Tag Archives: Mass Effect

Yesterday’s IP served tomorrow

Yes, that is the bad ground of the story, but it is not all it is set to be. You see, I have ‘seen’ different settings through all kinds of sources (who claim to have been whispered to by those who are in the know), basically it is almost impossible to get any kind of information that is decently reliable. Now, if there is nothing to report, fine. If they have nothing to say, don’t say anything. I am fine with that, but ‘the powers that are’ basically the marketing divisions of those who I don’t care about are of the mind that if we aren’t postulating or speculating on what might be, the game no longer matters. They basically started this by announcing a new game four years before the pre production is finished. As such (as I personally see it) we will not see a new Mass Effect before 2027/2028. Basically 7 years AFTER the announcement. It is worse than the media monster being fed. As I personally see it (and I might be wrong) these developers start the rumor to see if they are on the right track, if there will be investors before the hype gets out of control. This I not the way to do gaming. It is bad enough that Microsoft doesn’t have a clue on what they are doing, but when the developers do a similar game, gaming is close to finished. We can set the exception to Sony and Nintendo, but some of their games are in a similar setting (example Mass Effect) and now we see that Bethesda has a ‘stellar’ surprise coming to us in October. This is fine, it is a mere 4 months away, so this could be done for several reasons and when it is within 10 months, I think it is an acceptable timeline for any game of ‘rerelease’. There are all kinds of people claiming that Morrowind is coming, Fallout 3 is coming to PS5 and Xbox series X, whatever the reason we know that ‘influencers’ need time to get traction and it is easy to block all their material instantly. So fine, if they want to chance that approach. This is THEIR right (and mine to block them). 

Of course I am curious to news games like Horizon Speculated Game 3. I loved the first two and these games are awesome. The same could be said for Bethesda games. I get that everyone wants to see something on The Elder Scrolls 6, but I think Todd Howard made a mistake mentioning it in 2018 and that gets the ‘fans’ riled. It is 2025 now and the last thing we heard (two weeks ago) was “we can count on is that Fallout 5 is set to come after the Elder Scrolls 6” and that has a speculative release date 2026, but there is nothin official, as such it ight not happen before 2027, so 9 years after the announcement. So, how clueless were the people at Bethesda? Was it because they needed to cash in on the $7,500,000,000? I actually do not know, but I can speculate just as well as anyone else. The setting is laced into the field of not getting updated on information and the fact that announcements were made at least 8 years too soon. 

It is anyones guess at this point. The funny side of this was the fact that I had created a storyline for Elder Scrolls 6 11 years ago. This doesn’t mean it was accepted or even read by Bethesda, but the simple setting that there was something out there that long ago and I also placed it later on this blog. I ever created a new setting making the new game a multi game setting with optional new stages overall.  Game that would test the RPG lover is new and never before seen ways. The idea came to me when I revamped IP by Vinton Cerf in new and never contemplated before ways. And in the setting I created gives the new IP a setting of Patent of Addition and as it shows new novelty it should stand. 

This is the setting that was out there for close to a decade. A setting I offered (before they were bought by Microsoft) and as I do not allow Microsoft near my IP, I set it to a new game setting (also published here) and making it published Microsoft cannot make claim to it (unless they pay me a truckload of money). 

So whilst that played, I also though of IP’s I created a few years ago and that would hand this who hide in the shelters of TEMU some disease where they might find more stuff. So we have that allegedly game designers spout ‘silent’ hints to influencers and see where they get and on the other hand there are people like me (I doubt that I am the only one) who spout IP settings for any non-Microsoft developer are freeware. In between these two fronts we get developers who announce games 2550 days before current non-release. We get all sorts on the internet and I reckon that gamers are starting to get fed up with that setting. Well, I have an excuse, I offer it to game makers and I don’t claim that it is coming. 

So what do gamers have to look out for? That is the setting and that is where the people on the Nintendo Switch 2 and the Sony Playstation 5 get to reek in the profits. Nintendo got 5 million Switch 2 consoles sold in 26 days, Microsoft never ever did this well (as I personally see it). Isn’t is weird that Microsoft only shows some sales figures consisting of the aggregation of series S and series X? I personally believe that this is as series X has no traction. I could be wrong in this. 

Oh and the setting that I give away ‘free’ ideas is shown on April 5th 2025 in ‘A political game’ (at  https://lawlordtobe.com/2025/04/05/a-political-game/) where I offered the idea (a revamp of Frogger) to any Canadian software developer to release on any system. I made sure it was feasible on mobile, so that CANADIAN developers would have some means to counter American tariffs and at the same time make fun of these Americans. It was my way of aiding my Canadian brethren (sisters too). I am not just creative, I can be a sneaky scoundrel too.

So when you get this, consider why it takes these developers this long to get going? They just fired thousands in this field and as such you get to wonder why. As such you might start to wonder if this is what the big boys are now reduced to. Merely rereleasing old hits? If that is so the next best idea is at least a year away when a ‘revamped’ version of Skyrim hits the shelves for Switch 2 and PS6. And that was before I gave the idea to Kingdom Holding giving them the inner track to 50 million gamers and the setting for a close to 1000 games. So do you feel that the gaming world is good, or is it now riddled with Business graduates who rely on Excel to make their paycheck? Considering that gaming is a form of art, I wonder how many developers made their business graduate supply a drawing that required personal art created and submitted during their interview. 

Just asking.

Have a great day today. It is almost 18:30 in Vancouver. I wonder if anyone has taken a picture today of all the traffic going into America via Peace Arch Border Crossing. It seems that I like to ruffle feathers today.

