Tag Archives: Playstation

N is for?

That is what I saw yesterday. Nintendo. I remember the Switch presentation and that was awesome and as I predicted, it overtook 3 yeas of Microsoft in a mere 14 months. At present they have sold over 150 million consoles, which is 500% of the Microsoft consoles sold, which also represents twice the amount of the Sony Playstation 5. That’s innovation at work, that is pure gamers joy. And now (say yesterday) they introduced the new console, the Switch 2 and it was pure joy to see buckets of innovation added to a great console. Its almost like watching the evolution of Playstation 1 to Playstation 2 all over again. I feel so giddy at present.

Let that not be the stopping power of wannabe reviewers with YouTube headlines like ‘Nintendo Switch 2 Is Disappointing’, ‘Nintendo Switch 2 Hands-on: An Exciting, Costly Sequel’ or ‘Nintendo Just Confused Everyone With The Switch 2’, these voices don’t matter. First off the presentation was clear. Three executives showed the Nintendo Switch 2 clearly and gave us buckets of innovation. First there is the chat button, where you can chat in the game with friends, or out of the game with friends. For parents there is a parental control for younger player, so they thought of almost everything. You can group chat in game (like Mario Kart World), every friend (up to 4) their own character and pose at times together for the in game picture. Then if you decide to include the camera (extra accessory) you can appear in the game at the bottom with audio, which has been given the option to reduce noise, so just the voice comes through. Clarity in its best form. As a Sony lover I am sad that they are overtaken by Nintendo and that trend will continue only with a much larger gap between Sony and Nintendo but that is the effect of true innovation and I am not sad for one second. I have my Switch 1 next to my PS5 and that is fine. 

So why is that good?
Because in 2002 Nintendo gave me Metroid Prime, an action adventure for the GameCube and now 23 years later that same game (remastered on Nintendo Switch) still gives me the buzz. It is gaming perfection and it still gives me chills to see these worlds, designed for a 40 MB memory system with a smaller drive system then either Sony or Microsoft had. It relied on on cards with a max of 32GB, which is still a lot more than a DVD. Now it gives us twice that on the game cards (up to 64GB) and the Switch 2 comes with 256GB of storage, a lot more than the predecessor. And that is before you consider the added settings of joy cons that can now be used as a mouse as well. The joy cons will now attach magnetically so there is no no sliding and the allows for in game changing as I see it. They also have a larger screen (7.9-in LCD screen, 1080p up to 120 Hz with HDR10 and VRR), but there is more. When you play it in the dock on the TV, 4K becomes possible (4K at 60 Hz via HDMI with HDR10 and VRR). All powerful innovations. And then Digital Foundry also gave me the setting “The Nintendo Switch 2 will apparently be able to handle Unreal Engine 5. Full article with Digital Foundry podcast with their source.” That means that my solution will now also with on Switch 2 giving them a handle on 50 million additional consoles, in a direction they never considered, sorry for the Amazon Luna, but first on in gets the jewelry. That is the power of innovation.

There is of course more, but I only have seen ‘clips’ for that and we get the setting that there is a lot more to have and Nintendo pulled it off, as I see it, Nintendo is about to become the king of gaming in several fields and Sony has its challenge ahead of them, because the Nintendo outsold the Playstation 2:1, so Playstation needs to look the other was (away from Microsoft) and focus on what Nintendo is bringing us in 8 weeks. I reckon that it will be possible for Nintendo to beat the first Switch and get up to 200 million consoles sold, which beats the Nintendo DS (154 million) and defeat all time rules PlayStation 2 with over 160 million sold, Nintendo Switch 2 is about to crunch records. I reckon that they will get there in under 2 years. Because that gives them Christmas 2025 and Christmas 2026 to beat these records and by what I saw in the presentation that will be very much possible. So, is there a downside? Yes, a minimal one. You see the Switch 2 requires the microSD Express card, the old one will not work. It is a minimal negative one especially as you consider all the extras you get right off the bat.

So I reckon that these bad boys will drop in price as well, because with 200 million more clients, prices drop fast. So whilst the world minus America gets to enjoy the Switch 2, America gets to grind their teeth, that is also the effect of tariffs, on the upside I just gave Nintendo the idea where they can get 50 million more systems sold. Oh and there is the one element I left out, the price. It is stated to be £395.99 (I used the UK price to not confuse the different dollar prices). That loser consoles (Microsoft) is still £479.99, the PS5 is £379.99 and the PS5pro is £699. So Nintendo did a great job giving us so much innovation at a competitive price. As a giggle I offer how Microsoft is setting the GamePass setting whilst most of the gamers in the world will go towards the Switch 2 pillar with their Nintendo eShop. 

So whilst America will go insanely jealous and negative on the Nintendo, they can blame the guy at 1600 Pennsylvania Avenue NW, Washington, DC 20500, United States for that setting. There is no reason why Nintendo needs to accept 10% tariff whilst the world is willing to accept the Nintendo right of the bat. That too is the game of gaming. 

