Tag Archives: Sony

The inferring line

We all see the news, we see what is implied and we wonder on what it means, at least that is what some of us do and the news is always sided to the part they want to illuminate, there is no evil or bad intentions there, it is the way the writer thinks, or the view that the writer has. We might agree, we might disagree, but the writer is entitled to the view they have, at least that is what I think, so when I see ‘Technology of Business’ in the BBC, I wonder about the ‘Business of Technology’, it is not merely the reversal of a phrase, behind it lingers the fact that a formula and solution are reversible, or in Market Research there is the unwritten law (well, perhaps, seemingly unwritten), that it cannot be reversed, as such when the factorial analyses goes in one direction, the opposite would be a discriminant analyses, if the factor is proven, the discriminant analyses should always fail, no exclusions to that, if both make it there is a connecting factor in play, not really a covariant. When you realise this, there is a much larger truth to be seen. SO in this I do not oppose ‘Have we become too reliant on Big Tech firms?’,
I merely wonder about the elements behind this. When I was working in the 90’s in IT, on the edge of IT, there was an unwritten law to steer clear of one another in Big tech, so to not get in each others fairway and maximise profits, as such we see the advantage that players like Google and Amazon have. They researched their part and they went their own way. I am merely looking at these two because Microsoft, IBM, Sun and a few others were overlapping and they had their own way of setting the stage. So there might be truth in “Big Tech firms have been getting even bigger during the pandemic and their success means they have plenty of funds to snap up other businesses”, yet the involved stage is a little larger than projected. So I do not disagree with people like Sandeep Vaheesan when they give us “All of them will be in the M&A [mergers and acquisitions] game if they’re not already. Start-ups are more likely to sell out during the pandemic when they might struggle to meet their obligations and the buyout looks especially attractive – the pandemic is speeding up the buyout date in some cases”, I am merely seeing that this stage was in play for much longer and now we might focus on what the larger players are gobbling up, yet this is not any difference from what has been going on for 20 years.

It is the way business works, the larger fish eats the smaller one. Adobe ate Macromedia (I still believe it is the other way round), Novel got wordperfect, Microsoft ate entire shoals of software makers and so on. And yes, the pandemic has an impact that is much larger and that is not on the buyer, also not on the seller.  Some were surprised to see Microsoft acquire the game Minecraft for $2,500,000,000. The seller was mostly not unhappy, he went from mama basement software developer, to nerd to multi billionaire.   It is the game developers dream to get that done and his game was addictive as hell (I know, because I have it on every console). Microsoft grew it even further with the direct ear of over 200,000,000 ears of needy gamers. It is marketing heaven for Microsoft, and that is before you realise just how much money is linked to the optional micro transactions.

At some point these firms need to rely on merging and acquisition to grow, it is merely the way it is, and sometimes nature hands these players a windfall (like the pandemic). I believe that we are not too reliant on big tech, I believe that we are in a holding pattern due to a lack of innovation, the innovators are out there yet they are not getting the visibility they need to push it along and that is a larger stage than we realise. You merely need to search ‘innovation’ on Google to realise that it is marketed and it is labelled, yet true innovation is the one element that defies labels and marketing, because I saw and learned that what a firm does not understand (in 1997) cannot be marketed, it cannot be sold, because its leaders are drawn to memo’s with bullet points and that is when you see firsthand how true innovation defies labels. It is a conclusion we have seen too often and lately a lot more often than we considered it.

Even when we see some brands giving a platform to the real innovators, it relies on someone recognising it and I agree that it is not a bad idea, but I also realise that if I do not see everything, then someone else is likely not to see it either. It is not a good thing, not a bad thing, it merely is and there big tech has its first problem, how to recognise it soon enough. Not everyone is a Steve Jobs, who was able to recognise 9innovation when it walked through its doors, Jeff Bezos et al is a different stock, a different breed, they made THEIR innovation, it does not mean that they can recognise it when it hits and there the true innovators have the challenge, on how to set their IP in a safe space where it can be recognised without them needing to set the stage of losing a lot of money hoping others will see it. It is the inferring line that they face and all innovators must face it, for the most they will rely on big tech who can afford to squander a purse of coins and not worry on how it hits them, it makes the game harder for innovators, but not impossible, they have options and on a global stage it does imply that these players will seek the largest beneficiary. When we see Huawei against Nokia and Ericsson we see that the two Scandinavian players have to set a wager holding a dead man’s hand, When we see Amazon, who is seen against its competitors Google Play, Apple play and so on, yet is it not interesting on how Alibaba and Ozone are not mentioned in plenty of places? Ozone particularly is not as big, but it is still a contender and in the stage of IP, where that patent is more important than most think it is. In this Alibaba has a larger benefit as it also delivers into Russia. The inferred line is thinner than we realise and there are more players, even as some ‘market’ them away into obscurity, you see when these players get the IP, they grow on a global scale and that is what is feared in the west and also by a player like Amazon, you see, they are the largest player and will remain so, but what happens when the dollar collapses? The way that this US administration goes about it, that setting is a lot more realistic than some are willing to admit and when the dollar goes, the Euro and the Yen will take massive hits, losses of 35% would be a good day.

Should you out that consider that the Financial Times (at https://www.ft.com/content/dbe16ce4-f154-4985-a210-279fa1f53e24, and them alone) gave almost 5 hour ago “Millions of digital banking customers unable to access their money after German group falls into insolvency”, consider that an impact like this should make the front page on pretty much EVERY paper in the west, yet the Guardian has NOTHING, and others are like that, something that hits millions is left unreported. So when we see a repetition of the Sony 2012 events (the Guardian was the reporter there), how much on innovation and how much innovation impact will not be reported on when it ends up in the hands of Alibaba and/or Ozone? How much marketing shielding will Amazon receive? The inferred line is something else as well, it shows where we are told not to look, when does true innovation actually do that? 

A line that is ignored by plenty of players is a line that might show actual danger, especially when its impacts our lives.

 

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Changing my name

So, I have found a new way to get rich fast (and I mean really fast), I am changing my name from Lawrence to Laurent more precisely to Laurent Rothschild. At that point the people at Bilderberg will take my call, Google’s own Papa Smurf will meet with me (Sergey Brin’s nickname) and so on, names make a difference (or so they say) the was the first thing that went through my head when I saw the BBC article on how ‘US Country band Dixie Chicks drop the Dixie from their name’. There I was slightly (only slightly) puzzled. Why would that one word matter? You see, the Dixie Chicks have earned their name, they have earned their reputation as a good band with great music and they have their own identity. 