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When the gamer doubts

That’s me, I doubt things. That is just the way I am. The setting was thrown into my lap as Eurogamer gave me a view I had an issue with. 

The image (and article) gave us that “EA expects Battlefield 6 to have 100 million players – 3x more than the series’ best seller”, this gives me (and others doubt), but the setting gave me pause to think after a while. You see, the biggest contenders for EA are Bethesda and Ubisoft. As such, what does a gamer do when things turn bad? He turns to another game. It is just the thing we do. When the going gets tough, the tough go gaming. So is EA really expecting that many gamers? 

The first thought I had was ‘No Way’ now, that is nothing against EA. I am not a Battlefield gamer, I never was and that is OK, others are and they are welcome to it. One source gave me “So the earnings call confirms that BF6 is scheduled for a release before the end of March 2026” and then there was “On February 5, 2019, EA’s CEO Andrew Wilson announced that the game ultimately failed to meet sales expectations, blaming the game’s marketing as well as their focus on developing a single-player campaign instead of a battle royale mode, a genre which had gained recent widespread popularity” The funny part is that I know Andrew, and as such things don’t make sense. You see he is the person that doesn’t go half cocked on 300% of expectations, especially when I see the results of Battlefield V. As such my mind started rehashing all the info it has and two things come to the surface. The first one is that a deal has been struck with Microsoft. A decent idea to get Battlefield on game pass but that alone doesn’t give 300% of people, something else needs to happen. As such the only thing that comes is that either Ubisoft and/or Bethesda won’t deliver on its games. That would get these gamers towards another game immediately. Then there is the combination of both and perhaps Game pass will have a few issues too with other developers. These three would get a massive need for something else on the game pass. I think it is a combination, but I have no data, no evidence of this. The overbearing setting seems to be that Andrew Wilson knows something that is not meant for the media and I get to this stage. It is highly speculative and as far as I know Wilson, he doesn’t push for 3 times the bandwidth on a whimsy. The other thought is that EA is keeping an additional title under the radar and that 300% is meant for two titles. That makes sense too. The reality is that I just don’t know but the setting of 100 million players after the previous never met the initial numbers is just too wild. The chance of EA has a larger additional win is likely, but I cannot state that with any certainty. I just don’t keep EA titles in my front pocket and I still think that they messed Mass Effect 4 up and there is no ME5 until 2027. So what is kept under the radar? ME1-3 remastered? I doubt it, but not impossible. 

The reason remains unclear, but there is no way that it is set to a game that missed the mark previously now getting 300% coverage is not the reason, that tidbit is out the door.

So what the reason is remains unknown for now, but setting up servers for 100 million gamers is an expensive exercise and that is waisting money in a dastardly way. So I reckon that Eurogamer will be taking a deeper look at this seems almost a given, and I reckon that this we will see the real reason during summer, perhaps the active gamers will find the reason spilled somewhere in a dedicated blog on that subject down the line.

Have a great day and try to enjoy gaming this weekend.

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When you are at odds

This happens, there is no real reason, merely that you do not agree with another view. In this case it is with the CBC. That is what intelligent people do, we are at odds and we reject a thought given to us. It started with the article (at https://www.cbc.ca/radio/day6/nintendo-switch-2-1.7558697) where Jonathan Ore gives us ‘Nintendo’s Switch 2 sets early sales records. Its future is less certain’ and his byline gives us the goods “Handheld console arrives with high price, few games and fresh competition” he gives us a decent reason. High price, a setting I personally do not agree with, especially as the systems is basically an overcharged Switch one. The Switch 2 comes with 12GB operating memory (up from 4GB), 256GB storage (up from 32GB) bigger screen and a few other gimmicks. It is a real step up and as I see it, it sold over 3.5 Million Units Worldwide in the first four days, not bad, as it took Microsoft a hell of a lot longer to get those numbers. On day one we got access to Mario Kart World, The Legend of Zelda: Breath of the Wild (Switch 2 Edition), The Legend of Zelda: Tears of the Kingdom (Switch 2 Edition), Sonic X Shadow Generations, Street Fighter 6, and Cyberpunk 2077: Ultimate Edition. Not bad capture of games. At present we have 84 upcoming games, as I see it 14 of them likely to be in 2026, but that gives us 70 games all this year and that is evidently just for starters. So, the few games is pretty much sunk at this point. Are they games he wants to play? That is a fair question, but that is a setting we all face whether it is Sony, Microsoft or Nintendo. As I see it Mario Kart World is already worth buying the console for, a setting Microsoft enjoyed with Bethesda’s Oblivion and its own Mass Effect. As such there are overlaps in judgement. I had the same setting with the very first Playstation. Because of Tekken I got the system and when Tomb Raider arrived a few month later, the admiration for that very first playstation was complete. There are reasons why we buy a systems. Usually it is because of the games already out, or coming soon. And when the setting of “With a high price, small lineup of exclusive games and a more crowded market for handheld gaming — including a major entry by Microsoft — things aren’t as simple as the original Switch’s debut in 2017.” I roll my eyes and giggle loudly. As the ‘major entry of Microsoft’ is set, they haven’t really wowed us since before the Xbox series S, and as I see it, they have come up short ever since. Now that doesn’t mean that the new console is nothing. Yet two days ago I was given ‘Xbox’s new console quietly cancelled as Microsoft takes different approach’ with the byline “many are wondering what the native console would have cost, because we’re all looking at the Xbox Ally and estimating it will fetch well over £500, perhaps even over £700.” And that is cheap? And as we see the line “It’s a followup to the original Switch’s Mario Kart 8 Deluxe, which sold more than 68 million copies — over 20 million more than the next best-selling title, Animal Crossing: New Horizons.” Which explains the setting that I am convinced that Nintendo doesn’t have any real worries to consider as Mario Kart 8 Deluxe sold more copies than Microsoft has in actual sales for consoles. That is set to 28.3 million (as of June 2024) accumulative for both the X and S series. Isn’t it weird that Microsoft bundles those numbers, which makes me wonder how many X systems were sold, Microsoft hides nearly all settings of those numbers, I wonder why.

