Tag Archives: Ubisoft

I gave them a chance

Yup, at times we have to give others a chance, not because they are nice, not because they are working on it, or even if they are considering moves, sometimes you do it so that you are not the caged junkyard dog released from the chain. It is a civil act, but one that you do merely to please yourself. I am kind of that person. Ubisoft had been in a stage of near death for a time and that was not because of the issues in their firm, it was merely set towards their product. As I see it, before the end of the year Yves Guillemot is lucky to get out, find a nice house in France, bring half a dozen women to please him and I reckon if he does it for $369,000,000 he is lucky. You see at this point the company is worth 10 cents to the dollar. I watched close to a dozen of videos on gameplay on Assassins Creed Valhalla. Some have a sense of humour ‘Odin would be bored here’, ‘continuing mediocrity’ and a few more of those jabs, they are funny. I saw issues with guards running in circles, I saw a guard hit by a row, flying off like Yoshi getting kicked by Mario. And these videos all had different issues and glitches. One had a boat getting stuck on a small branch and the boat went 30 degrees like it was stuck under a stone bridge, the issues go on. Even as Watchdogs: Legion had a few issues, they were nonsensical, small little glitches that do not upset the gameplay (there were a few), but this stuff is what I feared and Ubisoft had their chance, and ever as they went live early this now bites in the other direction. A franchise destroyed by short sightedness, it is too infuriating. I did not like AC3 much, but it was on the mark, even as some bugs showed up that would pester the franchise for at least 3 games, then they released a good game which I still do not regard to be a real AC game, it was Black Flag, after that mediocrity, bugs and shortcomings hit the franchise until AC Origin came and that was on the mark, it was a bulls eye. Yes it had bugs, but none spoiled the game, it had a few issues, yet the larger gameplay was never affected. And that is the end of it, even as some ‘official’ reviewers say that it is the best they ever saw, it seems that I get a clear picture who butters their bread. You only need to search for ‘AC Valhalla rants’, or ‘AC Valhalla issues’ and the videos come streaming. It is hard to stay neutral and focussed, but try it is worth it. Some give us the lack of some parts but in the story it seems to fit and in those days not everyone had a hammer, or a knife. Iron was for the people with money, it led to health. All the people you slaughter and not one had a decent weapon? Chests (in bird planes at times) with resources, books of knowledge (which is actually a good thing). The game has taken leaps in one direction and forfeited looking behind itself, like really properly testing a game. 

The videos show a game with really good moments, an good graphics and some of the glitches tear it down in a rather nasty way, so I reckon that the gamers are promised patches upon patches in a time when the PS5, Xbox series X and PC have 4K capabilities, so these patches will be larger than before (with Breakpoint being the way it was, it will be a speculated nightmare).

Some will also come with positive things and we need to take notice of them too, one gives the right tone rating that this game is not for everyone, if AC Odyssey did not grab you, than this game will not either. I specifically like the mention towards a movie called the 13th warrior, I liked it, it showed a time that seemed pure and it seemed direct, the is a good mention for AC Valhalla, as I stated in the past, I will steer clear of this game, unless it will be for sale on Black Friday at 30% of the price, then I might c consider it. So here we are, Ubisoft, with in my personal opinion one decent hit (Watchdogs: Legion) and one clear fail (the other title). Two fails would mean the end of Ubisoft, now? I reckon they will limp towards what comes next, but if the does not include original IP and a really really good game they are pretty much done for. A carcass for other hungry game studios to poach, because the graphic people are good, the sound people are really good, so they will get poached soon enough. When those seeking a slice of $135 billion revenue cake that is online gaming (2020-2022), they will wise up fast which merely makes the end of Ubisoft sooner, not later. 

Yet at this stage I do not feel righteous, I do not feel superior, and I do not feel happy, I feel sad, because Ubisoft was a giant, it did bring original IP and it did make us happy. Like a junkie I would want to feel like that one more time when a Ubisoft game arrives. I reckon that 2020 was a bad year for a few reasons, I do not think the any gamer will be happy to see the end of Ubisoft, but the is just the way the cake crumbles at times.

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Reality helps out gaming

Yup, it happen, it is a little rare, but not unusual. So as I was setting the stage of a post apocalyptic game in Sweden, I was a little stuck. Yet reality was there to help me out. Yup, the Local SE newspaper gives us (at https://www.thelocal.se/20171101/why-sweden-is-home-to-65000-fallout-shelters) ‘Why Sweden is home to 65,000 fallout shelters’, we assuming that this is partially true, because 65,000 is a bit much, but it is something to work with, and as such we now have shelters, a lot of them, so the game is still in concept stage, but with that many shelters, the idea is starting and in this, Norway is helping out, they apparently have the Sentralanlegget (read: Central Facility). As such we now have a start and I am not one to be the minor, so I am setting the map stage from Alesund (Norway), to Sundsvall (Sweden) and the map is everything south of there, so it is a huge map. Instead of travelling everywhere, the stage would be that you get to chose the top of person you are and from the you wake up in a place (somewhere), and that age is the beginning. I have a few twists in mind, but it will include seeking strawberries on Gotland (the Swedish readers will get this). 

I will not give away the whole enchilada, because the gamer needs a surprise or two, but I want to set the stage where permadeath will make the game a lot more challenging (yet not essential), in addition to that with Oslo, Goteburg, Malmo and Stockholm in play, we have a lot more to see and to do. Yet it all started with one shelter and as we have no idea where we are, the sage is set for RPG, mystery and a whole dose of challenges. 

Wow, that took mot of the day to think this through, but I was hindered by the fact that Fallout is a really good product and I wanted to avoid the overlap, it cannot be completely avoided, but it can be minimised to the least and that is how I went to work. 

In this, the stage was about setting a new game based on a foundation that we have seen dozens time over from the C64 up to the current generation of consoles. 

So the news in the Local dot se was really a nice find, they give us “The country is home to around 65,000 bunkers, fit to host seven million people in the event of war, and an official report has now advised the government to start building more, following a 15-year pause”, implying that every bunker is for around 100 people, that is something we can work with. If the bunker is too big, it might not be operable with one person, with 100 that is still a risk, but a lot less likely. With that starting point, the stage is set for a story, because as I said before ‘the story is everything’, and in that resetting stage we see a larger need to find, to travel and to achieve. 

