Category Archives: Gaming

Changing the setting

To get to here, some need to read up. In the first there is ‘Recap to the intro’ (at https://lawlordtobe.com/2021/09/25/recap-to-the-intro/) which was written on September 25th. There was another story, but you will stumble upon it. You see my mind was remembering both Oblivion and Skyrim. So what happens when the unique items are not in the same place? What happens when we add a new layer of non-predictability? What happens when some treasures are part of the story of a book? So when we add a level of books named ‘First editions’ what else can we find? More importantly, these books are not in the same place. They are either in ‘important’ (read: expensive) houses, treasured items of a book store and in some book cases. More important what happens when these 20 or so books are scattered over the locations with EVERY new game? More important, what happens when two gamers get a different first game. Consider all the news that will stage the media, will stage the personal social media. Titles like ‘The bookshop at X had book titled Y’ will stage the larger stage. Because an RPG is about adventure and learning new things. And that is staged on what we experience, but help pages do not teach, it makes sheep out of gamers. So changing on how a unique weapon is gained becomes a test again. More importantly when every generation in the RPG has minimum achievements, the game changes by a fair bit. And that is what we need, new game changers, new games and more RPG, preferably RPG we had not seen before. In all this the storyteller becomes more important and the game becomes more engaging. 

But that is only one side of the story. You see, the larger station of to prevent predictability. It is hard, especially for me as I tend to take a shine to symmetry. So how do we change that?

We can alter the bad guys we face, not merely one ‘boss’ at the end, but a mix of simple and veterans throughout the location with a boss at the end, but what is the end? In a cave it might be the end, in a tower it might be on the highest point and in some cases, it could be in the beginning. Then there is the faded response we saw in other games to stealth players. I can guarantee you that when a body is found, or when too many people are missing, the rest will not relax and that was missing in too many stealth games. And you can hide the corpses, but in the end if you are in a house with 9 others and when you only see 2, you will get nervous. This is seen in two ways. In the first many NPC’s have a limit to where they can go, or how far they can go. In the second NPC’s are often limited to a level, but what happens to tactics when that changes? What happens when the NPC’s are there to make you fail? What happens when the guards are there to murder you? Tactics need to change. There comes a time when stealth does not always holds the candle, and neither does brazen bashing. Most games do not adjust for that, why not? OK, perhaps in the age of PS3 and Xbox360 there was a need to adjust to limitations, we all get that, but now, in the age of PS5 the stage has changed, the RPG games however do not seem to have this trait, and change is valuable, especially in RPG games. But how to go about it?

Well, in my universe, the first thing is to remove all limitations, to remove breaks and barriers. There will always a need to have some in play, but the larger reason for having them is removed by the coming of streaming systems and the PS5. This also sets the need of a safety zone. Most towns were safety zones, but in the wilderness it becomes important to have a safe place too. In the old days, the riffraff and animals were kept at bay with a fire, but not always and there we get a new setting. The ambush play. When have you faced an ambush in either Oblivion, Skyrim, Fallout 3, or Fallout 4? That is merely one of the changes that the new RPG games need to introduce. In the old days (1050-1850) there would be bands of brigands on the roads, travelling to ambush and these games did not really have these groups did they? A larger station of gaming that was missing and should not remain missing. With new hardware we need to change the setting of gaming. In my case RPG gaming because that is my passion and it would be the passion of any storyteller, but it is not the only stage where things need to change. I created the premise of half a dozen games, and the game makers went on the same track again and again. So let the smaller people hide behind ‘Microsoft Seemingly Confirms Ubisoft+ Will Soon Be Part of Xbox Game Pass’, to replay what was and doing that again and again is a waste of good gaming time, to set a new boundary is what keeps the players engaged. So whilst we see settings like ‘Skull & Bones Leaks In A Big Way’, the larger consideration is that this game was rebooted and delayed again and again, all whilst it took me a week to set the foundations of half a dozen games, all new, all having edges never seen before. And as you saw in the blogs, one totally new RPG set to a station no game has ever done. Do tell me how far behind Ubisoft and Microsoft are. Streaming old titles seems nice, but without a strong presentation of actual new games, the Microsoft streamer is nothing more than a history lesson and at $18 a month, Disney+ is a lot cheaper and more entertaining. You did figure that out, did you not?

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The rock on the road

This is not entirely new. I wrote about it in ‘The Ai setting’ (at https://lawlordtobe.com/2020/08/16/the-ai-setting/), it was back in 2020. Yet I did not put everything there. Merely the outline. You see, the people need to realise two things. The first is that even as the Amazon Luna and the Google Stadia are seen as consoles. They are not. It is a new stage of gaming, it is a new dimension of gaming and they are fitted for very different games. To give a comparison, consider Horizon: Forbidden West. An excellent game, a near perfect game. Now consider that the Stadia and the Luna would allow that game, but with the ENTIRE continental United States as a map, boggles the mind, does it not? That map still needs to be filled, so it would be an achievement of well beyond titanic proportions. That is the stage we are about to see. That is the fear Microsoft has, because it cannot comply with that level of gaming, it goes beyond what they and the companies they buy are capable of. Did you think I was kidding that I have a setting that allows for 50,000,000 more consoles to be bought? But it is not about that, it is about EA and the Mass Effect stage. I Vought it, just like many more. The music was overwhelming, the stage was well beyond nice and after that the disappointment set it. It was a decent enough story, but consider the screen below. It is the first view we get of the Nexus and consider ‘all’ what you saw, that does it? 