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What’s in an advertisement?

I have been called many things (not all of them nice) but I do not care, I call it as I see it. This time it is Google that hits the spotlight, you see it is not all Microsoft that I cater against (often I do though). This time it is Cyber News (at https://cybernews.com/news/meta-google-youtube-instagram-advertising/) that gives us the news. This came from the Financial Times and the headline gives us ‘Meta and Google had secret ad deal to target teens on YouTube’, I am not judging this, but Google has stated on a few instances that they would not target kids. Still we get here “Google Ads help page itself says that the “unknown” category refers to people whose age, gender, parental status, or household income are supposedly unidentified. In theory, this could allow ad buyers to reach a wider audience” but we are also given “according to FT, Google could use app downloads and online activity to determine “with a high degree of confidence” that the “unknown” group actually mostly consisted of younger users” Now, lets take a different look and for this I use the Apple population (not people eating Granny Smiths) So lets go by the simple set of an iPad and around 128.5 million units of tablets were shipped worldwide in 2023. A little over 40% in the USA. The younger population uses their iPad for over 4 hours a day to do gaming. I took a small measurement in two hours I was fed around 2 dozen advertisements. Now consider that we have 80 million gamers on the iPad, as such 4 hours represent 40 advertisements per user and that represents 3.2 billion advertisements EVERY DAY, you think that Google, Apple or Meta walk away from that? And when we add the mobile gamers on Android and iPhone it becomes a much larger and more interesting number. 

On one side it works out well for one of my IP issues if we consider the larger premise. You see some are all about hijacking revenues from others, I took it into a different direction. When these three players lose a little over 20% of that advertisement industry. How strapped for cash will they end up being? Don’t trivialise this (many so called captains of industry will), when you need your revenue and you get to face a decline of 20% panic is ensured to come to the table. Like the advertisement bitches who cried fowl when Google wanted to do away with cookies. The setting I had was enable Amazon to a much larger degree, optionally enabling Kingdom Holding (Riyadh). A simple setting that many forgot about, because they all wants us to look to the horizon to the land of honey and AI, but that is at least a decade away, as such I saw another shore. 

But back to the story. So the response from Google was ““We prohibit ads being personalised to people under 18, period,” Google said in a statement to the publication. “We’ll also be taking additional action to reinforce with sales representatives that they must not help advertisers or agencies run campaigns attempting to work around our policies.”” And it could have worked if Google set through the cookie stage, but they did not. Now the setting is different, advertisement gaming is developing and we get a dozen versions of the same game and they all run on advertisements. And the game becomes worse for some ad streamers now also include advertisements. As such they are one step removed from the old setting that Electronic Arts tried to include in their sport games, the billboards in a game all showing the advertisements that EA could sell. In the long run it could have given them a revenue boost. Now the game sets a different premise. You see you can fight of getting more revenue, or you can make sure the others cannot get any, that was the premise that I went for and Saudi Arabia does not have to cater to Americans, more importantly they could deny America well over 20% of that revenue. Consider that the big three techs have to report a drop of 20%, how does that work out? In addition to that loss you could capture a part of that revenue. You see the USA is all about monopolising issues, all whilst no one looked to the shores behind them to see what they lost and that was the place where revenue was all over the floor.

The setting is given, but when we consider that they either confess on targeting minors, or take the losses. And my solution doesn’t target at all, putting this solution largely in the clear.

Still, the EA premise had me thinking, not a similar approach, but a very different approach. One that give a much higher premise of engagement. Like the cheaper Netflix, set the console with a gaming portal and that portal has a niche for advertisers one that pays the viewer in credits, which could go towards a lower fee, or game coins to get free updates (enhancements) for in game shopping, any game on the platform. That was a side no one (seriously) looked at. Games are set to a developer, not to a portal and when they want to be there they will have to agree. Consider any console with 50,000,000-200,000,000 gamers, do you really think a game designer wants to be cut off? Consider that the Xbox Game Pass has only 18 million users. And the numbers I stated were conservative, this solution would be next to the PSX2 (over 155,000,000) and the Nintendo Switch (144,00,000) that is what was at stake and Google shot themselves in the foot (my speculation) as they dropped the Google Stadia, as such the Amazon Luna and the Tencent console are all that remains. And when we see those numbers, a larger base exists for advertisers, but in my view a more limited one. Still, there is (to some degree) an option whilst removing a massive chunk (I think around 20%) away from Apple, Google and Meta. It was an evolution to the system as I set it up and the advertisement funds are merely the icing on the cake. 

