Tag Archives: Activision

About last night

Yup, I am going to go there. Yesterday I started writing about a new IP, a new game. It is incomplete. It is new and as far as I can tell, it has never been done before. As such I leave this IP for free exclusively to developers for the Amazon Luna and the Tencent technologies. You see, Microsoft is out. They are so driven to keep gaming IP out of the hands of Sony, making all non-Microsoft gamers suffer. It is my duty to make them burn. For instance they are trying to buy Blizzard/Activision for $69,000,000,000. This means that they need (over 3 years without accounting for interest) $2,000,000,000 a month just to clear this. Microsoft will have a whole battery of accountants making some bad loan corporation (where they push in all the bad loans into) or some other creative solution. You see, they can try to make the revenue, or I can hand solutions to their competitors and if I create enough options, Microsoft will end up being cornered more and more and it will implode. Especially when you cannot pay for a $69 billion dollar solution. Amazon and Tencent created a viable solution. Apple, Google and Sony are pushing on other corners as well. As such pushing more and more against Microsoft will show the dents in their armour until it cracks and no longer protects their board (or is that bored) of directors. The creative mind gets to win and the fakers at Microsoft trying to rely on spin will end up with less and less. That is my simple motivation to teach Microsoft a lesson. When they validly took over Bethesda they woke up an angry gamer. To everything there is a consequence, Microsoft is about to learn what a world with 

The stage
The stage was set in a dream. In that dream I was climbing a building. I was not alone and the building was a ruin, no idea where or what caused it. The ruin was parts of floors, walls and it had paths with boxes, crates made out of metal, plastic and wood. I needed to get somewhere, but what it was faded the moment I woke up. And that reminded me of Mirror’s edge. All clean, crisp and futuristic. Now consider a new game, doing free running, or free running plus to get to a price, part of a story or something we need to achieve. But this is not set as ‘set to a path’. An open world building, but the design and the programming is not set to a graphic, but set to engineering principles. The building could collapse, but to gravity and engineering, not to cool looking premisses. As such there are no ‘set courses’ there is no one sides solution. And as we scale more and more (and higher places) we get an entirely new game. This is not some game that would work on consoles, this has streaming (GaaS) written all over it and as you see it now, it might not be an actual solution, merely the start to one. Yet as far as I can tell no one has this and now it is free for the Amazon and Tencent technologies. I reckon I need to come up with half a dozen ideas more and the fate of Microsoft will be sealed. It already is, but getting there sooner works for me. Consider that Microsoft seemingly had a quarter revenue of $52.857B, a mere 7% more. They will (with future purchases) require well over $59 billion a quarter just to stand still, but with the added purchase they will require to get well over $65 billion a quarter just to appease their shareholders and that is where I come in If I can divert enough people to Amazon and Tencent Technologies whilst Apple, Google and Sony keep the pressure building on the other side there is every chance that Microsoft will see the down side of pissing off gamers in their pursuit of greed at their expense. 

It is my personal view and I admit if someone tells me I am wrong, they might have a case, but we all react in out own ways and this was mine. At least I am creative and handing it to hands of non-Microsoft making. 

Enjoy the day before the weekend.

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The stage between two stages

Sounds weird and perhaps that is a little true. You see, I saw the article (at https://www.bbc.com/news/business-64178956) ‘Staff must be free to work for employer’s rivals – US regulator’, the article was from January 5th and I did see it, but I was unsure how I felt. You see, that setting allows for poaching and there Microsoft has been a little too active in the past. Now they are in the process of trimming the fat by well over 10,000 people and so are the others, so you would think that this is a moot process. But it is not. Microsoft is pretty much done for and their setting (a personal view) is to create shortages everywhere else so that they can get an extension on life. So we would see hundreds of essential workers at Amazon and Google now being offered a nice cushy position in Microsoft. IBM is also on that list, but IBM and Microsoft have too much alike, so there will be issues. They both preferred image above creativity and that is on them, it is also their right. As I personally see it IBM has a setting and poaching might happen, but it is often directly in league of what they are trying to design, so there is less of an issue and their stage of representation does not feel the same. I have less of an issue with IBM on that horse (which is seemingly rare), Microsoft however has a different setting. Just like their acquisition of Bethesda and Activision. It is not that they needed them (well they did in one way), it was to take away choice from Sony players and that is just not on with me. It would be nice if Amazon bought my IP, so I can really stick it to Microsoft, but that is another matter. The case is poaching. 

As such the article gives us “The FTC, which enforces competition law, said a ban would foster a more dynamic economy. The proposal was immediately challenged by the business community. It will now enter a long rule-making process. Non-compete clauses were developed to prevent leavers from joining rivals and sharing trade secrets”, it is not untrue, but to have people trained by Google, or Amazon (Web services) leave after a year (or two) of training and then use all that know how in the service of a player like Microsoft is a dangerous step. I understand and to some degree support non-compete clauses. The problem is that some of the players abused that non-compete setting in a much wider scale that should have been allowed for. So I am on the fence here and there is another stage that the US now opens up for. These people can due to this change now join a player like Tencent, who can open up European markets to a much larger degree. I wonder if they thought of that? Yes, we see the US limiting their workforce from joining Chinese players. Yet the EU has different stages and there these players are still shedding thousands of people and the UK is ripe for Tencent to come in and create a new workforce. If they weren’t becoming a hazard to my pension, I would not care, but they could be and as such I would care.

You see, I have in part opposition to “Lina Khan, who leads the agency and made her name criticising the might of big tech firms such as Amazon, on Thursday called the ability to switch jobs “core to economic liberty and to a competitive, thriving economy”. “Noncompetes block workers from freely switching jobs, depriving them of higher wages and better working conditions, and depriving businesses of a talent pool that they need to build and expand”, in this my opposition is that we see the clear mention of Amazon, and the weirdly avoidance of mentioning Microsoft (or Google) in this and that matters. Amazon has one of the most complete Web Services solutions including cloud solutions. Both Google and massively more Microsoft need people with these skills. I am not sure where Apple is with that but they all have some return to office setting and the noises we hear all over the place, they all have extensive needs soon enough, but Linda Khan is mentioned with her opposition of Amazon, who is leading that trump with most than a nose-length advantage. A player like Microsoft wants to get ahead and getting their hands on senior developers at Amazon is for them the way to go (Azure sucks too much according to some). 

