Tag Archives: gaming

When the past and present meet

I made a promise yesterday and it is time to keep it. This idea is freeware for EXCLUSIVE development of this in game form for the Amazon Luna or the Tencent Handheld (or both). This will be a streaming game, Sony does not need my help and it is too big for the Nintendo. A few nights ago I took a walk down memory lane regarding the Dawn of the Dead. I saw both the remake and the original by George Romano. 

I loved the original and I enjoyed the remake, yet it was then when the investigations I recently did regarding my new IP and looking into malls took a sidestep. You see, there was once a CBM Amiga game based on that movie. I barely remember it, but I knew of it. Then my mind took me to a new setting. You see our computers and streaming systems are a lot more powerful. So what happens when we make the setting a lot more realistic. Not waves of zombies with trigger points and trigger events. But a scene with a set amount of zombies and the setting for every level is a mall and the two blocks around the mall (whenever possible). As such the game could start in London giving us
Trocadero mall
Liverpool street station mall
Battersea Power Station

The setting is that the malls are completely mapped out, the Liverpool Street Station Mall is above a station, so you need to find other ways to get a secure location, the malls have doors, shutters, just like in reality and the task is more than just take out the Zombies, you need to survive for 5 days in each place. As you progress you will find upgrades, new weapons and unlike all other shooters, ammunition is an issue, so you might find weapons, but ammo is an issue making weapons like bow and Arrow, crossbows a lot more important, as do all kind of melee and slash weapons. The stage is that the initial level will give you the intro and will introduce a party NPC. Party NPC’s could be anywhere and you need them to upgrade skills and keeping places more secure. As you progress through the game you will get additional resources from NPC’s and that gives you the larger game. The big burger is the mall, where there is an abundance of goods, but swarming with Zombies. 

Then we get the Netherlands with
Bijenkorf Amsterdam
Magna Plaza Amsterdam
Shopping centre Rotterdam

You basically get to test and try options to secure places and stay alive. As far as I can tell there is no game like it, not one that takes zombie apocalypse survival in a serious way. They are all about the turbo and the cutscene setting and there are all kinds of games in this we get to the third place which is Los Angeles, and after that Dubai with its Malls making the last one (Dubai Mall) the largest enterprise, with over 5.4 million square feet will be the largest challenge and it also has a supermarket (Carrefour market) and when you get through this you will be zombie apocalypse master certified.

The nicer part is that as a streaming game you get to tweak a few things, there is no way you get this right without serious testing and the setting of using the actual mall in a game is novel to say the least. I have no idea of the legal implications, yet I believe that visibility to well over a million gamers will be a boost for any mall. 

In the setting I looked at the environment. How to survive and how to find stuff you can use. I still have some internal questions on the NPC’s, some stay, some will come with you to a new mall (one per city), the rest you need to find, but the boosts and skills they gave you are permanent, so over the towns you will learn more and more. The idea of an Alpha Zombie comes to mind. One in every level. You can kill them from a distance, you can engage them (very dangerous move) but they will always have a unique thing. It could be a bulletproof vest, it could be a piece of clothing you cannot acquire any other way. There are a few things more, but I will let you figure that out for yourself. So good luck and I hope you get a nice slice of these gaming billions that some claim are out there. 

Close to the end of the week now, so enjoy the day.

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Reinventing the wheel

It started on Friday night. I had the weirdest dream. I was in some kind of information centre. It looked like a mix of an ATC centre, but with attached CCTV centres. None of it made sense to me and the weirdest part was that everyone was talking and no one was listening to any of it. It made no sense to me, but then I woke up and my mind was resetting things. Still up to this point I have no idea what started it, but a few hours ago my mind set aside a new kind of CCG for computers. The game was free and every 12 hours you get a free pack. You could buy packs as well, a pack was $0.99, but there was no need to buy any. The game had a starter pack, which was free when you installed the game. So let’s take a look. The game has elements of Illuminati (a game by Peter Jackson), parts of Android: Netrunner (the newer version from NetRunner WotC) and a few other games. The player has two decks, the offensive deck and the defensive deck. Both games have a header card and there will be several headercards, each having a strength. 

I decided on making fun of the current alphabet groups. In the example I created a ‘CIA’ card, but it could have been MI-6, DGSE or another team, all with a ‘new’ designation. So in this case the CIA header card will have the ability to defend an attack without using defense points. But there are other abilities. It connects on all 4 sides, all header cards do that. It is the combination that makes for a structure. 

The connecting card has one input, and up to three outputs. So some cards will have no output, it will be an end card, some will have output points. They all have strengths, a local strength (in this example 5) and a total strength (3), that means if you have 3 of these cards, the entire structure would have 9 support points to ward off attacks. The stars and dots are the strength of the card, as you get more cards and more of the same you can merge them (or when you win games) the stronger card will get an additional local or total srength point and in some cases you get an additional output connector. So a one connector card. Could become a 2, or 3 connector card.