The added ‘protection’ that is given could sway plenty of parents to go this way, not my initial interest, especially when phase one 50 million is reached. The system will fuel itself towards users like the CBM64 did in the mid 80’s. Still the others need to rethink their system, because for now they think it is all OK, but when the setting changes it will already be too late. Look at the Cookie stage, only when they finally switched it off in part, the advertisers starting to cry like little bitches. Three days ago we were given “This latest twist in the Privacy Sandbox saga is a wake-up call for the entire digital advertising ecosystem, according to Upwave’s George London.” Wake up call? This setting was known for a couple of years, as such these people had plenty of time to revisit the sands of opportunity, but they thought that it wouldn’t get to that, and the money would keep going in. Now the premise will likely become that they lose out on a population that gets into the millions, no free ride for cookies (cookie monster ate them all) as such they will have to put the prices down by a lot, because targeting is soon to be a real issue, for this the Google and Meta setting comes into play. Either regulators demand a larger scrutiny (expected turn) or the advertisement world will lose 4.3 billion advertisements on iPad alone, now consider how many game on their mobiles? That is a reported 79% of an expected 18,250,000,000 billion in 2025. Set that to revenue numbers. Yes what one party tells is not what some do, or they tell them where not to look for certain restrictive papers. Oh, and my simplistic number stage gives me around 2.8 billion advertisement options are optionally soon lost or diminished. Yes, my 50 million consoles were hilariously conservative. 

What’s in an ad? Nothing a gamer wanted to see anyway, as well as a few other clusters of pushed to watch advertisement people. So how will Meta continue at minus 20%? Apple will do fine and Google will have its android, but when that newly reinvented shore comes, Google will also have to make due. As such,  they can bite the bullet or set up a fee for Youtube, which will make TikTok happy to no extent 

They say all is fair in love and war, did you ever consider that the people have a voice too, that they are pushed towards apps with no avoidance? What happens if you cater to those people? Google should know, they grew their search in a very similar way.

Have a lovely time and see you perhaps in a place without advertisements every couple of minutes.

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Something really new

That was my thoughts at some point today. You see, I have heard the news that there would be coming a remaster of the very first three God of War games. I have no idea how true it is, but I started to think of a different setting. You see the first game scored 94% and was pure gaming heaven (or hell depending of your point of view). 

The game was excellent and checked pretty much every box on what makes a great game. As such I very much doubt whether Remake or Remaster will do the trick. I think it is time to add the Reengineer term to the equation. They should go (if possible) with the same cast. They did a magnificent job and this was on the Playstation 2. 8GB is pretty much the best you could get and that was in a system that only had 32MB at its disposal. Now the picture changes. And it goes way beyond the ‘expected’ settings. Yes to Unreal Engine 5, yes to the enhanced audio. But what more? Well, how about adding another track to the game with environmental settings by Bear McCreary? So we have one score, one basic music added to the game, but depending on where you are the Aegean Sea, Athens, the desert, the temple of Pandora, the realm of Hades. That music alters with musical instruments and perhaps some rhythm. Added, not replacing the original music, which was awesome by the way. Now we get to the story. The story was perfect, yet more could be done.

Books
To give the gamer that little bit extra. The 5 games, all get a book. As you complete the games the story remains the same, but with added findings the books get embossed with additional materials. The books in the styles of Homer, Aeschylus, Hesiod, Euripides and Herodotus could be created in game (sort of) and when the game is completed you can read it on the PS5, or export the PDF file. So if you find all the secrets and optional side missions a book is 100% complete. The book will show you how complete it is. 60% is the main story and the 40% could be added as you find all the eyes and feathers. Why? This has never been done before and to get a new stage, we need to add things, we need to give the gamer who did play the original a game that is more than mere better graphics and music. 

Items
Like in the third game there was an option to find things to make the new game plus a more rewarding event. That could be done in the other four as well. The same items from the original remains. But what happens when you find the Dolphin bracelet of Poseidon? Perhaps in water you regenerate. Just a thought. I am not telling Santa Monica how to do their job. They have shown mastery several times over. But my mind went spinning on what more could be possible.  

They are talking about the first three, but we saw the third being remastered on PS4 (and it was awesome) as such getting all 5 done (optional in two master releases called the Kratos, the Greek era) and beyond that I wonder what more is possible. The first two games were released on systems three generations old. So much more is possible now and the added icing on the cake? It is still a Sony exclusive. It Sucks to be Microsoft here. And the idea to see Cronos in unreal 5, to see so many settings in todays graphics would overwhelm gamers everywhere and having optionally two master collection as well as the new concept of reengineered games would open so many other doors too. Too many ideas are entering my mind (some actually very useless) but the idea that I can play almost 20 years of God of War again is overwhelming my senses. 

If all this becomes reality 2025 might become the greatest year of gaming for Sony lovers. I just rewatched (on YouTube) someone doing the first game in 5 hours and change. I took a lot longer and I saw coffers with items in places I had never considered looking. It was awesome to see a 2005 game pleasantly surprise me 18 years later. It made me consider that some changes would be essential. The small shiny star on things to do was all there was in the PS2 era. Now we an do so much more, as such the reengineer option becomes ever more clearly and that has the benefit of not having been done before to this degree ever. Another new stage for the PlayStation. I can only hope I am still alive when these games are released (traffic is a killer in Sydney).

Enjoy your day, it’s Saturday here now.