And the timing is right, some sources are confirming the fears I had regarding AC Valhalla, I will not give them here, because I would merely be repeating their reviews (read: rants). I have not seen it, and mot of the evidence has (as I suspect) been based on previous (pre gold edition) alpha’s and beta’s. So I will wait and take another look in 32 hours when the game becomes available. I know a person who is getting the game and I am not willing to spend a nickel on it (at present), I can wait for Black Friday and get it at 25%-50% of retail value. The other thing is that I am still playing Watchdogs: Legion. Now, that game has a few issues, but it is definitely a step up from one and needs you to engage in more sneak than number two demanded. It can be a good thing depending on your view on what hackers do. Yet there is little to no question, Watchdogs is a decent hit (it is better than a lot of other Ubisoft titles), even as Eurogamer gives us ‘Watch Dogs Legion review – a bleak and buggy retread of Ubisoft’s formula’, I particularly liked “Legion is too terrifyingly real, and just a tad too grim. I doubt the very real climate in the UK is helping much – which clearly isn’t Ubisoft’s fault – but I usually play games to escape the ills of Westminster, not to be smacked over the head by them. I appreciate that terrorist attacks and food banks and too many homeless people add a frosty layer of authenticity to this fictional vision of the capital, and I know this isn’t Ubisoft’s fault, either, but good grief, it’s depressing to recognise so many signs of a fictional dystopia from your local real-life news reports”, perhaps after the American President events it is a little too real, but that too adds to the positive, the hackers and their need to act. The ‘frosty layer of authenticity’ is as I see it positive, not negative. It is about hackers for a reason. Yes the game has issues, but nothing that will break the bank or glitch into reset. In some cases a better description (read: rant) might have been the solution, but such is life. 

Overall, after playing for a while, I do not disagree with “it will eventually grow stale as missions rarely deviate from this template”, yet as a hacker I signed up for the, did I not? Not to get shot in the face when a hacker should have far too little firearms experience against Albion special forces. So the article (at https://www.eurogamer.net/articles/2020-11-03-watch-dogs-legion-review-a-bleak-and-buggy-retread-of-ubisofts-formula) is good, yet I feel that there is a setting that is partially overlooked. Yet I do understand and like the words Vikki Blake give us “Watch Dogs Legion is dark and unpleasant in more ways than one, and it doesn’t matter how many protagonists a game boasts if you’re unable to care about a single one of them”, it is an eye of the beholder view, agree or disagree, it is up to you. That part matters, because Ubisoft got a small reprieve, if AC Valhalla is near perfect they get a shot to survive, if not they might end up being part of Microsoft too. Microsoft is unlikely to pass up on 23 houses with fps experience, especially if they can get it for 5 cents on the dollar and lets face it, they spend most cash on Bethesda anyway. 

So here I aim handing out free Sony exclusive materials because that is the guy I am (when pissed off an absolute nightmare), and I did have some fun designing a way to sink the Iranian fleet (we all need hobbies). As such setting my fingers into a post apocalyptic games was also essential, you see it was an actual snow globe that gave me the idea on how to meltdown Bushehr 1 (a still untested concept), and that side might actually help me to design a few missions for the Swedish post-apocalyptic game which I aptly renamed ‘glödande godis’, and we all need candy, whether we glow in the dark or not. Ah well, such is life.

So even as reality can help out a gamer, we need a fair amount of indiscriminate imagination to get it all to work and lets face it, at present only the Japanese know what life in a post-apocalyptic setting has been (small reference to August 6 1945).

So whilst we will get to know what is the truth around AC Valhalla in a little over a day, the stage of finding an alternative to fallout will take a little longer than that.

In the mean time we will sit back, relax and enjoy the Trump show (as he is getting fired), for me it means that we can enjoy a more global version of the news in 1-2 days and that has been sorely lacking at present.

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Rule of thumb

It started with me wondering what else I could do. I have been involved with gaming since 1984, I started testing and reviewing games in 1986, so I have been around for a while. I met the giants in gaming. Sid Meier, Richard Garriott, Peter Molyneux and a few others. They and the games they made formed the views I have on gaming, there are of course more others too. 

My normal job was in technical support and teaching, as such I had a firm grasp on technology. I learned to teach, teach software and technology and as such, my life was a decently happy one. 

Still, I wonder what else is possible, you see only the delusional ones think they can do everything. I agree that any person can do anything and if they are given, committed and enthusiastic, they become good at it. I believe that to be true for everyone, no matter gender, race, religion or age. 

It kind of intertwines with the elections in the US, after 4 years we see a shift and now I wonder if anyone in the media has the balls to set an image of Donald Trump tomorrow on page one, with the text “You’re fired!”, providing Joe Biden gets the 270 he needs. I wonder when that stage will be reached, and if it will be reached. They all claim that Biden will win, yet there is a decent. Chance that Pennsylvania will remain in camp Trump, with 89% counted and 20 votes, the advantage of 2.6% there is no given that Biden will win and even if he does, the difference is too small, so a recount is inevitable. In Arizona the roles are reversed, yet here only 11 votes are up for grabs, giving us the optional score of 254 for Biden and 234 for Trump, it is a setting weirdly close and like the old series the West Wing, two states might set the end and at this point President Trump has the lead. Those three sites are Georgia and North Carolin with 16 and 15 votes. I am careful not to set the stage of what might be, I am Republican minded, but I am definitely no President Trump fan. So as I take notice of ‘Stop the count!’: Angry Trump supporters amass at counting centres’, I wonder just how stupid Trump fans are to call for an end to democracy. A vote is a vote and they should all be counted, that is how democracy works. And this is where the brain started to twist. Whenever we are in any RPG, it is about our actions, it is about what WE decide should happen. It matters not what the RPG is, that is how the game is set.

But what happens when we change that, what happens when we sign up for a game with a political stage? What happens when our actions becomes pro or counter RPG government? You see, when I initially designed the idea of Elder Scrolls VII: Restoration (before they gave their soul to Microsoft), I had not considered it, yet in MEA 1+2 and optionally Citadel: Incursion (I had to give it. Name), that stage becomes a larger issue. Politics is at the fibre of any stage and we ignored it in RPG to a larger extent mainly because of system limitations. The new systems will have computing power in abundance, so it becomes less of a hindrance and setting that stage to a proper foundation, especially in a game like Mass Effect Andromeda is has an influence, because as we unlock more and more pods to wake up, the political stage on a station like the nexus will also alter, it sets a larger stage, a larger application of what we need to do. Even as the stage is not always on what we need to achieve, the general direction will alter and so fr no game took this into account (as the systems weren’t powerful enough). 

This changes what gaming provides, yes we like to make decisions in our RPG and that does not change, but there is the greater good and the larger picture to consider, it becomes even more interesting if that picture is not available to the player, the story could take a few interesting twists along the way. To illustrate that, we can look at a TV-series called Babylon 5. When we were in season 1, we see the Narn, Centauri, Minbari, Humans, Vorlon and others. Yet the Narn and Centauri are arch enemies, so working for one makes the other off limits and that is a mere extreme example. If we decide to act alone, we might side with one group and optionally piss off another, it is the nature of the game and gaming will become less black and white and more grey tones. It is also a lot harder to program. For example it is not like in the old The Elder Scrolls IV: Oblivion, you could only buy certain houses when certain fame levels are reached.   Yet what happens when fame and infamy are more fluidic? What happens when missions are only offered to the infamous (or famous) and above certain ranks? It will not change the game, but it will colour the stage to some degree, that same stage will be influenced when we colour a governmental stage, like the US, Blue, Red and Green. We see a larger stage where working for the ‘other’ party is allowed, but at that stage, we gain infamy a well as political points. See it as a new complexity level in RPG gaming. There is no doubt in my mind that this is where we are heading, mainly because it os now possible to do just that, and as we see the need for games with a larger value to replay a game, the setting of another level of complexity is pretty much a guarantee. We might want to lean back and reach back to the original D&D rules of thumb rulings, but I reckon that console gaming has surpassed it a few times over. Even as Ubisoft stated in a game ‘Cull the herd’, that stage is one we seemingly walked away from. We do not oppose the eradication of the horde (it’s an Orc thing), but it also leaves us open to eradication as well. And as such we need to set the stage to a larger frame, because that is what we do.