This is the attack deck, the defence deck is similar, but it now has versions of the FBI, NSA, AIVD (Dutch) and so on.

So how does this game play? There is the storyline and there is the free-line. In the free line you set your deck up against another player, but it is played blind. The player does not know who they played and you do not know against who you played, but the results are there. The outcome is Win (they never surpassed you), mate (they defeated you, but never got to the header card), or loss the header card was overruled. If you win, one of your cards (usually the card that stopped the attack) will get an extra point (the 5 balls on he top right), when all 5 are filled the card gets an additional star. 

When you open packs you get new cards, when you have three the same you merge them into one stronger card. You can have the three cards separately, as you have 4 output ports on the header card and you could have more than one CCTV card, but that is up to you to decide. As the game progresses, you will have additional cards and you can rethink your organisation. The attacker has an agent, the agent can use any part of the organisation once only to get past an obstacle. So you get James Brand for MI-6, Reminder Stamp for the CIA, Hubby Bonsoir for the DGSE and so on. These agents  also have abilities. JB has technology expertise (so he can avoid CCTV likeminded cards), RS has Charisma, so he could avoid or gets an edge when one of the connector cards is a person and so on.

The part that I haven’t figured out is how to set the automated stage. I was first thinking on some version of electronic dice, but that might make the game unplayable, I hate to rely on random events, it is a solution that is weak and not really capturing. A pack would have 8 cards, 4 attack, 4 defence and that is set to 2 commons and 2 uncommon cards, when you get a rare card, you get 1 uncommon card and every deck has one rare card (either defence or attack). The starter deck will have all the organisations and all the agents. So you always have those from the start. The setting can evolve and you can build more than one deck as such you get a larger stage. When you play the storyline you setup your deck and during the game you see the opponent cards and see how your deck holds up, so you face an agent, or you play your agent and that sets out the story. As you fail you redo the mission, or wait until you get a stronger deck, in that case you have the option to play your game against the opponents and see how they fare. In my setting your first opponent is the Miniseries of National Strawberries (Jamaica, a Dr No wink) it has no real power and no real opposition, but it shows the options of the game and it will be your first win, which is 2 packs, together with the 2 packs you got with the starter, you will now have 16 cards for defence and 16 cards for attacks, as such you should have a starting set to match up.

There is a lot more to this game, but I thought it was essential that the CCG games of the past would not be lost to the digital era. When you go back and you see the vast offer of CCG games, it is such a shame that it was never pushed into the digital era, only Wizards of the Coast with their Magic game made it to the digital frontier, but there was so much more. It seems a waste to see it all fall away, hopefully whomever gets this game running, will entice all the others to make it to the digital stage. Anyway, I remained creative and as such feel free to use this idea to set up your own solution for Streaming solutions or consoles. 

Monday is about to start west of Australia.

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My presumption is real

This article goes over several parts, parts you might agree with and parts you will not agree with. That is fair! You see several parts are set to presumption, which is still better than speculation. The difference is seen in the meaning. Presumption is an idea that is taken to be true on the basis of probability. There is more than probability in my case. I have worked in IT since 1983, as such I have been around (at least twice). Speculation is the forming of a theory or conjecture without firm evidence. And both are important because I am talking from the past, which is not always seen or accepted as evidence. This is fair, and this is why people might disagree and I get it, never take anything for granted, not Ven when I say it. I love the expression from NCIS in this case ‘Trust but verify’ Gibbs was right, always verify what you learn. It is the only real way to move forward.