I personally see nothing negative ab out dixie, I truly do not. If we actually want to dig we will see that the Oxford dictionary calls the references ons cure, well there was nothing obscure about the Dixie chicks, There is also a derivation from Jeremiah Dixon, the person who surveyed the Mason – /Dixon line, it is the separating border between Maryland and Pennsylvania (something I did not know).

There are of course more references and still there is nothing negative in the name Dixie chicks, and there is nothing negative about their music, if anything they are optionally a driving force for other woman to make it on their own. In this US civil war towards black lives matter, there is now a growing concern that the war is turning into a marketing clambake of quick sale towards people to steer away from negativity all whilst the implied negativity is between their ears.

The actions by the Dixie chicks does nothing to racial inequality (as I personally see it), fighting racial inequality does and to forget that there ever was racial inequality is one way to lie to yourself and lie to the world around you. There are large stages of racial inequality, in the US, seemingly in Canada, in Australia, in large parts of Europe, Africa and the Middle East. Inequality comes from considering yourself above all others and certainly certain people. Its not like we are discriminating against Xbox Users, every Playstation user knows that they are less and that is where we forget that it was never about the system, it was about the joy of playing a game, whether your skin is Xbox green, Playstation blue of Nintendo red, it is not about the silicon brain in your head of the screen that makes your eyes, it is about the acceptance of difference and to be honest, I personally fail to see the change of the name of a band, more likely I forget to buy their music because the Dixie Chicks are no longer under the ‘D’ of Duh!

Yet, if the powers in the US can be marketed in this way, I can look forward to a decent amount of work stress and an income that is close to a hundred times better (than what I am currently making) by being Laurent Rothschild.

So if you learn next week that I was not eating all over New York like a cast member of Billions in Katz’s, Sushi Nakazawa, or Vaucluse at that point you might consider that my solution was not really a working one, so here’s hoping the I will enjoy a Pastrami sandwich at Katz’s really really soon.

This is the view I have and until someone proves to me that these Dixie chicks chose their name in a wave of racism, I refuse to consider that they did so and it is just a lovely southern name and I will enjoy and tap my feet to the music of ‘Sin Wagon’, and I will not be waiting time on the views that some people might have on the reference to Dixie. Consider that the great Satchmo (Louis Armstrong) played Dixieland, I enjoyed his music and still do, why would I think negatively on the reference to Dixie? And let’s be honest can a person be blamed for thinking naughty thoughts whilst listening to ‘Sin Wagon’ seeing Emily Robinson? Many thoughts come to mind, not one of them is racial. 

It is time to solve issues, not losing too much time by trying to marketing them away in name changes. Too bad, I think that Laurent Rothschild could be a great change and I do like the idea of  a large Pastrami sandwich like only Katz can make it.

 

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Multiple rulers

We have a ruler at times. A ruler so we can see whether the size measures up to the setting we held ourselves to, and a size to what we hold others. We are all like that, and sometimes we use more than one, it is almost like we set a standard metrical and then another one to get the inch setting. There is one stage we avoid; not on purpose, but the stage we set because we did not think of it. That is the stage that I found myself in this weekend. Anyone who has a Playstation 4 (or better) has either been playing the Last of us part 2, or has been contemplating playing it. There might be the smallest group that did not (and that is fair) but that group is really really small. It started in 2013, a (small) player named naughty dog, famous for Crash Bandicoot and a few other titles, had an idea and made that game, that game was titled The last of us, we might not have realised it at the time but gaming history was written that very moment. They made the game that heralded the end of the Playstation 3 on a high. The game was graphically, musically and technically at the very top of gaming, do not take my word for it, the game got over 200 game of the year awards, which is a record by itself, so when it was remastered for the Playstation 4, I did not hesitate to get it, now there is the second part and what I have seen so far is blowing my mind (again). It als gave me the idea to come up with the two ruler rule. So far the only three passing that standard are Naughty Dog, CD Project Red and Bethesda. This does not mean that others are not good, some are great. Yet to fit this measurement you need to be better than the best. I believe that those makers could have turned their game into a movie and it would be as groundbreaking and as appreciated as the game. As I see it CD Project Red did that by getting the Netflix the Witcher made. OK, they cheated by getting Superman to play the lead, but still they got it done and it is every bit as amazing as the game was. Excellence is transcendental (or so I believe) and I feel certain that the Last of US (both 1 and 2) would make amazing movies/mini series. I played part 2 to some extent and then I remembered (I thought back to the first one) and I decided to play it again. Even now, 7 years later, the first game is as overwhelming as any new game is, yes, the second one surpasseds the first one by a fair bit, but both of them leave most others in their wake, the games are that good. This is not bad for the others, there will always be rocksteady, there will always be rockstar and they will endear the gamers in their own way, there is no doubt about it, yet when we see the bullet point memo people at EA and Ubisoft, they are done for. The few franchises they hide behind will not help them, even now, their games at 70%-80% reduced rate are a debatable buy and that is not a good place to be in. When a two billion company like Ubisoft gets passed over by what some regards as small studios, we need to realise that gaming has been on the fringe of technology since the 80’s. Some people decided to give the thought that gaming too is iteration (like every year an Assassins Creed game), some exploited other means, some good and some bad, and before some think that Ubisoft is all bad, they did bring us Assassins Creed 2 (and brotherhood), Far Cry 3, AC Origins, Watchdog 2, The Division and a few others, when we look past the iteration, we see that they make good games, if only they were properly tested and vetted before release, it is the largest flaw that Ubisoft brings us today. And it is getting noticed more and more as we take notice of games like The Witcher and The Last of Us. Wecan add games like Elite Dangerous and Subnautica and the remastered edition of System Shock (hopefully 2020), we see that the original ideas are still there and they are wiping the floor with the iterative wannabe’s. You see the stage is changing and gamers are not completely aware.

We see the created hypes and we see how Microsoft is hiding behind the marketing cry ‘the most powerful system in the world’, yet they got defeated by the weakest system of them all (Nintendo Switch) and as Microsoft hides behind the hype screen we are all missing the larger point. As 4K gaming hits the front yard of many gamers this holiday season, they tend to forget that the games will be twice the size and so will the patches. In this situation consider that in places like Greece and Turkey a Ubisoft patch will take up to a day (estimated), a day per game downloading a patch. The UK, Ireland, Germany, Belgium, Italy and a few others have better connections, yet in these places in Rural areas their internet is not great, so the long term view of the approach that they are currently holding is that they will not be in a great place. Yes, France, Spain and Scandinavia the connection is well above decent, yet is that the same in rural areas? In France it is not and I just set the pulse point on millions of gamers who will be in an extremely agitated state soon enough, yet not if Ubisoft continues as it currently is. And we need to review that too. A game might seem amazing, yet in the 4K life, patches will be increasingly larger and larger. So what do you think will happen when a patch is not 38 GB, but 70 GB? How long until gamers lose their shit over this, because the second time it happens might already be enough for the gamer to demand a refund, and with some places having the 7 day purchase option in place, that cooldown will be enough to end the lifespan of places like Ubisoft, Electronic Arts and Activision. Yes, I get it, others will be in a similar place, but consider keeping a list of all your games and all the patches that come through, who will win the patch race agitation list? 