Extremes are nice to colour the stage, but it is the blending of values that give a larger appreciation of any story, there is plenty of evidence out there and as I see it, there is a much larger stage to fill it up, how it is done is up to the gaming visionaries.

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Can You tell?

That is the setting that I am faced with, a setting where we get the news and whether it is a story or a setting of wishful thinking (some might say fairy tale), when we cannot tell, is it on us, the lacking credibility of the news or something else? I have been to some degree Apple minded for over 20 years, I had hits, I had misses, and I was confronted with blunders (by Apple), yet overall, the Apple feeling is good, steering towards decent. That is set in a few stations, first is the iPod, when it came out I got the 20Gb and it was heaven, at some point I had to upgrade and I got the 80Gb classic, I still have it today, it never stopped working for close to 13 years, that is the setting I crave. I also had other Apple stuff, first the question mark, I had to get an Apple (partially for work and on the edge of Powermac, I ended up with the Performa 630, part of me was unhappy that Powermac was not compatible, yet the Performa did its work and it did it well. I learned a lot in those days. That was until the new updates were no longer helping me, but I could still use it to surf the web and a few other things, I was not unhappy. The next one in my route was a clear miss, the G4 MacBook, I was happy as anything the moment I had it and it did it work and got me through my Unix classes, but after 15 months the display had one line, then 5 then 30 lines and I had no Apple care, the laptop ($5,200) had cleaned me out and when the bad setting hit it was too late for me, I think I still have it somewhere in the box, it was a sad day for me. It was after I got the G5 Mac Pro which was an absolute delight, it still works (I think), it was one of the first 68020 and it never let me down, it could edit photos (25MP ones) in a heartbeat. So here I am now, listening to Jean Michel Jarre on my iPod, whilst typing on my MacBook, which is outdoing most of the expectations I have on it. I actually got some naughty 4K footage and the display was unbelievable, I don’t really have it for that, but I wanted to see if it could hold its own and it does. So here I am looking at Reuters giving us ‘Apple’s late iPhone launch temporarily wiped $100 billion off its stock value’ (at https://www.reuters.com/article/us-apple-results/apples-late-iphone-launch-temporarily-wiped-100-billion-off-its-stock-value-idUSKBN27E3FP), so is it wishful thinking? Let look at the quote “Since 2013, Apple has delivered new iPhones each September like clockwork. But pandemic-induced delays pushed the announcement back a month, with some devices still yet to ship. Even as booming sales of Macs and AirPods boosted overall revenue and profit above what analysts had expected, iPhone sales dropped 20.7% to $26.4 billion”, in this where am I? Well it started with the entire Coronavirus part and the fact that we were allowed to get some of our retirement funds early, I got the first one, but not the second one. It paid for a truckload of bills and there was enough left to get the iPad. You see, when I went to get my two graduate and master degrees, I treated myself to the iPad, the very first one and it has been working 24:7 since I got it in 2010. I got the 64GB version with cellular and I was happy, in classes as I watched everyone run to a powerpoint, my iPad got me my notes and I was happy. Even as most options will not work because support stopped for it long ago, some basic usage was working and earlier this year when I started to wind down more and more, I was sad, so with the cash, I went for an iPad Air in may 2020, my iPad would have worked 10 years a achievement well worth it. And that is where I am now, still waiting for my iPad Air, I had to resubmit the order, but the basic setting is that Apple cannot deliver, now the latest (partially unconfirmed) is that I will receive my iPad this coming month, after 6 months waiting (and not just me, others have this issue too). So as you might figure, the headline Reuter gives a warped setting. Is it true? The setting might be worse, in July I got a hold of information that the delay was ONLY the iPads with cellular, I have no decent sources to confirms that, but that would indicate a chip shortage, if that is so the iPhone has additional issues, as does any Apple mobile device with cellular. So when we see “But the flagship iPhone 12’s announcement was delayed until Oct. 13, several weeks later than usual, meaning no opening-weekend iPhone sales are included in the fourth-quarter results” and when we realise that some devices that were supposed to come out in the beginning of October are still not here and optionally not until the 15th of November, the damage is larger and worse. If there is a chip shortage (still unconfirmed), we are looking at a 4th quarter where it sucks to be an Apple (not that oranges have a better chance). Yet in all the hundreds of advertisements on the new iPad Air, who has seen any kind of article anywhere that these iPad Air are still delayed? When we seek it in Google, ‘iPad Air’ gives us 31,000,000 hits and the first few hundred links give nothing on delays, so why is that? And when we get to “Apple said revenue from its accessories segment was up 20.8% to $7.9 billion, compared with analyst estimates of a 13.5% rise to $7.4 billion, according to Refinitiv data. Mac and iPad sales rose to $9.0 billion and $6.8 billion, compared with estimates of $7.92 billion and $6.12 billion, according to Refinitiv data”, the question shapes. I paid for my device, I just haven’t received mine yet, so where are they? As far as I was able to tell, here in NSW there were 85 outstanding orders, so how many are missing and if they are all the cellular versions, what chip shortage is Apple facing and when we learn that part, how come Reuters did not have the goods (or pretty much any other newspaper). In this, I wonder what else we get to learn before the year ends and if that delay is the cellular chipset, where will we be when the year ends. Fortunately, my mobile is Android driven and for now I am in a good place for most matters technology based. And my mind goes on racing, even though it is more for the movies than real life (as one might hope), I just had an idea where the Fitbit could be part of a detonator, but then so could a Wear OS device, I merely need to test if I can silently ping the device, oh the inhumanity of it all. I got the idea as I was considering another chapter in my Rama story and when “This type of sub-dermal implant usually contains a unique ID number that can be linked to information contained in an external database, such as personal identification, law enforcement, medical history, medications, allergies, and contact information”, it is not merely that, the Fitbit has a similar path and when it is close enough, boom (big badaboom). Although the setting has been seen in the movie Wedlock, the implementation does not need to be that visible, you just need to person to pass the box and the result is gained (might be that Ubisoft Watchdogs Legion) got my devious side up and running, yet the station is there. And how does this affect Apple? It got to me whilst I was remembering the Guardian who gave us in 2018 ‘Fitness tracking app Strava gives away location of secret US army bases’, yet it does not need to be that simple, simpler settings are enough. Someone gives us “Find My Fitbit finder app for iOS and Android helps you find your lost Fitbit in minutes not days”, yet the setting of minutes lies with the provider, one app adjustment and we see seconds instead of minutes, now the only thing we need is the proper app. 