So this all started yesterday with an article. The article (at https://www.bbc.co.uk/news/business-66118831) gives us ‘Gallium and germanium: What China’s new move in microchip war means for world’, they say it is 8 hours old, but I saw the article a little over 25 hours ago, so not sure what changed. The setting is “Under the new controls, special licences are needed to export gallium and germanium from the world’s second largest economy. The materials are used to produce chips and have military applications. The curbs come after Washington made efforts to limit Beijing’s access to advanced microprocessor technology.” You can turn and twist this to your heart content, but the setting is inaccurate and largely incorrect. Not what you read, that is fine. But there is a whole mess that precedes this and to see this we need to go back to the 90’s. You see, the IT world saw hoe the arms race was going and how military contractors were filling their pockets and the IT world took a page from that stage and started its IT Armistice race. I was caught up in it as well. A 386, a 486, a 486DX2, the Pentium, the Pentium 2, the Pentium-450, the Pentium2, as such between 1993 and 2002 I had wasted thousands on 7 systems, 7 systems in 10 years and I had enough. You see for the most the Pentium2 was enough to do 90% of everything I did, except gaming. Then I switched to consoles and saved myself thousands more. As such I avoided to the largest extend the graphic card war which might seem small but high end gaming needs a $1200 card, my PS5 was less then a thousand dollars on day one. In this Microsoft also pushed the borders, making us upgrade again and again. Oh, they played their cards cautiously and they played it well. Yet consider “Vista alone had 50 million lines of code, 10 million lines more than its successor, Windows 7. Because of the excessive amount of bloat and code, it was very slow on devices at the time, even on the latest and greatest hardware of 2007. This meant that it was more expensive to buy a machine that ran Vista properly.” Between Windows XP and Windows 7 we had the Vista nightmare and it cost too many too much. Yet weirdly enough with a little effort (Suse Linux at $99) you had an equal if not much better option, it would work on most Pentium2 systems like lightning. You could download it for free but for that money you got the discs and a DVD, the DVD had all the discs which included Linux and a truckload of programs, even open office I believe. If not it was easily downloaded. A linux lookalike version of Microsoft office that was free. It had an SQL database and so much more, even a nice collection of games, but they were not high resolution games. Fo that you needed a console and you saved thousands. It is this armistice race. We went though thousands of processors and that is what counts, because that drained the Gallium and Germanium we had and now China is one of the few that has it now. You see, we might act against China, but Gallium is found in Japan, South Korea, and Russia as well. China has however 90% at present. That does not mean there isn’t more, but finding it is not easy. Germanium is also found in Canada, Finland, Russia and the United States. China has about 60% and that is where we see the odd duck out (on your left). And is it not interesting that the second material is not mentioned that it is also found in Canada and the US? In this greed was again a much larger stage to this. The IT Armistice race dwindled whatever the west had and now China and Russia seem to have the upper hand. Still the larger stage is not merely who has it, but it becomes who can find it better, because that is where this is heading. I get it, we all need the latest PC (or MAC) but ask yourself, what allows you to do what you need to do? That is the question that IT providers like Dell and HP were eager to avoid at all cost as it impacted their bottom dollar. They will make the ‘party line’ To enjoy the best of Windows (whatever version) you are best off having a (the latest chip). That is what caused a large part of the drain and I was every bit as guilty. By the time I figured out what was going on I my bank account had about $22,000 less (11 systems with 2 still in use). You can scream whatever you want on how I could ‘save’ some dollars, but the truth is that we all enjoyed that feeling of the latest system, but it came at a price. So when we now see “a Pentagon spokesperson said the US had reserves of germanium but no stockpile of gallium” and why is that? It it is such a crucial element, why is there no stockpile? That is an easy answer, but no answer will be forthcoming. A race for supremacy, all whilst at least two racers are no longer able to keep up and that race is about to turn nasty for at least one of them. The Commonwealth might rely on Australia, but until the deposits are found the UK is in a tight spot. As I personally see it we might have to take a step back and see how else we can get the job done. As such I am phrasing an extremely speculative question. French chemist Paul-Émile Lecoq de Boisbaudran found in 1875 the substance we now know to be gallium, it is in group 13 of the periodic table and is similar to the other metals of the group (aluminium, indium, and thallium. My question becomes Is there another solution that employs indium or thallium? I honestly have no idea, I do not even know where these two are found and whether they can do what Gallium does. Also there is Rhodium, can it (or a combination) get the job done? I have no idea, but it seems to me that the head-banging against a wall we raised ourselves is massively stupid to say the least and there is every chance that there is a chemist and an electronic engineer who will laugh at my suggestion, which is fair enough. To see this we need to look at 1965 when Friedrich Schächter created a ballpoint that works in space as it is a pressurised ink solution. In in 1967 it was reported that NASA purchased approximately 400 pens for $2.95 a piece, all whilst Bic pens were $0.29 in those days. Russia decided to solve it by using a pencil, which costed $0.39 at the time. So we can caress our ego’s or find another solution.  And this is merely one of many issues. So will you embrace someone who adds 10 million lines of code, or seek whatever else is out there? I get it, the other solution will not work for everyone, but over 2 billion people use a PC out there. I am willing to bet the bank that at least 25% could do with a cheaper solution. There are (according to some) an estimated 300 million computers in production annually. I feel certain that at least a third doesn’t need to be bought and if Microsoft woke up and recreated Windows XP for households and adds a decent office version to it several other gallium issues could suddenly be less stringent. In 2018 970 units of Gallium were used. In 2022 it was almost 3500 units (the chart did not clearly give me what the units were). Why is that? I know that PC output is not over 300% in 2022. There might be other uses as well, but I would not know that, but the more I see the more questions I end up with and the BBC (or its article) isn’t giving me the goods. There was no mention of Canada or the US in it, was there?

It is time for plenty of people to wake up, I for one would send a wake up call (plus coffee) to Dr. Stefanie Tompkins of DARPA, perhaps they can find alternative options for these two metals? Not the weirdest idea and as the Pentagon needs these materials it seems to me that between lunch and diner DARPA might find an answer, these boffins are kinda clever so it is one way to go. What do you think?

Enjoy the middle of the week, its all uphill in anticipation to the weekend until Friday. 

 

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It started with a book

Yes, I have something for you the game developers. There is however one catch, this is for developers that make games exclusive for Amazon Luna and/or Nintendo Switch. Under those conditions this IP is free for you, no Microsoft allowed. I stated that I will aid in their downfall anyway I can and handing IP to developers in other regions is fine by me, optionally the Tencent handheld can be included in this deal.

