Tag Archives: Playstation

The Nintendo Charge

Nintendo makes another blitz record, it is not the first one, but this one is one for the record books. The story (at https://www.videogameschronicle.com/news/nintendo-has-sold-6-million-switch-2-consoles-and-almost-the-same-number-of-mario-kart-world/) gives us ‘Nintendo has sold 6 million Switch 2 consoles and almost the same number of Mario Kart World’ as for my excuse not being part of that cluster is simple. I just don’t have the money at present. Nintendo played a near perfect awareness game. They went global with the teaser, they followed up with YouTube video’s and gave online presence. When Zero-hour was here. The streets were aligned around shops who sold it with people. We all wanted one, even the ones that couldn’t afford one. And there was a lot of interest. The expanded memory, larger screen, higher resolution, snap click controllers with magnets and the controller was also used as a mouse. 256GB against the 32GB of the original Switch. Basically everything was stronger. One exception, the battery life seemingly is not. I run my Switch on the TV, so I won’t ever see this one issue. And on the TV, you now get 4K. Cheaper than either Xbox or PS5 (not by that much) Nintendo made the record books yet again. In the first 7 weeks the Nintendo sold 6 million Switch 2 consoles and the real screamer is that nearly all of them got Mario Kart World, it sold 5.63 million copies. That is huge. I saw the videos and I would get that as my first game too. 

So when we se all this we tend to think, what is next? But that is it, this setting will hurt Sony as well as Microsoft to some degree. People can no longer afford it all and when they get a Switch 2, their coffers are nearly empty as such, no direct sales for either Sony or Microsoft. Microsoft with its Game Pass will have an advantage over Sony (for the first time) and it will not be as hindered by Nintendo as Sony is, but they too will feel the pain. I reckon that this will continue straight through Christmas 2025. Because those who can not afford it at present, will work harder to get one before or at this Christmas (hopefully me too). 

So whilst we get the quote “Despite being a launch title and being constrained by its user base, Mario Kart World is the series’ second biggest launch behind Mario Kart Wii.” And that makes sense. I see the improvements and the plusses that Mario Kart World is bringing and I reckon that this game alone is the largest push to get the Nintendo Camera as well. It goes further, As of June 30, 2025, the Nintendo Switch has sold a total of 153.10 million units worldwide. This makes it the third best-selling video game console of all time and now add the 6 million Switch 2 systems and we see that Nintendo is overtaking Microsoft by storm. Consider that at present Xbox Series X/S (2020): Estimated over 28 million units as of June 2024. This implies that Switch 2 is already at 21% of Xbox Series X/S lifetime sales. And the Switch already surpassed that. This sets the  Microsoft systems in third position and should Amazon agree to my terms Microsoft becomes the 4th player. Not bad after spending Activision Blizzard for $68.7 billion. That was money well spend wasn’t it? And should Amazon agree to surpass Microsoft too, that 68 billion dollar anchor will weigh harshly on their actions. The funny part is that neither Sony or Nintendo had to pay that much for anything they bought (as far as I know). And there is more (there always is) Nintendo is should of breaking its own record of the Nintendo DS which sold 154 million consoles. The Switch is now less then a million away from that record. It is anyones guess how far the Switch 2 will make it, but as I see it the numbers are in favor of Switch replacing a lot of systems within the next year. Nintendo said there were no changes to its financial forecast for this fiscal year, which is to sell 15 million consoles by March 2026. I tend to think that this number will be broken in several ways by Christmas 2024. That is before we consider the pleasing notions of all the Harry Potter fans who will be driven to this game on the Switch 2 as well. Yes, Nintendo is about to break record and this is the first time that I am saying this, but Nintendo is now approaching the pole position that Sony holds, as such they will have to up their game considerably if they do not want to be taken over by Nintendo, because that is no longer impossible. I don’t think Sony was ready to see the Switch family as a threat to their number one position, but that is the setting that they face in 2026, as such I wonder what Sony will come up with next. 

The armistice race on consoles tends to be a fulfilling one and there is the second step. When Nintendo get that done, it will find more gamers switching to their side. Although I have always stated that the Nintendo is the system you get next to your usual console, I still believe that and as such Nintendo tends to have great options. I merely wonder when Hogwarts Legacy 2 is released will it be released on day one for Switch 2 too? You might think that this doesn’t matter, but it does. It will be the first moment when Nintendo will have surpassed Sony and that is the kind of news that is massive in its own right. Sony released its PlayStation on December 3, 1994, it went straight to the top from the start and it will have taken Nintendo 32 years to overtake Sony and that is not something to think lightly of. I certainly am not. 

So, I merely have this to say “Well done Nintendo”