I am willing to bet that the CIA (and its counterpart on 2 Bolshaya Lubyanka Street) already have a version, and that is if we think simple, 5G allows a setting that is worse, it is targeted fund relief, lets face it kids love the big badaboom, the rest prefers the ka-ching sound, and why does it matter? You see when you help out a person like Jeff Bezos with the weight of 154,667,332 dollars in his wallet (one of his Credit-Cards), people will find you, unless you were never there, as a silent drone can be placed on that path to release a specific person of a number represented by 28 bits, we see that the Leo’s are at a loss, it is not their forte, yet the technology is already here. The thought of that made me create my dumb-smart device, but this stage is a lot larger than I gave it credit for, and as governments are bitching on what big-tech can do whilst they have larger issues than Section 230, it is time for them to smell the instant Waco, it is almost like coffee, but set to gunpowder tea (yes that really exists). 

So as we see the Apple setting, it is more than a see chip shortage, the question becomes, who has them and how can they possibly be used. All whilst you are thinking you have a cool foldable phone, I see it for what it is, it is a personal data server and I found three additional uses you were never aware of. So, how cool is that?

So when you run and you hear a large boom, it is not some explosive, it is the other shoe dropping.

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The BS from players

When is a gamer a player? One could argue that many players are gamers, yet not all gamers are players. It is looking at a set of collections with two unknowns, yet the media to a much larger degree will not care. The BBC shows this with ‘Cyberpunk 2077 delayed until December despite developer crunch’, they also give us “A letter from the developers said there would be “many emotions and questions” about another delay, and asked fans to “please accept our humble apologies”” and here we get the first setting: ‘Why?’ My setting is given in a station where we see that their last project was The Witcher 3: Wild Hunt, a project that was rated at 100% by some, others gave it ranging between 91%-95%, only the Nintendo Switch version did slightly worse, but the largest range was overwhelmed with the perfection of gaming offered, only GTA-V had a rating on that level. When we look at the best ratings EVER, on the PS4, it is on 13th position, on the Xbox One it is on 10th position, and on PC it got 18th position, so when CD Project Red thinks it needs more time, we should just give it to them, Witcher 3 was so lose to gaming perfection that we should accept it and when we see players like Boss Hunting giving us “Referring to what we’ve filed under “Tweets which have aged like unrefrigerated milk”, CD Projekt Red promised that Cyberpunk 2077 would face no further delays earlier this month. But delayed they have, and now, like an absentee father during the summer holidays, a promise has been broken; and everyone is sitting on the curb with their swimmers on”, so let them sit on the curb, actual gamers will accept that it will be ready when it is ready, the entire BS game of flaming whilst these same players were too often silent when it mattered. 

I will grant you that I was looking forward to playing the game, yet I would much rather wait until late January for a game that is near perfect, than a game that needs the amount of patches Ubisoft treated us to lately. I get it, most do the perfect game does not exist, not games this big, yet we can limit the issues and that is what we see now (at least I hope it is). A YouTuber MrMattyPlays gives a decently good view on the delay (at https://www.youtube.com/watch?v=jYU1lv8WqWk), but he does more, as we see the game play on the screen, the driving, the actions, the choices we get to make, we see something that is so much better than anything presently released, yet CD Project Red sees an issue and delays. MrMattyPlays mentions ‘perception’ and that is true, yet anyone having issues is off their rocker (as I see it), the only mistake MrMattyPlays makes (as I personally see it) is the fact that he compares CD Project Red to Ubisoft, CD Project Red is a relatively small player, especially compared to $2 billion Ubisoft with well over 18,000 staff members and over 14 Ubisoft locations. Not to forget the fact that they produced the worst game of 2019 (Breakpoint), I admit that it is not overly fair to have a go at Ubisoft, but we need to accept that CD Project Red at present is the creator of one of the most perfect RPG games ever (in 2015) and that achievement has over the last 5 years not been broken, will it? We will see, but that milestone give es them credibility and we better acknowledge that part in the equation, and it has nothing to do with John Wick being in the game, I’ll take him on with a pencil if need be (the John Wick fans will get this).

Is there an upside? Yup we are only 12 hours away from the official release of Watchdogs: Legion and so far it seems that they made a amazingly good product (Watchdogs: Legion), so I get more time on that (and Pikmin 3 too).

Yet the larger stage is not the makers, it is the media, always hounding for half a sound byte, half a quote, and then when the stage fumbles, play the blame game. We saw this with the non stop hounding of Hello Games and No Man’s Sky, even christian digital media were implying release date knowledge, begging like little bitches for clicks. The media is the larger problem, they want to ‘appease’ the avenues needs of gamers, but cold consideration is not on the table. And as such we get a warped expectation, yet in all this no one will hold the media to account will they? Just like the BS wave of flames around loot boxes, I am no fan of EA, even less now that I cannot buy a physical copy of NHL 21, as my favourite team is on the cover now, so I am in a ‘Fuck EA’ mode, or is that mood? Yet the setting of loot boxes is seemingly misreported, how many free loot boxes can be earned? How many packs a day are given free, how many milestones are rewarded with packs and cards? None of the media reports on this, I had a truckload with NHL 19,  I do not know how it is now, and even as several sites clearly reported on the free packs that FIFA 19 (or FIFA 20) had, I see no reporting on the FIFA 21 part, so will the gamers get an actual real view? I doubt it, it is seemingly not in their interest to cater to EA, but it seems that opposition of EA is catered to, I wonder why. It is the simplest stage of players versus gamers and as I personally see it, a lot of these players have never gamed on any decent level.

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Deadline or death line?

I said it before, and I stick to my view, Ubisoft is in a large stage of near death, they might be denying that part, but their setting is not good, or is that was not? Let’s be clear, today I went through Watchdogs: Legion and I am decently impressed, it is an absolute jump forward from Watchdogs 2, To be fair, this looks really good and after an hour, it still looks good and plays well. As I stated, the next two games define the future of Ubisoft and at present it seems like they got this one right. I saw issues in earlier editions, but as this was before beta, it does not count and I have every intention to take another look. No matter how we try to slice it, a few things show up, first of all, those angry (read: anti) game reviews are not as present as before, some people had plenty to bitch about Watch Dogs 2, yet I enjoyed most of the game (a few weird parts), the story was decent and the intro to WD3 is a lot better than the second one, the game has a few issues as I spotted them in WD3 that is, but it is not a disabling one, some of the conversations are really too unreal, but that could be a US view on British accents, I do not know, but it flaws there, yet two elements, the first is that this is a video game, second any voice can be regarded as flawed, it is how you look at it and does it hinder the game? I think not. One review I liked can be seen (at https://www.youtube.com/watch?v=_9kEuTyKufo). It gives a few things away, but not too much. In light of my earlier statement (regarding Ubisoft), it is important to note that this game shows a first sign that Ubisoft is addressing the stupidity we saw in earlier releases. I believe (at present) that AC Origins is still the best game that Ubisoft has released in the near past and this game is making a serious approach to breaking that achievement, something we had not seen for much too long. I might add more on the weekend as I progress through the game, yet so far I have to admit: “Well done Ubisoft”, which in light of my earlier views of other games is important to notice. 