Yes, we get it Bethesda will also be in a bad place, yet RPG games like Skyrim are too great and will always have patches coming their way, yet overall when I look back at the games like Oblivion, Skyrim, Fallout 3, Fallout 4 the amount of patches have not been overwhelming. As I see it one breakpoint patch has had more to download then the sum of nearly all Bethesda games, that is the station we see, yet we forget that the station we face is nothing more than a small way station, the stations we are about to hit are proper terminals with larger needs. We need to measure what was and what will be to a much larger extent and use two rulers, the size of the game and the size of the patches, whilst we tally the number of patches. Breakpoint was regarded by gamers as the most disappointing game of 2019, 38GB of patches later and it is still up for debate, as I see it, they no longer have any freedom of movement, gaming will change but not in their direction, the games will need to be better and their infrastructure is not ready, the patch notes give a clear indication of that. So yes, we will see a console war, but we will see a lot more than that. Santa Monica Studios, Naughty Dog and a few others are ready and they make Playstation games. The people at Microsoft are not ready for the issues that sme games bring and their Azure cloud is useless at this stage, it is about innovative gaming, the iterative clowns have no place being here. We are about to see a console war and Microsoft could soon end up in 4th position, so when we consider the big three, who else will surpass them? Their marketing hype of the most powerful console for sale, and they forgot that they still needed good games to stay in that place, with less than half a dozen exclusive games, the pickings are slim for Microsoft, to see that you needed an additional ruler, a different stage of measuring. Just like the measurement of power, there are two ways of measuring it, all whilst the elements for both formulas were readily available, too many players were looking at one formula and forgot about the other one, and that is what the limelight will show at the end of the year and when that limelight shows bright, we will see that some players are done for, one ruler would not have shown it, they all focussed on the revenue and they forgot that revenue is hindered by the resistance that patches bring, these players forgot or basically ignored the danger of large patches and now that they are 26 weeks away from a new standard these players will panic, they will panic more and more and let marketing do the fight of the public arena all whilst it will merely stop activities for a few days and some patches required months. Now, we accept that both Sony and Microsoft have that house of Pox looming, but as I see it, Sony has more alternatives and in this fight, the one with alternatives is the most likely to win. In all this there is strength to any marketing endeavour, but its flaws are there too and once your board of directors start to earnestly believe the stories they tell, they have already painted themselves into a corner. 

 

 

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Playing the fifth station

I am watching what is to come and even as the first part was not my bag of tea, the New Spiderman game definitely was, a new Gran Turismo and now I stop with shouting titles, a lot more publications will do that. What was interesting was the response the game makers had (the man behind Insomniac games to name one), the additions that the PS5 enabled, and so far I am watching actual gameplay and it is blowing me away. The presentation is giving new titles from franchises we love and new titles from origins we never saw and so far it is pretty mind boggling, but Sony is pretty good in that respect, so I am not overly dumbstruck, yet the graphics and the environment as we see it in the game Stray leaves me with thought, Sony, not unlike Microsoft is going in a direction we expect, as such I see a gap that players like Apple and Google can touch on. Sony has well over half a dozen exclusive titles that players want, and there we see the first part that I sort of expected. We see the exclusive and the likely less exclusive games, yet after 30 minutes still nothing from Ubisoft. I am certain that Ubisoft will be on the PS5, no doubt, but the stage where the small software houses are taking the limelight and sharing it with Sony shows just how bad the stage of Ubisoft is at present. Then we get to see Ghostwire, a game teased before, now we see it on the PS5 and this game alone is reason to get the PS5, and even as it is not the most expected game, it is certainly taking the limelight and that is a new feeling. When we see what comes with Hitman 3 I feel certain that no Microsoft Hype has a chance at present, I am cautious because their show a few years back was really good, but they have to take all the stops out to even equal what Sony is bringing. And that is important here as Hitman is most likely coming to both systems. With a lot of titles handing out the Holiday 2020, the expected image that PS5 will come with an overwhelming amount of launch titles (or first month titles). At the end of the presentation it is clear, there is no Ubisoft, they are in trouble, because there is no way that they want to miss the event, Bethesda was there with 2 titles, so why not Ubisoft? 85 minutes after the start, we get the power hammer, Eloy is back and what we see on PS5 blew me away, Horizon 2, Forbidden West is a PS5 Gem andI can’t wait to get my fingers on this console, which was shown right after, it is gorgeous, you should see the video on YouTube yourself and see what is there, words cannot describe it. No matter how some Microsoft fans shout that their system is the biggest and the strongest, without good games it does not add up to much, so far they are 3 million systems behind Nintendo and that is not all, 4 reviewers were completely blown away, it is that overwhelming and most of us will be waiting with bells on for the next 20 weeks. 

Sony, you’ve done it again!

 

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Between fact and speculation

There are two parts in all this. The first is fact, the second is speculation, the facts come from what we know and have seen. First fact given by the BBC is that the PS4 has so far sold 108 million worldwide, the Xbox 49 million, which is 3 million less than the Nintendo Switch, The PS4 and Xbox both started in 2012. The Nintendo in 2017, surpassing the Xbox in half the time. As such, that so-called strongest console was surpassed by the weakest console and in 4 hours we get to see what the new PS, the PS5 will bring us. In all this there is no surprise for me, I saw this coming in 2016, and as the Xbox One X showed us the face of Microsoft and their short sightedness, I saw how they would lose the market more and more, even as Microsoft is trying to create hype after hype, selectively giving us missing information, the consumers are waking up to the colossal error that Microsoft has become and I firmly believe that it is about to get worse. If it was up to me I would direct Google and Apple towards alternative paths making Microsoft the system in 4th or even 5th position. I am that mean at times. 