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Remembering milestones

We do that, we all do. When a milestone is reached we tend to celebrate this. I am no different. Even though I have slapped Microsoft silly (a few times over) when they get something right I stop at that point too and this time they got something right. The BBC (at https://www.bbc.com/news/technology-67105983) alerted me 10 hours ago with ‘Minecraft becomes first video game to hit 300m sales’. I love my Minecraft, it is one of the few real LTG games EVER made. LTG or Long Term Gaming is a gold mine for any developer. No matter what comes next, Diablo 5, Fallout, Elder Scrolls 9 or even Horizons three, we play those games, but we always return to the snug comfy environment of a LTG. I have been a Minecraft gamers since 2012. I tried the demo on the Xbox360 and I was hooked within 20 minutes. I later also bought it for the PS3, Xbox One, PS4 and I am now playing it on the PS5. There are even more versions, but I do not have those systems. 

A sandbox game like no other and don’t think it is the high end graphics, there aren’t any. Even on the PS4 it looks like a Commodore Amiga game. It is the addictive nature of the game that sets it apart. Mojang sold it to Microsoft for a little over 2 billion some time ago and Microsoft got a huge following of gamers at that point. It was up to 120 million active gamers. 

And the creativity was uncanny, as you can see, someone had the time to turn these cubes into a space shuttle. The game especially in survival mode is a never ending setting of growing and surviving and after 10 years I still enjoy that. 

Don’t think that Microsoft sat on their laurels and merely raked in the cash (they did that too), work on the game continues. Last year I was suddenly confronted with entirely new cave systems and it changed the game dramatically. Even a cave willed with light, water and grass. I had never seen a cave like that before. That is what a gamer wants. His game and the ability of that game to knock his (or her) socks off and in that respect Microsoft continued the work of Mojang and delivered.  There was all kinds of merchandise and even a creeper Xbox Series X. There seemingly was also an Xbox looking like a Minecraft torch, but I never saw that one myself. I bet that Minecraft lovers went hunting for that one on day one. 

So today I will be having a cupcake with a candle celebrating the 300,000,000 mark of Minecraft and congratulations to Microsoft. I think it is important to remember these great moments, because let it be clear, 300 million is a great moment. Neither Skyrim or Grand Theft Auto 5 got to that point. 

So enjoy your day and remember, a great game could be just around the corner if you are willing to try it.

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How to ping a delusional mind

You would think this is about someone and you would be right. This time it is about me, all about me. You see, if you read my previous article (at https://lawlordtobe.com/2023/06/10/without-intro-course/) called ‘Without intro course’ you would see that I am giving a lot more attention to the NPC part of RPG gaming. I have no idea how it is currently done. Yet I suddenly had a spark and I will only lift part of that veil. You see Microsoft is always watching and those losers are out of the game of consideration. This will be only for Sony (Playstation), Amazon (Luna) or the Tencent (Logitech G handheld). I personally would love to include Nintendo, but they would not be able to facilitate this. That is not negatively intended. Their system is awesome, but this is nextgen stuff, beyond the PS5. And then only three remain as I see it. This new system is a reengineered solution that could facilitate up to 25,000 NPC’s in a game. No one has ever done that and I got there in the weirdest way. The first thing my brain gave me was “When is a VOR not a VOR?” Which I got from Die Hard 2 (1990) it started a sea of ideas and as my mind was redesigning what it was designing in the first place a thought came to me and as I thought it through it made more and more sense and this is merely the groundwork. You see as I got thinking I remembered my old classes (UTS, 2011) which got me to the IP of Vinton Cerf. Yet his idea was set to other settings and it as not the obvious of choices, but if I am right, this ‘improved’ patent might fly. You see one setting is “If the improvement is also considered non-obvious, then the patent office would grant you a patent on the improvement”. I feel certain that Vinton never considered this application. The idea of game streaming and usage for the NPC characters never existed and until this moment doesn’t seem to exist. Some issues we see in Skyrim (not a bad word about that game) and the Horizon series never seemingly touched on this. Yet if I am right, my brooding has moved me to an entirely new setting of RPG gaming and that I keep under wraps and add this to my first IP as an optional bonus. There would be more less obvious advantages, but that would be giving away too much of what my delusional mind just set in motion. No matter how this turns out. My imagination engines are running full throttle and it isn’t even Sunday yet. 

Have fun.