Mass Effect™: Andromeda_20220507124243

There was a whole dimension of gaming overlooked. A whole range of gaming ignored and stepped away from. What could have been one for the ages became mediocre. What could have been a 90%+ game ended up being a mediocre 71% rating. 

The New stage
From the image we get three new stages. fabricators, initiators, launchers and replicators. The fabricators make elementals (like titanium and steel sheets and pipes). The initiators create more advanced materials like wiring, solar panels and a few other things. The replicators create industrial and scientific materials for equipment. They all need materials to work and the launchers create robots that facilitate. Three levels. Level one drones can do the simple stuff, the second level drones have also acquired the wiring and panelling stage and the third level can command level 2 and one drones in groups of 10 or 25. Now consider that image again. Miles to overcome. So whilst you have missions, that part almost flies itself, as you find more materials more can grow and the nexus will enable a lot more. 

A stage that was out in the open and it was neglected. It also gives a larger stage of what equipment and what scientific information becomes available, it was all wiped under the carpet.

Now we see the worlds Eos and Voeld, places where materials can be found (and in other places too) but by adding two unique materials (like Quartz on Voeld) we see a staggered increase, we see a much larger game unfold.

How to get there
I still believe that relaunching Mass Effect Andromeda with the added stuff, with the altered stuff and with the new stuff is the way to go. There is a lot of good in MEA, and a lot more could be added. Not finding the memories, they are a joke (and a waste of time) yet having them on the Nexus makes sense. How are we in a stage where copying games, doing the same thing makes us better? The streaming consoles are about getting farther, about going the distance plus and then we can have a lot more oft he same. It is not a flaw in your PS5, it is not a flaw in whatever console you chose, it is because Streamers can go further, it is a new generation because that is what they were made for, to set a new stage and when full 5G comes out over the next few years you could be seeing this, but only if Google and Amazon take the baton and push harder, because they can. So when you see a rock on the road, will you trivialise it, will you ignore it or will you see that you missed something?

And it is time you realise this. 

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The next instance

The Reuters article ‘Facebook-owner Meta opens access to AI large language model’ (at https://www.reuters.com/technology/facebook-owner-meta-opens-access-ai-large-language-model-2022-05-03/) did a little more than I expected. It stopped me to set a larger stage of the system that was approaching completing in my mind. The stage where Amazon could sell well over 50,000,000 consoles now has the approach to a second wave, one I expected, but it also opened a side that I expected, but could not yet completely surround. It is like a drawing, we see the lines, but the fields were not complete enough to colour the areas. 

When you consider drawing one, you see water, but what happens when it is drawing 2? You think that it is merely a point of view and the water is larger, but there is a dimensionality setting that we forget about, reflections we forget about and consider that in light of the evolution of an unreal 5 engine. 

We now get an entirely different stage, and that is seen with ““Large language models” are natural language processing systems which are trained on massive volumes of text, and are capable of answering reading comprehension questions or generating new text.” You think it is a simple exercise but it is not, this opens new fields in exploration and the approach towards other directions. 

You see, I made mention of this in ‘Ignored options’ (at https://lawlordtobe.com/2021/07/31/ignored-options/) I wrote “I offered a solution in social media for gamers, Amazon has a kindle link that no one has, and I even wrote about a larger gaming stage via achievements, which could help Amazon and its moonshine (a Luna joke). Consider that I had to go from memory, the images (like covers) and keyword searches reveal nothing (to me), as such the IP might be in the open and that is merely a western approach. Places like India and Japan might have all kinds of additional path to acquire IP as well as writings to beef up the streaming games. And if I cannot find that, what else is out there from your youth that is forgotten by too many? As such Amazon Luna (Google Stadia too) have several paths to consider before they enter the stream battle with Microsoft and any exclusive that they can offer that Microsoft. Cannot merely pushes them to third or even fourth in another console war, it sucks to be Microsoft (Nyuk, nyuk, nyuk).” I wrote it on July 31st 2021, almost a year ago and now we see the larger station in the media. Meta is releasing the setting for the second wave. If it works as I expect, the 50,000,000 Luna stations might be a low-ball setting, it also pushes whatever Microsoft has to the deep background. Something to point at and giggle. The nice part is that Amazon could include this solution towards the Google Stadia (after some delay) ending Microsoft as a contender in this field altogether. 

I expected this to come, but I also it to come a little later, and now that we have a larger station and the other three landmarks of Amazon are close to complete the stage is almost ready, but will they pick up the advantage that they can get in streaming console world? I cannot tell, but for me it feels good to know that my expectations were more than spot on, and as Microsoft is nowhere near this and there is a technological advantage that THEY AGAIN overlooked, trivialised or merely ignored feels good, because that means that they are close to 50,000,000 consoles behind on a race they never understood and the higher THAT number becomes, the better I feel. The so called ‘guru’s’ of hardware are in the dark into a direction no one was looking in and that means that my 50M could optionally become 100,000,000 or more for ONE software solution no one has.  And it also means that my initial stage for income was well set. The initial payment might seem too low, but the second pay-cycle would have taken care of it and it could optionally make me a hell of a lot better off than I ever expected. And you know what the weirdest part is? The idea that I have the larger advantage over Microsoft feels better than any $$$ amount (not all mind you). 