This all started a long time ago, it was just a dream, an idea that involved time travel. In my mind it could have ben a movie, but then some time back I considered that it could make a game too. A stealth game and the burning of the Quran brought it back to the forefront of my mind. You see, we have lost a lot due to fires. So I came up with Quantum Theft, a stealth game (with a catchy title). In this game you are an entrepreneur in discrete entry and removal operations. Yet in this day and age, you will be found, unless they do not know that there was a theft. So in comes the time traveller (you) and you get to sack places. But there is a catch, you can not get caught or it is back to the start you go. You need to sneak into a place, replace the items and you only get 1-4 hours to get the job done. No save games in between and as you are a better thief you will get better gear, more options to loot and more options to gain fame. The introduction is the Library of Alexandria. It caught fire some time ago (48BC) by Julius Caesar, who swore to me that it was an accident (as if).

As you see the mage of Desperados above, there are similarities, the view so that you can see where people are looking, but in this game the colour is also important. In 48BC slaves would look and ignore, until you become a hazard to them or their masters and they would shout for help and the guards tends to not be so nice, so not being seen is important. The game would be larger, like Aloy in the Horizons game. I wanted to set a tradeoff with gender. The female character is more agile, but cannot force doors, and she carries less but be faster whilst carrying stuff. The male can force doors, carry more but be less agile, so they can have very different routes in the game. The game will take on elements from the original Tenchu game (PS1), as such guards and slaves have different routes every time you start again. In the first 2 levels you get the introduction, but you still have set targets. Also every stage, you look the part of the time, as such you blend in, but I wanted to have a few extra elements there. In ancient Greece colours mattered, as such I wanted to exploit that part in the game, also the senatorial robes would be excellent to fend of the guards, but I still want it to be a challenge. 

The first two levels are

  • Library of Alexandria – 48BC
  • Athens and Piraeus – 86BC 

The second level has streets and houses, there will be more chaos and you need to take heed on how to proceed. You kill anyone, you change the timeline and the game resets, you get caught, the game resets. You get trapped, the game reset. You need to copy the item, so that the timeline remains intact, remove the original and get out. This is a game of pure stealth. 

In the first to levels it will be about getting scrolls, amphoras and figurines.

Then we get to the real levels and I came up with the following

  • Constantinople – April 1204 (4th Crusade)
  • Florence February 1497 – Bonfire of the Vanities (what gave me the idea for this game)

Florence will add a new setting, books and paintings. Under the cloak of stupidity worn by Girolamo Savonarola the people decided to burn books and paintings that they deemed secular. This level will also have a lot more places and more people, the challenge becomes harder. 

  • Iconoclastic Fury 1566

This will be a different challenge, you see this happened all over Belgium and the Netherlands. But you only get two stages. Instead of relying on the same area this level could by in Zürich, Copenhagen, Münster, Geneva, Augsburg, Antwerp, Amsterdam, Maastricht. As such you get two locations to loot. 2 out of 8. A setting that has never been done in gaming. You have to first in some fields and this is one. 

  • French Revolution, Paris 1791
  • Kristallnacht, November 1938
  • Nazi Plunder, Berlin Fire Department, March 1939

In the last three levels all stops come off, both have masses, armies and you need to remain unseen, but by that time you should have a fair amount of upgrades aiding you in that process. This is merely 8 events I singled out. There was the burning of Rome (64AD) when Nero (aka Nero Claudius Caesar Augustus Germanicus, also know as that fat fuck) decided to have a little fire, the critics are not all on the same page as for what the reasoning was. I still remain that he was an arson driven little shit, but that is me, always seeing the good in people.

There were plenty of other events like the great earthquake of 1906 which redesigned San Francisco and that list goes on. What matters is that the stage as I wrote it here has never been done before and there is a lack of stealth games, even though the Horizon series shows that there is appeal to that kind of game. There is even an additional upside, but that is still int he works. When you play those on the Amazon Luna, the idea is to be able to put the scrolls to your Kindle so you can actually read the scrolls you ‘saved’, the paintings and statues you can see on your Luna and might have a link to more too. Like your safe-house where you can admire the art you saved. Just a thought, but this is something I thought up in hours (and some will not see this a an optional game), on the other hand, Microsoft hasn’t had an original idea for some time now, but they buy for billions and they seemingly have nothing to show for it. Now the Amazon Luna and Nintendo Switch (optional the Tencent Handheld too) get a gaming idea that they didn’t have to pay a penny for, life is hard for some and for some fresh roses are delivered at no cost at all.

By the way, Microsoft reported a slowdown in growth of parts of its business recently, lets see if we can add more bad news to their future by giving all other systems great games. If they can match it, they can go right ahead, they paid all those billions haven’t they? So where are their great games? Me laughing out loud now.

Enjoy the weekend, its almost over.