Speculation

Speculation is another path, yet that is not about the hardware, that is set to the business practices of Activision and Ubisoft. To give you the example, I have been an Elite fan since its release in 1985, In 2016 it was on early release on the Xbox and it was pretty much the ONLY reason I got it. The game is still fantastic and since that point, over 3 years, the game has had a speculated 53 updates, the last one 3.4 GB, Ubisoft released AC Odyssey in 2018 and has a speculative 54updates, the last one 24 GB, almost 800% of the Elite Dangerous one. Activision seems to have a new record, Call of Duty has seemingly a 85 GB patch. That is way too massive and games on the PS5 will end up being larger, a lot larger. Under that given situation, the entire patch system needs to change. Ubisoft especially (Breakpoint 38 GB, AC Odyssey 2 GB) is a setting that gamers will no longer accept, it is a little bit ridiculous that Ubisoft cannot properly test its games. The AC series especially has shown a lack of proper testing, yet that will dwarf in both the PS5 and Xbox X series life. Under the new setting, the makers can hide behind ‘everyone has broadband’ and ‘there is unlimited download’, yet it is clear that rural Germany and France are not on the big internet page and the entire Coronavirus work at home part with congestion all over the place, in the same setting whilst players like Netflix is pushing 4K series more and more, the entire mess of congestion will only increase. Players like Ubisoft will not survive the quality they have brought so far and there is no doubt in my mind that both Sony and Microsoft will have to protect their player sooner rather than later. This is the speculative part and we will hopefully learn more in 4 hours when Sony gives us the works on the release of the PS5. The time of  release is nearing more and more. As I see it, it is a mere 22 weeks away and some will have to save up for both a 4K 125Hz TV as well as the PS5. As I see it, Sony is extremely likely to have a massively great 2020 soon enough and an even better 2021. None of this matters to Nintendo, it will work great on the new TV and they have already surpassed Microsoft, who will need the largest part of 2021 just to break even with the weakest console. They are not in a good place and whatever hype they create, it will not look good, yet that is still speculative of me and I hope to be proven right no later than March 2021. 

Gaming is about to change and we are only hours away from seeing it ourselves. 

 

 

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Parallels

I started playing a new video game. Well, it is not new, I have played it 7 times (I think), I played it on the Xbox 360, the PS3,the Xbox One and the PS4. The game was released on 11/11/11 and it is called Skyrim. I have loved this game since its release and it all started with the predecessor Oblivion. So how does a game become this amazing? There is a parallel with the series I Claudius made in the 70’s. You see there are two distinct differences, this game is great, not great through marketing (Microsoft never learned that lesson). In I Claudius its greatness came from 4 elements. 

  1. The Script
  2. The Cast
  3. The Director
  4. The Environment

I believe that games have a similar side to it, and we can see the difference between a good game and a great game. Even as there is no real cast in Skyrim, the makers have to define the characters, on TV they are played but the impact is similar. It is the environment that has the greater pull, whilst it was Roman times for Claudius, the medieval era that the Elder Scrolls exhibit have a similar pull on people.

It drove me to make the first design for TES: Restoration, yet in all this, I do recognise that another Skyrim was not going to make it, gamers are innovative driven not iterative and we have seen this going back to Tomb Raider 2 (1997) and even before that. 

The first question becomes ‘How can we continue a franchise and remain innovative?’, the second one is ‘How can gaming be pushed towards future greatness?’ In the first case we need to investigate, the second one is for the visionaries. The first question is important because what was released between Assassin Creed 2 and Assassins Creed Origin was less and less and almost destroyed the franchise, it is nice that Ubisoft remains in denial and after that makes a ‘Looking towards the future comment’, yet the issue is much more important than you think. 

Great gaming does not happen overnight and places like CD Project Red are really rare. A lot of game designers tend to be one trick ponies when it comes to great games and so far they pulled it off more than once, as did Bethesda as did a few others. Yet the ones that do are a minority and in the light of console wars investigating what is possible matters, good gaming is good for all, the era where Microsoft and Sony keeping each other one their toes driving gaming is almost a thing of the past and we need to see better games to resolve that issue. It does not matter how it goes, but at present only Sony and Nintendo remain great, Microsoft a lot less so and as such it will impact great gaming for Sony players down the line. 

As to how to fix this, I have no idea. Yet the thought does propel me forward and I Claudius is still a prime example of what makes a product great. The fact that it can stand against any drama produced almost 50 years later is proof of that, yet in that regard looking at the elements help us. The two elements that are the strong drivers here are the Script (the game story) and the environment. In that regard Bethesda is sitting pretty for now. Evenas there is no finality towards Hammerfell (2021), the signs are good and as I personally see it, it would also benefit my idea of TES: Restoration. It doesn’t change the premise, it merely makes it larger and the new consoles are ready for that, the fact that PC’s need to reserve 150GB for the new flight simulator confirms that and gamers do not care about that space, they will do a lot more to their budget to get the best out of games. Thousands of Elite Dangerous fans are evidence of that, they beat flight simulators fans almost two to one on hardware. Andforthese fans storage is an important element (another thing Microsoft never learned in 8 years). And the setting is not PS5 against Microsoft, it is old, stale and Microsoft lost. It is getting The Apple and Google Solution to par off beyond Nintendo. It is not an easy trip but it can be done and a few good games is all that is needed. Not games already released (Diablo 3 and Skyrim), but actual new IP that the others do not have, that makes any new great game 5 times the challenge for the existing consoles. And it can be done, in all this I refuse to discard Apple, when it comes to TV Shows, they are showing to give Netflix a run for their money, and if they can do it on TV, they can do it on gaming too. 

It is a wild west of digital format and both Google and Apple are on equal footing for now, yet the stage in 2022 is not known and cannot be set until the IP comes out for comparison. So all the junkies that are hardware driven will learn a very interesting lesson, the lesson that it was never about the hardware. The CBM64 people saw it, the PS1 and N64 people lived it and no one seems to catch on. It has always been about great games and as we see copies of great amiga games arrive on Android the decision makers are starting to wake up, yet they lost dozens of opportune IP that is now in the hands of those making a few dollars from microtransactions. It is the loss that we have seen over a year and the larger players are apparently not catching on, so where do the gamers stand?

Well, that remains to be seen. I Claudius was almost never a reality and so far has never been remade. The chance of equalling I Claudius is rare to say the least and surpassing it will be almost impossible. It is the impact of a near perfect TV series and games have had that same impact. On TV we saw other series making it good, even great and games can do that too. Will we see it? I have no idea, but if I can come up with 4 golden idea’s in a year there is no way that there is no one else doing that same thing. My biggest issue is that it is unlikely to be Ubisoft, it is more and more likely that several indie developers are sitting on that great idea and finding them by the right people is what counts towards the next console battle. As I personally (and speculatively) see it, someone (high up) at Microsoft will open their mouth making a needed jump to their precious Azure solution, making the game a no go, as such I am more and more curious on what Apple and Google pull off. They might have what it takes to become a member of the big 4, the question at this point will be, does Microsoft have what it takes to remain one of the big four in 2023. The game is open for a lot of players, yet will they have the software to make it count?

