even if we do not know how long this goes on, I do hope that someone in 2035 sees that game and gives it another spin. The old games can bring more joy than anyone remember, and when you see someone go on “Oh, that is so old. Why?” Stomp him (hard) and consider that some of these games only had 38Kb to work with, now we can do more but in gaming (with a f=ew exceptions) we achieve less. Why is that? A cool game does not guarantee a good game. A good game needs a decent story, it needs decent graphics (for its time) and it needs some level of challenge, yet we need to remember that no challenge is a challenge in itself. There is a reason I made the claim that I made yesterday (look it up if you are curious). Game makers are too often looking in the wrong direction, some for valid reasons, but the new ones are all following the wrong people. There is a reason I have what I have and I keep it cleverly locked away on a system nowhere near me, and for now the number of those interested would be increasing from 2 to 4. So what happens when someone figures out what I found out? Networking gets you there (well I personally hope not before I sold my IP) but networking in game makers has become too much like ‘Look how cool we are’ and not enough of discussing good ideas. The ECTS (London 90’s) was great. Talking to Richard Garriott and Peter Molyneux. They ACTUALLY shared good ideas, that time is now mostly gone, but it also means that the quality of gaming is harder to maintain. Until the end of the year we have Gods of War:Ragnarok, Gotham Knights and Hogwarts Legacy to look forward to. And after Horizon:Forbidden west that is slim pickings. Now there are more good games, not that many great games and that is a shame. Consider that HFW scored 4.6/5 at Amazon 9/10 at IGN and 5/5 at JB HiFi. Valhalla (Assassins Creed) scored a mere 8/10 at IGN and one critic gave it a mere 65%. One thing that stood out was “It’s a lot buggier than it should be but also impressive on multiple levels.” That is a multimillion project by a firm that is (overvalued) at multibillions and has a little over 20,000 people. They could not get close to a Dutch firm with only 360 people and they have nowhere near the resources Ubisoft had. That is the state of gaming and it is not getting better, but there is hope. The streamers could open more doors and make more gaming an option. And there is also the new player (Tencent) coming soon, so the streamers need to upgrade their gameplay by a fair bit. I still think that Amazon could take the larger lead with its Luna, but I reckon that they will lose ground if they go the way they presently (as fr as I can tell). They need their own games, they need to accept different settings and they might just pull ahead, I put enough gaming IP on my blog site for them to get active on, one I did today (see the beginning of this story). Whatever they do, they have less than 2 years. After that Tencent will be in play and it will not play nice. I wonder how US Congress reacts when Tencent gets over 4% of the US market, ban it like Huawei? We will see, there is time to watch it happen.

Leave a comment

Filed under Gaming

Where idea’s die

I have been tossing and turning on an idea. I am not sure whether it is a good idea, whether it can be adapted to anything, but for some reason the idea would not let go. Almost like the first time I considered the Augmented Reality approach. The idea is related to that. It is a new approach to visibility in jewellery, and if the Mobile can be adjusted this could bring a much larger stage than we see now. Yet I only see the approach for rings and bracelets. There are a few more, but that is open for interpretation and that is where doubt creeps in. A ‘What if’ approach. And the doubt creeps in and makes an appearance. Doubt, it is the place where ideas die. 

And make no mistake, I have doubts just like any other idea man, I believe a decent amount of doubt is good, it makes you redo what you have and test it for yourself but that too comes at a price and my mind is no different than anyone else’s. So, what to do?