As such with these elements in play, the need for a diminished non-competition clause is not entirely wrong, but the timing sucks and would luck have it, the timing would work for Microsoft and Tencent alike, a setting I am actually not happy about. Yet, I will admit that parts of this are personal views and personal settings I saw evolve over the last 30 years. And that is not all, in the last week we were given two parts. The first is “Microsoft last week laid off around 150 employees from a team tasked with convincing medium-size companies to adopt cloud services such as Azure server rentals and Microsoft 365 productivity apps, said a person with direct knowledge of the matter”, which in part makes sense, but when you add the next view that came 2 days later “Microsoft has officially joined the FinOps Foundation, a non-profit organisation that promotes financial management in cloud technology.” Consider that they need to promote that with 150 less staff, does that make sense? It makes a lot more sense when you poach the Amazon AWS staff pool and replace 150 narrow minded watchers by people with a much wider cloud view. It is pure speculation on my side, but they did a similar track in the Netscape days, as such I worry and you should too. A choice by a lack of options is not a choice and that is where Microsoft has been playing the field a little too long as I see it, which is why I am on the fence a lot more on the non-compete clause as I personally see it.

You should watch too because when your choices are lowered and Microsoft is clearly in the ‘surviving’ pool of choices. We see the power of stakeholders and they were never there for you, merely for their own wallets. But I might be seeing it too dark as some will respond.

My view is merely one view, make sure you learn all the elements in play when you go one direction. Its almost like the life of Harry the Hermit (Harry Styles), he makes an album of his house and the 13th track is about the love of his life (Remy “Thirteen” Hadley, M.D) which makes sense, but when you make 12 songs about your house and one about Olivia Wilde (mucho LOL), you do have your priorities wrong. It is all about the glasses you wear when you see the events unfold. This is nearly always true as is my view on Microsoft. They wanted to be the IBM clone, they played there games and they played it on Netscape and others alike and those who have been in IT long enough see the bitter taste that Microsoft leaves behind and that is before you add the Microsoft failures, they have become obsolete and in this I much rather support Amazon and what they could bring to the table of tomorrow than Microsoft who is merely copying the plate settings of yesterday. Yet that is a personal view, believe me or not but make sure you get a good view on where you stand, that is worth a lot more than merely following me. I want you all to be your own leader, not my follower. I am not some shepherd, I never was.

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What’s the name, what’s the game?

I saw the news a few days ago, and for the most it does not matter to me, but there is an awful lot of hypocrisy going around and the media is (as I personally see it) as tainted as anything else. The stage is set to Elon Musk, or better stated is set against Elon Musk. Why? Don’t really know the man, but he seems the modern day Midas. Whatever he touches turns to gold. He made an upheaval in the battery market, the mobile market, the energy market. The man is (allegedly) an inventor like me, or he can see proper innovation just like Steve Jobs. How is this a bad thing? Consider the news that he was getting involved in social media. Why not? I do not know if it is a bad idea. But he has the dough to become part of it. Yet the Sydney Morning Herald gives us ‘Elon Musk launches $58 billion hostile takeover of Twitter’ (at https://www.smh.com.au/business/companies/elon-musk-launches-hostile-takeover-of-twitter-20220414-p5admv.html) as such lets take a look at what constitutes a hostile takeover? The definition gives us “A hostile takeover occurs when an acquiring company attempts to take over a target company against the wishes of the target company’s management. An acquiring company can achieve a hostile takeover by going directly to the target company’s shareholders or fighting to replace its management” is this true? CBS gives us ‘Elon Musk offers to buy Twitter for $43 billion’, so who is giving us the truth and who is giving a stakeholder a blow job? You think this is rude? You ain’t seen nothing yet. We can argue until the sun goes down, but the setting of finance is clear. If a company is worth it, or could become worth it, you buy it. This has been the case in many occasions. Yet no one is saying that about Microsoft and Blizzard. There we get ‘Activision Blizzard/Microsoft Deal Discouraged by Letter Penned by SOC Investment Group’, how quaint.

So it was today when I saw (at https://www.reuters.com/technology/twitter-adopts-poison-pill-fight-musk-2022-04-15/) ‘Twitter adopts ‘poison pill’ as challenger to Musk emerges’, it is the Guardian version where we see “The method, known as a “poison pill” in the finance world, suggests Twitter will fight Musk to prevent a hostile takeover. It would go into effect if a shareholder were to acquire more than 15% of the company in a deal not approved by the board and expires 14 April 2023.”You see my issue is with the ‘hostile takeover’ part. The guardian gives us those goods with “Jack Dorsey, Twitter founder and former CEO, noted in a tweet on Friday that such surprise purchases are always a risk for the company. “As a public company, Twitter has always been ‘for sale’,” he said. “That’s the real issue.” Musk is already facing legal action for his Twitter purchases, with one investor suing the Tesla executive in a potential class action lawsuit for failing to disclose his buy-up of shares before the required deadline to do so. The lawsuit comes as Musk faces a number of investigations by the Securities and Exchange Commission for his investment activities, including insider trading allegations related to his own tweets.” So we see ‘insider trading’, we see ‘hostile takeover’ but we are given no real evidence of either. Merely the word ‘allegations’ that everyone is overlooking. 

The stage becomes even weirder as we consider the actions that Microsoft unleashed on the gaming industry and it is casually trivialised by too many media outlets. 

In all this the statement “he wanted to release its “extraordinary potential” to support free speech and democracy across the world.” Is trivialised by “Twitter’s board on Friday unanimously approved a plan that would allow existing shareholders to buy stocks at a substantial discount in order to dilute the holdings of new investors”, there is no real setting of who these board members are, the media seemingly forgot about that part. These members that include Bret Taylor (SalesForce), Parag Agrawal (CEO Twitter), Mimi Alemayehou (Mastercard), Egon Durban (Silver Lake), Martha Lane Fox (House of Lords), Dr. Fei-Fei Li (Stanford), Patrick Pichette (Google), David Rosenblatt and Robert Zoellick (AllianceBernstein Holding L.P.) there was a unanimous objection to the purchase by Elon Musk and no media outlet had anything from these members with the simple question ‘Why oppose?’. There might be a very valid reason, but I and all others were not informed, so what gives?

We can speculate on why it was done. Elon Musk sees that the US is going after the billionaires. As such he might be buying anything he can to drop the tax rift, and lets face it, he has been turning things to gold and Twitter is a golden idea. So whilst we see all kinds of objections on how analysts see (and say) things like “KeyBanc Capital analyst Justin Patterson downgraded the social media company in the wake of Elon Musk’s buyout proposal. Patterson cut his rating to sector weight, after being at overweight since January 2021, saying that the potential for the Musk bid to “go up in smoke” will turn investor focus on a more challenging macro environment that elevates downside risk to financial estimates.” I personally honestly do not know what will happen, but when a person buys a company, a person that has transformed several companies into powerhouses, I wonder what really is going on. It could be simple, it could be complex, yet the larger station is that people laughed at Tesla and now we see “As of April 2022 Tesla has a market cap of $1.018 Trillion. This makes Tesla the world’s 6th most valuable company by market cap according to our data.” So as I see it, the joke is on them. What was an idea is now 6th on the most valuable companies on the market and that is behind Apple, Microsoft, Aramco, Alphabet, and Amazon and as I gave voice to Microsoft, there is every chance that it will head of Microsoft in the next 3 years. And that is whilst no one has a clue where Meta will end, because they will become part of the top 7 soon enough (2024), and that too is out into the market. So I have questions and the media is not asking the board members of Twitter, or Elon Musk a clear set of questions. And all that before someone decides to ask KeyBanc Capital a few uncomfortable questions. So what is in the name Twitter, what is in the name Elon Musk and what is in the shares game being played now. No matter what is happening, I feel certain that the media will not properly inform us, that mush seems a personal given. Yet in all this we see the approximation of “to support free speech and democracy across the world”, it seems to me that Elon Musk is giving us options, options in mobile technology and energy technology. Who else has been giving us that? I see questions and no one asking them, it is weird, is it not?