 

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Those cordially invited

That is a setting that is not merely an evolving one, it sort of fits several stages and it all revolves around the choices that some make. As such when the Gaming Bafta’s were on, there were two considerations. The first one was how well did Sony do, the second one is how bad Microsoft is doing. I will get to the logic a little later. Sony sort of won a few times. There was God of War who was a winner, of course the music by Bear McCreary won and Christopher Judge as the voice of Kratos won. It won 6 awards in the Gaming Bafta’s and had 15 nominations, including EE game of the year, best game went to Vampire Survivors by Luca Galante. Horizon Forbidden West by Guerrilla games, a Sony exclusive won best technical achievement. One out of 5 nominations. This maters as these two games are gaming achievements of the highest order. God of War is given a 94% score, HFW an 88% score (I personally believe it should have been a 92%). Microsoft and their acquired houses had 4 nominations and zero wins. OK, I will grant that Bethesda had bad luck having to go up against one of the Final Fantasy kids, but still as I see it, no bang for seven and a half billion spend on purchases? Perhaps next year. The big titles were not here and I was missing Hogwarts Legacy, but they might have missed the cut off point. As such Microsoft has additional issues next year and that is before the storm hits. You see, the E3 was cancelled. It does not matter what the reason is, they cancelled it for some of the players having their own spin presentation, where they can intentionally not invite those critical of them. It makes sense and it is a valid and acceptable choice to make (even as I am spinning this in personal ways too). You see, I do not know the individual reasons and that means I merely do not know. But the hardships that Bethesda presently has, the lack of releases by Microsoft houses and whatever Ubisoft has to remain absent, they might all be perfectly valid in Business Intelligence, but gamers will spin this. One source gave us in January “Ubisoft’s Project Q has now been reportedly cancelled. The PvP battle arena game was announced less than a year ago in April 2022. They’ve already delayed Skull and Bones six times now and the recent comments by CEO Yves Guillemot haven’t helped.” Another source gave us that Assassin’s Creed Mirage and The Crew: Project Orlando will not come before Q1 2024, implying that they miss the summer haul and the Christmas revenue haul (including thanksgiving), two massive revenue moment. As such it makes sense to give E3 a miss, yet I personally would have spun this into ‘We will get a better result when we take more time’ even though one game has had 6 setbacks. They basically face a lose lose proposition. In all this I set the groundworks for new IP and that actually matters this time. You see there is an element missing at present. That element is Tencent. They are giving a miss for now, but they are pouring buckets of gold into their Unreal engine 5 design teams, this implies that they could grow big next year, they could pull the carpet from under Microsoft legs. 

I did not give Tencent the consideration I could have, mainly because Amazon is a better fit, but in the setting that they are in. I am sitting on a totally new form of gaming on one hand (a small exaggeration), on the other hand the other IP in phase one could represent five billion and a lot more after that. Tencent could be the direction to grow my setting and even as I prefer Amazon as a first choice, one needs to go where the gold is (a small personal greedy direction). And as long as Microsoft is rejected as a contender, I am happy, even if Tencent ends with the IP. It still is important for me to assist in sending Microsoft to some revenue graveyard by December 2026. You think I am serious, and I am, but there is a hidden egg in the graveyard part. 

If Microsoft had focused on quality instead of spin (which they in part might be) there could have ben a little hope, yet at present when we see the Xbox Series X and after two years we still see review (source: Tom’s guide) “Few next-gen launch games” a setting you can accept in year one, but not after two years, you see how Microsoft is desperate and now I add Project: Graveyard against that setting, without Microsoft being able to attend that game? It is nice to hand Microsoft the wooden spoon in 2024, especially when they could have spend a little over $100 billion by then (Mojang, Bethesda and Blizzard) and that is before the other IP is launched (if it is sold) and before the list of Sony releases get to be even larger. Ubisoft is important for Microsoft and their consoles as they were their biggest drive, no matter how we think of some games, Ubisoft has had moment of true greatness and one additional title could safe Microsoft. So when we set the larger stage and we see the gaming Bafta’s and the E3 cancellation, the larger stage of Microsoft is as I personally see it diminishing. And the stage is worsening in other ways too, but I will write about that should Microsoft acquire Blizzard, because that is expected, but not set in stone at present.

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Too cheap?

It is not a statement, it is a question. I started to ask myself this when I had a deeper conversation with one of the people I actually trust. I have mentioned it here before that I have certain IP for sale. The parties are Google, Amazon, Huawei (Tencent) and I added Elon Musk (that man can turn good ideas to gold). The initial stage was that thee was an idea that allowed Google (Stadia) and Amazon (Luna) to sell in excess of 50,000,000 consoles. Yet it was a low estimate. I believe it to be well in excess of 75,000,000 consoles. In the mean time Netflix has entered the field and even as they have nothing to really bring to the table, it seems that these three are not to serious about their streamers, but somehow Tencent seemingly is? And that started the exploration conversation that my idea was too cheap. Was it? You see the second pay cycle gets me 10% of the IP and sales value, so the second payment would be massive and the first one left me without worries, so why ask for more? I am not a teenager with the dream to have lusty gorgeous 20 year old ladies doing a balancing act on mr John Thomas every day, well not anymore that was decades ago. 

I now look towards a relaxed retirement and whatever comes with that. As such I created three IP bundles which (after some serious travel) received the automated release date on September 30th on 4Chan. An encrypted solution that was innovative and something a player like the NSA could not counter on 4Chan, not with that amount of images. As such no computer I touch will ever go near it, I merely have to wait for a clever person to figure it out and once released it all becomes public domain, a stage no one can counter, no one can make claims at present as they played their own silly games. A stage where ONE title puts the streamers on par with the larger consoles, straight in a temporary second place and that is on my numbers. If the numbers increase (which has a decent chance of happening) that console will stay in second place with an option to get pole position.  A stage Sony NEVER faced before, and this is not against Sony, I love my Playstation (yes, I need help). 