And consider that Microsoft sold the Xbox Series X|S at 16.41 million units in the US in 50 months, Nintendo got 25% of that target in 4 days. So, as we find from a few sources “Xbox faces major challenges as its console sales hit record lows in 2024, and it’s not looking any better for 2025. The gaming giant sold an estimated 2.7 million units in the US market during 2024, marking its worst full-year performance in Xbox history” and as I see it, with cancelled systems the setting does not look good for Microsoft as it ‘just’ spend $69 billion on Blizzard (2023), as such the entire 2024 sales setting doesn’t even gets them the interest on that loan of $69,000,000,000 a year later. So the entire setting of “including a major entry by Microsoft” is massively bogus. One apparently is cancelled and the other one is years away (a speculated 2027 release). As we consider the first Switch with a Zelda game “earning praise as one of the best video games of all time.” Microsoft hadn’t done that since Bethesda’s initial release on the Xbox360, or Mass Effect in 2005, making it a 20 year lull in setting markers. OK, Skyrim on 11/11/11 was a worthy stage, but that one was also released on Sony, making it a not so exclusive stage.

As such I do not see the setting Jonathan Ore gives us, the stage of “Gamers who snapped up a Switch 2 may be anxiously waiting for more made-by-Nintendo games other than Mario Kart World” comes over as media BS as I got a list of 84 games a lot of them in 2025. Yes, I get that No Man’s Sky and Cyberpunk 2077 aren’t exclusives, but we are assuming that they were ‘begotten’ on a system they had (OK, a small giggle is allowed). And these games contain the making of fathering the game settings, especially No Mans Sky. I almost forget to give the readers that the Switch 2 comes with Hogwarts Legacy on day one. If you didn’t have that game on any system, you are in for a treat. I end up asking why Microsoft was mentioned in his article at all, there was no reason unless a Microsoft stake holder requests the mention, which is likely as he doesn’t mention that “Sources have told The Verge that Microsoft initially had plans for a native Xbox handheld, but this has been officially scrapped as the company”, but this article doesn’t give you that, we merely saw “a more crowded market for handheld gaming — including a major entry by Microsoft” which by sources got cancelled. As I see it, the little dark cloud that this writer is trying to make falls in the water. What would have been better is that CBC had given the reader a sighting of Canadians playing these Nintendo games on the Switch 2. So how was it seen in Nouveau Scotia, or Saskatchewan? We know what Vancouver or Toronto does, but the rest? 

As such I am at odds with this article. In most places I look I merely see the amazement of the console, especially when the camera is attached and you are playing as a team. This is actual true innovation bought to you by Nintendo. 

Are there lesser sights to Nintendo? This would have been a valid side and the price is high, I admit that, but is the system worth the price? I believe it is and that is a personal setting. Not everyone will agree, but those people still have the Switch 1 to consider, or they have it and the upgrade was a no brainer. It is cheaper that my PS5 and I had no issue paying for either of them. Soon I hope I will be able to get that system (as soon as Oracle, to name merely one option, gives me a tech support or customer care job). 

And surviving Abu Dhabi, speculatively,  as part of ADNOC definitely makes the Switch 2 an essential need. Summer in the UAE is a bit hot when you float around the Al Raha River baking in the sun. The cool dark feeling of a living room playing Mario Kart World might be the way to go. We are all creatures of basic needs and Nintendo has fueled that basic need ever since I bought the Nintendo 64 in 1998. They gave us the fun and the sparkle for gaming even before that and that is some record for any company to entertain and Nintendo delivered. Something we don’t see in this article either. So who was Jonathan Ore catering to? Not Nintendo, not the reader and not the facts. I have my idea’s on this and so will you when you got to this point in the article. 

This is why I am at odds with the CBC article. Have a great day, still late breakfast time in Vancouver. So enjoy.

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A second visit

Well, it might have been a third time that I take a view towards an altered IP. This isn’t mine, it’s actually the property of Microsoft. The first game (Mass Effect) was released in 2007 and Mass Effect 2 was released in 2010. Mass Effect 2 is still regarded by many (and me) as one of the greatest tactical shooters. Mass Effect 3 is good, but it also gave us the greatest multi player shooters ever made. These two elements are the grounds of the massive fanbase of the series. 

The present we got at the launch party is still regarded by me as the coolest ever (see above), all the guests got one with themselves as the SPECTRE agent. 

At the end of game 3 there were a lot of complaints. I think that one was shoddy to some effect and it should have been set better, but the story was awesome. There were 4 endings (I never found the 4th, but I saw it on YouTube). And whilst going into this I accidentally found out another part which I will illuminate soon enough. It seems that Facebook is catering to Microsoft with accusations of spam. But I have my response for Facebook ready. Anyway back to the story. 

The new setting I created was set on the citadel. It happens after the slaughter starts and before Shepard makes its entry. In these weeks (optionally months) we are on the citadel. It has the familiar places (Embassy module and the stages from Mass Effect 2, yet there are a few hundred more places. This is a stealth game.