Have a great day today 

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Burning Bridges

This is the setting that Forbes (at https://www.forbes.com/sites/paultassi/2025/07/05/how-can-we-trust-anything-xbox-says-now/) gave me. You see Microsoft (always happy to get slapped around) gets the crooked eye from Forbes. The article ‘How Can We Trust Anything Xbox Says Now?’ late last night (might have been early this morning) and whilst I am always in the mood to slap Microsoft around, I do have an issue with fairness. As far as I feel it, I have decently slapped them silly on more than one occasion. Yet I have a few issues with this article. They aren’t lying, merely focussing on the wrong side of the dice. The dice states ‘six’, but we could assume the setting that ‘one’ fell, because that is what is below ‘six’ I a not telling you that six is the wrong number. But we tend to see the side of the dice that is up. Yet in early life I learned that randomization is an exact science (I couldn’t resist saying this), you see, the internet is full of dice games. And that is where the problem lies. You see a dice, you think a dice, but in automation, there are no dice. It is a random generator (overly simplified stated STATE(RANDOM(1,6)) and that is what you think happens, but if the result depends on settings and we get STATE(RANDOM(WhatWeSayLow, WhatMightBeHigh)) the numbers get fixed and that is what happens in gaming. This is not a gaming setting as Forbes gives us “After the launch of Hi-Fi Rush, Aaron Greenberg, VP of Xbox Games marketing, said: “Hi‑Fi RUSH was a breakout hit for us and our players in all key measurements and expectations. We couldn’t be happier with what the team at Tango Gameworks delivered with this surprise release.” The studio, Tango Gameworks, was shut down a year later, and was only saved by a third-party purchase.” You see, there are a few issues with this. The first is that it comes from marketing, a member drenched in wishful thinking (by order of his superior) and ‘advocates’ that setting. Then there is the setting of what happened in that year? Was the market wrong (undecided is a better term) and that gives us two settings that is merely the start. The setting had a future, because a third party scooped in. Then we get “During its FTC trial, Microsoft presented a diagram attempting to prove that it would keep Call of Duty multi-platform, a key point of doubt. The idea was that existing huge franchises like that would stay multi-platform. Some current IPs that Microsoft has bought would be released on other platforms on a case-by-case basis. Then there would be a classification of games, original IPs like Starfield and Avowed, that would stay exclusive to Xbox. While that’s true for those two games so far, this concept has now joined a statement from Phil Spencer: “I do not see sort of red lines in our portfolio that say ‘thou must not.’”” This setting is a little different. We should see a larger setting. Like, Microsoft never expected that its system would become the joke it has become. I merely raise the setting of 3 Sony’s (or 5 Nintendo Switch) to every Xbox series X, and it is about to get worse for Microsoft (Amazon and Tencent will be joining us soon and in bigger numbers). The market didn’t set the premise that some set their sights on. And the spin isn’t what it used to be. It seems to be the setting of the boy who cried console a little too often. And as I see it, the massive mistakes made aren’t small ones. Only last week were we given “Fable 4 will be released in 2026. An Xbox Game Studios update confirmed the game needed “more time,” pushing it back from its original 2025 launch window.” As such this game is now up to 18 months away. And the world is changing and Microsoft needs every penny it can get. You do remember that they bought $100 billion in IP and the return on investment doesn’t seem to be coming (at present). Now consider the setting that EA, Ubisoft and Bethesda all have shifted timelines and the larger IP deliverers now need a year more and that has got to hurt the Microsoft stage. It doesn’t matter what Game pass does. When the games aren’t coming you get the setting of a courtesan that forgot that it was the maids night out and all her laundry is still out to dry. That might seem like weekend lost, but Microsoft is looking to a lull of 52 weekends in a row. In the meantime Nintendo and Sony are making headway in games and the Microsoft gamers are feeling the pinch. A thought for Microsoft is to offer its population the series Halo and Fallout as free downloads, which might lessen the pressure (a simple but not essentially effective deal) as I see it, these two could lessen the pressure by an expected 16%-20% (up to two months) and it could be spread to one episode a week 8 for fallout and 17 for HALO, it wasn’t difficult, but it is a first thought. It might result in additional sales. Perhaps someone already mentioned it to Phileas Foggy Spencer, he can adjust even more red lines. 

So whilst Forbes is telling us no porkies, the article is missing a few items like time lines and as such the marketing impact. As Status Quo gave us in 1988 burning bridges is a state where actions that make it impossible to return to a previous state of a relationship. At least that was what I got out of it and it still largely applies. The consumer is a fickle beast and it adheres what tantalizes it and that is where the media tends to find its digital dollars. Cyberpunk got that slapped on its chest by adhering to the media in stead of telling everyone that the game will be ready when it is ready. Ubisoft got that with the first Watchdogs and the examples are legion (intended pun). What is on Microsoft that they didn’t have a stronger push for more games. Game pass is only good to a certain degree and when EA, Ubisoft and Bethesda lack releases, the console gets to be a pretty boring place. Microsoft is finding that out the harder way. And still the mismanagement issues do not stop (read: fuck ups) as we are also given “Now, in this latest story, reports have emerged that Phil Spencer “couldn’t stop playing” a new MMORPG codenamed Blackbird from ZeniMax’s Elder Scrolls Online team and was incredibly impressed with it. That was in March, and three months later, Blackbird was cancelled this past week.” In this the fuck up is plural. When he can’t stop playing a game it should be ready, as such when it gets cancelled three months later the question becomes “What on earth are you playing?” You see, when it is an MMORPG it needs to have systems in place and when something like that gets cancelled three months later it can’t have been any good (or so I personally think). 

And in addition we are given “In the same batch of cancellations, we had Everwild, where after a recent visit to Rare, Spencer said: “It’s nice to see the team with Everwild and the progress that they’re making,” Spencer said. “It has been [a while]. And we’ve been able to give those teams time in what they’re doing, which is good, and still have a portfolio like we have.” That was in February, and Everwild was also cancelled last week.” So what was Spencer doing? As such we have several failures and two cancelations and the other big boys are at least a year delayed. So, I see the setting that these people will optionally see their Xbox gathering dust for a year. Not the reason I buy a console. I have both the PS4 and PS5 and at least one of them is working on a daily basis. Even with the delays I see coming. As I personally see it Microsoft has had a bad decade and when you consider that the bad blood started with the Xbox One gathering momentum over the series S and series X there are a few things going wrong and Spencer would do well to nip this in its tracks (it is too late to nip it in the butt). I cannot see the setting of “whether Spencer is still the best choice to lead this ship”, I would need more reliable data to support that setting and lets face it, it is more than marketing. There is a failure on several levels and as Microsoft is seemingly losing more and more media friends their bad settings will merely continue at present.