 

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Hoping the best

The earlier piece was merely the introduction, it matters as we all make choices, we all embrace what appeals to us. I have seen this path all the way going back to the VIC-20, and it was a good path. I have seen on system after system how new players made true innovation happen. If we consider the Atari ST/CBM Amiga, it was the ground where Psygnosis made several steps of true innovation in gaming. There was Westwood (Command and Conquer, Red Alert), Bullfrog (Populous, Dungeon Keeper), and there is no escaping the one true original Faster then Light with Dungeon Master.  The list goes on, whether you accept it or not, but the bulk of all new games created have a foundation towards the old originals. Many have forgotten, and many never knew. There is no blame here, we all have our history with games and gaming, some started with Candy Crush, some have been around when games were not cool.

We grew up watching games evolve, when it was limited to the hardware of a system. The foundations of civilization and Elite were set to systems with only 64 Kilobytes, as such you can imagine the creativity that these people needed to employ to get past these hardware limitations and get beyond this. 

As new systems are coming, so is the need for new IP, new ways for software companies to create a cash incentive. Some rely on microtransactions, the option to grind for time and push for additional paid incentives. Yet the treasure trove that is there, the trove that is absent of IP protection is a worthy chest full of new makes. Most have forgotten that and as they try to find a way to appease Sony, Microsoft, Nintendo and optionally Google, they look for what not yet is and forget the amazing benefit to investigate what was. A simple list of titles Millennium 2.2, Paradroid, Seven Cities of gold, Laser Squad, Chipbits and even the Ultima series. All games mostly forgotten by all but the seasoned fans. I would mention System Shock, but that is being remade at present (hopefully being released in 2020).

Games that are not merely ported, but games that can be upgraded in all kinds of ways, the new consoles allow for much more options as they are almost 1,000 times the power and ability that the CBM 64 had. I am not merely talking about a new version of a game, but a game with additional sides and more depth then before. 

Consider the option of a game that could be out in under a year, all upgraded to the max of the new systems. That is the race they now face, that is where the initial coin was. Microsoft (and Sony) are at present in the setting where gaming is backward compatible and I am fine with that. Yet you as a gamer, would you prefer a PS4 or Xbox game, or a PS5/Xbox One X game?

I am not going to Speculate what these two larger players will do, yet I believe that the game makers will have additional options, they merely have to look into the right direction. I personally believe that there is a larger option here and the right developer will find a lucrative business, especially with players like Ubisoft being in the shape it is. Consider No Man’s Sky, in 2015 very few knew of him, there was a trailer out and that was it. Less than 5 years later everyone in gaming knows him, one title did that. People might think of him one way or the other, but he is there and he produced a game everyone remembers, that path is open to any developer who is willing to make a run for the gold.

It is great that some want to create a new level of IP, yet with 1.2 million games out there over time, making and creating something new is becoming increasingly difficult. Yet close to 25% of the games out there are old, forgotten and no protection on that IP as it remained unregistered. There is an awful lot of digital gold in the out and the open getting ignored.

This is the opportunity that the big three have, all three have systems capable of supporting an evolved and upgraded game that would stand up to any game created today. That is before you consider the options that are out in the open. EA made a game in the early 80’s called ‘Murder on the Hindenburg’, now combine it with the 1993 game ‘Iron Helix’ and you have the making of a new game, optionally first person with a zepplin mapped out and the need to find a murderer. As you have a library of NPC people you can replay the game again and again with different outcomes every time. So it would be a whodunnit heaven for anyone that loves the genre. Add to this the option to select the detective you play (and the strengths and weaknesses of them) and the game becomes something more. More evolved, deeper even as we merely are in one large location, yet does it need to be? 

All options from two individual games that became more than the sum of both. It took me 5 minutes to work that out, and I am but one person. So how many new games are there at the heart of being picked up by others?

There is a great time ahead for gamers, but will they face that utopian future? Time will tell.

 

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Sources of negativity

We are all binomial in origin, we like yes/no, we dislike yes/no, we hate yes/no and we love yes/no, yet most of us hide this in long winded excuses of reasoning, we all do that (including me). I partially hate Microsoft for what they did, for how they destroyed something that was pretty fabulous, I am upset with Ubisoft or how they squandered excellent IP and hid into the woodworks and made a quick buck, destroying the IP they created in the meantime. And as such as I was looking online for a few more tidbits as we approach the demise of Xbox, I came across a few items that puzzled me. 

I love Bethesda, I do not love all their products, which is fine. I am no lover of Rage, but others are, and that is fine. On the other hand I love Fallout, but was never a fan of Fallout 76 and that is fine too. I prefer my games not online and single player. Still, I accept that this is a pathBethesda went on, we all have growing curves and there is a collection of people (a large one) who do like Fallout 76. Perhaps the evolution of Fallout 76 will turn into Fallout 176, Fallout 276 and whatever comes and I will like it at some point, but the barricade that is out there is not one that Bethesda created. In another story we see the interaction, ‘Call of Duty: Warzone console players are turning off crossplay to escape PC cheaters’ it is merely one reason why I hate online play, I do not really hate it because I loved online Mass Effect 3, I was addicted to it, but the world has enough cheaters, when I game I want to get away from that and play on a level playing field, as such I focus on single player only, and in that my taste goes wide. 

As time went by I must have invested tens of thousands of dollars in console gaming, I agree when people say that it is wasted money, but that was my choice, I had a good job, my last ‘true’ vacation was in 1998, so when I get home I need escapism and puzzles, or challenges all at the same time and the consoles provide. It got me to the first issue on consoles, the pricing YouTubes are a little redundant and obsolete when you realise the origin.

When I look back, I started with the VIC-20, then the CBM64 ($1349) with disk drive. Overtime I evolved my systems. CBM Amiga ($700), Atari ST ($700) and there was the PC to use (I’ll get to that soon). As a gamer and reviewer I had made some waves, as such the Sega Dreamcast was free (christmas present from Sega), the Sony Playstation (I forgot what I paid for it, but it was less than the N4) The Nintendo 64 ($699) and after that I pushed towards the Sony PSX-II ($899). It was followed by the Nintendo Gamecube, a machine I loved. After that there was a small lull, I got the Xbox at the end of its lifetime for free with my mobile and it brought a few highpoints. We are now getting close to the time where everything changed. I was happy with my Xbox, the controller was a little bulky, but I have large hands, so it was a blessing in disguise. I played several of the games and Time Splitters 3 was an awesome trip, so good that I got it completed to 98% in hard mode. Then Microsoft upped the game, the Xbox360 came and I truly loved it, it was close to perfect in many ways, the 20GB drive was a little small, but you could upgrade it to a 120GB and within a year I did. Gaming life was close to perfect. I mentioned Time Splitters and it matters, there was the clear claim of backward compatibility and I fell for it, yet soon thereafter I learned the hard way that it was not and I never got Time Splitters 3 to 100%, the first annoyance was created. In all honesty, it is close to one defect in its life cycle. I too received the red rings of death and Microsoft replaced it, as such I was 3 weeks without my 360, but that was not an issue, the replacement was faster, the resolution was clearly better and gaming was at an all time high. Microsoft was a clear player in all this. The next step was the PSX3, Sony had always been great but I was not drawn to the third version, I was actually still enjoying the PSX2 (as well as the GameCube). So it was a nice relief when I bought a new TV and the PSX3 was part of this as a bonus, to be honest, I was not drawn to the PSX3, I did love the games I played on it, but overall, until Metal Gear Solid IV, games of the patriot arrived, I was not madly gaming it. As such, when it did the shift was starting to happen. 