The story is that an engineer had smuggled his family on board, as such it he/she had a hiding place. As the slaughter (read: ascendancy) continues, this engineer needs to sneak its way around. The first thing that needs to be done is to secure water and sustenance. Also oxygen is needed (for the long haul).

Every place has three versions. The dirty stage (with bodies), the cleaning stage (with keepers) and the clean stage. They all have their own issues. 

One of the stages is to secure personnel manifests (with local celebrity locations), locations of interest and local artefacts. 

The races are Asari, Drell, Elcor, Hanar, Humans, Keepers, Salarians, Turians, Volus, Batarians, Geth, Krogan, Quarians, Vorcha, Yahg. The races in bold are the selectable races. In the citadel the Batarians, Quarians, Vorcha and Yahg have no embassy. As such they are the harder species to play. The Quarians (when found) will have information on the Geth. The Turians have data on Vorcha and Yahg and so on. As the game progresses once you have the data, you will face a setting where you have to install monitors all over the station to record what is happening as well as to set alarms so you can sneak your way around the station. You need to get a electronic shroud (a sort of digital cloak), enhance your hiding place as well as creating a few others where you can heal and rest in safety. In normal play the game will ignore several issues, but in hard more it will ‘see’ recording devices and start a hunt for you. Once this starts, you will have to set up a decoy to reset the alarm, the hiding place will be lost forever. 

To set this up it is more then a simple matter. The keepers are thorough in cleaning, as such it will be important to remain invisible. The largest issue I see isn’t merely locations, This place is huge. 

As you can see it is quite big. One idea is to set the stage by race (and most of the game on one of the platforms. It requires one huge LLM with deeper machine learning to create the levels. As I see it, per race you will need up to a dozen buildings (skyscrapers) to cover essential needs for the game. You will have to get the hardware you require for the tasks. The shopping district (ME2) should give you a camera and digital storage. No weapons in this game, however an idea comes to mind to get something like a mining laser (to cut through matter) and tools to open other areas.

Although the game seems straight forward. The idea came to me that the maker optionally have loads of other lore and concept art that they never used in the game. There would be use for them here. Also, other races would have data on humans like the illusive man, Shepard and so on. 

The larger setting I see is how to create a sphere of thrill and suspense that makes a stealth game, a stealth game. You see in ‘cheaper’ stealth games you carry everything making you a bulkier version of you with a backpack 15 times the size of you. So it is important to set the ‘sneak factor’ to find upgrades and better hardware to do the job. The shopping district will have a version one or two of an essential tool, but better versions need to be found. In addition to that, to set the tools to a random location requires a more spiffy setting. Or as they say, to be placed in ulterior locations where we have 1000 places it could be, but with references on items in logs (embassy and security). Then there is the idea of replayability. So as the citadel has hundreds of buildings per pillar, the stage comes that in a second game (with the same race) you will get confronted with different buildings. Similar but not identical, which gives new vibes to the game.

So, whilst we all see what Microsoft is up to with more rehashing the same idea. I took one look at a great game and created (optional) new IP in a day. This is why I see Microsoft as an agent of mediocrity. Now I will accept that this is not enough. More is needed to make this a great game, but I got them this in under a day (it is basically Microsoft IP). So feel free to to wonder what Microsoft is blundering around. If I can get this done in under a day, what are they seeking to rehash the old days? Don’t get me wrong I played Age of Mythology when it released in 2002 and it is a great game, optionally to play again. But considering all the IP they have (or should have) this is not enough. Lets face it they have GREAT IP. The Flight Simulator (2020) has truly become a great game (it was always great). It is a niche market, but for those into flight simulators it is the bees knees. Bioware had many great games. My personal favourite in D&D (Neverwinter nights, 2002) is still one of the greatest fantasy games ever. Both Dragon Age and Jade empires (not my favourites) are good games, where are they now? The problem is that some games need their scope readjusted. To coin an idea, the Multiplayer version of Mass Effect 3 could have been launched on the Xbox series X as a free to play game on that console. And free to play is important is important. They can still offer the loot boxes in the same way they did. For points fought over, or for a few dollars. And there is a market. This game is still played after 12 years. The is one hell of an achievement for a game released in 2012. So why didn’t Microsoft act? I got to the top 1% of players in 2013, there were over 1.2 million players at that point. Considering that the PS5 outsells the Xbox-X by 5:1 I would think that they squandered their markets. And this is a game that can flock hundreds of thousands to the Xbox (in addition to any other system), and no one thought this was a good idea?

As I personally see it Phil Spencer was all about capturing the player base (read: legally stealing), yet the the idea of bolstering its player base by offering playability was seemingly lost to him. And his hard times are yet to come. As I see it I might not have another option but to hand my IP to Tencent technologies. Partially this idea comes as Facebook removed my previous post under the fake guise of spam, which was not the case. The idea has merit as within two years Facebook would lose millions of advertisers. Troll farms create a lot of traffic, but not a lot of commerce, merely fake locations to advertise to, when retailers figure that part out, they will find another place to go to and there is my solution. I saw this three years ago, Whilst everyone was diving for digital dollars any way they could. I saw that the power of it all relies on engagement. And a troll farm only ‘seemingly’ engages. True engagement is seen elsewhere. That is the achilles heel of Facebook and the strength of Amazon (Tencent optionally too). So as I see it Microsoft lost out two times. Didn’t you wonder why Chrome has a market share of 65% and Edge a mere 5%? They aren’t looking in the wrong direction, they aren’t looking in the proper place to begin with. And I added my gaming idea as optional evidence part N. 

