Category Archives: Gaming

Game of labels

Yes, we all have games on the mind, mind games, video games, war games, and not to forget political games and economic games. These are not games that we see on the console or computer. Games do not usually rename waters from Persian Gulf to the Saudi Straight, or perhaps we will name it the Sea of Dammam. When we see that the US is changing the stage at which they can operate, mind games is all that they are left with. They failed to political game, they bungled the economic game, they are blocking their ability to play War Games so what is left? Yup, you got it mind games is all they have left.

So see this stage we need to visit USA Today (at https://www.usatoday.com/story/news/world/2019/07/12/house-passes-bill-bar-trump-from-launching-iran-strike-and-end-us-support-saudi-arabia-war-in-yemen/1708612001/) where we are told ‘House approves measure to block Trump from launching military strike against Iran‘, so not only are politicians weak weasels they have now blocked their own commander in chief to do the responsible thing against Iran, it has dwindled to this. OK, let’s face it war is not a good thing, there needs to be a really good reason to start one, as wars are expensive and the house does seemingly need approval to spend large amounts of cash that is not directed at Wall Street.

And in fairness the text: “bar the Trump administration from using any federal funds for military force “in or against” the Islamic Republic, unless the president receives explicit congressional approval for a strike. It would not bar the president from responding to an attack on the U.S.“, yet it is also interesting that this is the cowardly act (as I personally see it) to cross swords with expectation and a lack of determination. Is it not funny that I quoted in ‘Be the bitch‘ (at https://lawlordtobe.com/2019/07/07/be-the-bitch/) on July 7th: “when we see: “that nuclear agreement prevented war“, it never stopped it, it merely delayed it so that Iran could get ready and that part has been shown in several ways over the last three years alone, now that the pressure is growing we need to consider that no one wants a war, but Iran made it impossible to avoid and as they make tally of all who are willing to become the bitch by not acting, that is how we might lose this upcoming war, not merely by inaction of them, but the mere fact that these politicians are willing to grab their ankles and let happen what would happen next. They will call it: “We have reached an immediate cease fire so that a diplomatic agreement can be drawn” that will be the second sign that the war was won by Iran“, we now see this very scenario unfold. It is seen with the additional text: “It would not bar the president from responding to an attack on the U.S.” We all know that a direct attack on America is most unlikely, but this also means that America will only come to the aid of the State of Israel and the Kingdom of Saudi Arabia AFTER Congress approves it and there is absolutely no guarantee that Wall Street will give approval at that point.

It is no longer a mere expectation, less than 12 hours ago Newsweek got us: ‘Iran launches strikes in Iraq and responds to Israel;s threat as it vows to defend itself against any attack‘, and here we see: “The Revolutionary Guards announced Friday that they conducted strikes against anti-Iranian government insurgents operating along the Iraqi border in the Kurdistan region“, Iran is lashing out, in this particular case to appease their Turkish ally (they always enjoy Kurdish slaughter). When we add the pressure of the Iranian tanker, as well as the threats between Iran and Israel, we see a much larger stage evolving, and the US, just like the stage of the Syrian war was unable to accomplish anything; they merely pulled support from the Kingdom of Saudi Arabia, a nation that they call an ally. The question is that we do not know who states it, who means it and who ignores it. That is the stage that the US Senate, the House of Representatives, the presidential administration and Wall Street are in, like it is an episode of Musical Chairs, and we cannot tell which party takes on which pose, they merely refer to it as: ‘an extremely complex situation‘.

Then we get to the Washington Post, who gives us: ‘Iran’s nuclear program seems to be accelerating. Will Saudi Arabia take a similar path?‘ (at https://www.washingtonpost.com/politics/2019/07/12/irans-nuclear-weapons-program-seems-be-accelerating-will-saudi-arabia-take-similar-path), here we see the escalation in another way. With the direct headline ‘In a multipolar world, curbing nuclear transfers becomes more difficult‘, we merely see one side. So even as we see: “Riyadh has vowed to match Iran’s nuclear capabilities, including the ability to enrich uranium and acquire nuclear weapons if Tehran gets the bomb. My research, recently published in International Security, explains how Riyadh’s ability to play nuclear suppliers off against one another can increase its chances of securing nuclear technology.” There is no denying this, and that is only when we look at that side. You merely have to look back towards 2004 and remember “Pakistani scientist Abdul Qadeer (A.Q.) Khan, then famous for his role in developing Pakistan’s nuclear arsenal, confessed on live television to having illegally proliferated nuclear weapons technology to Iran, Libya, and North Korea over the course of decades. Today Khan is enjoying a resurrection at home, where he is again touted as the “Mohsin e-Pakistan,” or the savior of Pakistan” to consider that this might already have happened. Pakistan has ties to Saudi Arabia. The fact that this is largely in a stage where we see: “Wouldn’t the United States and other countries interested in stopping proliferation block Riyadh’s access to sensitive nuclear transfers, such as enrichment technology?” We see the wrong question, the stage is that America is no longer a significant super power, it is too broke, it is too much bankrupt. That gave Russia an edge and more important, other players are no longer heeding America’s word, it becomes simple for them when the infighting in America is doing most of the work for them, so seemingly America has become really good at trivialising itself as a world power. In all this (from recent events) America failed twice, it did not act when the Syrian issues were playing, so as the world saw the Ghouta chemical attack unfold on 21st August 2013, the world saw the Obama Administration sit by and do nothing, even as there had been decades of messages that a chemical attack is a red line that was not to be passed, Someone in Syria passed it and nothing was done. Again we see failure now under the Trump administration that when the calls for Yemen were needed, the US pulled away and the media set the stage for this war to continue for at least 3 years more costing the lives of hundreds of thousands. Two direct failures in the last 7 years and when someone is asking others on why the USA is not taken seriously, did you actually expect a serious response?

So when the Washington Post gives us: “As Matthew Fuhrmann explained here in the Monkey Cage, there remains debate over whether peaceful nuclear technology transfers lead to proliferation — but the risk of proliferation is high in the Saudi case“, again the stage is miscommunicated. It is not about the Saudi case, it is about the not stopping Iran case. For over 2 years we have seen and heard spokespeople from the KSA state that they have no interest in nuclear technology as long as Iran does not move forward on where they are. So now that the nuclear pact has collapsed and as Europe and America do not do anything after 2+ violations by Iran, Saudi Arabia does not really have any options left.