 

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About last night

Yup, I am going to go there. Yesterday I started writing about a new IP, a new game. It is incomplete. It is new and as far as I can tell, it has never been done before. As such I leave this IP for free exclusively to developers for the Amazon Luna and the Tencent technologies. You see, Microsoft is out. They are so driven to keep gaming IP out of the hands of Sony, making all non-Microsoft gamers suffer. It is my duty to make them burn. For instance they are trying to buy Blizzard/Activision for $69,000,000,000. This means that they need (over 3 years without accounting for interest) $2,000,000,000 a month just to clear this. Microsoft will have a whole battery of accountants making some bad loan corporation (where they push in all the bad loans into) or some other creative solution. You see, they can try to make the revenue, or I can hand solutions to their competitors and if I create enough options, Microsoft will end up being cornered more and more and it will implode. Especially when you cannot pay for a $69 billion dollar solution. Amazon and Tencent created a viable solution. Apple, Google and Sony are pushing on other corners as well. As such pushing more and more against Microsoft will show the dents in their armour until it cracks and no longer protects their board (or is that bored) of directors. The creative mind gets to win and the fakers at Microsoft trying to rely on spin will end up with less and less. That is my simple motivation to teach Microsoft a lesson. When they validly took over Bethesda they woke up an angry gamer. To everything there is a consequence, Microsoft is about to learn what a world with 

The stage
The stage was set in a dream. In that dream I was climbing a building. I was not alone and the building was a ruin, no idea where or what caused it. The ruin was parts of floors, walls and it had paths with boxes, crates made out of metal, plastic and wood. I needed to get somewhere, but what it was faded the moment I woke up. And that reminded me of Mirror’s edge. All clean, crisp and futuristic. Now consider a new game, doing free running, or free running plus to get to a price, part of a story or something we need to achieve. But this is not set as ‘set to a path’. An open world building, but the design and the programming is not set to a graphic, but set to engineering principles. The building could collapse, but to gravity and engineering, not to cool looking premisses. As such there are no ‘set courses’ there is no one sides solution. And as we scale more and more (and higher places) we get an entirely new game. This is not some game that would work on consoles, this has streaming (GaaS) written all over it and as you see it now, it might not be an actual solution, merely the start to one. Yet as far as I can tell no one has this and now it is free for the Amazon and Tencent technologies. I reckon I need to come up with half a dozen ideas more and the fate of Microsoft will be sealed. It already is, but getting there sooner works for me. Consider that Microsoft seemingly had a quarter revenue of $52.857B, a mere 7% more. They will (with future purchases) require well over $59 billion a quarter just to stand still, but with the added purchase they will require to get well over $65 billion a quarter just to appease their shareholders and that is where I come in If I can divert enough people to Amazon and Tencent Technologies whilst Apple, Google and Sony keep the pressure building on the other side there is every chance that Microsoft will see the down side of pissing off gamers in their pursuit of greed at their expense. 

It is my personal view and I admit if someone tells me I am wrong, they might have a case, but we all react in out own ways and this was mine. At least I am creative and handing it to hands of non-Microsoft making. 

Enjoy the day before the weekend.

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The cross over

Yes, we have all seen it. Episodes where one crosses over in the other. It happens in gaming too, but it is seemingly more rare there. Yet what happens when we take advantage of this? An example is Azura’s Star. An item that has the ability to be massively powerful if you use it right. And there is the nag. Due to some constraints that is almost impossible and there is no fault, no blame. The fact that this game still has a hold on people after its release date of 11.11.11, almost 12 years later is nothing to be sneered at. Bethesda has earned the right to its legendary status. The fact that most of us (me included) would love to replay Fallout 3 on a PS5 shows that there is a lot Bethesda has to be proud of. So what is this about?

Consider that we would be able to build a charging station for Azura’s star. It is not instant, it will take hours, perhaps a day for Azura Star or a Grand Soul Gem, or a Black Soul Gem to get charged. Yet that stage offers a lot more than merely a powered gem. A setting where we have a mission to create a charging pedestal. Another mission that is all about functionality. Why no one considered it? I cannot tell, but in an earlier article a few years back, I created a magical duplicator for a castle (the one you could conquer in an expansion of Oblivion). A device, created and over time it would duplicate the item you had. In this one case Bows. As such it would take increasing more time. A hunting bow would take 30 minutes and a glass bow would take several hours. But once the stations are filled. The guards on the walls could upgrade whatever bow they had to a much more powerful bow. And it could be done with almost any item, but a sword would take another duplicating station. It was my idea to offer the setting where the guards as NPC’s would get upgraded to a much more able opponent and the items are locked to that NPC. When they die the weapons vanish. Swords, great swords, maces, Axes, Bows. You could create a real guard that was the fear of anyone trying to invade your castle. But how to create it? Well that was the easy part. It is how you can create a balance, or an imbalance that does not affect or benefit you beyond the normal scope. That is the key question. Even in the game I set up for the developer of Amazon Luna, PS5 and basically all non-Microsoft systems. Balance is still important. Too powerful and you damage the game, too weak and it is not worthy of pursuit. So there are settings we need to consider to make it worthy of chasing. And it falls into the realm of evolving NPC’s in your game. Because that will be a next step in most RPG games that would want to take their game a decade of more past its inception date. Charging stations are merely one step, a natural step, not even a gimmick. It came to mind, because if Fable will become the game whose trailer brought a smile to my face, we all need to up our games. This is how it should be. A powerful Microsoft implies that Sony, Amazon and Tencent will need to up their game too. As such I have set a lot online for all the non-Microsoft companies to take a learning from. More could and should be done. If this means that gaming in 2025 comes at an all time high, I will have done what I needed to do in my lifetime to progress gaming. A worthy endeavour if ever there was one. 