A setting overlooked due to the principle of spin. So whilst Microsoft relies on ‘The most powerful console in the world’, Sony and Nintendo are relying on the factor of fun and play and they are winning This year Nintendo had 123,000,000 players. Sony has 118,000,000 players. Now compare that with Microsoft and their 27.7 million consoles. And Tencent technologies is knocking at the door taking optionally more market share away from Microsoft. That is how bad it will get and I saw this 3 years ago. This is why I tried to get the solution to Kingdom Holding (so far no luck). In this environment Al Waleed bin Talal Al Saud could score big, optionally the largest gain they ever had (speculative thinking by me). 

My weekend has stated, in Vancouver the day is only starting. Enjoy!

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Fair is the way

To start this off, I am a Sony guy. I have loved my PlayStation one through five and that is it. I am done with Xbox, Microsoft blew its own death march and that is that for me. Still, I do believe in fairness, Microsoft will have its own glorious days, it has had them in the past and it will have them in the future. As such its exclusive massive failure called Redfall does not help it much. Yet this is also another matter, as such when I saw ‘I regret to inform you that the Starfield review discourse has already begun’ I was somewhat offended. You see, no matter what it is a title and it does not matter who brought it, or that it is an Xbox exclusive. It should be judged fairly. 

So as I read “Speaking on the XboxEra podcast over the weekend, leaker Nick Baker suggested that “it doesn’t matter if Starfield is great – I’m already convinced that no-one wants to give Starfield high review scores.” Baker’s thesis is that ‘low’ scores ranging from 7-8.5 out of 10 would be handed down to spin up a news cycle about Xbox’s continued difficulties over recent years.” I got angry. I do not believe that real reviewers (I was one from 1986 through to 1999) would do that. There are two kinds of reviewers. The real reviewers like Eurogamer, and a few like them and there are sycophants internet wannabe influencers who think that dissing one side will bring the other side to them. The real reviewers like Eurogamer and IGN will give you the real deal, others will not. As for the other part I read “But Baker isn’t the only one already focusing on Starfield and its eventual review scores. A recent Forbes article suggests that the Metacritic scores attached to the rest of Bethesda’s catalogue (skirting awkwardly around Fallout 76’s 55%) are more than enough evidence that Starfield is on track for a similar appraisal.” I had to pause, did this  Nick Baker have a case? I for one do not know. I saw the trailer and it blew me away. I was happy for Xbox gamers as they seemingly had a winner for their system. And lets face it Xbox needs a win, especially if it is an exclusive. I haven’t seen anything since, but mostly I wasn’t looking. Why stare at a game you will never play? And the other side is that the game is not finished. It isn’t due until September, September 6th is slightly more precise. So there is well over 3 months to go, and if that date is correct the gold master will be announced in about 8 weeks. As such, how can any clear review be out there? No one gets to see a real version before the gold master as such there should not now, not be any review with a meta score. The trailer is not a reason for any review, but if there was, the trailer I saw makes this a 90% game. I had not felt these gaming butterflies since the Mass Effect 1 trailer and that was in 2006, they had another trailer for the sequel which was in March 2009 and it blew our socks off, moreover Mass Effect 2 is still up to this date one of the best tactical shooters in history, it was THAT good. 

As such I am willing to wait until the real Starfield rears its exclusive head and I will be seeing an actual gameplay on YouTube knowing I will never buy it as I will never get an Xbox, still there are over 18 million Xbox gamers around the world, and why should they not have an amazing gaming journey? I know it is merely half of the PS5 population, but that is a marketing problem for Bethesda, they need not market where they are not. What they need worry about is getting a fair shake and they are entitled to a fair shake, no matter what orchestra they blow from. I believe that above all other things.

Have a great day.

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One more nugget

It started this morning. My mind was all over the place, it is the last day of the year, so it is allowed to wander (I am such an enabling person) and whilst it was wandering, it started to shape an idea. It is about making merchandise more functional. Now the first idea was for Bethesda, but they are Microsoft now, so they lose out. 

It was their Bobblehead trophy display that got me thinking. You see, gamers love their merchandise and some is neat. Yet most of it, nearly all of it has no real function. Now, this is fine. Yet what happens when the bow of Aloy does get function. It has hidden spaces for memory cards, it optionally even has a USB dive. The outer part can be exchanged so that you could always get a bigger drive. It could also hold a power bank, and the same could be the case for the  spear. Now the fan has a functional device and there is no one who needs storage and a power bank more than a gamer?