In all these events Iran was clearly the powder keg and the two larger players are unwilling to act. As I personally see it, the US has benefit to a lack of stability in the Middle East (outside of Iran) and is now courting Qatar to keep in the game, we see all the threats by Iran and the media is always good to make sure that we all hear the threats made (but little else) and that is now pushing for a very different stage. With the UK sending a second warship into the Sea of Dammam, escalation risks go up, not down.

The third problem is not merely the players that are out and about, when this goes south the UAE, Qatar and Bahrain will have little options left, they will be caught in the middle, all because certain players are unwilling (or disallowed) to make the hard calls. Finally there is the last piece, there is Hezbollah. We see all kinds of statement in the last few hours and they are merely that, mere statements. Yet, when Iran does make a move how will Hezbollah act? The statement that they gave 6 hours ago with ‘Hezbollah can target all of Israel with it’s missiles‘, might be true, but is it Hezbollah or Iran doing the work? The missiles are all Iranian, the knowledge to strike more precise came from IRGC instructors, the (upgraded) hardware is also covered in Iranian fingerprints. So when Hezbollah does make a move, there will be consequences and at that point the US and Europe will have no cause, no call and no right to make some lame humanitarian statement. They left this mess unattended for too long, so whatever Israel decides should be regarded as acceptable.

I still believe that the strikes that come will be 79.5% against Israel, 19.5% against Saudi Arabia and 1% against both. The Houthis are losing more and more options, Hezbollah is nowhere near ready to face two armies and Iran needs to play the game very carefully, because even as the US and Europe are not acting, there is every chance that Israel and Saudi Arabia can make short work of Iran, the Iranian threats that we have seen over the last few hours (the usual) as well as mention of a special weapon give rise that they took a little too much on their for and striking now might be the only way to defuse a nasty situation.

It is time to push back to Iran and if the politicians can’t make it work then we must make it work, so my first action to diffuse the situation is not to strike with weapons (I only have a steak slicer and a cricket bat at home at present), is to make war through mind games. I call for a change on the map; we rename the Persian Gulf to the Sea of Dammam.

It trivialises Persia and therefor Iran, when we take away the old naming mistakes, we get to trivialise Iran to a lager degree, when they cannot counter they will need to push harder or fold the hand. I saw that they were only holding a two and a seven in this poker match and there is not a lot you can do with that, to win you need to get really lucky or bluff like a god and they are unable to do the second.

So I scored an easy victory over Iran with the greatest of ease and without firing a bullet in real life, but we can keep that option for later. So take a look at the city of Dammam, with the Sea of Dammam to the right, or consider my second option below, I did made a mention of video games in the beginning and we can all bluff, we can optionally argue that bluffing is all that Iran has left, but that is a story for another day. In my case of bluff I went up against my cold war adversary the Russians (always a decent opponent to cross, and we can’t have Alexander Bortnikov feeling too relaxed in all this, can we?)

 

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A sucker is born every minute

It is a nice expression; it is one that those who live by the rules of ‘opportunity knocks‘ rely on. In slow times you need the occasional sucker to infuse the grounded capital with lose change and they are all for it. Then there is the expression of ‘there is a hustle Smurf nearby’, where the experienced player creates a new account to amass gear from inexperienced players and newbies.

It comes down to the status on how something is seen. Some Investopedia page passed in front of me this morning and woke me up instantly. It linked to Barron’s (at https://www.barrons.com/articles/microsoft-stock-videogame-streaming-cloud-xbox-xcloud-51560373000) where we see: ‘Buy Microsoft Stock Because of Its Videogame Opportunity, Analyst Says‘, the entire setting is like a rewrite of the Divine Comedy, as Inferno is all that Microsoft seemingly delivers on a whole (as I personally see it). They went from an innovative system (Xbox 360) to a flawed concept and in the three iterations we see basic shortcomings that have never been fixed over the space of 6 years.

The beginning is already fun to work with: “Microsoft stock will rally because of its strong position in the videogame industry, according to Evercore ISI” No! It does not have a strong position, Microsoft degraded from 2nd to third position, and they could end up fighting over 4th position. The strongest console of the world got surpassed by the weakest one; the Nintendo Switch system surpassed them as they truly comprehend gaming and gamers. They got there in 2 years; it took Microsoft almost 7 years to get to this stage and ending up decently below 50% of the share that Sony has with its PlayStation. Microsoft games survives through marketing and bad decisions, with the optional good decision every once in a while.

The Microsoft stage of pushing for online, whilst basic shortcomings are frustrating gamers more and more, so when we see: “Ultimately, we believe gaming can become the next major narrative as it relates to Microsoft’s long-term growth opportunity” my response is: ‘Not Really, whilst the exclusive range of games is not impressive, the shared stream (Xbox and PS4) are often shown to be PS4 gems, whilst Microsoft is merely nice (with Assassins Creed Origins being a clear exception). The PS exclusive range is still growing and whilst the larger part of Microsoft IP is done through buying software houses, it has been in history the first step towards a more complete level of failing. There are examples all over the world for over 20 years.

Then the final part: “Materne is also optimistic over Microsoft’s cloud gaming offerings, where gamers can stream gameplay over the internet. Its XCloud service is slated for release this fall“, this is not a given. Microsoft decided to stay very quiet on the entire xCloud during its E3 and in addition, it is a soon a more direct competitor to Google Stadia. With the basic failings that Microsoft has shown to have, the audience is willing to take a look at Google Stadia, new brands have that effect, and it will gnaw directly on the Microsoft slice of the gaming cake. Apple is another contender, but there are still questions on that front for now. In short Microsoft got surpassed by Nintendo Switch, it is at less than 50% of the Sony PlayStation stage and it has disappointed gamers too often in their need for online dependency, a side that gamers do not like to relate to at all. There are enough indication that the next project (Project Scarlett) is more likely than not to hold onto the flaws of Xbox One, Xbox One S and Xbox One X. Its mixed media on mentions given in E3 2018, whilst giving less or no clarity on E3 2019, loaded with one liners that are implied to be connected but are regarded to be seen as separate statements show the flaw of Microsoft to a much larger extent. So as we see that ‘Microsoft is the Netflix of gaming‘, whilst not realising that there is more to that, we might go with the quote: “Xbox Game Pass is described as the ‘“Netflix of video games” and lets Xbox and PC users play a range of Xbox One and Xbox 360 games for $9.99 per month. xCloud will essentially be an upgraded version of this pass, and will work on more platforms, so it will likely cost more than $10” (Source: Inverse)