So I see that the waves are against Microsoft, but the need to slap them shouldn’t overwhelm warning of ‘needless-slapping’ Microsoft. I don’t think I did that and in this day and age, your console is as much as you can get as the America administration are throwing entertainment in America in a messy situation, that being said, Microsoft is global so as I see it all countries (except Japan) can learn from this. As I see it, Microsoft needs to look at the bridge they burned and consider what can be fixed and what cannot. There is no guarantee that these bridges could be fixed, as their population are consumers, yet when they say “yeah sure okay”, your population is about to go somewhere else and that will be (as I personally see it) the end of Microsoft gaming. 

I might not be a Microsoft fan, but Microsoft pushed Sony to create the PS3 and PS4, when Xbox falls away, I will fear for the setting that PS6 could bring and I like the path PS3, PS4, and PS5 gaming got me. 

Have a great gaming day today

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When the gamer doubts

That’s me, I doubt things. That is just the way I am. The setting was thrown into my lap as Eurogamer gave me a view I had an issue with. 

The image (and article) gave us that “EA expects Battlefield 6 to have 100 million players – 3x more than the series’ best seller”, this gives me (and others doubt), but the setting gave me pause to think after a while. You see, the biggest contenders for EA are Bethesda and Ubisoft. As such, what does a gamer do when things turn bad? He turns to another game. It is just the thing we do. When the going gets tough, the tough go gaming. So is EA really expecting that many gamers? 

The first thought I had was ‘No Way’ now, that is nothing against EA. I am not a Battlefield gamer, I never was and that is OK, others are and they are welcome to it. One source gave me “So the earnings call confirms that BF6 is scheduled for a release before the end of March 2026” and then there was “On February 5, 2019, EA’s CEO Andrew Wilson announced that the game ultimately failed to meet sales expectations, blaming the game’s marketing as well as their focus on developing a single-player campaign instead of a battle royale mode, a genre which had gained recent widespread popularity” The funny part is that I know Andrew, and as such things don’t make sense. You see he is the person that doesn’t go half cocked on 300% of expectations, especially when I see the results of Battlefield V. As such my mind started rehashing all the info it has and two things come to the surface. The first one is that a deal has been struck with Microsoft. A decent idea to get Battlefield on game pass but that alone doesn’t give 300% of people, something else needs to happen. As such the only thing that comes is that either Ubisoft and/or Bethesda won’t deliver on its games. That would get these gamers towards another game immediately. Then there is the combination of both and perhaps Game pass will have a few issues too with other developers. These three would get a massive need for something else on the game pass. I think it is a combination, but I have no data, no evidence of this. The overbearing setting seems to be that Andrew Wilson knows something that is not meant for the media and I get to this stage. It is highly speculative and as far as I know Wilson, he doesn’t push for 3 times the bandwidth on a whimsy. The other thought is that EA is keeping an additional title under the radar and that 300% is meant for two titles. That makes sense too. The reality is that I just don’t know but the setting of 100 million players after the previous never met the initial numbers is just too wild. The chance of EA has a larger additional win is likely, but I cannot state that with any certainty. I just don’t keep EA titles in my front pocket and I still think that they messed Mass Effect 4 up and there is no ME5 until 2027. So what is kept under the radar? ME1-3 remastered? I doubt it, but not impossible. 

The reason remains unclear, but there is no way that it is set to a game that missed the mark previously now getting 300% coverage is not the reason, that tidbit is out the door.

So what the reason is remains unknown for now, but setting up servers for 100 million gamers is an expensive exercise and that is waisting money in a dastardly way. So I reckon that Eurogamer will be taking a deeper look at this seems almost a given, and I reckon that this we will see the real reason during summer, perhaps the active gamers will find the reason spilled somewhere in a dedicated blog on that subject down the line.

Have a great day and try to enjoy gaming this weekend.

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Are there two coins?