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Is there a difference?

That is the question that overcame me. I was considering a new IP on gaming and it is actually going well, but about that soon. Leave it to me to create a Blizzard contender but now as public domain (for Sony and Amazon). And I do need a hobby so it might as well be sawing the chair-legs away from the Microsoft board of directors. Anyway, as I was contemplating a new path in IP, the Guardian gives us (at https://www.theguardian.com/society/2022/jan/20/tower-twice-grenfell-height-planned-single-staircase-urw) with the title ‘Tower twice Grenfell’s height planned nearby with single staircase’, so the initial example on June 14th 2017 was not enough, construction and architectural companies in the UK as vying for the title of who can kill the surplus population the fastest. A few small details, the Grenfell tower was 67 metres high and became a coffin for 72 people. Now we see that the mistake is overtaken by to buildings, one of 130 metres, one 174 metres and again the singular stairs. I reckon that cladding will not be a problem either, there are always ways to avoid cost overruns. So when we are given “A planning application for a 51-storey residential tower in Docklands with one fire escape has been paused after a safety outcry”, my initial thought was “At what point will Mayor of London Sadiq Khan wake the fuck up?”. Not only was once not enough, we now see two plans, one in Docklands and one close to Grenfell, so the people will not see this nightmare, once, they optionally (if they are lucky) see it twice, what a joy greed makes!

So when the guardian treats us to “Grenfell United, a group representing the survivors and bereaved, said: “After half a decade of campaigning for safer homes, it’s shocking to hear that a new tower block, a stone’s throw from Grenfell, rigged with a fire safety defect before it’s even been built, is being planned.” It considers a single staircase inadequate for use by residents and firefighters if an evacuation is needed, even though it is allowable under building regulations.” I am left with the cornerstones.

  1. Why is this still allowed under building regulations?
  2. Why did the Guardian and Grenfell United need to bring this to the people attention?
  3. What on earth is the Mayor of London doing by allowing this targeted killing of London citizens under his watch?

You think that point 3 is overreaching? Consider the Guardian, yes I have had disagreements with them, yet they are giving us a while places like the BBC people (and others too) seemingly have nothing. So at what point will the BBC wake up, when will the larger news take this up and asks loudly the serious questions that should be asked? 

I know, only 72 died, London has roughly 9,000,000 people, so it is nothing. If this upsets you excellent! You see, we saw all the trial shenanigans. Now consider the video (from a firefighter) that some might have seen (at https://youtu.be/QM4RJE81fh4) and now consider and wonder how these two plans were set in motion, moreover we get to hear “a 51-storey residential tower in Docklands with one fire escape has been paused after a safety outcry” at what point will you consider ‘has been paused after a safety outcry’. This required an outcry? This was not stopped from the moment the plans were submitted? It would have been long before the people and in particular Grenfell United would have been aware. 

So when we see the video with the response from a firefighter ‘How is that even possible?” and now the Guardian informs us that two more apartment buildings, buildings that are even higher are planned, I reckon that a lot of people want to know who is at the helm of these folly pieces and a list of civil servants that are seemingly asleep at the wheel of city governance, because as I personally see it heads will roll on this one. So we might be drawn by “as some safety experts call current staircase rules ‘madness’”, I would be much more interested on the setting that someone signed off on this, because we see “has been paused”, this implies that someone gave the signal to go ahead on this, or not?

So when the Guardian gives us “as part of a complex of 1,760 new homes being planned by the owner of the Westfield shopping centre in west London.” I merely wonder if that Westfield complex has an undertaker on the spot, because for them business will be booming with up to 3,500-4,000 new customers soon enough. You think I am too blunt? Consider that being soft seemingly did nothing and the fact that someone was optionally willing to repeat the 72 deaths with up to 4,000 souls for bartering in a second attempt. I believe we need a sledgehammer, not the subtlety of tweezers. We did that in 2017 and it seemingly led nowhere. So as the Guardian gives us “but it will rely on the same “stay put” strategy that failed on 14 June 2017 contributing to deaths, according to planning documents.” I feel anger, but mostly because there is some logic in the ‘stay put’ setting, yet it cannot be denied that is failed completely in Grenfell, so why were ALL London building plans not stopped to investigate the logical sanity of that procedure? And moreover, why is that setting as well as the conclusions of that not in EVERY newspaper in the Commonwealth? 

I will let you ponder on this whilst I continue on the idea that gives Blizzard a run for their money, mostly it is me having a go at Microsoft for buying an ice-cream cone for $37,000,000,000 whilst the supermarket 253.4 meters away sells them by the bucket for $50,000,000. It is only a mere factor of 740, and if I get a decent result on my first attempt Microsoft stock would go straight to the basement, and that is before they get a clue on the other issues that Activision might give them, which makes my attempt a lot easier. Ah well, I hope to give you the news soon. 

When a hobby give that much satisfaction, it is almost criminal to be on an income (I would still take it), and the better case for laughter is that one in 740 implies that statistics would fall towards me no matter how it goes. Consider a dartboard. How many darts will it take for you to throw 180? Microsoft can only win if I fail 740 times any success hit sooner becomes a massive cost for them. And there is the rub, only if I fail more than 740 times will Microsoft win, now you try on a dartboard and see how many times it took you to get 180. That is the folly Microsoft started and I am about to rain the size of a blizzard on their parade. Life can be fun and rewarding at times, unless you live in an apartment building in London.

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Supporting Sony and Amazon

There is a time when it is not about the dough (aka money), there is a time when it is about the principle of protecting the game and the gamer. And when it is supported by a civic duty to kick Microsoft in the mouth (for civic duty and personal pleasure) the money issue does not add up to much. You see, we can toss and turn over. Few coins now, but when gaming is slaughtered by Microsoft, what does that add up to in the end? 

So in support of what I wrote yesterday in ‘At it again’ I have decided that all gaming idea’s on my site are now free to use for both Sony and Amazon. I do hope that they will give me a bonus if the 50,000,000 consoles for Amazon becomes a reality, but that is not out of bounds is it? So I already created the foundation of an entirely new RPG (as I wrote earlier), so now I need to come up with an idea for something to counter Blizzard. I reckon that the Activision problem will solve itself soon enough.