This entire setting only works well if there is enough bandwidth, in this stage the chance of congestion grows close to exponential as there will be no solid large 5G in many places until 2022, This means that it will be select in the US, Europe and outside these two. So as such the market slice will collapse overnight, Google Stadia will have a similar issue. Yet whilst Microsoft is about the marketing Hype and WOW factor, Google has been playing a more cautious long term game; it will pay off for them. All whilst the solid information that is essential was not given at E3 merely hinted at. It implies that Microsoft has not figured out how to best maximise on the revenue (read: an implied stage to exploit gamers). That in itself is the recipe for disaster. It is like the silent ‘always online‘ push that was tried in 2012 and pushed an angry mob straight towards the Sony solution. I personally believe that Microsoft has not learned its lesson yet and will give more disappointment soon enough. that whilst the bulk of the frustration could have been avoided in more than one place and never was, that alone convinces me that Microsoft might be an option, but it will be a risky one, one that is flawed and dangerous to boot, but then some investors like the rough stuff.

Now we get to the part that Investopedia has (at https://www.investopedia.com/microsoft-s-strategy-to-become-the-netflix-for-games-4691138): “One of the things Microsoft has going for them, unlike say Amazon, Verizon and Google, is a popular gaming console and a host of already super popular games, such as the entire series of “Halo” games. At the recent E3 video-game conference in Los Angeles, the company unveiled 60 new blockbuster games for both its console and PC, including “Gears 5,” “Batman: Arkham Knight,” “Cyberpunk 2077,” and “Star Wars Jedi: Fallen Order.”” Now consider that this list of 4 only has one exclusive and for the most 50% of that list has nearly everyone desiring it on PS4 and optionally PS5 as well. The fact that ‘Batman: Arkham Knight‘ is a 2015 game giving rise to some people not doing their homework #JustSaying.

It is true Gears and Halo are Microsoft exclusives and they do have a large following, no one denies this, yet two titles don’t make for a victory (they also have the Excellent Forza IP which was oddly missing in that list).

Yet overall the entire matter of being surpassed by the weakest console is a much larger issue. The matter of change is upon them and their play is to not do this implies that there is a larger online need and the people a shivering back from that stage. They feel a little more powerless. Even as xCloud is all online, the push to completely be there will backfire, if only to be able to game when the internet congests, a part that too many have not considered to the degree it needs to be considered.

Until 5G and 5G speeds are commonplace, the gamer will be confronted with ISP’s that will react towards congestion through bandwidth throttling, when that happens, you do not want to be in a multiplayer game like Fortnite losing your connection, any promise that this will not happen is bogus from the very start. It is still a tool used, even within the last 24 hours we see throttling in combination with ISP’s all over the world, because it is a tool they need to minimise congestion. The moment throttling hits, the game is quite literally over for these players. So how often does this need to happen for people to trade in their xCloud (and optional Google Stadia) solution?

When that crystalizes in front of you, what will the losses be? I believe that there is a clear future for this kind of gaming, no one denies that, yet until there is a much stronger 5G presence, I am not sure how it will actually properly work (outside of a staged test phase). And for now that stage is for the larger global gaming population 2-3 years away.

 

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The shows on E3 (final part)

Time for part 3, this time it is Nintendo that makes the waves and they did make waves. Right off the bat, my first issue was a slight lack of game play, but that is not quite fair, there was plenty of gameplay, it was so mixed in with the other parts that it was at times impossible to tell what part was game play and what was not.

Smash bros got the highlight in several ways and the arrival of everyone’s favourite bird and bear gives us that there will be Super Smash Bros. Ultimate for a very long time to come. It has been nominated for 20 awards these last two years taking home 6 of them and Metacritic gave the game 93% (Ubisoft please take notice of this part). Lisa Dahlgren reported recently that the game had sold over 13.81 million copies worldwide in March 2019, making it the best-selling fighting game of all time and still Nintendo adds more.

Then the focus goes to Luigi Mansion 3 giving us a lot more in a new game, with local and online co-op play that you can do alone, or with a friend, (Gooigi), optionally known as per today as the Google Janitor.

Dark Crystal Tactics did not give us much, but it looks good and it is based on the famous movie by Jim Henson, so there is plenty already and that was just the start. Now I have to make a sidestep to something I wrote in May 2013 in the article ‘Previous Generation towards future Games‘ (at https://lawlordtobe.com/2013/05/09/previous-generation-towards-future-games/) where I stated “They were able to deliver a game that was able to run on a 640Kb system (yes, I know that most do not even have a memory card that small). So, consider how the bulk could be transferred to something as ‘simple’ as the Nintendo DS. Add slightly better graphics and several of these titles will soon be more coveted then several high marketed products on the game store shelves today. After 20-25 years that is some achievement” and now we see that Nintendo is doing just that. Not merely a new Trials of Mana (2020), but in addition to that we got collection of Mana which were the previous three and they are now available as per today, some of them were never released outside of Japan, the digital version is available as per today, there is a limited version that is physical, so if you see it, buy it immediately! It goes further the remastered games kept on going Resident Evil, Resident Evil 0 and Resident Evil four, five and six. And the avalanche just kept on going, Dragon Quest Builders 2, AI: The Somnium Files, Fire Emblem: Three Houses, Stranger Things 3: The Game, Marvel Ultimate Alliance 3: The Black Order, Daemon X Machina, Grid Autosport, Spyro Trilogy, Witcher 3 and many more.

We got very little regarding Pokémon sword and shield in the presentation, but there were playable versions at the Nintendo stand (bastards!). We can even do some predictive steps as Mario and Sonic at the Olympic Games is all about Tokyo 2020, but coming to us in November 2019. Seeing that gameplay made me think back to the days of Epyx and the summer games on CBM-64. These graphics were truly new and amazing, yet that playful competitiveness is something that had been missing and Nintendo must have noticed it too apparently. We also got some Animal Crossing on Switch, so almost all the big hitters of the previous console are now on Switch.