That is the question I put before you. Are there two coins, or is merely spinning with different currencies? That is the setting that the Wall Street Journal gives us. With ‘They Paid $3,500 for Apple’s Vision Pro. A Year Later, It Still Hurts.’ (at https://www.wsj.com/tech/they-paid-3-500-for-apples-vision-pro-a-year-later-it-still-hurts-496de341) we see the (almost) crybaby style of “I never actually needed it”, we see the setting of “It was Apple’s first major product release in years! It’s the first device you look through and not at! Typing can be done in the air! But buyers who wore them in the wild say they got nothing but dirty looks and sore necks. Now, the devices are daily reminders of their misplaced bravado.” As I personally see it, they wore this in the wold, so they would look ‘innovative’ almost like the influencer who wanted to appeal to everyone, but they never knew how. It seems like a variant on the West Wing setting taken from Alexandre Auguste Ledru-Rollin with “There go my people. I must find out where they are going so I can lead them.” As I see it, a pointless exercise that costs money and leads to nothing. I, on the other hand could never afford it and I came up with several IP variants where their customers could have enjoyed the setting. In November 2024 I wrote ‘One step left for a new world’ (at https://lawlordtobe.com/2024/11/16/one-step-left-for-a-new-world/) where I combined education and gaming with languages for the masses. And Apple has his translation software, and that could bestow education and fin for the masses (who could afford it) and beyond that (after a year) it could be transferred to whatever MetaQuest offers. I did that in under two days and even set the premise in this blog to give them the setting to a unique ‘game’ with Guerrilla Games. Did they catch on? No, they are all on a non-existent AI horse (not the one used for Troy), but just as fatal for the people without imagination. So when I see “No player in the virtual reality space has yet to figure out how to drive widespread adoption of the technology. Apple hasn’t disclosed how many of the devices it has sold. The company has struggled to get developers to make apps for the Vision Pro, putting its success at risk, The Wall Street Journal has reported. Apple declined to comment.” I merely laugh. It took me two days to set the premise of close to a dozen ‘games’ (OK, several have an educational nature) and as such it is on Apple. Especially when you see “The company has struggled to get developers to make apps for the Vision Pro” on two days I have the setting for a dozen games (close to 10 all with the same setting) and there is as I personally see it, a need for it. They just needed to get Ubisoft (desperate for more revenue) and Guerrilla Games on board (who might wanna do it, for the unique venture it allows for) and basically this would be close to no funds required, merely expertise and hardware. And as both developers have 80% of the software done. The setting should need little time and from the moment on the visibility rises as gamers all over the world are seeking such a solution and that is merely the start. So is Apple or Timmy the Cook interested in that setting, or are they hiding from the idle bomb called AI to implode in their faces. It could be that the WSJ doesn’t see what could happen, but as I came up with the idea nearly a year ago, I am willing to push the blame to Apple. This is basically what you get when you have mere yay sayers and none of them an innovative bone in their body. 

Could I be wrong?
That is a fair assumption, but I published those articles in 2024 and what have they produced? Nothing, not even an article that my ideas were just not that realistic, which would have been folly as the first setting was seen on a Playstation 3 with a mere 256MB memory on 20GB storage, as such it was produced 18 years ago. And I found a novel use of IP that was over a decade old. The second idea is a bit more dodgy as it was made on a PlayStation 4 with 8GB and 500Gb storage. It should be possible, and that would have been the real people drawer. As such I feel confident that I could set the winning solution. It just needed a conversation between Timmy the Cook and Arjan Brussee. The impact on the world would be amazing. All these so called innovators and they  simply missed that setting. The consequence of no creativity connected to imagination.

So when we see “Fox says he’s worn his Apple Vision Pro headset about four times in the past year.” Did he even consider the setting with real estate? He is a realtor after all. Did he consider that he could show something in 3D in ones view? Just a thought.

The settings are there and Apple needs to consider that idea’s this new needs a tiger team for setting the brand to the developers. As such they need to come with idea’s (perhaps different ideas from me) and see what developers could set the premise? I found two developers, one who desperately needs revenue and they have almost completed (as I reckon it to be) close to 80%. So when did you see a developer who cannot complete the idea for the last 20%. It is a simple question. 

So from there when that first setting is shown these programs can evolve into ‘newer’ settings where people can learn start Arabic, Latin, Italian, French and English. Just on the setting of the same premise and as you evolve the game where clothing was once cosmetic, the larger setting becomes that better clothing and a better location allows for more evolved language skills. Something that could entertain and educate people for weeks at a time. So how was that difficult?

And if Timmy isn’t up for it, perhaps Mark Zuckerberg can see a whole new dimension of options with the Meta Quest. The hungry want to at and more revenue allows for that. The most simple of settings that we can now see and where does that leave Apple? That is the question. Well, of all else fails, Timmy could become the Cook people needs to make them muffins. In the mean time the innovators in the world will take whatever they can to propagate themselves, because that is also a consequence of the innovator gene. You get to go places.

So have a great day, still Sunday here with a mere 225 minutes until dinner.

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Insectum

It is time to talk bugs. As I see it there are three kinds, there are the actual bugs, these are settings that crash a game, or make it non-working. The other two are glitches and systemic glitches. Glitches are merely a hindrance they are flaws in a game of program, but they do not dissuade from the joy that the game brings. I saw all of these settings in Oblivion remastered. Let’s be clear. I am not a doom speaker and heralding the ‘Messy setting of Oblivion’, I am (for the most) a game and before I start this article I will say right now, up front, that Oblivion brought the sense of joy I had when I played the game 20 years ago. That is as I see it a massive achievement, 

Virtuos brought their A game and it shows in everything you see and play. This game is 20 years old, as such plenty of laurels for Bethesda as well. It was the reason I bought me Xbox360 and I never for one moment regretted doing that. Yes, I have had the red rings of death and in the end I have had 3 Xbox360’s. But never was there any doubt that it was a great machine and a worthy contender to the crown that the Playstation 2 won.

Still, we were talking about the game. As such, we have glitches, persistent (or systemic) glitches and bugs, there is also the fatal bug, but I haven’t seen that one in Oblivion.