And it is only Wednesday, whatever will I learn in two days time?

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Gaming without frustration

This is where I found myself this weekend. After facing a game where I had to watch 50 advertisements to get it to go along (and deleted it immediately afterwards) my mind started to take a journey towards the good old days. The days of Dungeon Keeper (1 and 2), the days of good gaming (and a few other titles). You see the old games had a decent setup and Dungeon Keeper better than most. The game got massacred by idiots at EA, yet the concept is good enough to make it into a decent mobile game. 

Gates for Heroes
In the first we need to turn this upside down, so that former Bullfrog people do not go nuts.
In the first we need a chaos gate, a gate where the dastardly come forth. This gate can come forth in different places, but always next to a gem brasier the gem brasiers cannot be destroyed and cannot be approached to closely. To get the setting of ‘chase’ we need to have more than one stage. People (villagers), buildings and shops. Like the archaic Missile Command we need to keep the places safe. We have a map and in the beginning we do not know where the fiends come from. As I am a firm believer in randomisers, we never know where the enemy comes from. This creates a little stress. But we also have an upside. Every race has its hero’s and we get the first hero, but there too I want to stop predictability.

So lets make a little list

Dwarves – Baragor
Humans – Astolfo
Elves – Amakir

Orcs – Mobrukk
Wizards – Merlin
Lizards – Komodo

Gnomes – Aripine
Trolls – Archimonde
Satirs – Orthius

Centaurs – Alduris

Lets think in groups of three. The first level the gate might start in the dark, but there is a town, so choices need to be made. The hero is there and the first setting needs merely people (Dwarves, Humans, Elves). The hero is a lot stronger but needs support, so the first thin you need to do is create a dwelling, tactically placed. As the hero fights the opponents, he (or she) gets weaker and when too weak the hero fades (and regenerates), so the dwelling will release a basic dwarf, Human or Elf every few seconds. A lot weaker they are all needed to fight the opponents and the larger station is that they might be strong against some types, they are weaker against others. So the proper fight needs to be set. In addition when the hero is surrounded by its own kinds it regenerates, whilst the basic creatures are 10%-35% stronger. As we upgrade their dwelling, we can push from 10% towards 25%. And as we get to deeper levels we see new horrors and new challenges. With all that is out there, it took me seconds to come up with this idea and there is more to this. As we use a randomising of gender, of names, the game could delight for a long time. A wicked way to spend some time crushing the armies of darkness. And in the stage of three, we could randomise them too, so that every new level has a basic new face, and as the levels go on and the gates start in different places, the village will evolve differently. A game that has a renewing look every time you play a new game. How fun is that?

So many options and so little time. Ah well, lets see what I can come up with next. At present I am ahead with a dozen games, three TV projects, an optional movie, 4 pieces of 5G IP and a few other stages (a few to kick Microsoft in the teeth), we cannot ignore our civic duty can we?

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Economic arrogance of Achieving

This is a station I recently came to and it has nothing to do with the bravery of Ukraine, or the stupidity of Russia. Even though that setting might have touch-points the larger station is NOT war. The thoughts came from the Art of War by Sun Tsu. There we learn ““The supreme art of war is to subdue the enemy without fighting.” “If you know the enemy and know yourself, you need not fear the result of a hundred battles. If you know yourself but not the enemy, for every victory gained you will also suffer a defeat.

Yet this quote was subverted by economists and wannabe economic strategists into smething like: ““The supreme art of profit is to gain profit without cost” “If you know the final cost and profit, you need not fear the result of 100 investments” If you know the profit but do not know the cost, for every profitable endeavour achieved one will fail.” This is a side I feel is going on in business, but now also in mobile gaming. A stage where games work but only if you watch advertisements. I tried a game and even as it has repetitive sides, it also has campaign sides and those sides are limiting, but if you watch 37 advertisements you are on your way to get to 50% in a three day event. Consider that 37 advertisements. To game, to play a free game, but it is hindered, not by repetition (well that too), but to get anywhere you need to watch that many advertisements. Now you can limit yourself by BUYING ad free settings, by buying elements in EVERY campaign. And I am not against these settings, just the statin that to get anywhere in that game will require you to invest in advertisements. Now this is not against any rules, not against any law and the makers are not doing anything wrong. Now consider the advertisement. The advertisement in SOME cases will allow for you to play a level, or part of a level, but in many cases should you touch the mouse or the pointer, the install screen is called for. A side I call deceptive conduct, but that could just be me. What is seen is iteration after iteration of “The supreme art of profit is to gain profit without cost” and it is deceptive, there is always a cost, in this case at the expense of the game.