I had to re-watch the show more than once, there was so much information and even if not everything is for all (we all have different tastes) there is no denying that Nintendo is about to unleash a tidal wave of games over the coming 52 weeks alone, and that is besides all the games that Bethesda, Ubisoft and Square Enix announced for Switch.

My final rating for Nintendo is 92%, making it the best E3 presentation in 2019.

There is more on the E3, but mostly now Steam, PC gaming and a few small ones; I will let the gaming community reviewers like Eurogamer work on that. As I see it, for gamers this will be a decent year, if you have a Switch as well, it will truly be a fantastic one.

So in the end, the trophies for best E3 show go to:

Gold: Nintendo

Silver: Square Enix

Bronze: Ubisoft

Honourable mention: Microsoft for Cyberpunk 2077 (the Keanu Reeves surprise) and the three WW Superstars under the podium.

To all, have a great year of gaming and let’s see what E3 2020 brings, because that one will have a lot, a lot more than we saw in these four days, that is an absolute guarantee.

 

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The shows on E3 (part two)

It was time for Microsoft to give us the goods and they started really well. The Outer Worlds (by the makers of Fallout New Vegas), Minecraft Dungeons, Blair witch, and a few others giving the intro towards 60 games, 14 by Microsoft Studio (implying 14 exclusives) and 30 gamepass titles. Then we got to see a new side to Cyberpunk 2077 and it looked amazing. That part ended with Johnny Silverhand, who looked a lot like Keanu Reeves, at that point Keanu Reeves walks on the stage and the roof came down, the crowd went insane and rightfully so. Eurogamer took a moment to highlight that (at https://www.youtube.com/watch?v=W2qAUP1m_vE), see event two for that part, it is so worth it. We get to see that the flight Simulator is coming to Xbox One, which is pretty cool and a whole range of other news. At this point I rated the show at 97%, it was that good. There was plenty of stuff I did not really care for (like Gears 5), but there are plenty of fans of that franchise and it seems that they are upping the bar on that game so gears fans will go nuts soon enough. This is when they screw it up at the end on going towards Project Scarlett. As we hear ‘It is all about choices’, yet are there? The Verge also noticed something I picked up on, but I thought it was just me. the Verge gives us ‘Microsoft’s new Project Scarlett console is now a key part of xCloud‘ (at https://www.theverge.com/2019/6/10/18659448/microsoft-xcloud-game-streaming-e3-2019) and we get that, yet they also give us: “If Microsoft sticks with its Xbox One S hardware for xCloud, then it won’t be able to immediately compete with Stadia’s promise of 4K gaming at 60 fps. There are still far too many games that only run on an Xbox One S at 30 fps, and the console won’t even support most AAA games at native 4K.” I believe that Microsoft has the same premise to face as Google Stadia, but Google is playing the long game and they know what they are in for, something Microsoft did not grasp in time (or too often for that matter) and they are keeping quiet as a previous president loudly boasted ‘always online‘ and nearly sunk the entire Xbox One before it had been released. For me the giggle came when I got told ‘up to 120 fps‘, ‘8K capability‘, ‘the combination of SSD and Solid State Drive are really what is giving you a totally new experience‘ was the one that did it for me, was this not properly vetted, were these actors or engineers? The presentation just went down to 80% and that is where it stayed at, silly move Microsoft!

There was no reprise of two step in models (the low and high end as stated a year earlier and all these catchphrases are given by different people, so you can more likely than not forget about 8K and 120 fps, all hype giving comments but totally wasted on the people who want clarity beforehand. It is true that there is still a full year, but the Microsoft method of trying to create hype has backfired too often and now I hope it will do so again. Even as the console is not coming until holiday 2020, giving clear information on storage and several other parts would have been nice at this point. I personally believe that this will be a total push to XCloud and streaming your games, there will be some storage for older games and the fact that optical drive is there implies that there is still physical storage, as direct to cloud installation seems meaningless and it would be too cumbersome, but that is what it feels like, when I am clearly proven wrong I will give you all the goods. for now, the realisation that 5G becomes essential and the congestion issues that many will face between 2020 and 2022 will be a sight to watch, just you wait.

Bethesda

Bethesda was a solid 80% from beginning to end. there is more for the games with Fallout 76 (year two) added options, as well as a battle royale mode and additions to rage 2 we got the largest part, there will be two Wolfenstein games, but we knew that last year. The big parts were that the Wolfenstein games are coming to Switch too, which was nice as well as the fact that the mobile Game Blades was coming to Switch and just like Fallout shelter it was going to be free. The part that I like the most is that there is an option for micro transactions, yet I have never had to spend a dime on Fallout shelter to enjoy it, if Blades continues that, it will be an amazing ride. New is Ghostwire Tokyo which looks pretty good, but it was an intro movie only. Some new Commander Keen, Deathloop which is coming from Arkane, as well as a new streaming technology called Orion, optionally making bandwidth a lesser issue, and Doom Eternal was given a first light. Finally we got a little more Elder Scrolls Online, now with Elsweyr and that wrapped it up. I would have liked more actual gameplay which was missing too much as I personally see it and that is why Bethesda only gets 80% this time around, still a solid presentation.

Ubisoft

We start off with the Assassins Creed Symphony. A decent start for the mere reason that the music of Assassins Creed has been pretty amazing from the second game onward and never stopped being inspiring and extremely amazing. Watchdogs Legion kicks off with actual gameplay and a display of Permadeath in action, so there is that. Plenty of sarcasm and a super granny (retired assassin) that makes any bull look like a calf with snow peas instead of actual balls. Stealth looked decent and that was the Ubisoft intro to the presentation, which gives me the consideration that Ubisoft has gone serious on Watchdogs and it is seemingly taking Legion to a higher place than Watchdogs two was.

After that the presentation starts and Mythic Quest is first, and that presentation needs to be seen to be believed (at https://www.youtube.com/watch?v=_9mRj_tzNH4) starting at 25:10. After that more Rainbow Six, Adventure in Time, Ghost Recon Breakpoint, at which point Jon Bernthal walked in (the Walking dead, Punisher) and gives us his intro to the game. He did well; he is a charismatic presence as he gives the talk on the game and challenged the gamers to take him on. At this point we had not seen a lot of games, but the intro’s, the views (legion) and new reveals on AI with solo play we see that the focal points were stronger. Then we get elite squad, a mobile game, and more of Just Dance (10 years), with a funny video. Just Dance 2020 is coming to all systems, after which For Honor took over and gave us a new addition named Shadows of the Hitokiri, and another Rainbow six option coming, this one called quarantine and the Division 2, Kenly college, and in the fall episode two, the pentagon (a big building in Washington DC with 5 sides), with a second raid which have 8 player action. More games and at the end a new game called Gods and Monsters.