Before that time the Xbox360 had 70% of my time, the GameCube 20% and 10% was for the PSX3. MGSIV was the first game to attack that pattern. Sony would give us more games on that system that impacted the consoles.As Sony got more adapt in exclusive games, the PSX3 would consume time: God of War 3, Infamous(1 and 2), Ratchet and Clank, Beyond two Souls, Gran Turismo and the end there was the Last of Us, Sony was reacquiring the timeline. Even as I had Oblivion and Mass Effect 3 on my Xbox, the timeline had shifted to 40% X360, 40% PSX3 and 20% Gamecube. Sony was back through great games, just like it did before and Xbox was not to blame. In all this I did not mention PC Gaming and that was on purpose, from 1989 onwards my PC was for gaming and I had more often than not the best of the best. A soundblaster card? I had it and when the first games came needing the better processor I had that system. Unreal Tournament, Black an White, System Shock(1 and 2), Wing Commander (1,2,3), Red Alert, Populous, Ultima, the list goes on, it was when Thief came that I ‘woke up’, I had a really good Diamond card yet Thief forced me to upgrade to the Diamond Viper 2 (no regrets) and the realisation set in (around 2003). Gaming is about the graphics card, sound, storage and the processor and at that point a graphics card was $600, the soundcard $500, and storage came as is. As such a console was a lot cheaper and my need for gaming was fulfilled. Only two years later a high end graphics card was $999 and as such console gaming was becoming increasingly cheap.

This all matters, when we are confronted with the pricing of the Xbox One X and the PS5, we forget that what came before was a lot more expensie and offers less, it was also the time that we started to realise that we need increasingly more space, the Xbox360 and the PSX3 already taught us that, as such the faults in the Xbox were more than merely stupid. Sony solved it by letting people selecting a larger drive and replacing the old drive, Microsoft had not caught on and would not catch on for the entire life cycle of the Xbox One, it is only now that they are seeing the light and their other flaws (always online) are showing that they are no longer to be the trustworthy system and trust is everything here. 

So when I see this tyrade of options and systems and whether I (and many other gamers) are willing to pay only $500 or are willing to pay $550, I wonder if these people realise that they are continuing a consumer base that goes into pillions and they have spent a massive amount of money. Microsoft is also making the mistake to hunt towards the most powerful systems whilst good games is where it is at, so where are the great games?  This is where Ubisoft comes into the mix, exclusive or not they went from great game maker to mediocre game maker and you merely have to look at the exclusive sony titles to realise that. Whilst the creation of titles gave them 90+% games, we now see that 80%+ is the best they can muster and for the most pushed deadlines and marketing promises that cannot be kept are the cause. The lack of proper testing is another matter where they failed and it impacts the choices of consoles we have, because whether we want to accept it or now, Ubisoft is a big deal in console gaming and as they fail, the exclusives are where it is at and there Sony wins, it is a landslide win. To get the greatest games we need Microsoft and Ubisoft to get back to the top or we need someone to replace them, it is that simple.

Players like Bethesda, Capcom and others help, yet the more the merrier (in the high end gaming cycle) and we are all starved for good games and the consoles are a driving force.

Let’s hope that this gaming force is driven to the max at the highest peaks for years to come by as many players as possible, for in that setting the gamer truly wins, no matter who tops the bill.

 

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Marketing fools

We are at the moment getting drowned in YouTube videos on who will win the next console wars. Or the most a lot of videos are a marketing approach from both sides mind you. Even as the bungles and stupidities by Microsoft makes me go towards the PS5 alone, there are however a few exceptions, they do exist. The first is theGamer who gives us a few clear parts. 

Like the BS approach we saw Microsoft had brought in the previous approach, the given fact is that the Xbox does have more teraflops, yet what does it mean? Faster is not essentially better and speed is limited to the slowest part and in the case of Microsoft that seems to be the drive. Sony has optimised gaming to such an extent, that Spiderman will play on the PS5 in 0.8 seconds (against 8 seconds on PS4). They are bringing cartridge speed to the console and that is a huge advantage. To be honest, there is something you both need to know, BOTH consoles will have the option to an internal SSD expansion, so it seems that Microsoft is repairing one of their more stupid decisions, they only needed 8 years to learn this. 

Sony showed recently how their SSD works in speed and it seems that it is able to process well to close to 100% more data uncompressed and over 25% more data compressed, it seems that teraflops really don’t matter too much when your system is that much slower. Yes the initial drive on the Xbox is larger, but both can expand and so far I have seen a 3TB option for the PS5, as such there is no issue on storage, yet there is a larger issue on the setting on drive speed and that implies that the Xbox is already lagging at the start of the race. The second movie I watched was about the Decline of Xbox by the Act Man. I felt like him, mainly because I loved my Xbox 360, I only got the PS3 as it came as a free extra with my new Sony TV. Microsoft had that much advantage and they squandered it in one E3 meeting. After that the Xbox Flaws started showing up and it made me resent my Xbox. I actually only got it for 2 games, Subnautica and Elite Dangerous. The second one is a game that I have loved since the early version on the CBM 64 and what I saw on the Xbox was overwhelming. Here is a console that could have been the number one, yet they lost it on senior managers that see greed not games, revenue not fun and it showed in that disastrous E3 meeting where we heard ‘always online’, and ‘no lending games’. Greed enticements that would destroy a console from the very beginning. There is the harassment side to marketed pushes and bullying people to be online and it did not go well for Microsoft from that point onwards. The video has a lot more, including a few things I never knew, and it might not matter but they were nice to know things.

Now,as we are 6 months away from the next line of consoles, we see that Sony is taking the gaming lead again and Microsoft seems to hide behind their teraflops. Yes they have more, but consider that in the big three they are in third position, their most powerful console is behind the weakest console of them all (Nintendo Switch), which gives you an idea that those in charge are not ready to take the price home. Now to be fair Spencer is a massive upgrade, yet Microsoft had him fight the good fight with one hand behind his back for almost three years. They lost cool, they lost exclusive titles and a marketing team that had to do a 180 degree on physical games and cloud gaming twice. Yet that group has a unique view on spin.