This is seen in a few articles like ‘CoD Vanguard players expose ‘pay to win’ Double Barrel Blueprint after nerfs’, as well as ‘Call of Duty Acknowledges Problems With Warzone and Vanguard’, a setting that shows that with “The publisher released a statement on the official Call of Duty Twitter account, acknowledging the struggles these games have had, and its intention to move things in the right direction. Activision plans to fix as many of these issues as quickly as it can”, this indicates that the troubles brewing are not resolved, more important, they have been going on for some time and that tends to be disastrous. Even as game makers ‘hide’ behind ‘best selling in the US’ we see another flavour of “most powerful console”, which was done away easily enough by Nintendo and its “weakest of all consoles” to bash it, surpass it in sales in almost half the time. Now with Microsoft buying software houses for a total of $37,000,000,000 (most of it for Blizzard and Activision), we are introduced to “The bigger worry is that Sony is no match against its far-larger rival as gamers look beyond consoles” (source: Reuters), yet but the statement is not correctly given, is it? With “as gamers look beyond consoles”, we see the article catering to Microsoft and its advertisement budget, but the truth is that gamers always look beyond consoles, they look for the best gaming experience and so far Microsoft has disappointed too much and too often, as did Ubisoft, as did a few others. Looking beyond consoles makes sense, there is a case for both the Google Stadia and Amazon Luna, but Google does not develop games. As such the Amazon Luna has the better advantage and handing them (as well as Sony) free access to my IP works for me as a gamer and works for gamers in total. And I have always been protective of gamers. Not to mention that there is a surprisingly satisfying feeling if my RPG idea gains traction, when Microsoft Paid $7,500,000,000 for Bethesda, only to see that Sony and Amazon can bring a new competitive RPG at a fraction of the cost, not to mention the undisclosed option for Amazon to sell an additional 50,000,000 (or more) consoles on an idea Microsoft never saw coming in the first place. The idea to surpass Microsoft left, right and centre on their shortsightedness is massively satisfying and as I am considering now a Diablo like game where the stage is a combined Gauntlet like game, as well as a first person action slice and dice game, we see (in the earliest stage) that they got an additional lemon at $27,000,000,000. A stage that makes me laugh. Microsoft has the ‘lets throw money against the shortcomings we have’ and I countered it by handing over IP to Sony and Amazon that is new, fresh and optionally grows to be the equal of what they paid for at top dollar. It might not make me rich (never a priority to me), but I can fall asleep with the biggest grin knowing I pulled the carpet from under the feet of one of the biggest software companies on the planet. 

So when we look at “Microsoft will be looking to gradually lure PlayStation gamers to its own console with new content down the line.” We see subterfuge. And I feel 98.3245% certain (roughly) that my creativity can trump their subterfuge. So when we see the two parts namely “the huge bet on Activision signals the company is serious about building a virtual world beyond a console or device”, as well as “Sony is doubling down on games exclusive to PlayStation. It may have the air of a David and Goliath match-up, but Microsoft looks to be on a whole other level.” We see the courtesan move towards advertisement. Consoles have for the longest time aimed for exclusives, the Sony exclusives have proven to be exquisite masterpieces again and again. You see, THEY might tell you that gamers want “a virtual world beyond a console or device”, yet it is not gaming, it is a world of cheats, cheating and hacks and in that world there is a larger benefit for the maker to set the ‘pay to win’ environment by selling weapons and other micro transactions to fill the war-chest of its board of directors. At some point (sooner than anyone expects) the gamer will have had enough and dump these games. With the Sony games, with gaming on a console, the only cheat you get is on yourself.  But that part will not make the media, will it? Gamers will too often feel the need to chill and play the story, enjoy the world they are in, a setting that the Microsoft games will not offer. They will make lofty promises like “Activision has announced the worst punishment yet. In short, if you’re caught cheating in Call of Duty: Vanguard, you can be banned from every CoD game in the franchise.” A statement made in
November 2021. This in response to “Numerous players reported running into blatant cheaters on Vanguard on the very first day of the release.” And no one is asking the question why cheating was made so easy, so easy that it was ready on the first day of release. But I cannot find any media asking that part, and then the response ‘you can be banned’, not ‘you will be banned’, a subtle but unmistakingly difference that they are considering action, not promising that action will be taken and when the gamers get a few more of those issues, they will walk away. A good spending of 27 billion. So whilst we cannot deny that there will be a desire for virtual world combat, until you deal with the cheaters that world will be as appealing as a tax form. In this with the cheater active from day one, it seems to me that a lot more fixing is required. Darn and I was having so much fun surpassing Microsoft with creativity, all whilst common sense might defeat them before that. Because in the end it will be common sense. The common sense that gamers want to have fun, they want to exchange blows on an honest field so that s gamers they feel enabled and the last time I checked in a game filed with cheaters no one feels enabled, merely insulted and attacked on a false premise. 

So I do not disagree with Reuters on “Microsoft looks to be on a whole other level”, especially when that is set to the stage that the Microsoft level is an inferior one. Now, you are free to disagree, but consider if you go into a virtual world and there are a dozen cheaters waiting for you, how much fun will you have as a gamer? Not that much I reckon.

Enjoy the day! I am going to mull the new Diablo station a little more, the idea is taking form, but I do know it will not be easy to offer a Diablo alternative, that franchise is a really solid one. 

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The completed list

It happens, we had a list and we completed it. It is nothing dramatic, earth shaking or revealing, it merely is, but it feels like we completed something larger than it is. For me that happened about three hours ago whilst I was contemplating upgraded gaming IP. There was a tank game that I had on the very first iPad, I conquered the game, completed most of it and at some point, I could no longer update that iPad, so I deleted that game (something I regretted more than once), anyway, on my new iPad Air, I got another game with the same basic approach, so I was happy, it was the only game, or app that was missing, now I have an iPad, like the first one, all the apps, all what I need and it makes me happy, it is nothing major, but like any completed list, you somehow feel like you really made an impact, I am no exception there. 

As such, my mind wandered into the upgraded Millennium 2.2, a game I originally had on the Amiga, I got the game somewhere on abandonware (I forgot where I left it), but I think that this game can be remade on Apple, instead of charging people, the game is initially for free, for $3 you can upgrade the game, as such, your plants on the moons work 20% more efficient, the miners will get 20% more and 2 additional resources can be found there. No ads, and all flyable units will be 20% faster. As such, the game can be played and those who love it will buy the upgrade, those who do not can complete the game in a slower fashion and watch a few ads. I also considered what more the gamer could receive, you see, the Amiga had no more than 7% of the power and available options that a modern laptop or even a tablet can have and as such, I think that the makers should consider upgrades. In the first, the solar generator part was way too shallow, in light of that, we should consider adding a part to that. Not merely a generator, but any part of the station (research, resources, life support and production, they all need their own generator, with a smaller addition to power the base as a whole. Research also needs an AI part, and of course that will only work with a more powerful generator, the stage of how much power there is for the AI decides on how much extra he can do, a small sub-game with two sides (not original mind you), one is based on the RAM game from Paradroid.