Now, I am decently certain that mobiles cannot do what I have in mind, but should that stop the idea? I merely need to find the one maker (Google or Tesla) to add that functionality and a new market is created and I do believe that this market could grow by a lot. And as my mind was filling in blanks and create additional opportunities doubt stepped in and wrecked the train of thought. Yet I feel that pushing on will create the idea stronger and more adapt, but at every step doubt comes in and rears its ugly head. I am ready for doubt and self doubt, it merely makes the idea and my conviction stronger. It was Atropos who stated again and again “μέχρι εκεί θα πάτε” (that is as far as you will go) every time she cut the wire, and at some point he will cut my thread too. Will there be enough time? I hope so, there are plenty of ideas coming forward, and there is a certain satisfaction that my IP bundle keeps on growing (even if it goes nowhere at present). But that is OK, I feel that Tencent is waiting for their steps, I believe that they are making steps to grow League of legends and I believe that the Patent for their console is merely a first step. They might have stopped their game streaming, but the hardware is still there. I think they are awaiting a signal, no idea what signal it is, but it will upset the American streaming player to no end (Amazon Luna, Google Stadia, Netflix, Apple) and whatever Microsoft has. And they are all looking in the same places and that is where my $500M a month idea goes to town, no one is looking in that place and I should consider adding a new player to that field. Yet I feel certain that they will see if it can be done via Tencent (not a given, merely a hunch). And yes there is some doubt, but the larger doubts were crushed when I saw the Unreal Engine 5 presentation of Riverwood. I had the same feeling in 1992 after all the GIF files when I saw the first JPG files. Those who are that old forgot about that moment, didn’t you? And it also gave me the idea that could get the streamers over 50 million subscriptions. Doubt faded and it will for the other idea too. We fight to prevent the ideas to die, but a good amount of doubt keeps the idea strong and that is the stage where I am now, I merely need to convince someone high up in the Tesla Pi department that there is a place where other phones are not looking, or they decided to dump the idea and I believe that there is a market and when it takes off the others will fight to catch up, but they will lose a year, so how to push for the idea that will make that idea fly? And jewellers are the first step. 46,776 Jewellery Stores businesses in the US as of 2022, EU jewellery industry includes some 27,850 companies and whilst we crunch those numbers and we see that there is a little decline in that market we need to realise that those around have their own doubts, they also fight for survival. It might not hinder the larger players like LVMH who declined 17%, Rajesh Exports grew and processes 35% of all the gold produced worldwide, Chanel, Chow Tai Fook, Cartier, Signet, Tiffany and a few more. These larger players might not need that new idea but do you think they stay behind when the idea takes off? They are in it for the numbers and some might have merely declined only 0.41%, but that is enough to set up all the lights and markers, my doubt is not doing well when I see the opportunity as it is and when I saw the Line presentation. A place with 9 million people all in a stage where presentation and representation is key and there my idea will find a voice box. One building with a population that equals London and is larger than Sydney or New York. Yes, my doubt is fading and it is merely one of at least 3 ideas that could find its way there. There is a place where Ideas die, but I feel that I can void that place a little while longer, especially with the Kingdom of Saudi Arabia making these kinds of turns and when it starts there the other places can follow or fade. You see, a place like Monaco gets 159,000 tourists and it has as one source stated a mere 128 jewellery stores. So my idea is doing just fine and the idea works 24:7. But I need not worry doubt will come again and test the ideas I have, for now I can see that Andy Jassy and Sundar Pichai have no idea what they are missing out on and it is only half a billion a month, optionally a lot more. So Tencent has options as do two other new players.

Leave a comment

Filed under Finance, Gaming, IT, Science

The reality teaser

That is my name for them, it was today that I was recollecting something I thought would make a good game. Yet it is not a mainstream game, it is a niche, but it will appeal to some and from there I would hope that it would catch on. I wrote about it on July 12th 2021, the article ‘New and reinforced’ (at https://lawlordtobe.com/2021/07/12/new-and-reinforced/) was the start of the idea. A game that was for the streamers, not that the consoles could not get there, but the sheer size of the game and the intricacies that would need several patches over time made it not feasible on consoles, but streamers are a different matter. There it was possible. The Zombie survival game came from that setting. And here the issue starts. You see, several games on Android and Apple have ads, they show something that is not in the game, but adding it would be a good idea. There has been some complaints on that and Apple and Google seemingly do not care, the advertisement money is coming in. Yet the idea that the Last Fortress uses as a teaser is actually a good idea. It is not implicated in the Zombie survival game I had in mind, but the addition of a room creator is not a bad idea. Especially in a safe zone. You see, I have mentally added a whole range of artisans that add to the game and to the gameplay, but in today’s world they are often forgotten. 