I give the presentation 86%; I would have added 4%-5% if there would have been more actual gameplay shown. Still the first part showing us Legion was pretty overwhelming and it took that wow through most of the presentation.

Square Enix

They start with the Final Fantasy VII remake, I remember playing that puppy on the PlayStation, I was never a big fan, yet I was overwhelmed on those days on the depth of the story and the intuitive side of the game play. The part here iis that we are casually introduced that this game will be on 2 Blu-ray discs gives rise to the fact on just how huge this game will be. Here we get to see active and tactical play and just how evolved this game is. This might just call over all the players who never got into the game originally (me included). After that Life is Strange two makes an appearance and a new Chrystal chronicles, a game I loved on the GameCube, now on mobile phones, so there is the option to relive a few lovely moments. Some Octopath Traveler, a dash of the last Remnant remake which is available now for Nintendo Switch, a look at Dragon Quest builders 2, a PS4 game that seems to combine RPG co-op with elements of Minecraft, making it an interesting and optionally an addictive one straight off the bat. As the game is seemingly in game footage, we get to enjoy more playtime than expected. Then we get Luminary on Switch aka Dragon Quest XI; after which Square Enix focusses on indie developers. There were more intros and videos coming, Shadow bringers (FFXIV) and an extended intro to Dying Light 2, now with the launch date of spring 2020. It is clear that the entire Final Fantasy universe will get a lot more games on consoles soon enough.

Ending the presentation with the announcement of FFVIII remastered coming, we see that this year will be nearly all about the Final Fantasy universe and the remastering of the IP they had, and on all platforms, and as such the Switch is gaining even more momentum. Then the crowd goes wild, Marvel Avengers makes its entry showing us a little of what is to come, the game will have additional element over years (at no additional cost), the ‘no loot boxes ever’ statement made people go wild. The game will release in May 2020. Like Ubisoft it would have been nice to get a little more actual gameplay, yet overall the presentation rocked and it gets a solid 91% making it the best presentation of the show at present, now only Nintendo remains and that is for tomorrow.

 

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The shows on E3 (part one)

Jedi Fallen order, which looked pretty amazing, I saw several parts, a few questions did rise, but as this is merely a pre alpha part, I will wait until there is a final version. It did what it had to do, amazed gamers and as such Fallen Order succeeded 100%. A little additional caption is that the droid is the cutest Star Wars droid ever.

There was more Battlefield 5, FIFA and Madden 20 and Sims 4. Basically more of the same and for the fans of that type of game, that is good. With FIFA it came across as a lot of bla bla consistency bla bla technical improvement on one on one with keeper bla bla bla. OK, I am not a FIFA fan (no soccer fan either), what I took from the game that the claimed in game capture did look better than previous versions of FIFA. Graphically all these games looked top notch, there is no denying that.

Madden_Cover_SocialI will not touch it further was my initial setting; however that was before the Madden 20 presentation was given. There we see a lot more than just good graphics.

Abilities, X-Zone, The fact that a signature is linked to one quarterback is not just a game changer, it makes for choices to stage the gameplay you want and then you still need to be good enough to make that play. It will raise the game and to get such a surprise after 20 years of Madden is pretty impressive. So, ever as EA did not have a lot to offer, what they offered was up there.

Still, when we look at the overall part EA did not overwhelm, and with one actual new game (Fallen Order), it seems that there is not a lot to look forward to, in my case the absence of NHL20 is a little lame, but that is the nature of the game. With a presentation set around 6 titles where 4 are merely expansions or annual renewals gives us not a lot to work with. The presentation was too much of a ‘Yo Bro!‘ gig, which is a choice. Overall I will give that presentation a solid 70%.

Next will be Microsoft and after that Bethesda so this article will be updated on Tuesday.

 

 

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Games and more

Yes, the E3 is upon us, it is now mere hours away and anyone who is into gaming will be hyped to see what comes. It might be about their franchise, it might be about a maker, or it will be a little more generic. No matter how we slice it the next 4 days will be about that is likely to come, what will be hyped and let’s not forget the giveaways, free DLC codes and optionally the speculated hardware.

What makes the headline?

It is important to see the headline in this, and the headline is Google Stadia. We see several sources giving us information, yet the direct impact is there and it is less positive than one might gather. Let’s look at two quotes, first there is Techradar giving us: “A world in which all you ever have to do to start gaming is open up your browser, select a game and start playing – no lengthy download required. This could soon become a reality if Google’s cloud gaming service, Stadia, delivers on its promises – you’ll be able to go from opening a Chrome tab to playing a 4K, 60fps game, in five seconds, no installation required“, this seems awesome, yet I have been around long enough in this business to notice that when someone states ‘look left’ I also ‘look right’. So when I look to the right, I see PC Gamer giving us ‘Stadia 4K streaming will use up 1TB of data in 65 hours‘ and that is not a good thing. Now, we all accept that gaming takes power and resources, yet 4K gaming in a setting where in some countries that could set you back $1,000 per month is not something you want to consider. Here in Australia (no Google Stadia coming here for now), a person pays (when it is not unlimited) $10 per GB, so that adds up really fast in a non-unlimited contract stage, yet with unlimited there has been noise that above a certain usage the download speed gets throttled, so there could optionally be that risk to consider.

Before we start crying, there is the additional info given with “That works out to around 15.75GB per hour of 4K streaming, 9GB per hour of 1080p, or 4.5GB per hour at 720p“, when you have a 1TB contract, which is a lot, you get 65 hours, 110 hours, or 227 hours of gaming. So options 2 and three should be fine, it is a reality to face that 4K gaming is not immediately available for usage for all, and that is beside the setting whether you have a 4K TV or not.