Although some critique in that video is a little harsh, it is not that wrong, and there are still flaws that are very unlikely to be fixed at present, as such Sony is not just off to the races, it is close to be the only consideration for the upcoming console purchase, within two consoles the positions are beyond reversed and Microsoft did it to themselves.

As Microsoft keeps on focusing on power, more and more gamers are watching what they are actually getting for it, as such, I believe that Microsoft will make another mistake before the launch, we will see ‘demo’ options for 8K gaming, and how great it is. Yes, it will be good, optionally even great and if there was an 8K AC Origin, I would play it again, yet the one little part missing in all this is the fact that is the small fact that an 8K TV starts at $7000, that is a decent one, some are $10K and more, with the B&O version being mentioned at €13,500, which is almost $20,000. As such most 8K TV’s, will be in the immediate future unaffordable to 90% of the gamers. 

So how happy am I?

I am not, you see Microsoft had pushed Sony to its limits in their Xbo360 era, I doubt if the PS4 would be that much better if Microsoft was not breathing in their neck. Now that this setting is gone, there is every indication that the jump from PS5 to PS6 will be a lot less appealing. Competition drives good hardware for gaming and that is what we are about to lose. 

Even as we see that a lot of the damage at that disastrous E3 was repaired by
Phil Spencer, he still has a lot of work to do and the current approach of what we see marketed in the form of Gigaflops and ‘high dynamic cool’ games, all whilst we see a larger base of changes that make the claim pointless and it ends being a mere race of Microsoft fighting not to be overtaken by Nintendo even further. At present their option to surpass Sony is close to ludicrous. 

Their system and OS needs an overhaul, and if I am correct, Sony will have the option to launch their (highly speculated) internal social media named GameBook, if that happens and Microsoft cannot counter it (apart from marketed pushes to your page), there will be no second round, it could mean the end of Microsoft as a gaming platform, apart from what Google and Apple brings to the next year. There is a chance that they will nibble on the market share cadaver that Microsoft brings and that leaves Sony as the big winner, which is also a little bad. As both machines were true competitors, they upped the game and both delivered cool gaming experience, now that push falls away, there is every indication that Sony will remain at the lonesome top making their need to remain on the edge of gaming also a lot less likely, so I do hope that Microsoft ups their game, right quick.

 

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Playstation is Go!

Yes, the console war is off to a nice start. It is important to you (the reader) to know that for whatever reason, I am a Sony guy, hence, take no offense and if you are a dedicated Xbox person (no offense taken) then you might not like this article.

The event started last saturday when I saw this article that was massively Microsoft minded and how the new Xbox would be 30% faster, that person went on by throwing teraflops at us and making all kinds of speculated boasts, fair enough, I merely glanced at it and disregarded it to the largest extent. There will optionally be differences between the two, but the difference will be less than 50% (personal conviction) of what that person claimed. In the end, the PS5 will be a huge step up from the PS4 and a decent step up from the PS4 pro.

CCN (at https://www.ccn.com/sony-ps5-reveal-beats-xbox-series-x-without-trying/) gives us “Sony’s PS5 reveal video gets more views than the Xbox Series X trailer after being criticized for being boring and technical“, yes that was always going to be the case, in the end there are two parts, the technical superiority and the games, the first one we can see and anticipate, the second one we can hope for and in coming towards our hopes and dreams the PlayStation has been a lot more rewarding than its counterpart ever was. The one time the other one stood out was when the date was October 27, 2017 and that was the day that Ubisoft released Assassin’s Creed Origins. Even as a Sony person I have to give voice to the amazement that the Xbox One X brought at that time. Assassin’s Creed Origins blew my socks off, and as a 4K title it was overwhelming. Yet that was pretty much the only time that the Microsoft console truly shined. As the self-proclaimed most powerful processor system it was surpassed by Nintendo, which with the Switch has the least powerful processor of the three, so that is the impact of superior hardware.

As such CCN gives us “The PS5 video has 13.5 million views compared to the 10.6 million views on the Xbox Series X reveal. This suggests that Sony may not have to try very hard to make the PS5 more successful than the Xbox Series X.” My response would be, Sony listens to its gamers, Microsoft only claims to do so and then does what the bottom dollar presented tells them to do, the gamer is not a consideration (proven twice over), that is how I see it (Die hard Microsoft console fans are allowed to disagree).

For me it is a much more interesting field, even as I am considering two IP’s on the matter, I can clearly see that the advantage that Microsoft created with the Xbox 360 has gone. My personal achilles issues is that the entire matter of storage has not now, not ever been properly addressed by Microsoft since the first One was released, that is 8 years ago. In all that time it was about being online, about being able to download, all whilst we see that on a global play there is a bandwidth issue, it is to such a degree that some people see how some players (YouTube and Netflix) decided to limit the video quality so that they won’t congest the internet in Europe in this Corona beer environment. It had grown to such a degree that Brussels decided to talk to Netflix on reducing internet congestion (at https://www.politico.eu/article/brussels-in-talks-with-netflix-about-reducing-internet-congestion/) and the quote “Internal Market Commissioner Thierry Breton today spoke with Netflix CEO Reed Hastings to discuss ways to help reduce internet congestion, a Commission official told POLITICO“, as such a case I saw coming years ago (not on the how it would happen) is seen three days ago in the article, there is congestion and in that environment Microsoft wants to be an ‘Always Online‘ player? As such the Sony solution with their secondary internal drive (SSD) might be a slightly limiting factor, but as it would (speculated) fit the 2tb and 4tb drives from Samsung, the Playstation 5 will have a great situation, and the 2tb SSD version is now $325, which is not required in the initial year (unless the games become really big) I reckon that Microsoft has a lot more to lose, superior processor or not. Even as they come again with their ‘most powerful processor‘ song, the moment the gamer chorus starts with ‘Yet where can we store our shit‘ they will fall silent very quickly, 1TB in 4K/8K gaming will do that. Sony has a similar start but you can add a drive to enhance player needs and 2tb/4tb will do that nicely. I expect that the 2tb drives at the end of the year will be $250-$300, so there is that too.

The larger issues is not merely that, Tom’s guide (at https://www.tomsguide.com/us/ps5-release-date-rumors-specs,news-26954.html) gave us “In his Road to PS5 talk, Cerny gave more details on the SSD again, with the key spec that it could load 2GB of files in 0.27 seconds. That should make for some unnoticeable loading times once game devs get to grips with the new console.” in this consider a Bethesda RPG where the load times in between locations becomes almost zero, the additional joy we get by replaying Fallout 4 and Skyrim, this evolution is one I anticipated, although not the “load 2GB of files in 0.27 seconds“, that is just the icing on the cake. The idea that Elder Scrolls: Restoration (see several other articles) becomes a technical viability opens up a lot of doors for RPG games, in this I wonder what Guerilla games could make of Horizon Zero Dawn 2. It is almost beyond belief and that is before we consider other franchises that offer us more and more. 