You get to choose the side, but there is no opposition, as you have more power, you get more bits, the more you unlock, the more efficient the AI becomes, then there is the second setting there the AI has to unlock any new section, not unlike the phone tap in Covert Action, Yet this part is depending on how good you unlocked the first part, a lousy generator means less options and less choices, as such, you have to create a new net every time you update, but you only update when a new segment becomes available.

And you do this for every station you create, but if you are creating a base on a moon near Saturn, you need a much more powerful generator to get anywhere near the basic power levels that the moon requires. OK, not all new and original, but one segment requires miners to go to the asteroid belt, there we can add originality by actually scanning asteroids and when we have done this for the first miner, we can lock the elements in and it will seek for those settings in every subsequent flight (to avoid dreariness), from that point onward a lot will stay the same (the original scored 90%), I wanted to add things as the game can be done in 20 hours, I wanted to add to that so that people will enjoy it much longer, but it remained a game that they can pick up when travelling and have a nice time whilst travelling. The original game sets us on the moon, as does the remake, but the original did not use the moon as a lore creator, there were probes for scanning, but I want to add to that (and if you unlock the full AI set), where we use the actual moon locations, to find debris that will allow more research. For example, the Hasselblad lenses on every moon lander are quite the achievement, they are still on the moon, yet these lenses will allow for upgraded scanners on probes, and over time will allow for more advanced scanning of locations. When we consider what the Americans, Russian and Chinese left n the moon, there is a lot more we can do, we can add to the original version, there defence was limited to a Launch Fighter, or to Activate Laser, when a rover is found we can have a Mobile Laser and when we get three rovers (one Russian, one American and one Chinese) we get Automated mobile laser, which is twice as efficient. We could even consider adding the Israeli Beresheet, should we find it, the laser becomes more powerful. So many options, not enough places to look. 

We can add so much more, without hurting or changing the original game. I had the same approach when I looked at a remastered Murder on the Zinderneuf, that is if EA no longer has a claim to that IP, and the less said on Seven cities of gold, the better, all optional stages for millions in micro transactions, without spoiling the fun for those who cannot afford that, if Igor Bukhman and his baby brother Dmitry Bukhman are any indication, I am looking at at close to half a dozen titles, each with the optional setting of 5-10 million, and in that it is not the silly sales notion of ‘what if’, it is the stage of ‘would you also like to’, the second stage might not seem like much, but when a person gets the option the choice to spend $3, it is all that is needed and a million times over that will start to amount to serious cash.

Will this be a new list? Not sure, I am focussed on my 5G IP, that does not mean I will look away from any new challenging puzzle that show the people that gaming can be fun and it is not founded on pay per challenge, it is the one part that Mass Effect 3 really got right. We forgot about that title, did we not? And even as we look at what other games can contribute, the setting of Covert Action, the stages of Paradroid and a leap towards 7 cities of gold are all stages (providing that the IP is available) that people overlooked, I cannot fathom why and that is before you consider that Ubisoft is also sitting on a few million that they seemingly forgot about.

We all have lists to complete, I merely wonder why some decide to leave theirs in some drawer collecting dust. Enjoy the weekend, and if you hear the US Secret Service knocking on your door, don’t forget that most of the US Administration has been hacked, they might not know where they are. oh… didn’t Activision have something on that?

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Multiple rulers

We have a ruler at times. A ruler so we can see whether the size measures up to the setting we held ourselves to, and a size to what we hold others. We are all like that, and sometimes we use more than one, it is almost like we set a standard metrical and then another one to get the inch setting. There is one stage we avoid; not on purpose, but the stage we set because we did not think of it. That is the stage that I found myself in this weekend. Anyone who has a Playstation 4 (or better) has either been playing the Last of us part 2, or has been contemplating playing it. There might be the smallest group that did not (and that is fair) but that group is really really small. It started in 2013, a (small) player named naughty dog, famous for Crash Bandicoot and a few other titles, had an idea and made that game, that game was titled The last of us, we might not have realised it at the time but gaming history was written that very moment. They made the game that heralded the end of the Playstation 3 on a high. The game was graphically, musically and technically at the very top of gaming, do not take my word for it, the game got over 200 game of the year awards, which is a record by itself, so when it was remastered for the Playstation 4, I did not hesitate to get it, now there is the second part and what I have seen so far is blowing my mind (again). It als gave me the idea to come up with the two ruler rule. So far the only three passing that standard are Naughty Dog, CD Project Red and Bethesda. This does not mean that others are not good, some are great. Yet to fit this measurement you need to be better than the best. I believe that those makers could have turned their game into a movie and it would be as groundbreaking and as appreciated as the game. As I see it CD Project Red did that by getting the Netflix the Witcher made. OK, they cheated by getting Superman to play the lead, but still they got it done and it is every bit as amazing as the game was. Excellence is transcendental (or so I believe) and I feel certain that the Last of US (both 1 and 2) would make amazing movies/mini series. I played part 2 to some extent and then I remembered (I thought back to the first one) and I decided to play it again. Even now, 7 years later, the first game is as overwhelming as any new game is, yes, the second one surpasseds the first one by a fair bit, but both of them leave most others in their wake, the games are that good. This is not bad for the others, there will always be rocksteady, there will always be rockstar and they will endear the gamers in their own way, there is no doubt about it, yet when we see the bullet point memo people at EA and Ubisoft, they are done for. The few franchises they hide behind will not help them, even now, their games at 70%-80% reduced rate are a debatable buy and that is not a good place to be in. When a two billion company like Ubisoft gets passed over by what some regards as small studios, we need to realise that gaming has been on the fringe of technology since the 80’s. Some people decided to give the thought that gaming too is iteration (like every year an Assassins Creed game), some exploited other means, some good and some bad, and before some think that Ubisoft is all bad, they did bring us Assassins Creed 2 (and brotherhood), Far Cry 3, AC Origins, Watchdog 2, The Division and a few others, when we look past the iteration, we see that they make good games, if only they were properly tested and vetted before release, it is the largest flaw that Ubisoft brings us today. And it is getting noticed more and more as we take notice of games like The Witcher and The Last of Us. Wecan add games like Elite Dangerous and Subnautica and the remastered edition of System Shock (hopefully 2020), we see that the original ideas are still there and they are wiping the floor with the iterative wannabe’s. You see the stage is changing and gamers are not completely aware.