A glitch can be systemic, but does not mess with gaming fun. An example is that when you go from the rain into a ruin, or a cave and you still hear the rain. It doesn’t stop you from having fun, but it is a glitch. Then there is the systemic glitch. When you’re cupboards are too full, because you (me) is a hoarder, the system gets a little confused and will not show everything in your inventory. As such I could not move my sigil stones from the inventory. The solution is to sell off a lot of junk you were holding and that fixed it. There there is the setting that you can not control. A setting where things go a little haywire (because of a dozen reasons), which can mess with the storyline, but the simple solution is to reload the last autosave and often it is fixed. When dealing with these knights of the thorn idiots, I had to reload half a dozen times before I got the mission done (in different places). There is nearly no saving an idiot who thinks he os gods greatest knife fighter whilst surrounded by two Xivilains, loudly engaging them calling in two more. There is no stopping stupidity, it tends to get you killed in the battle field. Then there was the first time I went into the Rockmilk cave. After the first reception area, there is a path down where three spiked traps are. The stage to the left could not be entered, whilst it had enemies. I think it was a glitch, and it was ONLY the first time I entered it, subsequent entries were good. It is my place to collect free arrows and in earlier levels that matters, later too (I had over 400,000 gold), but it is a assured way to get ebony arrows and glass arrows, which are not sold. Apart from the bounty in there, it is a clear way to make headway. Then there are several persists glitches, but the one in Sancre Tor was fixed by waiting at the opportune time (where there are 4 people) and that worked. These settings happen. Anyone who thinks that bugs/glitches on a game this big doesn’t happen is beyond stupid. And for the most part it never bothered the game. Perhaps one setting which was beneficial to me was that the Rumare Slaughterfish were bouncing on the waterline, so in clear view to kill them. For the most, this game is utterly awesome and I never regretted spending the money of the 125GB download time on this. I will be playing this a few times over as I never played a high elf mage, but that was on me. 

The fact that even after 20 years and after Skyrim, this game shows just haw amazing gaming can be and that is never a bad thing.

So don’t call everything a bug, because some games are just too big and a bug tends to have fatal issues on a game and yes, I did crash a few times, but I just reloaded the game and I merely lost a few minutes in its worst scenario. Yet it is not all bad. It made me realise the settings I redesigned for an RPG and as I saw the stage also saw why my mind set a few things the way it did and it makes sense to do so if replay-ability is your goal. I think this should be the mindset of any RPG developer. As such did you consider the soft architectural stage that Diablo (the first one) offered against the planes of oblivion? When you connect the ideas that certain games had and incorporate them into a plane of oblivion? When you aren’t set to a mere version of a game, but when the towers can be radically different, how much more fun can you have exploring? 

So have a great day and when you hear the screaming in the night, that would be the sound of Daedric Princes as I have entered their realm and they fear for their life now. 

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N is for?

That is what I saw yesterday. Nintendo. I remember the Switch presentation and that was awesome and as I predicted, it overtook 3 yeas of Microsoft in a mere 14 months. At present they have sold over 150 million consoles, which is 500% of the Microsoft consoles sold, which also represents twice the amount of the Sony Playstation 5. That’s innovation at work, that is pure gamers joy. And now (say yesterday) they introduced the new console, the Switch 2 and it was pure joy to see buckets of innovation added to a great console. Its almost like watching the evolution of Playstation 1 to Playstation 2 all over again. I feel so giddy at present.

Let that not be the stopping power of wannabe reviewers with YouTube headlines like ‘Nintendo Switch 2 Is Disappointing’, ‘Nintendo Switch 2 Hands-on: An Exciting, Costly Sequel’ or ‘Nintendo Just Confused Everyone With The Switch 2’, these voices don’t matter. First off the presentation was clear. Three executives showed the Nintendo Switch 2 clearly and gave us buckets of innovation. First there is the chat button, where you can chat in the game with friends, or out of the game with friends. For parents there is a parental control for younger player, so they thought of almost everything. You can group chat in game (like Mario Kart World), every friend (up to 4) their own character and pose at times together for the in game picture. Then if you decide to include the camera (extra accessory) you can appear in the game at the bottom with audio, which has been given the option to reduce noise, so just the voice comes through. Clarity in its best form. As a Sony lover I am sad that they are overtaken by Nintendo and that trend will continue only with a much larger gap between Sony and Nintendo but that is the effect of true innovation and I am not sad for one second. I have my Switch 1 next to my PS5 and that is fine. 

So why is that good?
Because in 2002 Nintendo gave me Metroid Prime, an action adventure for the GameCube and now 23 years later that same game (remastered on Nintendo Switch) still gives me the buzz. It is gaming perfection and it still gives me chills to see these worlds, designed for a 40 MB memory system with a smaller drive system then either Sony or Microsoft had. It relied on on cards with a max of 32GB, which is still a lot more than a DVD. Now it gives us twice that on the game cards (up to 64GB) and the Switch 2 comes with 256GB of storage, a lot more than the predecessor. And that is before you consider the added settings of joy cons that can now be used as a mouse as well. The joy cons will now attach magnetically so there is no no sliding and the allows for in game changing as I see it. They also have a larger screen (7.9-in LCD screen, 1080p up to 120 Hz with HDR10 and VRR), but there is more. When you play it in the dock on the TV, 4K becomes possible (4K at 60 Hz via HDMI with HDR10 and VRR). All powerful innovations. And then Digital Foundry also gave me the setting “The Nintendo Switch 2 will apparently be able to handle Unreal Engine 5. Full article with Digital Foundry podcast with their source.” That means that my solution will now also with on Switch 2 giving them a handle on 50 million additional consoles, in a direction they never considered, sorry for the Amazon Luna, but first on in gets the jewelry. That is the power of innovation.