It is the idiocy of “The supreme art of profit is to gain profit without cost”, it is a fictive state of exploitation and nearly all the larger players are involved in that. Do you think that I would have so much IP? Some people at Google, Amazon and even Microsoft should be running circles around me, around people like Elon Musk. But they are all in that pretentious state where “The supreme art of profit is to gain profit without cost” is the solution to everything. It is not, it really is not. 

My stage of 5G comes from a state of rejecting the obvious and inverting the funnel and then looking the other way. The stage of gaming came from looking in a direction no one was willing to look towards and none of them adhere to the stage of “The supreme art of profit is to gain profit without cost” And that is where I found optional billions, one of them has question marks, but if done right could amount to a lot more than even I had in mind and it does depend on a stage, but that stage is being catered to. So when it all comes out, I can look at players like Microsoft and laugh out loud. Consider that the wealthiest corporations are Apple (1), Microsoft (2, for now), Google/Alphabet (4) and Amazon (5) and I am the one with the IP? Consider that they should be ahead of the curve, but they are not, because I am speculating that their economic advisors told them “The supreme art of profit is to gain profit without cost”, and because of that Tesla has a mobile phone coming, a market that Microsoft pretty much lost to Google and Apple and now there is a third player. There am I with my 5G and gaming IP and a few more IP options, one directly opposing Sony and Fujitsu and it is based on technology of the 90’s. So how much did these companies lose by relying on “The supreme art of profit is to gain profit without cost”, I merely go by the old statement “You cannot make an omelet without breaking eggs”, a truth that has been out in the open for centuries. What else did these players overlook?

I will let you figure that out, I at least saw one additional failure, but no spoilers, it is up to you to see what they cannot see.

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What’s the name, what’s the game?

I saw the news a few days ago, and for the most it does not matter to me, but there is an awful lot of hypocrisy going around and the media is (as I personally see it) as tainted as anything else. The stage is set to Elon Musk, or better stated is set against Elon Musk. Why? Don’t really know the man, but he seems the modern day Midas. Whatever he touches turns to gold. He made an upheaval in the battery market, the mobile market, the energy market. The man is (allegedly) an inventor like me, or he can see proper innovation just like Steve Jobs. How is this a bad thing? Consider the news that he was getting involved in social media. Why not? I do not know if it is a bad idea. But he has the dough to become part of it. Yet the Sydney Morning Herald gives us ‘Elon Musk launches $58 billion hostile takeover of Twitter’ (at https://www.smh.com.au/business/companies/elon-musk-launches-hostile-takeover-of-twitter-20220414-p5admv.html) as such lets take a look at what constitutes a hostile takeover? The definition gives us “A hostile takeover occurs when an acquiring company attempts to take over a target company against the wishes of the target company’s management. An acquiring company can achieve a hostile takeover by going directly to the target company’s shareholders or fighting to replace its management” is this true? CBS gives us ‘Elon Musk offers to buy Twitter for $43 billion’, so who is giving us the truth and who is giving a stakeholder a blow job? You think this is rude? You ain’t seen nothing yet. We can argue until the sun goes down, but the setting of finance is clear. If a company is worth it, or could become worth it, you buy it. This has been the case in many occasions. Yet no one is saying that about Microsoft and Blizzard. There we get ‘Activision Blizzard/Microsoft Deal Discouraged by Letter Penned by SOC Investment Group’, how quaint.

So it was today when I saw (at https://www.reuters.com/technology/twitter-adopts-poison-pill-fight-musk-2022-04-15/) ‘Twitter adopts ‘poison pill’ as challenger to Musk emerges’, it is the Guardian version where we see “The method, known as a “poison pill” in the finance world, suggests Twitter will fight Musk to prevent a hostile takeover. It would go into effect if a shareholder were to acquire more than 15% of the company in a deal not approved by the board and expires 14 April 2023.”You see my issue is with the ‘hostile takeover’ part. The guardian gives us those goods with “Jack Dorsey, Twitter founder and former CEO, noted in a tweet on Friday that such surprise purchases are always a risk for the company. “As a public company, Twitter has always been ‘for sale’,” he said. “That’s the real issue.” Musk is already facing legal action for his Twitter purchases, with one investor suing the Tesla executive in a potential class action lawsuit for failing to disclose his buy-up of shares before the required deadline to do so. The lawsuit comes as Musk faces a number of investigations by the Securities and Exchange Commission for his investment activities, including insider trading allegations related to his own tweets.” So we see ‘insider trading’, we see ‘hostile takeover’ but we are given no real evidence of either. Merely the word ‘allegations’ that everyone is overlooking. 

The stage becomes even weirder as we consider the actions that Microsoft unleashed on the gaming industry and it is casually trivialised by too many media outlets. 

In all this the statement “he wanted to release its “extraordinary potential” to support free speech and democracy across the world.” Is trivialised by “Twitter’s board on Friday unanimously approved a plan that would allow existing shareholders to buy stocks at a substantial discount in order to dilute the holdings of new investors”, there is no real setting of who these board members are, the media seemingly forgot about that part. These members that include Bret Taylor (SalesForce), Parag Agrawal (CEO Twitter), Mimi Alemayehou (Mastercard), Egon Durban (Silver Lake), Martha Lane Fox (House of Lords), Dr. Fei-Fei Li (Stanford), Patrick Pichette (Google), David Rosenblatt and Robert Zoellick (AllianceBernstein Holding L.P.) there was a unanimous objection to the purchase by Elon Musk and no media outlet had anything from these members with the simple question ‘Why oppose?’. There might be a very valid reason, but I and all others were not informed, so what gives?