I have nothing on AC Valhalla, What I saw earlier turned me off, yet I will admit that it was an early beta version, so lots to fix and even as some parts seem nice, there is a more apparent stage of addressing, which I believe is flawed, but it is based on incomplete views, as such I am refraining of actual criticism against the game at present.

Even as I still believe that Ubisoft is optionally on its last legs, the fact that the systems that WatchDogs: Legion is released on the big two consoles, with additions to PC and Google Stadia should not be underestimated. At present it indicates that Ubisoft could get its footing back and if the game turns out as good as it seemingly is (I honestly cannot say at present), the fact that a title like this is making it to Google Stadia as well is important. It could end up being a desired taste for EVERY Google Stadia player and that is important to Ubisoft as well. For Google it matters as it is not out on the Apple Arcade (as far as I can tell), and that will matter to Google in this upcoming race. It actually got me to one (small and insignificant) flaw at present, if I am wrong, I will be the first to apologise. When you consider that this game is in London and it was made by Ubisoft Toronto (that village in Canada), it suddenly dawned on me that the game is lacking NPC backpackers. London is filled with them, you know people with backpacks speaking in a Canadian, American and Australian accent (and plenty more dialects), they could have made that into a game achievement ‘Getting around: possessed a backpacker from every commonwealth nation’, just something to consider down the DLC road. Still, the fact that I am thinking of things to add, is important, as I am not thinking of things that required essential fixing. I might be too early in the game, but I have not felt this invigorated since AC Origins and that is a good feeling to have, Ubisoft is seemingly getting it right, if I attack them, I must also acknowledge that they are doing the right thing, it feels important to do that too.

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As crazy ideas go

OK, lets be clear, Ubisoft is not suddenly a good place (not judging on the massive amounts of pushed events), yet they have the advantage through Watchdogs 2. So what happens if the map is increased, what if it is close to identical to the real deal? Now we are going to add things, not some almanac we have to chase, but events we have to fix.

Consider San Francisco, now add episodes of Charmed, the Streets of San Francisco, Full House, Monk, The Circle, Blue Jasmine, the Rock, Bullet, Pursuit of Happiness, the Presidio, so many movies and TV series that were made and based in San Francisco, what if you have to fix it all, fix productions, get the rights scripts to the right people. Props to the right locations, Hunt for people out to get the actors (wink at the Dead pool) and so on. It has never been done before and what is more, it is a game that is expandable, that is the nice part of San Francisco. OK, Ubisoft has one hell of a legal predicament to work on, but it would be original, and it could be an eye opener for the nextgen systems. In all this, a stage to look forward to, and let not forget, the overwhelming group  of gamers, they do love their movies. So whilst I am brooding over the next part of my short story, this idea came into my head. 

So you start s a young executive (a real Joe does it all), has to get the actors to the set, has to get the props, has to place the crew and scripts. Yet the stage is not as straightforward. There are things he can delegate, and things he cannot delegate. For example, the diamond prop in the jewel store heist (one of the TV series) are also needed on the set of the Presidio, so you are racing from place to place, getting the right stuff and delegating the right tasks. And as we go from level to level, more stages, more scripts and more challenges. All this whilst you need to build up credibility, revenue and stage bigger margins. As the game goes forward there is the need for more of everything and over time as we add more and more series and movies, the unlocks increase. It was only a first thought, but something like this has not been done before and it is not easy, some studios are very protective of their IP, so the game is not an easy fit, but it could be a nice challenge. I wonder who at Ubisoft had looked at that, with the larger need for exclusive gaming, Ubisoft has its challenges ahead of itself.

Anyway, it is more appealing than the hundreds of messages about a fly on the presidential debates. And whilst the world watched the, I had a first inkling of a new idea, I feel that I am on a roll. Yup, I have earned my mac and cheese tonight. 

In light of all the remasters and re-releases (which is still a good thing), I came up with an optional new game. I am still thinking o it and also trying to convince myself to create more new gaming IP, you see so much has already been done, coming up with a brand new IP is a much larger challenge than one thinks. I had the idea of a time thief, but the stage is much too large. The idea came to me when Assassins Creed gave us the original bonfire of the vanities DLC. The person was real, there was a Girolamo Savonarola, he did start ‘ethic cleansing of art’ by having his own kristalnacht, so what happens when you go to the night, copy the artwork and steal to original without being seen. As such what can be done before 7 February 1497, what can only be done on the night, with art treasures the in today’s world would exceed a billion dollars. Hundreds of pieces of art. So how far would you get? Being spotted ends the game, and makes you restart it, or you can retire, but only the successful retire rich. And it is not the only time this happened.

The obvious moment is WW2, yet it was not the only case, WW1 has had its share of events, there is the 17th century fire that destroyed much of Brussels, 1654, a gunpowder magazine stored in a former convent exploded in the Dutch town of Delft (I lived there, which is why I know), destroying the works of Carel Fabritius. An optional art education on top of all this. The 1734 fire of Seville’s royal palace, destroyed hundreds of pieces of art, including works by Diego Velázquez, Leonardo d Vinci, Anthony van Dyck, El Greco, and Raphael. And there are several of these events. So what happens when we realise the tie theft is very very expensive (power for time travel and so on), so one can only progress if enough is ‘saved’. Two ideas in one day, not a bad call, is it? And if you wonder why all the big houses cannot one up with original idea’s, I will shrug my shoulders. I got this done with a gatorade and the need for Mac and cheese in my belly. All this before 11PM, sometimes I even scare myself. So whilst there is a Star Wars movie in the background, I wonder if anyone has considered a slightly more arcade version of Knights of the Sky, and in light of Star Wars Squadrons, did anyone consider a viper simulator for the Battlestar Galactica. It is merely an idea, but the series has plenty of fans, and shooting down Cylons? Not the worst way to spend time (sorry Grace Park). We see the easy marks, yet how many had considered Time theft? We can go 1st person (thief), take a Commando 2 approach guide several characters, use a third person approach (Dead Space), all whilst we consider the choices here, I am considering another game. Oh well, there is no stopping the creative mind.

Have a great weekend (Friday is prep-day for weekend).

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The accusation and more

Yup, we all get accused, the of course includes me. In this case it is about ‘The mind stage’ which I wrote 22 hours ago. Apart from some of the deleted hatred stuff, there were some accusation that I was exaggerating about Ubisoft. As such here is the rundown. 

In the last 24 hours we see ‘Survey Finds That 20% Of Ubisoft Employees Do Not Feel Respected Or Safe In The Workplace’, and there are 3 more, then we get a few review based links with titles like ‘Hyper Scape has not met Ubisoft’s expectations’. This last headline I have no issues with, the article is clear and focussed on the game. That is part of life, the others is about perpetuating a stage well over a month old, and I get it, Ubisoft is newsworthy, but these articles are about getting clicks, as such the story is adjusted (like the survey) and there is no real stage on how long this continues. I get it, we seek what we are interested in, yet the imbalance that comes with this is also skewing the view of the people.