There is of course more, but I only have seen ‘clips’ for that and we get the setting that there is a lot more to have and Nintendo pulled it off, as I see it, Nintendo is about to become the king of gaming in several fields and Sony has its challenge ahead of them, because the Nintendo outsold the Playstation 2:1, so Playstation needs to look the other was (away from Microsoft) and focus on what Nintendo is bringing us in 8 weeks. I reckon that it will be possible for Nintendo to beat the first Switch and get up to 200 million consoles sold, which beats the Nintendo DS (154 million) and defeat all time rules PlayStation 2 with over 160 million sold, Nintendo Switch 2 is about to crunch records. I reckon that they will get there in under 2 years. Because that gives them Christmas 2025 and Christmas 2026 to beat these records and by what I saw in the presentation that will be very much possible. So, is there a downside? Yes, a minimal one. You see the Switch 2 requires the microSD Express card, the old one will not work. It is a minimal negative one especially as you consider all the extras you get right off the bat.

So I reckon that these bad boys will drop in price as well, because with 200 million more clients, prices drop fast. So whilst the world minus America gets to enjoy the Switch 2, America gets to grind their teeth, that is also the effect of tariffs, on the upside I just gave Nintendo the idea where they can get 50 million more systems sold. Oh and there is the one element I left out, the price. It is stated to be £395.99 (I used the UK price to not confuse the different dollar prices). That loser consoles (Microsoft) is still £479.99, the PS5 is £379.99 and the PS5pro is £699. So Nintendo did a great job giving us so much innovation at a competitive price. As a giggle I offer how Microsoft is setting the GamePass setting whilst most of the gamers in the world will go towards the Switch 2 pillar with their Nintendo eShop. 

So whilst America will go insanely jealous and negative on the Nintendo, they can blame the guy at 1600 Pennsylvania Avenue NW, Washington, DC 20500, United States for that setting. There is no reason why Nintendo needs to accept 10% tariff whilst the world is willing to accept the Nintendo right of the bat. That too is the game of gaming. 

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What’s in an advertisement?

I have been called many things (not all of them nice) but I do not care, I call it as I see it. This time it is Google that hits the spotlight, you see it is not all Microsoft that I cater against (often I do though). This time it is Cyber News (at https://cybernews.com/news/meta-google-youtube-instagram-advertising/) that gives us the news. This came from the Financial Times and the headline gives us ‘Meta and Google had secret ad deal to target teens on YouTube’, I am not judging this, but Google has stated on a few instances that they would not target kids. Still we get here “Google Ads help page itself says that the “unknown” category refers to people whose age, gender, parental status, or household income are supposedly unidentified. In theory, this could allow ad buyers to reach a wider audience” but we are also given “according to FT, Google could use app downloads and online activity to determine “with a high degree of confidence” that the “unknown” group actually mostly consisted of younger users” Now, lets take a different look and for this I use the Apple population (not people eating Granny Smiths) So lets go by the simple set of an iPad and around 128.5 million units of tablets were shipped worldwide in 2023. A little over 40% in the USA. The younger population uses their iPad for over 4 hours a day to do gaming. I took a small measurement in two hours I was fed around 2 dozen advertisements. Now consider that we have 80 million gamers on the iPad, as such 4 hours represent 40 advertisements per user and that represents 3.2 billion advertisements EVERY DAY, you think that Google, Apple or Meta walk away from that? And when we add the mobile gamers on Android and iPhone it becomes a much larger and more interesting number. 

On one side it works out well for one of my IP issues if we consider the larger premise. You see some are all about hijacking revenues from others, I took it into a different direction. When these three players lose a little over 20% of that advertisement industry. How strapped for cash will they end up being? Don’t trivialise this (many so called captains of industry will), when you need your revenue and you get to face a decline of 20% panic is ensured to come to the table. Like the advertisement bitches who cried fowl when Google wanted to do away with cookies. The setting I had was enable Amazon to a much larger degree, optionally enabling Kingdom Holding (Riyadh). A simple setting that many forgot about, because they all wants us to look to the horizon to the land of honey and AI, but that is at least a decade away, as such I saw another shore. 

But back to the story. So the response from Google was ““We prohibit ads being personalised to people under 18, period,” Google said in a statement to the publication. “We’ll also be taking additional action to reinforce with sales representatives that they must not help advertisers or agencies run campaigns attempting to work around our policies.”” And it could have worked if Google set through the cookie stage, but they did not. Now the setting is different, advertisement gaming is developing and we get a dozen versions of the same game and they all run on advertisements. And the game becomes worse for some ad streamers now also include advertisements. As such they are one step removed from the old setting that Electronic Arts tried to include in their sport games, the billboards in a game all showing the advertisements that EA could sell. In the long run it could have given them a revenue boost. Now the game sets a different premise. You see you can fight of getting more revenue, or you can make sure the others cannot get any, that was the premise that I went for and Saudi Arabia does not have to cater to Americans, more importantly they could deny America well over 20% of that revenue. Consider that the big three techs have to report a drop of 20%, how does that work out? In addition to that loss you could capture a part of that revenue. You see the USA is all about monopolising issues, all whilst no one looked to the shores behind them to see what they lost and that was the place where revenue was all over the floor.

The setting is given, but when we consider that they either confess on targeting minors, or take the losses. And my solution doesn’t target at all, putting this solution largely in the clear.