The combinations are endless. And it does not matter where you play. The HALO helmet, the spear from Aloy, the axe from Kratos, all devices that are cherished and will be cherished a lot more when it comes with something functional. I was happy when I got my pip boy with Fallout 4 and it was a great start, but consider some of the other games. Minecraft, Pokemon, Mario Kart and the list goes on and it is not merely me. Talk to any given fam and he (or she) will come with the line “Do you know what would be cool?” And some of them will be truly cool. And it is not limited to simple devices. Some limited items no longer function, but that is not a given. The chainsaw I had with the gamecube edition of Resident Evil. What if there was a power bank with Bluetooth that could connect and make it work on a remaster or a new console? The device is generic, but could be more. To see this, in one time I had a N7 vault for my Xbox360. Now, this doesn’t hold up nowadays, the Xbox dimensions changed, but what if the vault was empty but connected? The same for the Master Sergeant helmet. What if they have additional options. The fans will go nuts and they will be happy for a very long time. Now I gave a few shallow examples and they are not the ‘real’ deal, but they could lead to the real deal. In a previous article I mentioned two items that when inserted into a ‘real’ wizarding wand could become a controller. The two elements are generic, so they can be moved from ‘toy’ to limited collectors item. Some stuff is playful, but from the playful to the shear appealing items for many gamers is sea of choices. And the merchandise makers have been about the short term appeal and left it there, but the stage could be a lot larger. The connected items could become a lot more. Who has not seen the Diamond Minecraft sword in toy and game stores? So what happens when we connect one element to it and suddenly your diamond sword becomes +2 stronger and lasts 20% longer? The location devices could be used. A larger stage for more use and making the game enticing, the gamer happy and all matters of options in-between. The bow of Aloy was merely the key to open a much larger door, the merchandise door has been largely ignored on many levels and why? Even now, today as I saw some of these items in shops. I see the larger stage ignored, the missed stage of interaction. Now, I will be the first one to admit that this is not always possible, but what about the Mario Kart that is also a night light? Basically a battery, lights and wires were missing, three parts and suddenly people pay $10-$20 more and some eagerly so.  The larger part is not that people pay that amount extra, it comes with the stage that thousands (if not hundreds of thousands) of gamers will get it as well because it was cool and the last three games sold well over 120 million items, so how many would want a kart that is a USB charged night light, optionally more? A whole niche with gaming connections spanning EVERY console out there and nothing to connect it at present, or at least massively too little of it. I remember my first figurine. A ninja, it held a sword which doubled as a letter opener (and that thing was bloody sharp) now consider the Assassins Creed figurines, or the Witcher or bloodborne figurines?

The Ninja was 1980 something, now we get the person who wants bloodborne and if that knife is also a letter opener, so much the better. And the nice part is not that it is everywhere. It is the figurine and optionally the collector can buy the knife as well. We need not have it everywhere, but some will want it. The market is flexible and no one is looking into this direction, or perhaps they are rejecting it. So what about the Sonic batarang? I was playing Arkham again last night. Why not have that batarang. As an actual bluetooth device, or even have the bluetooth as an optional expansion, we can look in so many directions and too many aren’t doing that. Now, lets be clear, these are not all great ideas, but they open a train of thought and that thought is ‘What else could we have?’ I had return to Arkham on day one and it came with a batarang, it looked nice, but was a bit of a let down. But it could have been so much more. So why wasn’t it? Some f the game developers have created the coolest games and the coolest items in game and they racked hundreds of millions of fans. So these are already in your corner, why not see what more you can do to make their gaming experience so much cooler? It was not that big a leap and they aren’t making it, why not? What stopped them? And another matter, not all items can contribute in the game, but like the bow with the storage and power bank, its use goes a lot wider than the game and it could contribute for a long time, optionally for years to come. It is the kind of marketing a maker hopes for and almost never gets. I wonder why.

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That nagging feeling

It all started in 2021, July 12th to be exact. I was writing ‘New and reinforced’ (at https://lawlordtobe.com/2021/07/12/new-and-reinforced/) and another thought occurred to me. This had the options of an interesting stealth game. Consider the Citadel in Mass Effect, the time is when the Citadel becomes a hub (Mass Effect 3), the bodies are piling up and in that setting we have a stealth game. Consider an engineer, he is creating stealth armour for the Shepard and other spectres at that moment the attacks start. As he was working in a special R&D lab on the station, the humans decided to go off books and create a space in the citadel with no visibility at all. That is the start of the game. Visually it looks very much like the Mass Effect series, but here there are no firefights, a firefight is not something this engineer is equipped for and he is not much of a shot, a mere energy pistol that can deal with rodents and not much more. But stealth, that he can do and he is invisible to the camera’s and scanners, the armour works. 

The lab is below the human embassy it is slightly larger than a room with 5 bedrooms, 3 of them are work related one is a power hub. It is in that setting that he has to find food, make recordings and set up stealth camera’s. In a setting where husks are collecting bodies, where cleaning systems work 24:7, he needs to find places for the camera’s. He has to record what is going on. And unlike the first game, the Embassy section is completely mapped, every room, all views and every item. The player has to download logs, has to avoid and deactivate security systems, even though he seems invisible, he learns that the suit has issues and the points can be gotten to improve the suit, make stealth weapons and collect information. The game expands into other areas later in the game. Larger, not bigger, wider and more challenges. The idea for that setting was that EA could expand on the storylines on the citadel, expand on the races and expand on the locations. The second reason was that there is a lack of good stealth games. After Thief we only got Styx and Aragami, both excellent games. There are other games that have stealth elements, but games driven by stealth are rare on the market and as such this made sense. The idea to have a streaming stealth game was also rewarding in other ways. It would be a first and after the bummer that Andromeda was, taking it into a side street (not a replacement) might make the gamers, the obsessive Mass Effect gamers happy. And consider how large the citadel is, there is plenty of challenges to bring about, especially when you need to make a second and a third location. Consider the problems, or the challenge to create a new space under the noses of those who want to kill you and when we add a little science to it, it could be all kinds of fun. A game based on avoidance and trapping the other party. It could be a blockbuster for EA (they own the Mass Effect IP), just a thought. And consider how many games they released. It is not that they have shown a whole lot of creativity, have they?