This matters, mainly because it comes with dangers. I have seen this before, but this time around I found FMI (Future Market Insights) divine us ‘Top 3 Cognitive Biases That Can Skew Market Research Outcomes’ (at https://www.futuremarketinsights.com/blogs/details/skew-market-research-outcomes). The stage is set to 

  • Irrational Escalation
  • Social Desirability Bias
  • Knowledge Bias

You think that this is something that balances itself, but that is not the case, it sort of relates to the sight you cannot be set to unseen. This is easily set to another stage, almost a decade ago there was a video that was called 2 girls one cup, now I was fortunate to avoid it, but anyone who has ever seen it will forever be cursed with the ability to recall it. It is something the mind cannot set to unseen and it optionally haunts you forever, even if you are able to forget, the moment it is mentioned it comes back (in technicolor plus)

So when we get to irrational escalation, sometimes it is referred to as cognitive bias or preconceived notions, it will influence you, as such overly negative views will filter you to be negative from the start (a political, or adversarial tactic). The further away it is, the easier it is to remain negative about it, because daily events will not change or adjust it to a more balanced view. In this the mind loves any form of balancing. Some sales techniques are based on this, especially if the sales track is more than instant sales (like cars, houses and larger investments), the balanced mind accepts more options especially as it can reweighs the positive and the negative to its own setting. It is not always logical, but it works, some people have an entire stage set up for this approach and they are doing a lot better than most. 

In the stage of Social Desirability Bias, we actually continue from the previous setting, the balanced mind. It becomes about projection in the conversation, often the view is set to a relationship of something the person is ready to accept, in Ubisoft case it becomes “remember how much fun we had in Origin/Brotherhood, but now you are a Viking”. It is also a view of adjustment where the positive gets a lot more time than the negative. It is also the first page where data gets skewed, whether the data is collected or instantly available, the skewing is set to a plus point, the more positive one is not on how it is shown, but how the recipient of the information gets a skewed perspective reflective towards their own feelings on the subject. This is mostly seen in market research and how it is brought (the story maker) into a presentation that is given to share holders and stake holders of the setting, yet that same approach works on everyone that the story is trying to reach. Then there is knowledge bias, it is more generic but cannot be ignored. As such we see the station of gaming, we see the bias of positivity is used to inflate the positive and the negative part does the opposite, branding tends to be the power. An example is ‘As you see this, we see the resolution, yet the Nintendo Switch can not show us this, we could argue the the other cannot do this either, we have after all the mot powerful processor in our system’, in this we see a stage where we are given (slammed with) the term teraflop as such we now see the application of both knowledge bias as well as cognitive bias, yet what we forget is that the processor is merely one element in the setting, for people who know sound equipment, it reflects as ‘buy the most expensive amplifier, it solves everything’, yet if the speakers are ignored, the sound remains awful. The same for the processor, the environment around it will be equally important. And here is the kicker, most gamers merely look at the power of the processor, thinking the this solves it all, but like looking at any console, it is not the hardware, the games are the station of testing and the is where some come out better than others. This is a setting where Ubisoft failed, the idea was accepted and then it was given to marketing and the idea was drowned (or smothered) whilst not setting the stage correctly. I had stated a few times that testing was insufficient (or the issues could not be fixed) this ended up being seen in too many games. 

It is not just a Ubisoft issue, EA was equally stupid, relying on Knowledge Bias of the first three games and then dropping Mass Effect Andromeda on the same population, the effect is that a brand is now dealing with a massive effect of negativity (pun intended). They need to clean house and they need to do this fast (one more than the other), yet the stage is evolving and not for the good, the three markers have been used too long and too often, there is a larger bias running now, it is set to the lack of credibility and soon that will end up being the marker we see advertised and propagated. Here I need to make a jump. In 2015 Liang’an Huo (et al) gave us 

Optimal control of a rumour propagation model with latent period in emergency event’ this is important as we see here “Because network information has always suffered from a lack of credibility, people cannot believe it immediately but are able to believe news from their friends and relatives more easily. Especially, rumours mostly come from a network and then spread in real life mouth to mouth. Many rumours come from a network and are hidden in the depths of one’s heart for a period of time before he/she becomes a spreader or stifler in real life”, yet as I see it, it is not limited to information networks, there is a credible case that we can alter this into “because aided and given information has since the digital age suffered from a lack of credibility”, we see the stage where one ‘network’ one’s ‘connections’ are now a much larger stage of subjective perception (subjective bias as well as cognitive bias), and this is where the wheels come off the train and they then call it a hovercraft with needless rails. Yet when we consider “By means of the Lyapunov function and LaSalle’s invariant set theorem, we proved the global asymptotical stable results of the rumor-free equilibrium and the rumor-endemic equilibrium by using the Poincarè-Bendixson property” the paper now gives us “an optimal control problem is formulated, from the perspective of a manager in emergency events”, which applies to emergency events, yet in the mind of the buyer, a console is an emergency event (even if they ignore it), they are dealing with peer pressure and the fear of buying the bad product is optionally killing them inside. In the past we had VHS versus VCC (some might remember that) and marketing set us to the weaker product because that is where the need was, a fluctuated ‘peer pressure’ part and that is now reflective in the news we are given, they are adhering to share holders, stakeholders and advertisers, yet the people are weary. And that stage is getting flooded on a few stages where the marketeers are remaining in the ‘more is better’, yet the imbalance is now hitting people to a much larger degree and they are rejecting all information as their cognitive bias is set to minus 100. So now we see the application of market research in the field. If we consider business strategy as a solution to consoles and software, the stage changes when we consider “an organised effort to gather information about target markets and its customers; know as much as possible about them and identifying who they are”, yet the three bias flags and the flooding of less and less accepted information makes all that harder and the stories linked to them are adjusted, but are they correctly adjusted? The market knows less and less yet they proclaim that they do. As such we reflect on the Ubisoft stage, insider how accepting a vast amount of gamers are towards the marketed hype creation (a flaw Microsoft has as well), and as knowledge bias is shifted (through the teraflop stories) and cognitive bias is limited as people are less trustworthy of handed information as such they now more and more rely on their own ambassador of a product (the gamer next door), optionally the mechanic they know from school when they are considering a car, the stage changes and we see new reflective bias and the partial title of that paper ‘Optimal control of a rumor propagation model’ now comes into focus. It is seen in the conclusion where I state (an altered version) “Rumour propagation can have serious consequences; thus the study on how to take effective measures to control its spreading through filtering is of great practical significance”, I added ‘through filtering’, the setting is that we need to be able to filter through deletion of bias and controls spreading by stopping propagation of those affecting knowledge bias and cognitive bias. You think it is easy, but it is not, it will optionally become a new set of markers that will impact web surfing under 5G. Ubisoft brings it to the surface as it was the most pronounced there, but there are dozens of other sources in a similar predicament. It will stage a new form of marketing the needs to set the stage of weighted and unweighted data and the effects of boas filters, it will end up being a new form of filtering.