You see in the end it is not about Sony or their Playstation, it is about the gamer and gamemaker and it seems that Sony is facilitating to an amazing degree to those two, as I personally see it Microsoft is merely facilitating to those embracing Azure, in lesser degree to the game makers and last to the gamers, it is another setting entirely. Gamers are the first priority, Sony learned that lesson when they launched on 3 December 1994, a first try to debunk Nintendo as the king of gaming, they succeeded. So whilst we are all in folds on how much it is going to cost, consider that the Xbox360 was $699 and we all shelled out because we were going to get an awesome experience. That was proven true by Microsoft and I never regretted buying a second one when the red rings of death came to ring my front door bell (two days before Fallout New Vegas was released).

It seems to me that Microsoft forgot about what gamers need and they seem to listen to those who want gamers to take a certain direction, it is not the same. Still there are options where Sony could improve too, not the gaming side, but the connected social media side where we share what we want to share, that side is up for a tremendous amount of improvements, and when they do this considering that people are not always online (consider rural France and Germany) they might just wipe Microsoft out of existence, they don’t seem to care what happens to those gamers without excellent digital path access. As i Personally see it, it is due to a population of gamers without a global scope on the matter. 

The Sony presentation (at https://www.youtube.com/watch?v=ph8LyNIT9sg) is nice, but as CCN told us a little boring, still boring or not Google told me that it is #20 most trending videos at present, so boring is nice. Yet the presentation is also important as the OS is part of all this and the improvements in social media we will see before 2022, is lacking at present. As I personally see it both have that weakness and just like I was correct in storage, I expect that the social evolution on sharing becomes a much larger issue down the road and it seems that both are not ready for this part, even as it is not part of the console, it will be part of storage and synching (when possible), as such the console needs a pass through need that developers would have to adjust for and that is at present not a given. Even if it is easy, getting this in place BEFORE the console releases gives the makers of games a lot more to be ready for and I believe that it will impact the success of any of the consoles. 

How am I right?

This is much simpler. We have our friends and our social circles, at times we want all our friends to be aware, yet we have gaming friends and a social circle. They are not the same (for the most in Europe and America they are very different), I think that Sony did not consider this, or rejected this even as their PS3 presentation years ago gave sight of their plans. It was in that case a rejected plan that is now on their plate.

I am not talking about some marketing play, I am talking about gamers talking to their other gamers in an actual way, not pushing them messages (what happens too often). In this Google Plus had solved a few of the issues in the very beginning. Having circles solves it. Circles of connections playing the same game, playing a type of game and the individual messages that you can direct. So another game gets some of the messages and if that person is curious he or she can come look at YOUR wall where you see everything. So you basically have several walls, your wall, your shared wall, and circles and a message will be on some or (ill advised) all walls, your friends can select from your wall what they are interested in, and as you gain gaming fame they will optionally want to see more. It makes for a much easier social media, and that is the foundation of the dictionary “applications that enable users to create and share content or to participate in social networking” it is not about pushing content, but sharing content and like in any conversation, when the other party is not interested, they cut off the conversation, that part is often ignored because some players in social media need the traffic and the advertisements to go through, actual social media is about connecting and conversing (via sharing). It is a lesson that Microsoft (for the most) never learned in the last 8 years. Sony did not learn it either, but their solution was not about pushing marketing (to the degree Microsoft did) and as such we were a lot more happy, as well as the fact that we were not required to be online all the time, the system synched when we were (most often when synching achievements).

As this approach is matched with the games, we can select for games where the information goes (all to our wall) but then we can select per game where it goes (those who have the game too), when it is a genre we can also share it with those sharing that interest. So Fallout 5 is initially shared with those who have Fallout 5 and an interest in RPG, these players can then disregard (optionally temporary) Fallout 5 materials or disregard your material. That is a reality too, I have several friends and we shared Mass Effect 3 multiplayer gaming, but only that, as such my achievements in Mass Effect Andromeda was not interesting to them. In this I mentioned ‘optionally temporary‘ as a person starting in a game might not be interested in someone’s achievements who is at 90% (for means of spoilers and optional envy). This too makes for a much nicer experience in social media.

It is the side effect of any facilitating system of news events and achievements.

I believe that the PS5 will have a large base growing much faster if the social media template is set to facilitate to a much larger degree to gamers. Whether it is done or not will not affect the initial need and desire for the PS5, but I feel certain that over time it will be a much larger facilitating and desired part of any console. I also need to emphasize the win that Nintendo had on the switch with the calendar, I am amazed that none of the others see that part. You might not want to share your calendar, but an overview of achievements gained over a week is not something a gamer is not interested in, and the option to keep that calendar for years (an option the Switch does not seem to offer). I believe the option for gamers to open this part (per game) to the developer will be much more interesting to the makers too (as the gamer decides whether to inform others). It allows for an optional  deeper connection between maker and gamer. 

This allows for two elements the first being a direct gauge where the maker can inform (once) the gamer on season passes and DLC options. The second is that we can be aware of updates required on games we have, not blindly updating a game we haven’t touched for weeks (Microsoft actually has a much better system in play here than Sony does).

As we see that the PlayStation is Go! (Thunderbird pun) we see that no matter how great any system is, there will always be space for improvements. Sony however seems to have been listening to its gamers for the longest of times, lets see what the PS5 brings and what the second wave brings. This time around there are benefits and disadvantages for Sony. The last time around the Nintendo Switch was not a factor, this time it is and no matter how strong any system is, gaming is about joy and that is a lesson Nintendo has taken to heart every single time, they did this long before the Nintendo 64 (at $699 in those days) became a reality.

Even as the PS5 players will adjust to “We believe that the overwhelming majority of the 4,000+ PS4 titles will be playable on PS5“, we see that the ‘truth’ of the matter is that the largest Sony base will initially be interested in less than 200 of them, especially if they upgrade from the PS4 and never had a PS4pro. 4K will be the larger reason for that. As such even the makers will benefit from the setting where someone did not buy it initially, their title was good on what was and optionally now will be a great added title (especially with patches in place). 

It is still early days, for the most, I am merely anticipating what is and what we will get, not what might optionally be missing. In that regard the Playstation family has never disappointed us (apart from the day one games on PS4) and it is still 9 months away, as such I believe that there will be a lot more information coming our way soon enough, most of that is most likely around the time this year’s virtual E3 hits us.

 

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