My brain had a much less noble thoughts on cross overs, but that does not matter. I was able to set it right and that is what matters to me. And crossovers could be applied nearly everywhere (as long as you own the IP). I made mention on this in the early development of the Luna and in my case the Luna key. So in this example that I am giving you, what happens when you have game 1 (System shock) and game two (Cyberpunk 2077) allows you to make a much more powerful firearm charger? I added another example in the past where Fallout Shelter could upgrade Fallout 4 (or whatever comes next) and that is interesting because you now have interaction between a mobile or tablet with a console. Gaming to a wider degree without compromising either. We need to consider these steps as we Crete new games. Ubisoft tried this with AC Brotherhood and did not get it quite right. Not wrong, but not quite right. Still it was worthy of trying and it did play out nice. Yet I believe they could have taken it much further. I personally believe that they were not serious enough. They didn’t create two games, merely one to add to the other. That wasn’t a great step, but it was their step to make. 

Often enough these additions are merely cosmetic, but they do not need to be. Crossovers are an option often ignored or denied for decent reasons, but what happens when we overcome that weakness?

Enjoy the day!

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How to ping a delusional mind

You would think this is about someone and you would be right. This time it is about me, all about me. You see, if you read my previous article (at https://lawlordtobe.com/2023/06/10/without-intro-course/) called ‘Without intro course’ you would see that I am giving a lot more attention to the NPC part of RPG gaming. I have no idea how it is currently done. Yet I suddenly had a spark and I will only lift part of that veil. You see Microsoft is always watching and those losers are out of the game of consideration. This will be only for Sony (Playstation), Amazon (Luna) or the Tencent (Logitech G handheld). I personally would love to include Nintendo, but they would not be able to facilitate this. That is not negatively intended. Their system is awesome, but this is nextgen stuff, beyond the PS5. And then only three remain as I see it. This new system is a reengineered solution that could facilitate up to 25,000 NPC’s in a game. No one has ever done that and I got there in the weirdest way. The first thing my brain gave me was “When is a VOR not a VOR?” Which I got from Die Hard 2 (1990) it started a sea of ideas and as my mind was redesigning what it was designing in the first place a thought came to me and as I thought it through it made more and more sense and this is merely the groundwork. You see as I got thinking I remembered my old classes (UTS, 2011) which got me to the IP of Vinton Cerf. Yet his idea was set to other settings and it as not the obvious of choices, but if I am right, this ‘improved’ patent might fly. You see one setting is “If the improvement is also considered non-obvious, then the patent office would grant you a patent on the improvement”. I feel certain that Vinton never considered this application. The idea of game streaming and usage for the NPC characters never existed and until this moment doesn’t seem to exist. Some issues we see in Skyrim (not a bad word about that game) and the Horizon series never seemingly touched on this. Yet if I am right, my brooding has moved me to an entirely new setting of RPG gaming and that I keep under wraps and add this to my first IP as an optional bonus. There would be more less obvious advantages, but that would be giving away too much of what my delusional mind just set in motion. No matter how this turns out. My imagination engines are running full throttle and it isn’t even Sunday yet. 

Have fun.

 

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Without intro course

Yup, almost going there. You see I got to this station in a slightly unusual way. I think it all started about a week ago when I saw the mermaid show on YouTube, where a youthful young lady (looking a lot like a partial tuna) was swimming in the Dubai aquarium with the sharks around her. Then last night I had a dream where a woman looking remarkably like a young Kelly Lynch (Roadhouse, 1989) was getting eaten by a shark. The setting however was that is was orchestrated (read: murder). The culprit had overlaid the back of her tail section with red paint and waxed that. The red paint was a stage of aloe vera and fish blood, the wax took the smell away. And after a minute of swimming, the wax started to give way revealing the fish blood and that had the sharks attention (all of them) and human blood might not be their forte, fish blood woke them up and send them into a frenzy eating the badly tasting tuna and destroying the evidence in the process. 