So here I was trying to convince my friend the simple setting that enough is enough. Why go greed driven for numbers that are too weird to my universe? And of course that station is rejected because if everyone else is greed driven, I have to be greed driven too. Yet when greed overwhelms you, you forget the sight of things. I created 8 parts of IP, I got there by looking around, not by looking after greed and that was merely the starting stage. I understood but never accepted ‘Greed is good’ (Wall Street, the movie), although that sentiment lives strongly on Wall Street as well. Yet in my setting what have they missed so far? Over the last year I have shown all kinds of IP (some open and public), but these ideas should have been in the hands of BigTech. At least one of them at least a decade, but greed is limiting their view and I am showing others this again and again. Yet, for some reason they are not catching on. So whilst they slap each other on the back billions elude them. There is now a chance that the third IP bundle is gaining mass and therefor value, I still thought that 2.6 billion was a little high, and there are risks that I cannot foresee, but looking deeper some might state that my estimate is too low. Is it? If I end up with 5% of 2 billion I will not complain, but the IP is now estimated at 2.6 billion and will optionally be higher. So is the estimate too cheap, am I delusionally too cheap or is the truth of the matter somewhere else. The issue almost came to blow as I looked at the Twitter issues (yesterday) where some are ignoring what is out in the open, what else are they missing? It becomes a much larger station when players like Forbes give us ‘Local News Losing Billions In Revenue Each Year From Digital Media Giants’ (at https://www.forbes.com/sites/bradadgate/2021/05/17/local-news-losing-billions-in-revenue-each-year-from-digital-media/) where we see “Local TV news continues to be a trustworthy and primary source to millions of viewers. This connection with the community and trust has been important, never more so than during the pandemic when local TV news reported strong ratings growth (although with the economic slowdown ad revenue was sluggish).” It is the added “A recent research analysis from BIA Advisory Services and commissioned by the National Association of Broadcasters (NAB), entitled Economic Impact of Big Tech Platforms on the Viability of Local Broadcast News, reported that local TV newscasts lose an estimated $1.873 billion each year from Google Search and Facebook News Feeds.” It gave me the the following parts.

  1. What is local news? Honestly, the news tends to be Fox, CNN, BBC and a few others and they are global. More important they ALL trivialised the Twitter numbers.
  2. This gets us to number two. Trustworthy is merely an 11 letter word that has less and less value in media and in filtered information (news that is approved by media shareholders and stakeholders). 
  3. So who places news on Facebook? I placed images from several sources, they are not news items, they are deceptively placed forms of advertisers placed BY the media themselves. 

A setting that goes on and on, so what numbers if Forbes bitching about and more important. When we look at some research instigated by the National Association of Broadcasters (NAB) I feel certain that I will find a whole range of issues. Painting the street in the colour of preference has consequences, yet Forbes is not too hassled on that are they?

As such where we are given “Whereas, ad dollars for local television are projected to be flat in the years ahead, digital media are forecast for year-over-year percent double-digit gains in ad spend.” It was a greed driven setting where local advertise systems ruined the market on greed, and when Google launched a true fair system the people en mass moved there. After decades to be given a real number was overwhelmingly interesting to advertisers, and now they all cry foul, all destroyed by their own greed and the Twitter setting merely echoes that. So why would I join those losers? I might not end with anything, it might just become public domain, but if I won’t get it, the greed driven will not either and when it comes out in months and they all come with “I could have gotten you soooo much” I can reply, so why didn’t you? It is the defeating move to the greed driven, to see them end with nothing, the sweetest victory of all. 

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9 options were lining up

Wow! I got some feedback from yesterday, mostly from people who want a free ride and had no idea what they were watching. The sudoku part is a handlebar, an optional shortcut to a much larger stage that was a puzzle and I turned it into an almost simple exercise. But for the Microsoft minded (the non thinkers) lets go over it.

Story
No matter what the story is, there are plenty of elements that can be generated. It’s like creating 180 unique chapters and you only need 9 of them, basically you might create 81 at launch time and get the others created whilst the program is running. Yet getting the 180 (or so) done beforehand makes lighter work afterwards. You see, any story is set to chapters, each chapter is set to paragraphs. So why this many? In case you want a never ending start of quests, you need the ammunition. 

No matter how clever you are, there is always another way and I merely presented one. In the previous image you saw the stage of what story to run, it HAS to start with ‘1’, so whether you take the row or the column, you will have one of each. In my example the blue one is less appealing as the second number is an ‘8’, so it will be a lot less in line. The green one (a coincidence, I swear) gives us 1,4,5,7,2,6,8,9,3 so there is more line and per location you will get one part of the story (via interactions) and the story will shape for the player. So after the third world the player will have parts 1,4 and 5. This is one of the effects of anachronism and linearity is utterly pointless in that setting. And as we realise that we have 150 chapters, we merely randomise the chapters, we sort them and select the 9 highest (or lowest) and as such you would have to play the game 20 times to see EVERY story at the earliest. 