We see the created hypes and we see how Microsoft is hiding behind the marketing cry ‘the most powerful system in the world’, yet they got defeated by the weakest system of them all (Nintendo Switch) and as Microsoft hides behind the hype screen we are all missing the larger point. As 4K gaming hits the front yard of many gamers this holiday season, they tend to forget that the games will be twice the size and so will the patches. In this situation consider that in places like Greece and Turkey a Ubisoft patch will take up to a day (estimated), a day per game downloading a patch. The UK, Ireland, Germany, Belgium, Italy and a few others have better connections, yet in these places in Rural areas their internet is not great, so the long term view of the approach that they are currently holding is that they will not be in a great place. Yes, France, Spain and Scandinavia the connection is well above decent, yet is that the same in rural areas? In France it is not and I just set the pulse point on millions of gamers who will be in an extremely agitated state soon enough, yet not if Ubisoft continues as it currently is. And we need to review that too. A game might seem amazing, yet in the 4K life, patches will be increasingly larger and larger. So what do you think will happen when a patch is not 38 GB, but 70 GB? How long until gamers lose their shit over this, because the second time it happens might already be enough for the gamer to demand a refund, and with some places having the 7 day purchase option in place, that cooldown will be enough to end the lifespan of places like Ubisoft, Electronic Arts and Activision. Yes, I get it, others will be in a similar place, but consider keeping a list of all your games and all the patches that come through, who will win the patch race agitation list? 

Yes, we get it Bethesda will also be in a bad place, yet RPG games like Skyrim are too great and will always have patches coming their way, yet overall when I look back at the games like Oblivion, Skyrim, Fallout 3, Fallout 4 the amount of patches have not been overwhelming. As I see it one breakpoint patch has had more to download then the sum of nearly all Bethesda games, that is the station we see, yet we forget that the station we face is nothing more than a small way station, the stations we are about to hit are proper terminals with larger needs. We need to measure what was and what will be to a much larger extent and use two rulers, the size of the game and the size of the patches, whilst we tally the number of patches. Breakpoint was regarded by gamers as the most disappointing game of 2019, 38GB of patches later and it is still up for debate, as I see it, they no longer have any freedom of movement, gaming will change but not in their direction, the games will need to be better and their infrastructure is not ready, the patch notes give a clear indication of that. So yes, we will see a console war, but we will see a lot more than that. Santa Monica Studios, Naughty Dog and a few others are ready and they make Playstation games. The people at Microsoft are not ready for the issues that sme games bring and their Azure cloud is useless at this stage, it is about innovative gaming, the iterative clowns have no place being here. We are about to see a console war and Microsoft could soon end up in 4th position, so when we consider the big three, who else will surpass them? Their marketing hype of the most powerful console for sale, and they forgot that they still needed good games to stay in that place, with less than half a dozen exclusive games, the pickings are slim for Microsoft, to see that you needed an additional ruler, a different stage of measuring. Just like the measurement of power, there are two ways of measuring it, all whilst the elements for both formulas were readily available, too many players were looking at one formula and forgot about the other one, and that is what the limelight will show at the end of the year and when that limelight shows bright, we will see that some players are done for, one ruler would not have shown it, they all focussed on the revenue and they forgot that revenue is hindered by the resistance that patches bring, these players forgot or basically ignored the danger of large patches and now that they are 26 weeks away from a new standard these players will panic, they will panic more and more and let marketing do the fight of the public arena all whilst it will merely stop activities for a few days and some patches required months. Now, we accept that both Sony and Microsoft have that house of Pox looming, but as I see it, Sony has more alternatives and in this fight, the one with alternatives is the most likely to win. In all this there is strength to any marketing endeavour, but its flaws are there too and once your board of directors start to earnestly believe the stories they tell, they have already painted themselves into a corner. 

 

 

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Between fact and speculation

There are two parts in all this. The first is fact, the second is speculation, the facts come from what we know and have seen. First fact given by the BBC is that the PS4 has so far sold 108 million worldwide, the Xbox 49 million, which is 3 million less than the Nintendo Switch, The PS4 and Xbox both started in 2012. The Nintendo in 2017, surpassing the Xbox in half the time. As such, that so-called strongest console was surpassed by the weakest console and in 4 hours we get to see what the new PS, the PS5 will bring us. In all this there is no surprise for me, I saw this coming in 2016, and as the Xbox One X showed us the face of Microsoft and their short sightedness, I saw how they would lose the market more and more, even as Microsoft is trying to create hype after hype, selectively giving us missing information, the consumers are waking up to the colossal error that Microsoft has become and I firmly believe that it is about to get worse. If it was up to me I would direct Google and Apple towards alternative paths making Microsoft the system in 4th or even 5th position. I am that mean at times. 

Speculation

Speculation is another path, yet that is not about the hardware, that is set to the business practices of Activision and Ubisoft. To give you the example, I have been an Elite fan since its release in 1985, In 2016 it was on early release on the Xbox and it was pretty much the ONLY reason I got it. The game is still fantastic and since that point, over 3 years, the game has had a speculated 53 updates, the last one 3.4 GB, Ubisoft released AC Odyssey in 2018 and has a speculative 54updates, the last one 24 GB, almost 800% of the Elite Dangerous one. Activision seems to have a new record, Call of Duty has seemingly a 85 GB patch. That is way too massive and games on the PS5 will end up being larger, a lot larger. Under that given situation, the entire patch system needs to change. Ubisoft especially (Breakpoint 38 GB, AC Odyssey 2 GB) is a setting that gamers will no longer accept, it is a little bit ridiculous that Ubisoft cannot properly test its games. The AC series especially has shown a lack of proper testing, yet that will dwarf in both the PS5 and Xbox X series life. Under the new setting, the makers can hide behind ‘everyone has broadband’ and ‘there is unlimited download’, yet it is clear that rural Germany and France are not on the big internet page and the entire Coronavirus work at home part with congestion all over the place, in the same setting whilst players like Netflix is pushing 4K series more and more, the entire mess of congestion will only increase. Players like Ubisoft will not survive the quality they have brought so far and there is no doubt in my mind that both Sony and Microsoft will have to protect their player sooner rather than later. This is the speculative part and we will hopefully learn more in 4 hours when Sony gives us the works on the release of the PS5. The time of  release is nearing more and more. As I see it, it is a mere 22 weeks away and some will have to save up for both a 4K 125Hz TV as well as the PS5. As I see it, Sony is extremely likely to have a massively great 2020 soon enough and an even better 2021. None of this matters to Nintendo, it will work great on the new TV and they have already surpassed Microsoft, who will need the largest part of 2021 just to break even with the weakest console. They are not in a good place and whatever hype they create, it will not look good, yet that is still speculative of me and I hope to be proven right no later than March 2021. 