There was no intro, this was a clear act and there was no culprit in sight. As such the dream did not make sense to me, other than a scene for a movie that was not yet made. But it was several hours later when that scene opened up doors to the stages of an RPG I have been writing here. You see, we think of small terms, but in the age of streaming this stage alters. And to prevent rehashing the same missions I am doing now in Skyrim (and enjoying every second of it). It dawned on me that a new kind of NPC hoodlum was required. Also the stages I am writing about take a different approach. So what if someone was ‘colouring’ the clothing of fishermen and when they go out, the dinner bell smells loudly in the waters? I had been tinkering with a new NPC approach where we could evolve NPC reactions and options, but we need a similar stage for the antagonists. And lets face it, murderers tend to swim alone. Like rogue males in a contested battle arena. As such I would need half a dozen storylines each with a mastermind, some henchmen and  a setting. Most work for money, but some have other drives and as such we create 6-12 storylines all with location settings and targets and the nice part is that with every new game these settings alter. So different locations and different people. Yes, the methods can be identified, but you will not play the same game. You still have to find out who is the one you need to kill as well as finding the henchmen in that caper. As such we get bandits, assassins, smugglers and revenge minded people. This is a stronger setting because smugglers and revenge minded people might not be acting legal, they might not be wrong, they might be good people upping the ante of the game and your game play. 

Then we get to set out the bandits, they are clearly in one set minds (greed and lazy incomes). Yet as they are in different locations and in different locations per game that gameplay will alert you to unexpected sides as well. In some games we go to the same places, especially in the beginning of the second game you play. Yet what happens when you do that and you find a very different adversary, or none at all? You are merely off your game, you get to immerse yourself into the lore much more strongly and is that not the essence of any RPG? 

As such I have found another gimmick all in the new game, all options the RPG designers to the best of my knowledge never aimed for before, in the first it was not possible, but now we get to the stage where the consoles CAN offer this, but the stage is not explored. Or perhaps they are still working it out. But in all, this is where the streaming systems can evolve into the next console of choice. There is no intention to take out the PS5, but consider it net to your PS5 and Nintendo Switch. Sometimes you want to drown in RPG  for so many hours. It is good that there will be a system offering this to you. 

Consider that thought as you sleep through your weekend and thoroughly enjoy that sentiment.

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The Gimmick

Every game needs to have one and during the night I contemplated how much more important it is to have one when you are replaying a game. This was all set in motion when I was replaying an RPG (which one does not matter), as such to enjoy replayability the game is either massive or (I will say AND) it needs a gimmick. Not something that the game has, but a gimmick it can hand to you to make it yours. You see, we all have these recollections whilst playing a game and we sometimes make notes. Yet what happens when the game is intelligent enough to make YOU a notebook whilst in the game? Your journey is set to paper every time you play that game again? Not just text, but drawn illustrations of what YOU saw in the game? One drawing that is added with every day of playing and that text can be saved to a USB in PDF form? Literally no RPG game has this and you can print it at home, n a much better printer in the office or at university or something like that. The font will be some version of Dancing script, Caveat or Pacifico and that too changes every time you replay the game, with make and female versions, small changes that make it unique. As such you and your neighbour would get two very different versions of their notebook. A story that is a journal and is added to the game as you play with you deciding how social you want to be with that journey. No game has it and if Microsoft  or one of its houses copy this idea, you will see what a losers they are (internal LOL added). 

My main thought is why no one considered this. It isn’t a hard thought to have and I feel certain I am not the first to think it, but no one added this to their game (not in all the RPG games I ever played). So is this a fluke and the idea is bad? Consider all the notes you make on games you play. Now you have a journal that keeps track on your progress, and in the game I designed here (title: Generations) that step makes more sense. The added evolution your as a gamer face in the game would benefit even more. As such the next generation (in the game) would start book 2 and you create a chronicle. Even more when we add mapping to the equation. No matter how you see it, one gimmick is nice but not enough. So where is gimmick number two? Well, I have to sleep on that one, but if my mind can evolve one gimmick, it can do so again and as I evolve this game and leave it for designers and programmers to make a new unique RPG for Sony Playstation/Amazon Luna/Logitech G Cloud and optionally Nintendo Switch. Microsoft will then have a new problem. It also supports my setting with Microsoft getting the Wooden spoon for being dead last. Even though I though it would finish behind the Google Stadia, now we have Tencent in the mix and that could spell more disaster for Microsoft. There is nothing like a console and a game pass (which is a good product) to be left on the road as the others have no need for it. For that you need GOOD exclusive games and over the last few years Microsoft didn’t add any and Redfall is apparently seen by a lot (I never played it) as wasted hard-drive space, which would equally apply to cloud space.

I just had another idea, but more about that hopefully tomorrow. I need to mull a few things over for that. You see, I wrote about part of it (at https://lawlordtobe.com/2022/02/25/the-stage-of-commerce/) when I wrote ‘The stage of commerce’, but what happens when we have a select group of NPC that we can evolve? We could apply it to all, but the game would become too messy. What if some NPC’s become cogs in the commerce machine? What happens when we enable them to be more by OUR actions? Not just a shop having more cash, but some NPC’s that become more powerful as we enable them to get education or skills? We would enable a larger dynamic in the game. How? That is the part I am mulling over at present. Schooling and buying business (or upgrading it) is merely one side and I think more could be done. Yet the how is in my mind at present. I feel pretty proud. I added several sides to RPG gaming that do not exist at present, as such the new developer could really come to the game with a massive bat to wield. A good stage to be in I believe, but that is what every innovator believes, the believe that self will prevail, I am in that regard no exception. We all have a similar stage to see this.