Items
This is a different setting. Let’s state that all the items are the numbers (another use of the SAME numbers). So all the items for world 1 are all the ones in play, but not every world needs to have 9 items. And you might want to focus on what numbers are in play, but remember, each number is only used once, so the Sudoku method HELPS us to shape what we want, but it is not a solution for everything, and every sudoku is different. 

We have Items, people, the story, the location puzzles and the whole comes to a point when we unite them. A new version and a unique version of a game that started in 1988, and with the Forgotten city we are optionally breathing it new life. The Sudoku part is just a handlebar to create a station of almost never ending originality. Especially when you realise that there are “6,670,903,752,021,072,936,960 possible solvable Sudoku grids”. I used a simple way to create in simplicity what too many will try to complicate. Not a bad hour, was it? 

And this can be done on the streamers, it can be done on a PS5. I reckon that this is also possible on the Nintendo Switch. All this and all done in the limit of a TV show. Can life get any simpler? Well yes, but that is up to Adobe (for a price) and I think I have a nice idea for them to really screw up the margins of profit for Microsoft (because that is how I roll). And now it is time for a healthy meal (chicken rolls). 

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Gaining an advantage

So, In continuation of yesterday I was contemplating how we can offer an in game advantage. And as I was considering this my mind took a step backwards, towards the golden oldies Bela Lugosi, Christopher Lee, Lawrence Ellison (lol), and an idea came to mind. What if some of the attainments of the game was a wink to these golden oldies? For example, when hunting the undead we have the option to find a comic, a book and a dvd? In that case we get

Dracula Comic, Dracula (Bram Stoker), Dracula (Bela Lugosi)
The Walking dead, World War Z (Max Brooks), White Zombie (Bela Lugosi)
Ghoul Tails, Ghoul (Brian Keene), The Ghoul (Bela Lugosi)

In this, if you find the three DVD’s, you get a 10% against ALL undead demons, more important, you get another 10% if you find all 9 elements. 

There is more that can be done, for example set a database of 250 elements, so you cannot get them all in one play-through and there some random element, but if you start. New game any of the elements (comic, book, DVD) that has not been used will be used first. I thought it was a nice gesture, we take ourselves too serious and let’s face it a lot of games go back to books or movies, so it makes sene to bow to these greats in the form of a wink. History has its place and should not be forgotten.

There is a part where I am in doubt on the IP, but if possible, if all elements are found in a category, the music will change towards a Lugosi version of undead encounters. You see, the problem is that music tends to become tedious, so adding spice to it, optionally taking a page out of the Fur Fighters approach so that each character has its own instruments towards the same tune will also spice things up. You see this is no longer the world of Forbidden Forest (CBM-64), so adding effort in keeping the masses well entertained is essential for any game. Too many people seem to forget that. 

There is even the idea that if you find all the characters in a category (not an option within one play-through) So when we get all the vampires Bela Lugosi, Christopher Lee, Klaus Kinski and Frank Langela, we get to play a New++ game, it is like a NEW+ game, but the opposition is a lot stronger, more important it is not just the undead, the zombies, or ghouls. There are Witches, Warlocks, Priests and a whole range of demonic classes and that is before you get to the Ifrit and Jinn. All challenges to be met, all ways to deliver to an embossed game that satisfy a lot longer than some other games do. Diablo met that challenge brilliantly and to find a unique alternative is quite the challenge, but it is clear that Microsoft is playing a game, a game with gamers for its greedy needs and as such the playing field on Sony, Amazon Luna and Google Stadia is now wide open and they are all ready to take market share away from Microsoft. Are you ready to make that market share yours?

Good luck!

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Supporting Sony and Amazon

There is a time when it is not about the dough (aka money), there is a time when it is about the principle of protecting the game and the gamer. And when it is supported by a civic duty to kick Microsoft in the mouth (for civic duty and personal pleasure) the money issue does not add up to much. You see, we can toss and turn over. Few coins now, but when gaming is slaughtered by Microsoft, what does that add up to in the end? 

So in support of what I wrote yesterday in ‘At it again’ I have decided that all gaming idea’s on my site are now free to use for both Sony and Amazon. I do hope that they will give me a bonus if the 50,000,000 consoles for Amazon becomes a reality, but that is not out of bounds is it? So I already created the foundation of an entirely new RPG (as I wrote earlier), so now I need to come up with an idea for something to counter Blizzard. I reckon that the Activision problem will solve itself soon enough.