It is perhaps the only moment where I feel that the paper is missing something (it was not on them), It is seem when we see ‘General rumour propagation model with latent period and having constant immigration’, it is my personal view the there is a need to see ‘General rumour propagation model with adjusted weighting due to pushed trending external adjustments

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The mind stage

Where is the border of sanity? The is the question that is central at this point. Yes, we are having slightly too much fun with the new President of the United Stage, it is Mr. Covid, he is only 19 but running the US. As the news is exploding all over the news and the internet, we are given name after name, cluster after cluster and it is hitting the White House, the Senate and optionally Congress as well. After that there have been the dozens of attacks on Saudi Arabia, yet Iran is left outside of consideration and Ubisoft is getting hammered. Now, in part Ubisoft has itself to thank for what is happening, and I am not referring to the news that 25% was a witness or victim of unacceptable behaviour, or whatever that means. I am not making light of the situation, I truly am not. Ubisoft is part of its own problem, as marketing is trying to inflate hypes, we see this with ‘Prince Of Persia Remake Nintendo Switch Box Art Leaks Online’, as well as ‘Ubisoft Appears To Tease Rayman Project, Deletes Post After Fans Get Too Hyped’. The problem with hypes is not the they are hypes, they are the figments of illusional marketing. To set this straight I need to take you to an alternative setting

2 out of 3

There are three levers for a new house, one has the settings Cheap-Expensive, the second is called ‘Fast build – Slow build’ and the third one is ‘High quality – Low Quality’, the issues is that you can only select two, the third one will be set against you, which ones do you choose?

Marketing has a similar stage. Large visibility- small visibility, quick – slow, large placement versus small placement and high quality versus low quality. There are a few more elements, but this is merely to illuminate, in these four only two can be set and now you see the danger for Ubisoft as it ignored timing and quality, whilst keeping visibility and placement to large, and now the ignored quality is costing them. So as we see leak after leak (which I believe has been orchestrated by marketing element), we see all the setting in place and there is no consideration towards quality. So whilst we see “The players are back in the game but the way Ubisoft handled the whole ordeal didn’t hold up to a good standard. As a way to thank the players for patience with the patch, the devs offered some freebies to lessen the inconvenience caused by tardiness. One of them was the custom Desert Eagle and the other a grand total of 1,200 Skell Credits” we see the adaptation of quantity, and to fix it the gamers are treated to ‘some freebies’, as I see it the horse has left the stable and the stable is no longer theirs. And that setting is about to be set in a real live testing. The two games where things cannot go wrong for Ubisoft is AC Valhalla and Watchdogs: Legion. If either goes wrong the larger downfall stage for Ubisoft will be set. 

As I personally see it, they seemingly just will not learn, the last time they got it right was 2017, and I believe the they are at present out of options. As their marketing hands us story after story, leak after leak, they are sailing from the setting they need to be in (and perhaps behind the screens they are), and I hope they are, but the first hurdle is 40 days away and they better not miss a beat. 

So how does this touch on Saudi Arabia?

We see marketing via the media and newspapers, anti Saudi Arabia and the silence towards Iran. First things first, Saudi Arabia now has the initial setting of full 5G completed. No matter that this is Huawei, there is a stage where China now has options to open talks on all kinds of matters. Pompeo gave us via newspapers that they are using seduction and nuclear weapons, but that might merely be a second stage. Even as Huawei is opening technology, China does have the option to open up towards larger weapons contract, destabilising US interests in the middle east. All whilst Saudi Arabia with a functioning 5G becomes a testing ground for 5G, allowing Saudi engineers to create a larger benefit, optionally setting up new apps, all tested and ready to be deployed outside of Saudi Arabia. it is merely the setting on the side and the people opposing this are the ones who are afraid to lose too much coins.

Now, I am really willing to accept that it is all in my mind, but the setting stages of media marketing and media exploitation is getting out of control and that is what we now see, we see marketing driven media out of control yet the people who need to see what is going on are ignoring it. And the weird part is that it is happening to Ubisoft and it is happening to Saudi Arabia, two seemingly unrelated pawns in a much larger game, yet is it a real larger game, or one that is merely in my mind? Ignoring this is wrong, it is the same stage that these conspiracy theories have (I am always right, I am the only one who sees this). I try to back all the things I see with other links and verified news, Yet that does not stop a person to see what that person believes, but it does not mean that it does not exist. It is a larger stage of data versus insight. One cannot compare apples to pears.

So even as I see the marketing and media frenzy, I see both elements as separate ones, these two players are merely hit in a similar way. Consider the pro Saudi News, the one relating to Neom city, so a 500 billion dollar investment and we see in Google 21,000 hits? Whilst we see 54 million negative mentions towards Saudi Arabia. Does that not strike you all as weird? Now, I am not stating that Saudi Arabia is innocent, that it has no issues, but the world (pretty much all of it) tends to go coo-coo where money is concerned, and $500,000,000,000 is a lot of money. It inspired me to make four parts of my IP. And let’s be fair, out of $500 billion, even a 0.1% is well worth anyones time (I am hoping for a mere 1% and I am willing to end with only 10% of that), so as we set that trickle, do you think that the players like Google and Apple are not ready to jump in at similar settings at a moments notice? You have got to be kidding, but the media remains silent, 21,000 hits on Neom city? Are you for real? The same can be seen in light of Ubisoft, 6.5M, yet only 1.5M when it comes to Ubisoft and PS5, a lot more mind you, but there is a stage where they seemingly overlap in treatment by the media and that is what I saw. I feel justified in what I see and I feel justified in bringing it to light. Even as a lot will agree that Ubisoft has coming what it asked for, there is a larger stage which is completely absent of fair dinkum (an Australian expression meaning fair play) and I have an issue with that, just like the never ending anti-Saudi news. I saw a right wing poll with the question “Single Greatest contributing factor behind decline of UK”, from the 3237 votes, 72% voted that Islam was the reason, a stage that together with the anti-Saudi waves has become unacceptable, yet all these governments making anti-discrimination claims are massively incapable to do anything.

We are turning several corners at the same time and I for one am completely ignorant on what might be a solution. I merely wonder if we are returning to the age of the crusades, christians against Muslims and I for one had hoped that we had learned our lesson by now.

So if you think it is in my mind, fine, I get it. However, the Google Searches, the news items, they all seemingly prove me right. And this is all before we take a notice of the growing amount of anti-Islam and anti-semitism all over the western world. Is it all truly in my mind? It is (as I personally see it) not a stage that is merely in my mind, it is a growing stage and it is out there and we can no longer continue on the path that we are.

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The stage of a game

We all have an idea, some have the idea of a life time, but I cannot make that claim, not because I do not have one, but because I have too many. Yes there is the call to make remasters (Knights of the Sky), there is the call to reinvent the wheel (System Shock by Nightdive Studios), or there is the need to take it to the next level, a next level that was not possible in the past, mainly because technology did not allow for it.