Gizmodo

Gizmodo was a lot less positive (at https://www.gizmodo.com.au/2019/06/is-stadia-already-screwed/), and when we see: “We have an updated guidance here,” he said. “You actually need 10 Mbps to stream at least 720p, but actually, it could be higher depending on specific details of the kind of network situation or your game. And then to comfortably stream 4K—the best experience—we recommend 35Mbps.” It takes out all the wireless 4G players, they can pretty much forget about it and even in the lowest mode there will be issues, even if you are with a major Australian player like Optus, it is the direct impact of bandwidth and it is likely to remain an issue in the foreseeable future, yet only until you get 5G, at that point speed is no longer an issue, total usage might remain, but that is depending on the providers and no one has any clear information at present which makes sense for now.

The writer gives us: “as long as it’s streaming over a broken internet, it’s fucked” at the very end, which is only a truth for today, and even then it is still only a partial truth. Google has been playing the long game for enough time to know that anyone getting 5G will seriously consider Google Stadia, especially Online players in MMO games. It gets to be even better when you consider the Verge who has the list (at https://www.theverge.com/2019/6/6/18655380/google-stadia-games-list-cloud-streaming-service-e3-2019), It includes the newest games as well as other games like DOOM Eternal, Rage 2, The Elder Scrolls Online, Wolfenstein: Youngblood, Final Fantasy XV, Tomb Raider Definitive Edition, Rise of the Tomb Raider, Shadow of the Tomb Raider, NBA 2K, Borderlands 3, Mortal Kombat 11, Assassin’s Creed Odyssey, Just Dance, Tom Clancy’s Ghost Recon Breakpoint, Tom Clancy’s The Division 2, Trials Rising, and The Crew 2. I believe that to be a decent start of any service. There is a little too much uncertainty on pricing; one source gave me $10 per month for a pro license, which is not outlandish when you consider the game list. In addition Google Stadia has started its own game development studio, headed by Jade Raymond. A well-known producer who has earned her marks at both EA and Ubisoft.

In this regard, I believe it might be seen as a rocky start, but not a fatal one, in the long run Google is now set up to remain a force to be reckoned with. I also disagree with the view that Forbes has. Paul Tassi gives us trivialisation like ‘this offers something like Microsoft’s Game Pass the ability to eat Stadia’s lunch‘, which is true, yet Microsoft never fixed their problems, did they? Not in 6 years, and as he gives us: “While Google is indeed starting to develop its own games in-house, it could take years for those to arrive, and there’s absolutely zero guarantee of their quality when they do“, this is true too, yet the failing of quality by Ubisoft has been noted for years, what has he done about it to illustrate that? And when we saw the lack of Microsoft exclusives last year, the mention of ‘their lengthy roster of must-have exclusives‘ should be regarded as work in progress. That few to none part is easily rectified, and even the PS4 had loads of long delays for some of their games and exclusives, with the Ubisoft Watchdogs the delay was long enough to get your wife pregnant and still not being able to play the game until the child was born, so pot and kettle are both utensils of a similar colour in this setting.

Then we get the last overstated statement with: “but with 200 million consoles sold every year and untold number of gaming PCs“, I wonder how he got those numbers, over 6 years Sony sold 93 million consoles, Microsoft is on that same stage at 41 million at best and Nintendo in 2 years got to 34 million, so his math is in the toilet as well, unless he includes the handhelds which is a skewed finding, still there the 200 milllion a year will not be reached, not even close.

I believe that Google is an early starter in a stage where Microsoft hoped to get their Scarlett (whatever they named it in 2018) system, I am not sure it has a real chance, but I have been wrong before, it might work, Google on the other hand still has a lot to learn and optional plenty of promises to break, time will tell where they go, but there is space to succeed, especially when 5G arrives at homes it is then that Google Stadia truly gets an option to earn its laurels, and it is likely to do so.

There is a part that matters, Paul rightfully asks the question: “it’s hard to know how this actually poses a threat to traditional industry staples like Nintendo, Sony and Microsoft“, it does not as such, but Google has the option to grow on the side, the fact that many consoles have online and multiplayer issues (mostly due to the software), we see the setting where this failing falls away (having to download massive patches again and again will not be an issue for the Google Stadia), MS Scarlett might have been the initial option, but Microsoft has issues and they have also been in denial of that to some degree (that is my personal view).

As I stated it will be a rocky start, yet those with a good internet stage and a decent income will have this option there as early adopters. For these people they have no interest in walking into a game shop trying to find a game, Google Stadia, like Netflix lets you browse and try and try and try, until you find something you like. It is optionally the stage where gamers are born and is Google Stadia the worst place to start gaming? For years people started their gaming habit on Facebook and was that such a hi-res 4K solution?

Paul Tassi asks good questions and they are real questions that need answering, but he also overlooks (as a hard-core gamer) on something he forgets. When a person wants to do 4K gaming, he needs a console or a PC, when you see the cost of a good 4K system; you have the risk of cardiac pressure issues. With Console, will you go Sony, or Microsoft? The fact that Google is now option 3, but not set in hardware is a choice, an option, one that was not there before. So what is needed? An internet connection and a TV, yes when you look deeper it is a 2 choice system, now with option 3. He is right, there are issues (for now) and I believe that with the arrival of 5G many issues will resolve itself immediately, yet at that point, will Google be standing as a survivor? I believe that with the right games it will and that too is the setting for the E3, how much more support for Stadia will we see. It seems that Ubisoft is on board and so is Bethesda, yet how many more players will commit to Google Stadia? That is where Google Stadia could win making unique or remastered good games. There are dozens who could become Stadia hits, 3 generations of games that are still regarded by some as excellent games, some are even legendary.

We will just have to see and wait how it all unfolds, there is plenty of space for a new player in this game and it also means that some of the other players will have to up the ante to remain a choice with consumers, which is equally a good idea.

Then there is another reason, for well over a year we have seen the stage: “a higher-end Xbox One X replacement as well as a less-expensive entry-level machine“, yet there is a host of issues especially with Microsoft, can the entry model update to high end? If that is not possible will we see any other impact on gaming? Will Microsoft keep their bully to ‘be online’ issues. Will Microsoft force advertisements on their consoles (like with the Xbox One)?

Microsoft has lost so much credibility (as I personally see it), the fact that the correlation between entry model and Google Stadia is so high that plenty might consider Google over Microsoft and I think that they know this. Another issue is how close Microsoft streaming service ProjectXCloud is next to Google Stadia, all issues that will optionally come head to head in the next 4 days. We can lose time reading on speculations or wait, I decide you need to wait and even better watch the live shows on YouTube.