Gaming is about to change and we are only hours away from seeing it ourselves. 

 

 

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Changing the headline

It started (for me) around 6 hours ago when Emma Boyle at Techradar gave us ‘Ubisoft is aiming to create more unique games with an editorial shake up‘, which sounds nice, yet the initial problem for Ubisoft will be to make proper games, an initial essential requirement. As I see it, Ubioft lost their edge and now they are using PR and marketing to make it into ‘Ubisoft is aiming to create more unique games with an editorial shake up‘ (at https://www.techradar.com/au/news/ubisoft-is-aiming-to-create-more-unique-games-with-an-editorial-shake-up), proper games are made not merely by innovative designers and thinkers, but it requires a team of methological thinkers to properly test the game, they need a few wild cards to make sure that ‘stupid choices’ are optionally caught. We are now all about the results of The Division 2 and Ghost Recon Breakpoint, yet the fuming disasters of Assassins Creed Unity are still not forgotten. All whilst Far Cry 4 was more of the same (not a flaw and not the worst idea), yet the short sighted impact of Ubisoft needs to be seen where the bungle of a title is best prevented, at the very top (Yves Guillemot). I have had my issues with Yves Guillemot, yet he does have a proper business instinct and that is something that Ubisoft needs as well. The eyes are now all on Watchdogs: Legion which is approaching release and the idea, concept and work on it is pretty amazing. It takes Watchdogs in another dimension, one that we have not seen before (as far as I know) and it could make way for an entirely new Cyberpunk line. Yet the story is merely one part, it is the release and the initial feel that matters and to be honest, with previous blunders, I would feel more relaxed if they delay it to fix things BEFOREHAND, than give us some lame excuse afterwards, because that is marketing for you, get the money first. 

Consider the fact that I was able to initially ‘design’ a new Watch Dogs 3 (playing in Okinawa) in less than 8 hours, setting the initial stage for close to 50-100 hours of gameplay and with the setting of optionally 4 storylines, all set in hypermodern (slightly futuristic) Japan. Each of the storylines was different and a separate play through of the city with other approach options. Taking lessons from past successes and failures to give the people a new experience. And I got there by ignoring the storyline and setting a free roam stage where you could fall into choices. 

Yet Polygon gives on the 17th (at https://www.polygon.com/2020/1/17/21071083/ubisoft-editorial-team-changes-paris-serge-hascoet-yves-guillemot) ‘With all its games looking the same, Ubisoft shakes up its editorial team‘, there we see the words of CEO Yves Guillemot “blamed on a lack of differentiation in consumers’ minds“, it is actually simpler than that, when you try to build game that pleases all, you end up with a product that pleases none, as I see it, it is really that simple. And as I personally see it, the quote: “Ubisoft chief creative officer Serge Hascoet will remain in charge of Ubisoft’s editorial group, but that he will be given more subordinates and they will be given more autonomy, so that he is able lead from a broader perspective rather than directing individual projects himself” sounds nice, but will it work out that way? It is merely internal marketing of another kind (I am not laying blame on Serge Hascoet). Ubisoft is in a difficult place and this preemptive setting is merely good for the stage if Watch Dogs: Legion misses out too much, if this goes sideways (which I will not initially expect), the value of Ubisoft will diminish 30%-60%, which would scare the shareholders to no degree.

That this is all marketing (to some point) is seen with: “Guillemot said Breakpoint had “been strongly rejected by a significant portion of the community” and that it “did not come in with enough differentiation factors, which prevented the game’s intrinsic qualities from standing out.”“, how about the fact that it was littered with bugs? There is a reason why people are happy to wait 12-20 weeks and pick up the game for 75% less, bugs are a main reason. The lack of quality has driven the massive day one release buy to a soft interesting week 5 or later buy. You can only remain with a setting of special editions with optional additions when you do something about the quality, and that had remained absent. As such I hope that the Watch Dogs: Legion delay is also so that it can be properly tested. I also oppose to some degree the statement “the company needed to leave more time between the launches of its live service games so that they aren’t cannibalizing one another’s interest and audience“, yet too many games at the same time is an issue, but it is not merely about Ubisoft, the game designers ALL want to capture the audience, even as they all know that the consumer in this day and age can only afford one new game, the stage is still set to getting them all. So as we then get into comparing Breakpoint against Call of Duty: Modern Warfare, we saw how Activision kicked the hell and nearly all life out of Breakpoint, that danger would have been a lot less if it had been properly tested. Activision also took a stand, as we take notice of “Modern Warfare’s single-player campaign focuses on realism and feature tactically-based moral choices whereupon the player is evaluated and assigned a score at the end of each level” (source: GamesRadar). Making of forcing a choice is not debilitating, bad testing is, that simple truth hit Breakpoint at least twice over, and as such if became the failure it is (as I personally see it). In all this, the power of better testing will enable ALL games from Ubisoft and making sure that the release date is not what marketing it makes out to be, but when development states that it is ready is a second part in all this. They forget that in the end it is the gamer who wants it and as CD Projekt Red has proven twice over, it comes when it is ready, and as I see it their 93% rating proves them right, which opposes 57% from Breakpoint and it sets a different precedent, it makes the gamers wonder if Ubisoft is still a AAA developer, a question they never really asked before, as I see it Watch Dogs: Legion will push that question to a larger degree in a much larger population making the 60% loss more and more direct, in this I am trying to remain an optimist, the losses could be larger.

The clear message becomes, that Ubisoft better get it right with Watchdogs, if that fails several franchises could be up for grabs for very little, because that is also the curse of shareholders, they will sell, as long as they break even in the deal and for now, that is not the case.

I for one would be a little sad, Ubisoft is a French company, to see a non American (or Japanese) company be this successful was an interesting side, it opened others to the idea that good games did not need come from either two countries (CD Projekt Red also proved that) in all, France has too much on the anvil and they could win and remain or lose a lot, it is not a great place to be, but the two elements I gave out could limit losses to some degree and there is no fault or damage to shift a release date, that is just junk others thrown into the mix. 

And it is not over for Ubisoft, as we see how top title after top title is making an impact on Nintendo Switch, there is a lot from Ubisoft that does have a massive following and they could again. Consider FarCry III on Switch, and even as some are already on Switch, they were not the greatest Assassins Creed games (I still do not regard Assassins Creed IV an AC game). More important, as we see Witcher III on Nintendo, where is AC Origins? It was a masterpiece, could that not be transferred? It is easy to look at transfers, but it is also the cheapest way to repair a software house (and it optionally gives low cost and high yield revenue). In addition the setting where a games might take up to 100 hours, yet the main story take no more than 20 hours, making it an unbalanced equation. Set that against a speed run on Witcher 3, which is not my favourite game mode by the way, taking a player no less than 25 hours. As such we should take notice that there is an optional shortfal in some Ubisoft games (not in AC Origins, or AC Odyssey though), as such there is a lot more that Ubisoft can do, especially in Watch Dogs: Legion and as I personally see it, they better do that BEFORE the game is released, not as some lame DLC excuse (free or not). All this is coming to roost at Ubisoft even before that new Microsoft contraption and the Sony PS5 are released. It shows just how much Ubisoft needs to get fixed and not in a marketing way. They actually remained in the game longer than I anticipated, but as far as I (and others) can tell, they are running out of options, so whether we see an obituary of Ubisoft in the coming year, or a revitalisation is up to the big chair, the quality of games is not something they can short change the gamer on again, they have done that too often (as I personally see it) and the entire “but we fixed it” will not hold water, not this time, there are too many competitors at present.