This is seen in a few articles like ‘CoD Vanguard players expose ‘pay to win’ Double Barrel Blueprint after nerfs’, as well as ‘Call of Duty Acknowledges Problems With Warzone and Vanguard’, a setting that shows that with “The publisher released a statement on the official Call of Duty Twitter account, acknowledging the struggles these games have had, and its intention to move things in the right direction. Activision plans to fix as many of these issues as quickly as it can”, this indicates that the troubles brewing are not resolved, more important, they have been going on for some time and that tends to be disastrous. Even as game makers ‘hide’ behind ‘best selling in the US’ we see another flavour of “most powerful console”, which was done away easily enough by Nintendo and its “weakest of all consoles” to bash it, surpass it in sales in almost half the time. Now with Microsoft buying software houses for a total of $37,000,000,000 (most of it for Blizzard and Activision), we are introduced to “The bigger worry is that Sony is no match against its far-larger rival as gamers look beyond consoles” (source: Reuters), yet but the statement is not correctly given, is it? With “as gamers look beyond consoles”, we see the article catering to Microsoft and its advertisement budget, but the truth is that gamers always look beyond consoles, they look for the best gaming experience and so far Microsoft has disappointed too much and too often, as did Ubisoft, as did a few others. Looking beyond consoles makes sense, there is a case for both the Google Stadia and Amazon Luna, but Google does not develop games. As such the Amazon Luna has the better advantage and handing them (as well as Sony) free access to my IP works for me as a gamer and works for gamers in total. And I have always been protective of gamers. Not to mention that there is a surprisingly satisfying feeling if my RPG idea gains traction, when Microsoft Paid $7,500,000,000 for Bethesda, only to see that Sony and Amazon can bring a new competitive RPG at a fraction of the cost, not to mention the undisclosed option for Amazon to sell an additional 50,000,000 (or more) consoles on an idea Microsoft never saw coming in the first place. The idea to surpass Microsoft left, right and centre on their shortsightedness is massively satisfying and as I am considering now a Diablo like game where the stage is a combined Gauntlet like game, as well as a first person action slice and dice game, we see (in the earliest stage) that they got an additional lemon at $27,000,000,000. A stage that makes me laugh. Microsoft has the ‘lets throw money against the shortcomings we have’ and I countered it by handing over IP to Sony and Amazon that is new, fresh and optionally grows to be the equal of what they paid for at top dollar. It might not make me rich (never a priority to me), but I can fall asleep with the biggest grin knowing I pulled the carpet from under the feet of one of the biggest software companies on the planet. 

So when we look at “Microsoft will be looking to gradually lure PlayStation gamers to its own console with new content down the line.” We see subterfuge. And I feel 98.3245% certain (roughly) that my creativity can trump their subterfuge. So when we see the two parts namely “the huge bet on Activision signals the company is serious about building a virtual world beyond a console or device”, as well as “Sony is doubling down on games exclusive to PlayStation. It may have the air of a David and Goliath match-up, but Microsoft looks to be on a whole other level.” We see the courtesan move towards advertisement. Consoles have for the longest time aimed for exclusives, the Sony exclusives have proven to be exquisite masterpieces again and again. You see, THEY might tell you that gamers want “a virtual world beyond a console or device”, yet it is not gaming, it is a world of cheats, cheating and hacks and in that world there is a larger benefit for the maker to set the ‘pay to win’ environment by selling weapons and other micro transactions to fill the war-chest of its board of directors. At some point (sooner than anyone expects) the gamer will have had enough and dump these games. With the Sony games, with gaming on a console, the only cheat you get is on yourself.  But that part will not make the media, will it? Gamers will too often feel the need to chill and play the story, enjoy the world they are in, a setting that the Microsoft games will not offer. They will make lofty promises like “Activision has announced the worst punishment yet. In short, if you’re caught cheating in Call of Duty: Vanguard, you can be banned from every CoD game in the franchise.” A statement made in
November 2021. This in response to “Numerous players reported running into blatant cheaters on Vanguard on the very first day of the release.” And no one is asking the question why cheating was made so easy, so easy that it was ready on the first day of release. But I cannot find any media asking that part, and then the response ‘you can be banned’, not ‘you will be banned’, a subtle but unmistakingly difference that they are considering action, not promising that action will be taken and when the gamers get a few more of those issues, they will walk away. A good spending of 27 billion. So whilst we cannot deny that there will be a desire for virtual world combat, until you deal with the cheaters that world will be as appealing as a tax form. In this with the cheater active from day one, it seems to me that a lot more fixing is required. Darn and I was having so much fun surpassing Microsoft with creativity, all whilst common sense might defeat them before that. Because in the end it will be common sense. The common sense that gamers want to have fun, they want to exchange blows on an honest field so that s gamers they feel enabled and the last time I checked in a game filed with cheaters no one feels enabled, merely insulted and attacked on a false premise. 

So I do not disagree with Reuters on “Microsoft looks to be on a whole other level”, especially when that is set to the stage that the Microsoft level is an inferior one. Now, you are free to disagree, but consider if you go into a virtual world and there are a dozen cheaters waiting for you, how much fun will you have as a gamer? Not that much I reckon.

Enjoy the day! I am going to mull the new Diablo station a little more, the idea is taking form, but I do know it will not be easy to offer a Diablo alternative, that franchise is a really solid one. 

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