This is how I always saw Pirates (by Sid Meier), there was a chance where Black Flag was a nice tribute, but it was the dawn of PS4 and Xbox One and Ubisoft took a cowardly way to progress a franchise on a lack of factors. So as I initially played Black Flag, my mind went racing. And then I remembered another pirate game, a board game with additional bluff cards. So what happens, when w take the foundation of Black Flag and make it more towards the original the Sid Meier made? The map would be well over 20 times the size, a lot more like the actual map of the Caribbeans in those days, the game would not be some fruity assassin, it would be your version and you get to live the life of a cutthroat, a buccaneer, a privateer, it is up to you, to go from a small skiff to a full-grown galley or slave ship if you are good enough. You see, there is something totally awesome about the way the game Elite Dangerous is designed (by David Braben). There your life does not matter, the game does not care, nor should it and it is time to set that stage to RPG and a pirate RPG makes a lot of sense. You cannot always be a captain, you start as a simple sailor. And in this you could get to a rank if you are good enough. 

So how do we go about it, we tend to look towards the wars of adjustment, yet there are so many wars the were never on the radar, the Dutch independence wars (which took close to 80 years), the age of piracy and lets not forget the Sudan wars (Mahdist War 1881-1899), all places that seem to be forgotten. Who remembers the siege of Khartoum? Some are so set in a stage of winning, the we sometimes forget that half the fun is surviving, so how far will you get? The original siege went on from 13 March 1884 to 26 January 1885, so what happens when you are in charge, how long will you last? Games are so much about winning, the we forget the enduring is nothing less. To make it to the date or even past it would be a victory and a half. It is so American to be the victor the most of them do not understand ‘the Last Samurai’, it is not about winning, it is about not losing, or better stated, the way you live towards the final days matters more, we forgot about that part, didn’t we?

We can set any gaming stage, but it is how we play where we see if we measure up, not if we merely tap the mile poles in a game. I reckon that the achievements made us all a little complacent in games. We can go in any direction, a Hindenburg flight simulator, yet in there we will always come up short against the Microsoft flight simulator, it makes more sense for them to add the Hindenburg. Yet what happens when we turn the script? What happens when we set the stage to a simple thing, what if the player is a no one, yet his/her grandfather was Hades, Poseidon or Zeus? What happens when we map a place like Monte Carlo completely and get him to retrieve a relic that one of the 2,261 millionaires or 50 billionaires has. Is it in a house, is it on a boat or is it somewhere else (like a museum)? We can simplify any game for as much as we can, but in the end we need a healthy story and for the most Wars tend to do that (an unhealthy endeavour if ever there was one). I saw the need of a game on mines, and remembered some bomb defusing game on the CBM-64, so where to go from there? The stage of a game is important, because it sets a vested interest of the gamer, Ubisoft had the down to perfection in Assassins Creed 2 and Brotherhood and after the they lost the plot, they almost won it back in AC4 Black Flag and they definitely got it back in Origins. I would think the a Battlestar Galactica RPG is one the would be favourable with the BSG fans, but not much outside that, the same can be said for Babylon 5, the Star Trek fanbase is huge, so that tends to be a close win any given day of the week, but that does not guarantee a good game, the issue is seen when an idea with a small base entices a large following, that is the stage we all seek. CD Project Red did so with Witcher and seemingly is about to do it again with Cyberpunk 2077.  It is the setting the fuels the story, and the story is everything, I have always believed that, it is the power of an RPG. It is because of the that we see out the great stories (Tolkien), yet I wonder what happens when we try this with Herbert on a larger scale with Dune, not merely on Arrakis, why if all the other places become involved? Perhaps a visionary will see that option with the next Dune movie (2020). In this books have been the strongest source of inspiration, mainly because there are so many of them. Yet most of us go to the same source, why? I agree that it is appealing, but there are so many nations with alternatives. That is something we saw when someone created the Untitled Goose Game, brilliant t in its foundation, as such I wondered if someone had considered the same thing with a cat (Minoes, Annie M. G. Schmidt), a writer the has a following of millions in the Netherlands and Belgium. In that same setting, as Skyrim became such a hit, did anyone ever look towards the famous Spanish Comic books of the Mercenary by Segrelles? It has all the makings of a much larger game, a stage where some are set not in multiple games, but one game with a season pass and several DLC’s.

Then there is the comic hero Rork, by Andreas, or even the Trigan Empire by Don Lawrence. I remember growing up to these stories and the stories of Ravian (Valerian), I am a little surprised that the Trigan Empire never made it to the silver screen or the computer, Don Lawrence has a flair for imagery and the computer always needs this. So what is the stage of a game that will be set next? The is the question and the is where players like Sony and Google/Apple will find themselves. Microsoft might be acquiring the brands (Bethesda), yet they do not have the stage alone and the next innovator might be just around the corner. For me, the idea that the $7,500,000,000 lemon the Microsoft acquired (not Bethesda mind you) would backfire largely and loudly and the would be OK with me.

As I personally see it, Microsoft pissed of true gamers and that group of people doesn’t pull punches when they play with their idols, we do not fault Bethesda in any of this, but aligning with Microsoft was not the best idea, as some say, you are only as good as your next game and Bethesda had plenty of winners, but what is next? We look not merely to the stage of the game, but to the next stage of gaming and I believe that they are too often hiding behind terms like ‘hype worthy games’, yet that is a setting from the mind of a marketing department, they predict that people who play games, will think this is a hype. Yet true hypes come from games the are on the edge of what is possible in gaming, the Witcher 3 is the perfect example there. Cyberpunk is also on the stage, neither of them are Microsoft games. Yet it was brilliant to buy Bethesda, but the also means that those who do not love the Microsoft console will look to the borders and see what else is possible, optionally setting the stage for the $7,500,000,000 lemon, not because of Bethesda, but because gamers have a lack of trust in Microsoft and the fact that some had the numbers that only 1 out of 3 considered the new Microsoft console, the gives me the impression that Microsoft has a much larger problem and buying software houses will not solve it, making visionary games do and the is the lesson Microsoft has not learned. They opened the door for Sony to look what else is out there, what else could become an exclusive and the is where Sony will win and gamers will win. Because it is on the edge of possible gaming where new gamers will be born, new games will be born and at the end of my life I see that there are options coming towards gamers, games the will create new gamers, it will create new creativity and new thinking through gaming and this is a good thing. The simple truth is the there is real gaming beyond Ubisoft and Microsoft, true gaming is never soft, it is challenging and the is where we need to look, we need to look where they are not looking. That is how I got most my IP in several fields. Not by being some bullet point presenter like all the others, but by looking in a direction they decided not to bother looking. That is how most revolutionary IP is created, and it is funny as this is the way Microsoft and Ubisoft started, to look where no was. Too bad they forgot about the part of the equation and I reckon the Sony is waking up to that lesson at present.

 

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