Their first-person shooter is up against Activision (80%), their RPGs are up against Guerrilla Games  (90%) and CD Projekt Red (92%), and several other games are up against Santa Monica Studio (94%). It goes on and Ubisoft needs to see that they are not alone and that others are winning the gamer share that Ubisoft once had, it is the direct result of sub-standard delivery on quality all that whilst we see that there is no other group that is so into gossip like gamers, mistakes like this become the setting of failure within hours of day one sales and there is a larger group no longer running out on day one, they are largely becoming week 2 buyers (at best)  when it comes to Ubisoft games, as I personally see it, when a gamer gets to spend their cash once on a new game twice a year, that new game better be really good. 

That is the setting that Ubisoft faces and marketing will not save them this time. As to what the new headline should be, I leave that up to the reviewers who took over from me, I looked at games for 13 years, I gave a view of games to two generations and even as I still love games, it had become time (in 2000) for others to take over, yet I never stopped looking at games with a critical eye (yet enjoying them became my number one priority). No matter what story you see published, Guillemot must be realising that his time is over, I will admit that even as For Honor was never my cup of tea, it was unique and amazing as a title, even as it was a multiplayer title, Ubisoft outdid themselves that time around. I recognise that there are plenty of games that are not my cuppa tea, yet that does not stop me from admiring excellence, for Honor delivered, and they are not alone. 

As I stated, changing the headline would give us the real issue and I think the headline should be ‘If we had only given more time to testing out product‘, it might end up being a lousy obituary, but the truth tends to be that, lousy and hard hitting. In the end, we will need to wait until later (after Q2) 2020 to see where Ubisoft is going and what the optional gamer will buy from that point onwards. Yet this is all happening whilst some of the others are solely focussed on getting their one games out. So no matter how we personally see it, Ubisoft is in a vice and they basically put themselves there, considering that AC Origins was a 2017 release. When you get articles on ‘Here are the best (worst) <insert title> bugs‘, you have an actual problem and with 2 years of bugged titles, something should have been done a long time ago, especially as I personally see it that this issue has been around since 2012 to an increasing degree (I will abstain from the ‘to a larger degree’) expression. I understand that NO GAME is absent of bugs, Ubisoft merely has too many of them and for the most they are all over the web and YouTube, so it is not merely my view, as per illustration have a look at the funny parts (at https://www.youtube.com/watch?v=ykcA3yKPolY), it is merely the tip of the iceberg and we all know what happened to the Titanic when they wanted their drinks on the rocks.

 

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Can you figure it out?

Let’s play a game, let’s play the game called ‘Can you Figure it out?‘ In this case a very numbers worthy game has been called to attention twice before, so let’s have a look especially with Black Friday coming up (in about 4 weeks). Let’s play it shall we?

Breakpoint, normal PS4 edition is $37.88

Breakpoint, Steelbox Gold edition XB1 $95.68

Breakpoint, Gold edition PS4 $59.56

Breakpoint, normal edition XB1 $62.77

Breakpoint, XB1 digital code $59.99

 

Can you figure out the 5 prices? And they all come from the same vendor, Amazon! This is a game that had the enormous flaws, the design weaknesses and the discussion issues, Having two bare prices would have been enough, one for XB1, one for PS4, although they too should have been driven across the fold, and what is that about a code for downloading? Why is it priced differently? OK, that latter part is fair enough I think, yet it shows just how unremarkable the Microsoft download is. A game that should be 100% prices until the end of the year no longer is and it will be getting worse up to Black Friday, now 4 weeks away.

I expect Breakpoint to go down a few notches in price, the initial price setting has become that much of a debate, with Ubisoft it has become a buyers’ market, they decided not to learn. Then there are the lightning errors, to see through the window of a bunker has a better light differential, then to just be outside. There are a few more that I noticed, but there could be an alternative approach to events, so I keep my cool.

However, one of the posters on YouTube gave an interesting view (for PC) that he had to lower the resolution to 1080p to deal with the performance of the game, so this game might not be actually playable (on any decent resolution) on anything but a PS Pro, or a Xbox X version (mere speculation by yours truly).

And still, beyond all the facades, beyond all the versions and mapping issues, this as well as the later far cry versions are as close as a playable version of Midwinter as this is going to be. Yes, for some that title is a revelation, but it is what it amounts too, a version that is as close to as the original in a version that is as crazy as possible. Yet in all its shape and all its flaws it is what the player is willing to pay for it, that is the game that Ubisoft invited, that is what ‘failed to complete‘ enticed. An AI that is esteeming below what an AI should offer, and that is merely in game vision, apart from that the colliding parts of one person against simple events like a barricade, or a wall.

In the end, the game that should have been a whopping 75%-90% was merely a 56% by metacritic; PC Gamer (probably because of the resolution issue) gave it a mere 40%, that is the consequence of not properly testing a game before release, if the entire Call of Duty path is part of their decision, the entire matter becomes a larger hoax. And that is not even the largest issue, the larger issue is that we stopped anticipating a 85%-95% game from Ubisoft, so any Ubisoft game will have a lower expectation, from the lower starts of -10% to a maximum of -15% away from the 100% of a near perfect game should be regarded as. That is what they are now fighting for, with Watchdogs: Legion being a game with a rating no more than 70%-85%, the revenue that it should promise will abstain, people will wait for the 50% discount, that is what Ubisoft will be fighting. The eternal fight against average, in case of Ubisoft it will be most likely a rage against average and avarice. For a lot of ‘fans’ it is a rather large problem, I was looking forward to Legion, so the anticipation of that game being within certain levels (an 80%+ game) is rather important and I am considering that Ubisoft will try to make it a game that is over 75%, the problem is that to understand this slide of quality is to expect us to figure out what Yves Guillemot will do.

No matter what their decision will be, it will be out of our hands and in the hands of a reacting population of gamers that have had enough and that is the part that is still willing to consider Ubisoft and do not go directly to Activision’s Call of Duty.

From this point until the end of the year will be intense for Ubisoft, but they did this to themselves, no one can tell us any different on that.

 

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