We can speculate on why it was done. Elon Musk sees that the US is going after the billionaires. As such he might be buying anything he can to drop the tax rift, and lets face it, he has been turning things to gold and Twitter is a golden idea. So whilst we see all kinds of objections on how analysts see (and say) things like “KeyBanc Capital analyst Justin Patterson downgraded the social media company in the wake of Elon Musk’s buyout proposal. Patterson cut his rating to sector weight, after being at overweight since January 2021, saying that the potential for the Musk bid to “go up in smoke” will turn investor focus on a more challenging macro environment that elevates downside risk to financial estimates.” I personally honestly do not know what will happen, but when a person buys a company, a person that has transformed several companies into powerhouses, I wonder what really is going on. It could be simple, it could be complex, yet the larger station is that people laughed at Tesla and now we see “As of April 2022 Tesla has a market cap of $1.018 Trillion. This makes Tesla the world’s 6th most valuable company by market cap according to our data.” So as I see it, the joke is on them. What was an idea is now 6th on the most valuable companies on the market and that is behind Apple, Microsoft, Aramco, Alphabet, and Amazon and as I gave voice to Microsoft, there is every chance that it will head of Microsoft in the next 3 years. And that is whilst no one has a clue where Meta will end, because they will become part of the top 7 soon enough (2024), and that too is out into the market. So I have questions and the media is not asking the board members of Twitter, or Elon Musk a clear set of questions. And all that before someone decides to ask KeyBanc Capital a few uncomfortable questions. So what is in the name Twitter, what is in the name Elon Musk and what is in the shares game being played now. No matter what is happening, I feel certain that the media will not properly inform us, that mush seems a personal given. Yet in all this we see the approximation of “to support free speech and democracy across the world”, it seems to me that Elon Musk is giving us options, options in mobile technology and energy technology. Who else has been giving us that? I see questions and no one asking them, it is weird, is it not?

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Abbreviations

We all see them, we all use them and we all think we use the same ones. Yet when we take a look at ‘Games as a Service (GaaS) Market to See Huge Growth by 2028 | Netflix, Microsoft, Sony’ (at https://www.digitaljournal.com/pr/games-as-a-service-gaas-market-to-see-huge-growth-by-2028-netflix-microsoft-sony) we see a decent story and it all seems to fit, yet when we see the list “The study includes market share analysis and profiles of players such as Blizzard Entertainment, RIOT, Netflix, Microsoft, Sony, Tencent, Activision Blizzard, Sega, Electronic Arts & Ubisoft” with the optional ‘attached sample PDF’ did you think you were getting the goods, or did you think you were catered to with “If you are a Games as a Service (GaaS) manufacturer” and at every turn you are seeing the mention of ‘digital journal’. So what gives? Well in the first instance this Games as a Service ploy is that, a ploy (for now) and it sets the largest upheave long before 2028. The largest settings will come to blow in 2024/2025. And the entire station of market share sets a longer approach. You see, there is still no way to see where Netflix is going at present. Their ‘stated’ indications are nice, but when you also hear sounds like “Research firm Ampere isn’t convinced that subscription services like Game Pass are taking over gaming.” We need to realise we are hearing merely one voice, and I get it, but it is the setting of what some call ‘dog eat dog’ that matters. Microsoft, Ubisoft, Netflix and EA will head for a fight, a fight for population and subscribers. Some have advantages, some have potential overzealous fans and some have merely hope. The issue is that these players will fight EACH OTHER for market share. And yes some of the mentioned players are all Microsoft, but that does not make Microsoft the larger player, it makes for a splintered one and in the end they all fight for ones self. Sony and Tencent have their own worries. They are both a lot stronger, but there is a station that polarisation will happen by 2025 and these two will have the numbers and the share. The second issue is not merely the setting here.