Enjoy the day (it is almost the middle of the week).

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The balancing scales

This story comes from two different directions, not too different, but there is no real link between the two (it will make sense, I promise). I (and millions with me) saw the Sony Showcase 2023. To be honest, I was a little disappointed. I do not think that this is on Sony, it is on me and to illustrate that, I will have to make a few sidesteps. In the first, you all know how I loathe Microsoft, they did this themselves (and their customer care with them) but we need to acknowledge and accept that Sony is now better because of Microsoft not in spite off. Sony grew to new heights as they were at each others throats. As they were battling for supremacy the gamers in both camps got a much better console and we all rejoiced. The issue (as I personally see it) is that the same needs to happen to games, driving games and gaming to new heights.  This is one and for me the most important reason to hope that Starfield, a Microsoft exclusive will become a 90%+ game. It will up the ante for Sony (and optionally Amazon Luna too). The show started with Fairgame$ a multi gamer experience which (even if it was not) smelled a lot like Ubisoft, all smooth, all overwhelming, but the real deal? We will have to wait and see. Helldivers 2 was very Starship Troopers, Phantom Blade 0 looked like an upgraded Sekiro and Towers of Aghasba had a Zelda feel to it. The games were nice, they were very turbo. They had their good moments too, or at least moments I lived for and I am not stating that all games need to be set to me, but when you saw that Telescope looking like the telescope from Alien (more futuristic), what did you think? Then we get some foam game that was clearly based upon Nintendo Splatoon, a turbo edition. This happens and I am happy for the PS5 people who get to have a go at this game, but all this is iteration and gaming, real good gaming gets offered innovation, we need that to evolve gaming and that is one of the reasons why I hope that Starfield is the game every gamers waits for. I had my moments, I loved Spiderman 2, I saw the new parts and they looked good, they really do, but is it innovation? I feel uncertain, there were more games. I can’t wait to get my hands on Alan Wake 2, it seems to be a winner, but seems is the operative word, it is gameplay we need and we saw little of that (apart from Spiderman 2). Yet the story behind this is that we need actual innovation in gaming on every console and this time around Microsoft seemingly gets to have first dibs on that, but we will know for sure in September. 

This links to the second part of it. I am replaying AC Origins and now I got to the curse of the pharaoh which is graphically a new height. Yet here my mind wandered, I had played it before and I cherished it. I took a sidestep to Valerian and Laureline (in Dutch: Ravian), I grew up with that comic as well with the Trigan Empire and things started to blend, started to mingle. So what if this game is not an assassins game and you cannot climb, hide or anything. Almost like Everybody’s Gone to the Rapture, but now with a much larger stealth part, no killing. The idea floated in my mind when I saw the Star Trek Voyager episode Displaced in season 3. So what happens when we get to the two worlds Aaru and Aten. So when we get there we know nothing, we get to live lives, we get to walk around and we get to missions, but not in the usual ways. We need to be part of, or hear conversations to open this story and both worlds will have a dozen story lines. No Sekmet scorpions or Cobra’s. You think it is boring, but this is not a game for everyone, it is one where the story is everything and Ubisoft has shown that it can create good stories.  

This interacts when we doe in one world, we wake up in the other and vice vera, so you need to die at times (it is a hassle, but so is life). As such we get to learn that this is a prison and we need to learn why we are prisoners (a little The Status Civilization by Robert Sheckley where we get to see versions of stagnation and conformity) and for this the ancient civilisations were great. Life was simple and the mind is much easier observed and classified when it does the simple things. Yet how to set this in gaming? Ubisoft had its device, but what happens when the world is the device? What happens when the wold is not part of the mind, but the mind has to adhere to that world? No matter how complex we are, the mind controls is and as such we are shown new iterations and that could lead to innovations. But in this the story is everything.

We can speculate and ejaculate all over innovation, yet unless we are holding it in our hands (sorry, no pun intended) we have no idea what innovation looks like, the mind will not fill in the blanks, our wills do and that is why Google and Amazon missed out (at least twice already) So how do we get about to find the next innovator in gaming? Well we can dump all the BI people stating they have no clue and rely on the artsy people to dream the new game. Perhaps one with tech savvy skills, because art only gets us so far, tech does the rest, not Business Intelligence. 

This is my view and there will be people telling me I am wrong here. I will let you decide. For now, I want the new iteration of System Shock. Mainly because how the initial game made me feel, just like Mass Effect 1 ten years later. I miss that feeling to some degree, which I personally believe is the reason that some remaster are great reminders.

Enjoy the day.

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