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The rock on the road

This is not entirely new. I wrote about it in ‘The Ai setting’ (at https://lawlordtobe.com/2020/08/16/the-ai-setting/), it was back in 2020. Yet I did not put everything there. Merely the outline. You see, the people need to realise two things. The first is that even as the Amazon Luna and the Google Stadia are seen as consoles. They are not. It is a new stage of gaming, it is a new dimension of gaming and they are fitted for very different games. To give a comparison, consider Horizon: Forbidden West. An excellent game, a near perfect game. Now consider that the Stadia and the Luna would allow that game, but with the ENTIRE continental United States as a map, boggles the mind, does it not? That map still needs to be filled, so it would be an achievement of well beyond titanic proportions. That is the stage we are about to see. That is the fear Microsoft has, because it cannot comply with that level of gaming, it goes beyond what they and the companies they buy are capable of. Did you think I was kidding that I have a setting that allows for 50,000,000 more consoles to be bought? But it is not about that, it is about EA and the Mass Effect stage. I Vought it, just like many more. The music was overwhelming, the stage was well beyond nice and after that the disappointment set it. It was a decent enough story, but consider the screen below. It is the first view we get of the Nexus and consider ‘all’ what you saw, that does it? 

Mass Effect™: Andromeda_20220507124243

There was a whole dimension of gaming overlooked. A whole range of gaming ignored and stepped away from. What could have been one for the ages became mediocre. What could have been a 90%+ game ended up being a mediocre 71% rating. 

The New stage
From the image we get three new stages. fabricators, initiators, launchers and replicators. The fabricators make elementals (like titanium and steel sheets and pipes). The initiators create more advanced materials like wiring, solar panels and a few other things. The replicators create industrial and scientific materials for equipment. They all need materials to work and the launchers create robots that facilitate. Three levels. Level one drones can do the simple stuff, the second level drones have also acquired the wiring and panelling stage and the third level can command level 2 and one drones in groups of 10 or 25. Now consider that image again. Miles to overcome. So whilst you have missions, that part almost flies itself, as you find more materials more can grow and the nexus will enable a lot more. 

A stage that was out in the open and it was neglected. It also gives a larger stage of what equipment and what scientific information becomes available, it was all wiped under the carpet.

Now we see the worlds Eos and Voeld, places where materials can be found (and in other places too) but by adding two unique materials (like Quartz on Voeld) we see a staggered increase, we see a much larger game unfold.

How to get there
I still believe that relaunching Mass Effect Andromeda with the added stuff, with the altered stuff and with the new stuff is the way to go. There is a lot of good in MEA, and a lot more could be added. Not finding the memories, they are a joke (and a waste of time) yet having them on the Nexus makes sense. How are we in a stage where copying games, doing the same thing makes us better? The streaming consoles are about getting farther, about going the distance plus and then we can have a lot more oft he same. It is not a flaw in your PS5, it is not a flaw in whatever console you chose, it is because Streamers can go further, it is a new generation because that is what they were made for, to set a new stage and when full 5G comes out over the next few years you could be seeing this, but only if Google and Amazon take the baton and push harder, because they can. So when you see a rock on the road, will you trivialise it, will you ignore it or will you see that you missed something?

And it is time you realise this. 

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Trust, who you gonna trust?

Trust is something that is always out there. Some give it, some give it a little too freely. This is not to be confused with loose women, they merely do not care who to trust, they want a good time and 99.9963% of the hetero sexual men out there agree with me (and loose women too). 

Yet, in gaming trust is a dangerous thing. To see this we need to take a gander. In the first to the setting of Microtransactions. I am not against Microtransactions, it is merely an addition to the game and it is not free. Some are $5, some are $50 (and some a hell of a lot more). I believe that a fool (or a dedicated fan) will spend what they can afford and sometimes a little more. It is hard to keep the dedicated fans and the fools apart, but that is a very subjective view. 

Some wanted to go out and get the $5 for swords in Assassins Creed on day one, because these people start the game with a 5/5/5 sword (if you played the game, it will make sense). To the credit of Ubisoft, they CLEARLY stated that this is an item that could be earned in the game, and it was. Just not in act1, scene 1 of the game. There are a few other settings too, but Ubisoft clearly stated that with any item bought, that if it was obtainable in the game, they would let us know. Well done Ubisoft (I kicked them often enough, the good sides should be shown too).

I never accepted the loot-box stage. You see, for it to be gambling you need to lose it all, without anything to show for it. And tell me have you ever opened a loot-box and got the following ultra rare card?

No, you did not. So loot-boxes are not gambling. Neither are microtransactions, and it needs saying. Stop complaining. Buy it, do not buy it, just stop bitching about it. Now, some games are clearly upfront about it. The Hogwarts Legacy makers have stated that the game will not have any microtransactions. A good choice! There are others who are not that ‘elevated’ I have heard and seen some news on Gran Turismo 7 and there is some mess out there on microtransactions. I am not judging at present as I know too little, today is not about it, but it is linked. 