Consider the following names Games as a Service, Games as a System, Software as a Service, Systems as a Service, and all this before we consider Function as a Service (FaaS), Container as a Service (CaaS), and Platform as a Service (PaaS) and it is more than some ‘hyped’ and quick mention of names towards a category. The larger stage becomes when the players start mixing the terms to get the audience to ‘flip’ in space to be part of such a community. It sounds nice, but it is not, it merely makes the water muddy. Tencent and Sony are not part of this because they have a setup, they have the setup, the hardware and the population, more important they are not in each others way. You see Ubisoft is on its way out, that much has been visible for almost two years. When Ubisoft did not deliver on quality they were going for their GamePass approach and they are coming up short, now that they are all over Google Stadia, Amazon Luna and the consoles they are merely running a steeplechase of patch after patch and they are coming up short per game and per system and it is taking it toll. To get ahead of the game they need near flawless games. Three at the least and they need them before 2023 and that is not in the cards, so they are merely one bad release away from death. EA has its own following and it is a decent following, but their games have issues, larger issues, not deadly ones, but serious ones. The problems for EA is to manage service levels to a higher standard and they seem to come up short (for now), their largest issue is clear communication and to FOCUS on games, one at a time to make them all better, more stable and less ‘issue prone’ that part is hard but doable. If their board does not fold under pressure from the other dogs they could be in a good place by 2024. By that time EA and Microsoft will be contemplating what to do with Ubisoft, because it is too far behind. At that same time Tencent and Sony will have the advantage and neither will have a clue where Nintendo will be, because if Games as a Service becomes a thing, Nintendo will be the quiet one gathering population with a strong system. Microsoft might want to trivialise them away but the rest will not. They lack the larger station that Sony and Tencent has, but Nintendo is creeping up on them and this article has no mention of Nintendo, do they? Yet by 2025 Nintendo will be a powerhouse and Netflix is nowhere near ready to take on the large three players. Microsoft is about buying whatever is out there, but from the 90’s onwards that approach has been devastating on all who attempted it. Yes, it makes for headlines but it lacks results and that is what we have been seeing for a little too long with Microsoft. It cannot maintain its posture in the current setting and when it starts its GamePass as collateral for population, we are more than likely get to see the downturn of it all and it does reflect my position of ‘dog eat dog’.

And these are the players vying for the attention of the gamers, all whilst they cannot decide who is the better provider or what gamers actually want and there too the big three (Sony, Tencent and Nintendo) will have the advantage. The problem I see is that a lot of this will be decided long before 2028 and in all this Amazon is not mentioned either. They too have a stake and could become on of the big four leaving Microsoft in fifth place at best and that is if everything goes their way, which so far has not be the case. And whilst most of them are hiding behind abbreviations the big four (Tencent, Sony, Nintendo and Amazon) will grow its population and cater to the one element that was central in all this, the gamer, not the process.

That is my issue with this article, that was my issue with some of the players. They stopped catering to the GAMER and started to cater to the image of SELF. I will let you make up your mind. There is time, this does not need to polarise in any one brain for at least a year. The largest game in all this are the players and the game they play, not the games they produce that too is an advantage the big three have over the other players at present. 

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Directions

We all do this, we take a direction, we choose a heading and most of us do it for emotional and sentimental reasons. I am no different. Yes, I still enjoy every moment in Horizons: Forbidden West. I hope I will enjoy Hogwarts Legacy well over half that much (more is always good). I try to have a realistic mind and the movie of Hogwarts Legacy blew me away, as it did most of us. Yet, some of us also hope for other IP to be made into games. Some go nuts for Marvel or DC games. Some of us love the Lego games. Yet I wonder what is possible if someone takes a gander and grabs a series like the Magicians, Babylon 5 or Battlestar Galactica into a game. Hogwarts and the writings of JK Rowling shows that there is massive appeal in the arcane. As such the writings of Lev Grossman could make for one hell of a game. Babylon 5 always had its own following and 5 seasons as well as a few movies opens the doors to a larger game. And there is a benefit to a space station. The same could be said for the Galactica, but I wonder what happens when we try to set a much larger station by opening the gameplay on a dozen worlds. A game that covers Icarus, Picon, Caprica, Gemenon, Tauron, Leonis, Virgon, Libran, Scorpia, Sagittaron, Aerilon, Aquaria and Canceron. A game that is too big for consoles, but not for streamers. All options that are forsaken, overlooked or just too big to contemplate. That last reason is a decent one. It is one hell of a challenge to get one world done right, to get 12 done good would be folly and I recognise that. A state of gaming we sometimes overlook. Just like the hungry man whose eyes are bigger than his stomach. In the latter case we waste some money on food we never had and that is OK, when you make a game and you make THAT much of an oversight bankruptcies start, so the game needs to be played careful and cautious. I get that, but if we always play it safe a game like The Darkness on Xbox360 would never have been a reality. A game that scored 82% (better than some Ubisoft games). There are other games with that setting and they were good games. Some would state not great games and I could go along with that. There are other games that scored not as much and were great games to play. So I am at time cautious on looking too hard at some rating. A game is what captures us, and for different people it is a different game. It was different with the approach for 50,000,000 consoles, which is weirdly enough based on small numbers, because it has never been done before. And if one program can lead there, what else are designers not looking at? I made the mistake of listening to the wrong people when I had my idea for Facebook 4 years before Facebook. Now, my version was not as slick, not as good looking and limiting, but I was ahead by 4 years. I will never do that again. I will go my own way and for now I have 5G IP in directions no one considered, optionally with extensions in several directions. A lot of them based on seeing the plans of Neom (Saudi Arabia). I came up with the IP for streaming consoles in a direction NO ONE considered. And it is ready for development. And the game is not even close to over. Only a few days ago it gave pressure to another IP, an IP no one seems to be considering and I reckon it could amount to billions, but it will not be overnight. A simple thought brought it to the top and in that same light I want to be positive on the IP of a TV series, a mini series and a movie, but they are not the real moneymakers, they are there for my ego (I think). And that is for some the rub. They are all about the profit, optionally the Adobe solutions that will bring Microsoft to their knees, but I believe that the small gains of TV ideas are no less than the other much larger amounts. The creator believes in his creations, not the value it represents. It is a path the creator walks and he (or she) hopes to see all the sideways that are connected to it, or the hope that new sideways are opened because of one IP. I believe that this happened in one case, but not in all cases. And there are other considerations. In my case Ego is one situation. I considered the evolution of the Amazon Luna, giving it all kinds of side uses, for the mere reason that Sony left them on the side and I want to be there to pick it up before Microsoft does. I want to make sure that they are seen as copycats, a former titan that is now merely a follower, not a leader, no matter what their marketing department advertises, but you saw that, did you not? ‘The most powerful console in the world’ is a considered statement of fact, but the fact that it was surpassed by the weakest console of them all is regularly overlooked. A stage that we ignore because some want us to overlook it and through that we overlook a lot more. But I do not mind, as I am alone on a path gives light to other options and it take one (not Microsoft) to take that jump and see their portfolio of revenue grow and when that does, the rest will sell itself. And when that happens my ego will be happy and shouting with glee showing all what Microsoft left in the dust and that was before the previous article where I saw more parts and places that Microsoft left lying on the floor, all ready for Adobe to pick up and make a move on what should now be considered a mediocre solution no one needs anymore and as people seek deep within ones self, they will understand that ‘They are the only advanced solution’ is no longer good enough and when that changes Microsoft loses the field on a 4th tier. They lost gaming to Nintendo and Sony, they never achieved anything in Tablets (Apple), they are a browsers joke (Google) and they will lose even more to Meta and they are about to be surpassed in streaming consoles by Amazon who also surpassed them on Cloud computing (Amazon AWS) and that is when their office solution passes over to Adobe, they will be the loser of the decade and I cannot wait to see those articles make headlines way too late. Microsoft took a direction to a cull de sac in a place no one wants to be all whilst others copied their failings. 