Still, the EA premise had me thinking, not a similar approach, but a very different approach. One that give a much higher premise of engagement. Like the cheaper Netflix, set the console with a gaming portal and that portal has a niche for advertisers one that pays the viewer in credits, which could go towards a lower fee, or game coins to get free updates (enhancements) for in game shopping, any game on the platform. That was a side no one (seriously) looked at. Games are set to a developer, not to a portal and when they want to be there they will have to agree. Consider any console with 50,000,000-200,000,000 gamers, do you really think a game designer wants to be cut off? Consider that the Xbox Game Pass has only 18 million users. And the numbers I stated were conservative, this solution would be next to the PSX2 (over 155,000,000) and the Nintendo Switch (144,00,000) that is what was at stake and Google shot themselves in the foot (my speculation) as they dropped the Google Stadia, as such the Amazon Luna and the Tencent console are all that remains. And when we see those numbers, a larger base exists for advertisers, but in my view a more limited one. Still, there is (to some degree) an option whilst removing a massive chunk (I think around 20%) away from Apple, Google and Meta. It was an evolution to the system as I set it up and the advertisement funds are merely the icing on the cake. 

The added ‘protection’ that is given could sway plenty of parents to go this way, not my initial interest, especially when phase one 50 million is reached. The system will fuel itself towards users like the CBM64 did in the mid 80’s. Still the others need to rethink their system, because for now they think it is all OK, but when the setting changes it will already be too late. Look at the Cookie stage, only when they finally switched it off in part, the advertisers starting to cry like little bitches. Three days ago we were given “This latest twist in the Privacy Sandbox saga is a wake-up call for the entire digital advertising ecosystem, according to Upwave’s George London.” Wake up call? This setting was known for a couple of years, as such these people had plenty of time to revisit the sands of opportunity, but they thought that it wouldn’t get to that, and the money would keep going in. Now the premise will likely become that they lose out on a population that gets into the millions, no free ride for cookies (cookie monster ate them all) as such they will have to put the prices down by a lot, because targeting is soon to be a real issue, for this the Google and Meta setting comes into play. Either regulators demand a larger scrutiny (expected turn) or the advertisement world will lose 4.3 billion advertisements on iPad alone, now consider how many game on their mobiles? That is a reported 79% of an expected 18,250,000,000 billion in 2025. Set that to revenue numbers. Yes what one party tells is not what some do, or they tell them where not to look for certain restrictive papers. Oh, and my simplistic number stage gives me around 2.8 billion advertisement options are optionally soon lost or diminished. Yes, my 50 million consoles were hilariously conservative. 

What’s in an ad? Nothing a gamer wanted to see anyway, as well as a few other clusters of pushed to watch advertisement people. So how will Meta continue at minus 20%? Apple will do fine and Google will have its android, but when that newly reinvented shore comes, Google will also have to make due. As such,  they can bite the bullet or set up a fee for Youtube, which will make TikTok happy to no extent 

They say all is fair in love and war, did you ever consider that the people have a voice too, that they are pushed towards apps with no avoidance? What happens if you cater to those people? Google should know, they grew their search in a very similar way.

Have a lovely time and see you perhaps in a place without advertisements every couple of minutes.

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Something really new

That was my thoughts at some point today. You see, I have heard the news that there would be coming a remaster of the very first three God of War games. I have no idea how true it is, but I started to think of a different setting. You see the first game scored 94% and was pure gaming heaven (or hell depending of your point of view). 

The game was excellent and checked pretty much every box on what makes a great game. As such I very much doubt whether Remake or Remaster will do the trick. I think it is time to add the Reengineer term to the equation. They should go (if possible) with the same cast. They did a magnificent job and this was on the Playstation 2. 8GB is pretty much the best you could get and that was in a system that only had 32MB at its disposal. Now the picture changes. And it goes way beyond the ‘expected’ settings. Yes to Unreal Engine 5, yes to the enhanced audio. But what more? Well, how about adding another track to the game with environmental settings by Bear McCreary? So we have one score, one basic music added to the game, but depending on where you are the Aegean Sea, Athens, the desert, the temple of Pandora, the realm of Hades. That music alters with musical instruments and perhaps some rhythm. Added, not replacing the original music, which was awesome by the way. Now we get to the story. The story was perfect, yet more could be done.

Books
To give the gamer that little bit extra. The 5 games, all get a book. As you complete the games the story remains the same, but with added findings the books get embossed with additional materials. The books in the styles of Homer, Aeschylus, Hesiod, Euripides and Herodotus could be created in game (sort of) and when the game is completed you can read it on the PS5, or export the PDF file. So if you find all the secrets and optional side missions a book is 100% complete. The book will show you how complete it is. 60% is the main story and the 40% could be added as you find all the eyes and feathers. Why? This has never been done before and to get a new stage, we need to add things, we need to give the gamer who did play the original a game that is more than mere better graphics and music. 

Items
Like in the third game there was an option to find things to make the new game plus a more rewarding event. That could be done in the other four as well. The same items from the original remains. But what happens when you find the Dolphin bracelet of Poseidon? Perhaps in water you regenerate. Just a thought. I am not telling Santa Monica how to do their job. They have shown mastery several times over. But my mind went spinning on what more could be possible.  