You see, to consider that we need to take a look at Reuters. I wrote about this setting in a different way, but they cover what I wrote. So (at https://www.reuters.com/technology/crypto-gaming-collide-high-risk-play-to-earn-economies-2022-04-08/) we see ‘Crypto and gaming collide in high-risk ‘play-to-earn’ economies’ and there we see “The 28-year-old from Bangkok was playing Axie Infinity, one of a new breed of blockchain-based online games, dubbed “play-to-earn”, which blend entertainment with financial speculation. These games can make for lucrative businesses amid the hype around NFTs and virtual worlds, attracting millions of players plus billions of dollars from investors who see the games as a way to introduce more people to cryptocurrency.” This is nice, such a sweet way to set the stage to playing youngsters (age 28) and the lucrative stage of investors. But when you take a gander to what I wrote on March 15th in ‘When is a slot machine not one?’ (at https://lawlordtobe.com/2022/03/15/when-is-a-slot-machine-not-one/) where I set the premise “The bottom of the slot machine fitted a credit card, some kind of crypto card. The slot machine also fitted USB-C sticks. The slot machine was a laundromat for crypto currency. And let’s face it, in todays world, who raises an eye on seeing a slot machine? I think my ‘associates’ had stolen a decent amount of crypto currency, which they laundered through the slot machines.” A stage where the slot machine becomes a cryptocurrency laundromat and the nice part is that it is also a slot machine and when the padlock is removed, it is merely a slot machine. The padlock was the second key of the chain to launder. You did figure that out, do you not? And even as I created some optional billion dollar IP (for Amazon) there is a much larger stage, because the current stage requires the oligarchs to launder whatever they can and there are solutions, some are not out in the open, but give it time. That need will surely come and my option is one that comes with the gamble option, launder the money or take a chance in gaining up to 75% in cryptocurrency by gambling. It will get the eyes of too many soon enough. 

My idea is clean, but some will subvert it, like some subverted the clean Mass Effect loot-boxes whilst they tried to fill their pockets. How long until someone figures out the 5G part that is NOT out in the open, until someone figures out its secondary stage? And all this is before the Hybrid era, the era that Meta will open up for EVERYONE. I wonder who will try to fill their pockets and how many will try to figure out something I put here months ago. I have time, I can wait, two of the events are now on 4Chan, so whomever breaks the codes has a clear path to a lot of revenue. I’d rather leave it out in the open for free than give it to some idiot at Microsoft. And if Google and Amazon do not want it? Then freeware it becomes. The person who is willing to destroy a thing, controls that thing. Ron Hubbard wrote that in the 70’s, the greed driven never understood it, for them it was always a  stage for compromise and negotiation. Lets all have some of it. Not me, I would rather see them squirm as a vagrant in agony than give in to the weak minded iterative spreadsheet users of this century. Let them return to the dust they came from.

So who you gonna trust? Trust and believe in yourself and only that. It is the stage that leaves wannabe friends outside. True friends will accept that and that is the difference.

P.S. I just finished my 2301st article, cool!

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The Dutch lead the way

If someone told me 5 years ago that the Dutch would become a new leader in open world gaming, I would have told them to stop using drugs and could I please have some of whatever they were taking and I would be proven wrong and I am. The software maker Guerrilla Software, the makers of the Horizon series did something way unique, not only did they set a new record, the have now 2.3rd (if there will be a third part) to actually surpass Mass Effect in storytelling. A scenario that was unheard of 5 years ago. There was no doubt, there was no doubt that part one was exquisite on many levels, but at present, as I approach the level with three snakes, the point of the first repel I feel that there is a larger station, a story that could become legendary and a Dutch software maker did this. Yes, I saw a few glitches, I saw 1-2 bugs, I also saw 1 error and as Eloy is now visible in the red grass (intentional or not) is beside the point. This game is roaring an introduction that is unheard of and it is merely the intro to something we can only guess on. And (to vex Microsoft) it is only for Sony PlayStation gamers! 

The game plays like we are getting in our most comfortable shoes. We see the things we loved, the controls we remember and the game has the feel of a world we understood and on the PS 5 it is so gorgeous, water the blight, it is amazing and there are dozens of hours head of me, optionally up to 100 (speculation) hours of amazement and gaming. The posters revealed San Francisco (what is left of it), those large red towers were a bit of a giveaway and some of the trailers showed that we have so much more to see. But the part that get me the most is that the intro part gives us what was and a larger story (supplementing) on what became through time. A station largely ignorant of the player, making us watch whilst we game through a story that goes into a direction we do not know where. In part because I would not give spoilers, but to the largest part because I am merely at the first repel point (it makes sense when you get there). The horizon story is breathtaking and I feel certain that NO ONE had a clue what we were in for when the first trailers were given to us in 2015 I believe. We knew that we were seeing something special but how special is only coming clear in the beginning of part 2. 

In the speculative part of me, I do hope there is a deeper setting to Sylens (Lance Reddick), apart from the cast of Fringe (Scarecrow) being upset, I believe that there is a lot more to the setting of Sylens (but that could just be me), It seems that the story can go a whole lot further, but that too is a combination of speculation and wishful thinking. What is true is that I am at the mere start of the game and it is impressive beyond believe, to be honest, it has been a whilst since I was that impressed. It is the combination of Story, gameplay, character and anticipation/thrills. You see, the corners, the triggers we have seen in past games have presented anticipation and even as we think we know what we get into the first repel will dazzle and optionally surprise us (I actually do not know yet). 

And this is brought to us all by a Dutch game maker. It would be folly to think that all great games come from America/Japan, but to see another game maker surpass thresholds like the story of Mass Effect trilogy and new levels of gaming that America seems unable to deliver is something no one would have expected and as other games come, some need to realise that the old standards no longer apply. The old masters have to some degree now been surpassed. It would always happen, but I never expected to be around to see that and it should be a harsh lesson for players like Microsoft and Ubisoft. There levels will only maintain with the upcoming new titles, so whatever they think they have, they better test it and if it does not break the 83% marker it will bring them down, not sustain them. We have arrived at that point and their influencers and marketing will not aid them, not when these new levels of excellence are brought to the gamers. It was a lesson they were always going to have to learn, but I reckon that they hoped that there would be time until 2023/2024. As I see it, 2022 will be the first moment these makers will get the crap kicked out of them. And it was a Guerrilla army of makers (360 of them housed in Amsterdam) that would treat them to the first kick.

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