And I am so close to the victory I dreamt of, I can almost taste it, whether I get my IP sold or not, I will be around to see Microsoft fall to such a degree that the media can no longer ignore what has been in front of them for years. And when the people catch on the mess will be complete. 

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Elements of whatever

Another dream, but this time it I different. I had part of this dream before. It did not make sense then and it does not now. Now is even more confusing. The stage is two fold. First the now, because I fear it will leave my mind quickly. I am not sure if it is for. Story, a script, a game or just isolation. I am at the transfer of Dutch KLM. The KLM desk is for a different plane, much larger. There is a PX store. I show a regimental image. I want that shield. I mention that a friend was there. The PX store shows me some wannabe self centred piece of crap. He states to me that the commander of that battalion was a traitor and as such he refuses to give me the shield. OK, I respond, I will talk to the press and ask for clarifications. The man signals another. That man tells me to come with him, with his hand menacing in the jacket. I was holding orange peels from an Orange I just ate. I squeeze them and the peels spray. I merely say ‘Biological!’ And I am gunned down. 

The event is trivial. I suddenly remember the boarding area, almost like a rocket launch from another dream. I pretended to be diplomatic staff. The plane seemed weirdly large. I have been on 747-400, this seemed a lot larger. In the previous flight it was from somewhere in Asia to South America. This I do not know. But the plane stuck. The boarding area stuck. The story seems to matter, there seems to be levels of arrogance, levels of over the top elevation in the boarding areas and it was all linked to Dutch KLM planes. Even now I am starting to remember other elements of the previous dream. The walls were like glass when I looked at them with glasses. They were from some metal. The plane was almost like a Hindenburg on steroids. The plane was like a small town. Like the shop area on a passenger liner. Rooms with chairs, two wide, by the windows, overlooking where we flew. In the Asian part it was overlooking beautiful green forests, mountains and a lot of oceans. It all seemed so peaceful. There are remembrance moments of ‘Murder on the Zinderneuf’ a who dunnit game based on a zeppelin. I wrote about that in ‘Shadows are Us’ (and a few other places), in this setting I wrote about a change to gaming (at https://lawlordtobe.com/2021/05/31/shadows-are-us/) which I wrote about n May 2021. This is not entirely the same. My mind is wondering if a return to the days of the zeppelin is too wrong a concept. The idea was abandoned during the marshmallow clambake of May 6, 1937, when the Hindenburg burned down. But that was in the era of Hydrogen, later we got Helium, but the need for speed overshadowed everything. Now, in a stage when we can ALWAYS be connected, we can work everywhere. Is speed really essential? We can all understand that we need presence in places at times. But how we get there is another matter. With the era of 3d printing, light weight shops and a more essential setting of what matters during flights, Consider the image below and the way the materials were made. 

newspaper clipping (date unknown) Diagram of Hindenburg living quarters.

Now we can have twice the strength at only half the weight making a zeppelin much more effective. The top of the zeppelin could have large solar cell panels fuelling batteries and the propellors pushing the zeppelin forward. Did anyone reconsider what a Zeppelin could achieve, especially with todays abilities? Even now Titanium is heavier than aluminium, yet you need a lot less Titanium to get the same strength as Aluminium. The stage is all over and the need for a reduced carbon print (or was that a bacon foot print) is out there. So why do we not look at the old ides and how we can offer a renewed idea for getting to places. It is just an idea and it was in parts fuelled by a game as well as its optional newly launched version on Amazon Luna, but I am genuinely surprised that no one has taken up the baton, why is that? I am no airplane designer, so why is this path abandoned? 