They are talking about the first three, but we saw the third being remastered on PS4 (and it was awesome) as such getting all 5 done (optional in two master releases called the Kratos, the Greek era) and beyond that I wonder what more is possible. The first two games were released on systems three generations old. So much more is possible now and the added icing on the cake? It is still a Sony exclusive. It Sucks to be Microsoft here. And the idea to see Cronos in unreal 5, to see so many settings in todays graphics would overwhelm gamers everywhere and having optionally two master collection as well as the new concept of reengineered games would open so many other doors too. Too many ideas are entering my mind (some actually very useless) but the idea that I can play almost 20 years of God of War again is overwhelming my senses. 

If all this becomes reality 2025 might become the greatest year of gaming for Sony lovers. I just rewatched (on YouTube) someone doing the first game in 5 hours and change. I took a lot longer and I saw coffers with items in places I had never considered looking. It was awesome to see a 2005 game pleasantly surprise me 18 years later. It made me consider that some changes would be essential. The small shiny star on things to do was all there was in the PS2 era. Now we an do so much more, as such the reengineer option becomes ever more clearly and that has the benefit of not having been done before to this degree ever. Another new stage for the PlayStation. I can only hope I am still alive when these games are released (traffic is a killer in Sydney).

Enjoy your day, it’s Saturday here now.

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Remembering milestones

We do that, we all do. When a milestone is reached we tend to celebrate this. I am no different. Even though I have slapped Microsoft silly (a few times over) when they get something right I stop at that point too and this time they got something right. The BBC (at https://www.bbc.com/news/technology-67105983) alerted me 10 hours ago with ‘Minecraft becomes first video game to hit 300m sales’. I love my Minecraft, it is one of the few real LTG games EVER made. LTG or Long Term Gaming is a gold mine for any developer. No matter what comes next, Diablo 5, Fallout, Elder Scrolls 9 or even Horizons three, we play those games, but we always return to the snug comfy environment of a LTG. I have been a Minecraft gamers since 2012. I tried the demo on the Xbox360 and I was hooked within 20 minutes. I later also bought it for the PS3, Xbox One, PS4 and I am now playing it on the PS5. There are even more versions, but I do not have those systems. 

A sandbox game like no other and don’t think it is the high end graphics, there aren’t any. Even on the PS4 it looks like a Commodore Amiga game. It is the addictive nature of the game that sets it apart. Mojang sold it to Microsoft for a little over 2 billion some time ago and Microsoft got a huge following of gamers at that point. It was up to 120 million active gamers. 

And the creativity was uncanny, as you can see, someone had the time to turn these cubes into a space shuttle. The game especially in survival mode is a never ending setting of growing and surviving and after 10 years I still enjoy that. 

Don’t think that Microsoft sat on their laurels and merely raked in the cash (they did that too), work on the game continues. Last year I was suddenly confronted with entirely new cave systems and it changed the game dramatically. Even a cave willed with light, water and grass. I had never seen a cave like that before. That is what a gamer wants. His game and the ability of that game to knock his (or her) socks off and in that respect Microsoft continued the work of Mojang and delivered.  There was all kinds of merchandise and even a creeper Xbox Series X. There seemingly was also an Xbox looking like a Minecraft torch, but I never saw that one myself. I bet that Minecraft lovers went hunting for that one on day one. 

So today I will be having a cupcake with a candle celebrating the 300,000,000 mark of Minecraft and congratulations to Microsoft. I think it is important to remember these great moments, because let it be clear, 300 million is a great moment. Neither Skyrim or Grand Theft Auto 5 got to that point. 

So enjoy your day and remember, a great game could be just around the corner if you are willing to try it.

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How to ping a delusional mind

You would think this is about someone and you would be right. This time it is about me, all about me. You see, if you read my previous article (at https://lawlordtobe.com/2023/06/10/without-intro-course/) called ‘Without intro course’ you would see that I am giving a lot more attention to the NPC part of RPG gaming. I have no idea how it is currently done. Yet I suddenly had a spark and I will only lift part of that veil. You see Microsoft is always watching and those losers are out of the game of consideration. This will be only for Sony (Playstation), Amazon (Luna) or the Tencent (Logitech G handheld). I personally would love to include Nintendo, but they would not be able to facilitate this. That is not negatively intended. Their system is awesome, but this is nextgen stuff, beyond the PS5. And then only three remain as I see it. This new system is a reengineered solution that could facilitate up to 25,000 NPC’s in a game. No one has ever done that and I got there in the weirdest way. The first thing my brain gave me was “When is a VOR not a VOR?” Which I got from Die Hard 2 (1990) it started a sea of ideas and as my mind was redesigning what it was designing in the first place a thought came to me and as I thought it through it made more and more sense and this is merely the groundwork. You see as I got thinking I remembered my old classes (UTS, 2011) which got me to the IP of Vinton Cerf. Yet his idea was set to other settings and it as not the obvious of choices, but if I am right, this ‘improved’ patent might fly. You see one setting is “If the improvement is also considered non-obvious, then the patent office would grant you a patent on the improvement”. I feel certain that Vinton never considered this application. The idea of game streaming and usage for the NPC characters never existed and until this moment doesn’t seem to exist. Some issues we see in Skyrim (not a bad word about that game) and the Horizon series never seemingly touched on this. Yet if I am right, my brooding has moved me to an entirely new setting of RPG gaming and that I keep under wraps and add this to my first IP as an optional bonus. There would be more less obvious advantages, but that would be giving away too much of what my delusional mind just set in motion. No matter how this turns out. My imagination engines are running full throttle and it isn’t even Sunday yet. 

Have fun.

 

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