The biggest issue will be on the last day, Nintendo have amazed nearly all with the Switch and all they have done in these two years, now that the larger games are due this year, it will be a sight to see, at the very end one or two little spoilers. It seems that Sony has gotten themselves in a little spot of hot water. Tom’s Hardware (at https://www.tomsguide.com/us/ps5-120hz-ps4-cross-save,news-30268.html) gives us: ‘120Hz Display Support‘, this is really good news if it was not for the fact that most 4K TV’s, even the ones from Sony do not support this speed yet, so yes the PS5 will be a sight to see, when you  get the TV that supports it. Then there is crossover play, so you can continue your ps4 games on ps5 forth and back (switching between consoles so you do not lose anything like friend lists and game saves, this is really good news, and a nice feature to have when you get the console in 2020. I have my mind set on that and do away my Xbox One completely, the one game I bought it for is on Sony as well now so there is no reason to keep it around any further, especially when it options me to remove Microsoft from all considerations, it is not like they have been considerate.

Even as it is about the games, I do hope to see some hardware as well.

See you all on the flip side, and don’t forget to seek the YouTube streams of the E3, missing out is such a drag.

 

 

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Electronic Entertainment Expo 2019

After last year there were issues, several on all fronts, and as Sony announced not to attend, we see the larger question, is there a need for E3? From my personal point of view, Microsoft will not be trustworthy (after their choices between the Xbox 360 and now), making it a Nintendo & Indie show, now, I am all for that and it could be awesome, but that is no longer an actual E3. Also, we will see the front carried by a few titles, yet they did so too last year and the blip verts show many images of what we saw last year too.

So as I use GamesRadar (at https://www.youtube.com/watch?v=xNCFmrkqQuY) as a handhold, let’s take a look at what we could optionally consider not watching in person there.

  1. Cyberpunk 2077. Yes, we saw a lot, we saw a lot before and for the most, we have blind trust in CD Project Red, they gave us the goods from the very start ‘You’ll see it when it is ready’ and with the Witcher III as evidence, we have all the confidence that it will be a smash winner when it is finished, the problem is that everyone is speculating or giving ‘I know a guy and it comes at …….‘, but the truth is CD Project RED has not giving a final date, if there is one, it will most likely be given at the E3 2019.
  2. Gears of War 5, it seems to be more of the same, it was never my cup of tea and as such, I hope people will love it, I truly do, but I see it as too much of the same, just like the next HALO which has number 3 and even as 4 player part might be nice, yet after Anthem, and every version connected to it (exception of Fortnite and Overwatch) I have seen enough to last me a lifetime, so the orchestra part was definitely overkill
  3. Another Star Wars game? Likely an absolute must for every Star Wars fan, I am not judging here, merely awaiting to see real game play.
  4. Session, a skateboarding game. It comes from Microsoft, so we will have to await the actual game footage and YouTube video to see what the actuality of that game is, personally I am kind of over all the Microsoft marketing, and we will likely see more on Crackdown 3, the game that was announced in 2014, coming in 2016, and has had delay after delay and is still not out. A game that is years too late, supposed to be AAA and gets a mere 57% from Metacritic, I think it was PC Gamer that gave us “It’s an OK game that could’ve been exciting a decade ago“, so as we were given presentation after presentation on the of Cloudgine for cloud computing support, we see the entire part blown out of the water. This now interacts with my article ‘At the end of a journey‘ (at https://lawlordtobe.com/2019/04/14/at-the-end-of-a-journey/) where we see the issue of Tim Stuart, Microsoft CFO giving us: “Xbox CFO on Google Stadia: “Cloud Won’t Match Local Experience”“, yes we said that for decades, making Crackdown 3 a joke at the very least and the years of delay a questionable side in what Microsoft regards as game design.

There are a few more games, some definitely interesting of checking out and a few to race for to the release date shop. Bethesda will be present with another Doom, for the lovers of that type of game a decent must. Ubisoft will try to wet the appetite with more ‘Beyond good and evil 2‘ yet there is no indication that there will be anything playable and GamesRadar as well as a few others have been whispering NextGen, so this might be a PS5 and whatever Microsoft puts on the market with an expected optional ‘always online‘ push by badly facilitating, and lets not forget the massive amount of space reserved for advertisement on your Xbox screen.

Nintendo will be killing the show, the next Pokémon is already making waves at present, so the impact will only increase, and that is merely the beginning, there will be an animal crossing, an exclusive Marvel Ultimate Alliance for Nintendo Switch, which must anger all the other consoles, as the previous two had quite the impact on gaming. And no matter how others slice it, the Nintendo Store with Switch version of CBM-64 golden games is only increasing the desire to own a Nintendo Switch, the idea to replay the Epyx great ‘Impossible Mission’ is just too fantastic to ignore.

We will get another call to Dying Light 2, yet at present no actual reliable release date as well as third installments of Luigi’s mansion and Borderland, both a reason to watch, both have a following and both have creatively emphasized on fun. There are more and more titles that are looking good (also on the Xbox), the makers of Fallout New Vegas and now part of Microsoft will be bringing the Outer Worlds. For those who remember Fallout New Vegas, consider an RPG, a lot larger, with more options, more challenges and more choices, there is zero chance that this game is not on the wish list of anyone who loves RPG’s, which is fair enough, Microsoft can’t get everything wrong. For Ubisoft it will be an important moment, Watchdogs 3 is on the list and according to rumours it will now be based in London. It is important because the first game became a massive letdown, yet Watchdogs repaired it to a decent degree in number two, not in the least because of the cast of Ruffin Prentiss who did an amazing job. So for Ubisoft the stakes are nothing short of monumental, they cannot afford to mess this one up. As I personally see it the Quality department better have their marbles in a row on this one. Ubisoft will have more if some of the leaks are to be believed. So their show, as well as the Bethesda one are the shows to be in the top ones both seasoned with the anticipation from viewers and gaming fanatics alike.

Gaming is more and more true mainstream, but it is also splintering gamers to a larger degree, in part we can blame people like Fortnite. It is not really their fault, they made genuine innovations, and more and more people nowadays expect that the system is no longer an issue when you are playing with your friends, which is actually no longer a given. With newbies Apple and Google, the interaction of games across platforms becomes a larger issue and no longer a given. Yet the audience is pushing and setting for a stage that remains debatable. Is it fair to expect PC’s and next generation consoles to group play?