There might be reasons that mediocre me had not considered, I am willing to accept that, but the dream was weird and it came twice around. Even now the first dream comes back in waves even as the second one faded away. 

So is Helium a solution, or merely an element of whatever and no one gives a fig? I honestly do not know, but I do really like the idea of a steampunk version of the Zinderneuf, I really do.

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It started with Z

Yes, it all started with ‘ZZZZZ’, it was weird in a few ways. I kept on dreaming the same dream, I kept on looking at the same stage, an empty stage. Then there were a few people, but that stage changed, it changed again and again and returned to the initial stage with the same people. It is all I can say on that. The dream faded within minutes andI can remember that it had something to do with a Zombie apocalypse, not really my favourite subject. I remember a few games in that series. All relying on advertisements and microtransactions. That is not stated in any negative way. I am not against microtransactions, especially in a free game. But the mind started to wander. I had this thought before. I made reference to this in ‘As fiction becomes real’ (at https://lawlordtobe.com/2021/10/18/as-fiction-becomes-real/) which I wrote last October 18th. It was a decent idea and it could have a future. Especially if the stream systems grow up and grow smart fast. You see, it is not an issue if we have microtransactions. But the replayability is low to non-existent. I addressed a few sides there and opted for a few possibilities that allows for a larger stage of replayability. Yet, I also remember the stage of ‘preparation’ that we see in Bethesda games by loading a person with specific S.P.E.C.I.A.L. skills or elder scrolls abilities. So what happens when that is not possible? What if we set the stage to a random person? Optionally a random gender as well? Would the game suddenly be ‘unplayable’ or will the gamer rise to the occasion? It cannot be the gender. Lara Croft, Aloy, and many others preceded this game. So gender is not the issue. What if we add to the challenge? What if there was some kind of zombie shelter? Some kind of bunker and we drench that stage in realism? Lets not forget that the challenge is to survive. How far would you get? The problem is that there needs to be mode’s, simple modes (where you can select all), hard mode where you can select little and insane mode where you have no choices, what the system gives you that is what you have to work with. There are some games like that, yet the larger games that ALL rely on microtransactions do not seem to have this, it is not their forte, and that is where the streamers (Google Stadia and Amazon Luna) could play a much bigger role. Yet there is an element missing, it is the educational side. Yes, going to was Playstation style is nice (not realistic but nice) and there we need to see what we can teach. You think that survival is fin, that is until you learn that food in finite, it needs time. And that is another setting. You might feel safe with an army around you, but they too need food and when food becomes scarce you will learn the hard way that you have yet to see a version of dog eats dog that you were not ready for. 

The problem, or the challenge becomes how to make it interesting without it being a steeple chase, or some floor is lava approach towards survival. Do not expect ll the answers here. I do not have all of them, but I can see the start of too many RPG games being too much alike and the play-through of most Bethesda games are too alike, we did that ourselves. It was not the fault of Bethesda. But what happens when you do not get that choice? What happens when the game is set to San Francisco, but that is all you know. You could start in Berkeley, Oakland, San Jose, Tenderloin, or Glen Park. There is no chance that the same solution applies to all, there is merely the simple approach of common sense and to set a stage of survival and when we have this in Los Angeles, San Francisco, New York or Chicago the game changes by a lot and that is the intent. You see, we look wrongly to these games. What if the map is separate from the game? We could use most of these maps in a dozen games. We merely need to think to a much larger stage. We need to walk away from one game and walk towards several games that have a map added to the entire stage. Consider that dozens of games are places in Los Angeles. So what happens when they all use the same map? Not some small time map, but the ACTUAL map of Los Angeles. Lets face it, for the most that place remained the same. So what happens when we add to that stage by adding cities and a game could be played in ANY of the cities? Consider Los Angeles, San Francisco, New York and Chicago? Consider that we can select the city for the next Call of Duty, Splinter cell, Terminator or Predator? There is no problem, it requires different programming, different triggers and the hardware and abilities are already there. Many are staring at Ubisoft+, but that is 10 years old programming. We need to adjust our sights to the programming of 2024. This is not the fault of Ubisoft, but the fact that they are seemingly not on top of this is odd, almost weird. Consider the Division, Splinter Cell, and Watchdogs. Is it not strange that they are not ahead of the rest? So why invest in 10 years old programming? Do not get me wrong. They brought us the tales of Ezio, they brought great games, yet with the exception of Watchdogs: Legion, it ended in 2017 with AC Origin. And it is time to break the mould and come with something totally new. I set several games in my blog and made them freeware for anyone making games for Amazon Luna, Google Stadia and Sony Playstation. It is time to give the streamers the substance that will drive the people to these solutions. And it should have been done a year ago. And this was not rocket science and as I give the impulse here, and as I gave the setting in 2021, is it not weird that no one picked up on that? (Guerrilla and Avalanche have a decent excuse) We see repetition of the same, drenched in microtransactions. And do you think that streaming people will accept microtransactions? 

I will let you decide for yourself.

 

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