  1. The Seamstress

The seamstress adds to the creation of armour, now her speciality is not better armour, but more comfortable armour. I remain a devoted follower of checks and balances. So metal armour would be +5 protection, but they have a comfort level of -2, as such weapons and movement are degraded by 2 points. So it is not the greatest solution. But here comes the seamstress. Her ability starts by adding comfort levels to EVERY piece of armour, and as she does more alteration her plus one will become plus 2. As such metal armour has no longer any setbacks. A stage games forget about, the checks and balances.

2. The watchmaker
Yes that is someone you would ignore, but the watchmaker would add the setting of clockwork traps. Together with a tinkerer they could create traps that have a longer usefulness, and also they would use less power or none at all, a corridor with traps that can reset themselves. 

These are but two of a whole range of people that are optionally in the game to be saved and added to the community. But what happens when it is not in a place you know like Los Angeles or New York? What if you had to create a safe space in a place like Palermo, or perhaps Messina? 

An island where you need to eradicate well over 93% of 5 million people? Now the idea of a watchmaker and a tinkerer does not sound so weird does it? There is no way that you will find the 5 million bullets and not everyone is turned yet, so you will need weapons, you will need to find food and you need a safe space to optionally grow food and create drinks. So even as the reality teasers give you something you cannot play, that does not mean it cannot be made and next to the survival game on the Citadel and that might still be an option later down the track, but you need to start somewhere and a zombie survival game is as good a place as any. And be honest, who considered Sicily as a starting place? 

It is merely a thought but it opens up all kinds of venues for the game, you see when the mechanics are in place, the same game could be launched in a place like Malta (525,000), Gotland (57,000) but here we can now add a dimension, Gotland will allow us to add Hyperthermia as an element, as such the seamstress suddenly becomes close to essential. Each with their own challenges and as we become more and more adept we will see places where the population is increasingly hostile (Cuba), we could add Nassau, Crete, Falklands and so on. A game that evolves and has an increasing amount of places where you need to find your way around and learn to survive and no cheating these special people will not be in the same place every time, perhaps in some games they are not even there. As such I had decided to Create 15 special people. Each with a special skill that by itself is merely useful, but combined with another special person becomes a real game changer for the game. It is my way to have checks and balances and still keep the game interesting down the track. 

And credit where credit is due, it was the reality teasers that put me on this track and if you wonder where I get my ideas from and why game makers are not on this track you would be right. Some game makers are on the right track and give us new places to dream of (Guerrilla software) and the older ones like Insomniac are also on the right track, but the larger players like Ubisoft are losing the plot. We see news like ‘Ubisoft’s Bad Luck Streak Continues With Delays, Cancelations, Cost-Cutting’ where we get to see “Guillemot reiterated that despite these issues, the company is still aiming for over $US400 ($555) million in operating profits this year”, yes because gamers are really interested in how much profit you are making, even though a game like Valhalla was released on November 10th 2020 it still shows crashing bugs almost two years later. And when we see that the game is now in shops at 1/3rd of the original price. You think gamers are interested in their profits? They want a good game and there the plot falls for too many game makers and that is a shame because good games are worth their weight in gold. Still good games are coming, but from other directions and soon that changes too, because more and more are seeing the benefit and the larger profit margins of streamers. If I can find the hidden cache of 50 million people all willing to pay $10 a month, how long until others are figuring out that small thinking only gets you so far. It is the larger dream cut in manageable pieces could bring the game everyone has been waiting for. And it is not that far ahead, some of my ideas are already possible and could be ready early 2024. And when you consider that people are gawking at games that will not appear until late 2023, I think I have set the proper foundation of larger games and where they could go. Too bad some others are not ready for that yet, but I reckon that Tencent will give them a cruel wake up call, if they get where I expect them to go. The people at Google, Amazon, Netflix and Microsoft will be either adjusting their faulty vision or they will all become inferior to Tencent, a setting we would never have believed less than a year ago. Sony is still safe for now, but they too will see the realisation that there is a much larger player in town than they bargained for. 

Leave a comment

Filed under Gaming, IT, Science