The option that Microsoft consoles will interact with PC’s is to be expected, but is that stage equal for PS5 other solutions (Mac systems)? I am not claiming a yes or no, merely asking the question. If anything happens in the 5G stage, it will be that those interactions will find a larger footing, whether it will happen gets a TBA (to be announced) flag for now.

As I said Ubisoft has Watchdogs 3 nearly on ready is a large issue, on the plus side, if they pull it off, the value of the Watchdogs Franchise will skyrocket, mainly because the second in San Francisco was a large step forward from the first. The idea of London is appealing to many in other ways, the American population that needs to adjust to driving on the left lane is going to set the stage of many hilarious moments and the open world of London could be breathtaking. They gave us a great experience in San Francisco, so I expect nothing less than spectacular. It also implies that my idea for Watchdogs 3 could be an optional Watchdogs 4, so let’s just hope that game 3 knocks it out of the park. The only larger question will be Bethesda, they have confirmed that there will be no Elder Scrolls 6 or Starfield, which is nice to know, but Bethesda has a lot more IP so there is likely to be plenty to watch, and to be honest after all the slicing and dicing of Fallout 76, they need a win, a big win would be better.

In all this we see more of the same, the IP has stagnated to some degree, Minecraft (2009), Skyrim (2011), Grand Theft Auto V (2013), Elite Dangerous (2014), Witcher III (2015), No Mans Sky (2016), Fortnite (2017), all great moments of IP. I now distinguish between IP and a great game; they often go hand in hand, but not always. I believe that sandbox games, RPG games and tactical games will overlap more and more and will for the growing population of new gamers to be more and more important as well. We saw what could have been possible to some degree in Ghost Recon Wildlands, but not to the degree that could have been achieved. I believe that this is the IP that Google Stadia can build on.

Say What?

To see this, we need to look at the two stages of gaming. For the most, the games have a combined approach (the image is an analogy), so there are parts in the game that are used and in the core of the game, accessed when it is applicable. Yet another way is to take the Covert Action (an old Microprose game) approach, but now a next generation version. In this version in any sandbox, as we add a new element, the world would actually become bigger, or there would be more to do in that same world.

It was the foundation when I started the design of a game called: ‘Equilibrium, nature versus the machine‘. The biggest elements were finding a large enough play field (in my case Amsterdam), and set the stage where replayability would be more fun, so the stage required a very different approach, so that people could not chase from one point to the other to get a quickest time finale. In addition, I needed to set a stage where it would not merely be some kind of a ‘seek’ game (which is too much of a given when you finish the game more than once). In addition, there is the eye candy bit, so making sure it looks appealing and not repetitive was equally a challenge. For the most Amsterdam filled that bill. Yet, as I was contemplating the foundations for Elder Scrolls 7 and Watchdogs 4 I knew that they all had their hang-ups (not in a bad way), in every case it was what the player (in my case me) relied on, I wanted to change that concept, and in all honesty after hundreds of hours of Diablo 3 it felt an essential first to solve.

No man’s sky gave me additional idea’s. We look at it as some kind of failure, but the game is an achievement in many ways. If we accept that the worlds were set to a formula, what happens if we change this world into a formula and let the NoManSky IP recreate that world again and again? Then I considered what could one day be another Watchdog game, in this I wanted to push the envelope in another way. Hence I considered the stage where Kyoto was completely set to the game map, and I mean EVERY street. The game would now be large enough to keep a person busy for hundreds of hours and in the gender setting the game would have 4 versions two for each gender and each gender could get through the game as a criminal or a non-criminal, so the city had a light and a dark side. The interesting part about Japan is the lack of guns (and super strict gun laws) forcing stealth and forcing unarmed combat. As the monkey fist was a brilliant choice in the second Watchdogs, there was the option to keep it in, but also to make other weapons, weapons not to bleed, but to knock out. The nice part is that Japan has about 4 centuries of weapons in their history, so plenty of options. Technology (read: applied technology) is also more advanced (in many cases), so letting the game revolve not merely on the smartphone, but also Google glasses and the fact that in the hard setting there will be no English, gives light to a much bigger challenge. Having to rely on you wearing Google glasses (in the game that is) to read signs and to read instructions in the game to get your local language was appealing for a few reasons. It makes the game a much larger part of you. Adding weather and time constraints adds to the challenge and excitement. We forgot that the ‘you’ in your character was neglected more and more is also a consideration, having to eat and sleep on a regular basis could translate into a larger experience.

Finally the part where the elements come to shine; as we look at the coloured balls, we can see that mixing blue and red would create purple and between blue and dark yellow we would get a moss green. Now consider replacing the colour for a level, in normal mode hacking is one version, yet when we tweak that it is not pressing a button, we could replace the button with code segments that need to be found (and chosen), drastically increasing the challenge of the game, so what is a joy and still a challenge as well as an achievement on normal could be a mind boggling experience on hard and higher. So the smartphone could be upgraded, other versions of the (in game) app, also gives more options and buying an up scaled phone (more expensive) would give the player more destinations where he/she could strike it rich. Yet giving merely more and more is not enticing either, the added plus needs to be balanced with the drag in the negative.

It is what I envisioned in a new Elder Scrolls, adding the old limits. For example a person could not be fighter guild and mercenary (Blackwood company), a Mages Guild member could not be a member of the Thieves Guild and so on, so that at the most 3 guilds could be joined and until one guild had been completed some guilds could not be started. In this setting the game becomes more fulfilling, even in replay, as you start the second game with the Mages guild or the guild of Necromancy would impact your character to a much larger degree. To keep it appealing the setting of what used to be called the red wire challenge, a challenge that is not part of any main quest and happens over the entire stage of the game, so I came up with another challenge, to get there you needed masons, as well as special books (to be found) you could influence the look of the outcome with an Elvish, a Dwemer, the Imperial and the Ayleid version, all having distinct different looks and as the books are to be found in a different locations in every game, the hunt could be on for quite a while. With the introduction of new elements, reverting to an applied extra from Oblivion, So in the game there would be the option for Strength, Intelligence, Willpower, Agility, Speed, