Tag Archives: Montreal

Taking and making what it gives

Yes, we seem to think that this is the stage we need to be in, and at times you are correct, that is what there is. It dawned on me that at times innovation, or innovation alike can drive creativity. In the past there was an option to get into movies required a fortune, so you either tinkered by the side of the road, or you were some rich kid, that was the reality. Now consider that this is no longer the case, the stage is set to two elements (three actually).

1. GoPro Hero 10 ($600)
2. Mac Airbook (up to $4500)
3. Software (up to $500)

So for $6000 (max) you could have all you need to become a cinematographer. The laptop idea is expensive, there are cheaper solutions, to under $6000 there is a stage where you can make all kinds of movies and there is no cost for film or development. As we were in lockdown, the mind wanted to travel, so I started to watch the walking tours, a lot of them in 4K and most of them made with older GoPro devices. You might laugh, but some of these walking tours equal decent TV and in some cases cinema trips. I saw Portofino, Cannes, Monaco, Vancouver, Montreal, Buenos Aires, London (several), Riyadh, Jeddah and a few things stood out. The movies were well above average, the streets in Canada are amazingly clean, Portofino was worth the watch for a few personal reasons and so on. I believe that we are one step away from a ‘small’ company like GoPro to put a massive dent in Hollywood and that is before you realise that we will be drowning in amazing movies, the stage is already there that amateur film makers can make ‘their’ version of the Blair Witch Project. Another version of Cloverfield and we can go on in all kinds of directions. I myself was entertaining an idea in another direction (no matter what), but I am an idea man, not a movie maker (not yet anyway). 

And even as GoPro is making headway into setting the dynamic movies to a new height. I predict that they will corner the market in several ways within the next 2-3 years. I believe that the information given here is incorrect “The number of GoPro devices shipped worldwide has been decreasing since its peak of 6.58 million units in 2015, to around 2.8 million units in 2020”, there is not a decline, mainly because some people STILL use the GoPro 4, a lot are still using the GoPro 8, so there is a market of well over 15,000,000 film makers and I believe that with the additions on the GoPro Hero 10 that group will increase (a lot). And when you consider that this can directly be spread via YouTube channels, for GoPro the sky is the limit. Whether the film maker will decide to rely on GoPro tools, on Adobe Premiere Pro, Final Cut Pro or iMovie, there are several solutions and as people tart to become more and more active there is a new market evolving. A market of services, critical evaluation and creation, all working in some form of symbiosis. And as the makers set out there options of short movies, I wonder when it will be a GoPro Hero user who in the near future will be the first to win a Academy Award for Best Short Film (Live Action) using a GoPro because the hardware is now definitely up for it, we now only need to wait for the creative soul to make that step (it will not be me), and I would not be surprised that thee will be more evolutions in this direction before the end of 2023, a stage that (as I personally see it) evolved and came to a much larger live during lockdowns and curfews. 

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Time slice or lemon tart

That is indeed the question, but the question is not that important at present. It all started with a weird dream. In this dream I was in Montreal (Canada), now let’s be clear. I have no connection to the city, and apart from the fact that they have a good hockey team, I know next to nothing on the place, I know it is in French speaking Canada, but that is all. So in this dream I saw someone, it might be a reflective me, it could be anyone. They saved a hawk, or falcon from their balcony. The animal was shivering and clearly afraid, the person put on an oven mitt and offered his hand. The bird jumped on the hand with the mitt and carefully the bird was taken in the house. He placed the bird on top of a chair and got the bird rare roast beef (it seemingly really liked the rare roast beef) and gave it a bowl of water mixed with a lot of sugar. The bird was no longer seemingly afraid, but it was nervous. The person was looking at the clouds and wondered. He then moved what was drinkable and eatable into the bathroom, the bathroom and this is important was one of the innermost rooms in the house, no windows and no direct outer wall. He also placed a chair and a small table (it was a large bathroom), moved the goods into the bathroom and walked around the house pushing the heaters up everywhere, yet not to the highest setting, setting 4 was used on knobs with a 6 setting, I think that mattered somehow. Then he carefully moved the bird, now aptly named Horus with the mitt again and took the chair as well. He then got into the kitchen, took several items and moved to the bathroom where he set the radiator to high. 

Then it started to happen, Montreal was hit with a cold snap, it was only October, or November, but the cold-snap happened and well over 50% of the people in Montreal froze to death. 

Now, none of this is a mystery. I saw the Day after tomorrow, I played AC Origins, so all the elements (all except Montreal) fell into place, no real mystery or divine intervention.

Then I remembered every time I played a new game of Minecraft. Did you play it? The first day is important, because you need to create a safe location before the sun goes down. That part is important because too many RPG games are a service where it is at your convenience. Whenever you get around to it, and Bethesda has used that setting since I started playing it in Oblivion, in that same setting Fallout 3 onwards has the same stage. Yet what happens when that is not an option? When a house is on fire, it does not help to hand the bucket to the owner of the burning house when you get to level 13. He (of she) needs it now, or really soon. This is a stage we forgot about, the time slice. There are two issues.

  1. Do you have the minimum skills to cater to a time driven need?
  2. Should such a stage be set and always be achievable?

These two setting are important, there are gain two stages we must contemplate. In the first we cannot always be there, that is a mere fact of life and programming around that element is often folly. The second is that if we have a proper RPG, we have houses (guilds), but what if your first guild is not a mage or a tinkerer? So early in the game you see a setting where you can only watch, be that famous Monday morning quarterback and watch others do the job. Then we get to the important part, we need to set these parts to some level of randomisation that instigated when you START the new game. Not when you get there. So we see the need to have 20-40 missions with a decent rewards, but we need to be partially lucky, so that the internet cheater miss out as well. That is setting a larger story, especially when success unlocks a larger side quest. And the second part in all this, it enables and fortifies the replay of a game. So in the dream we can see that Horus was the trigger, but what happens when you never noticed that bird? Would you be ready? Would you make it to any shelter? And most important, without resources you will go hungry, thirsty and optionally will continue with decreased stamina and health (a day without food makes a person weak, try it for yourself if you doubt me).

So is the approach of having time sliced missions a hit or a lemon? I cannot answer that, I think it could be great if you program this properly and it will take proper programming to get it done. Programmers could ask Anunnaki (god of fate), but there is a chance that you will not receive any help from that direction. It will be a challenge on several levels, but should you pull it off you will be the one adding a new dimension to RPG gaming, a dimension that has been lacking for close to a decade, before that systems were just not strong enough.

In this I merely remembered the settings I came up with in Mass Effect Andromeda 2, Base of the pillar. And yes, I will admit that I had some overlapping ideas that I had for Elder Scrolls VII: Restoration, but I think that a good foundation (as long a the story is completely different) is not a bad thing. I saw the massive mass driven mistake that Andromeda was and there was a setting to fix it and regain credibility, but in that setting ME Andromeda would pack the second game with the first game, and even as a lot was the same, it was added with an enormous amount of changes and different storytelling. One needs to be faithful to the original trilogy. 

Yet all these settings cannot be more of the same, there needs to be a level of evolution. Yes there are plenty of gamers that do not mind more of the same, but they will soon realise that they are stuck in the past and that is as I personally see it never a good thing. And is success a guarantee? No, it is not. I do not offer guarantees, I merely dabble in ideas that can make the next generation of gaming special and enticing.We all might come up with a Nintendo WiiU, and that is fine, but it is not that system, it resulted in the Nintendo Switch and the few who are able to make THAT leap will make it big and that ups the level of gaming for everyone, that I the setting that players like Amazon Luna and Google Stadia (they a little less) get to look t and there is the larger station of play, a setting we have not seen before, not a game that exists everywhere. This is not about exclusivity, but about a totally new level and dimension of play, I think too many are forgetting that we need to push that part and not enough of us are making that leap. 

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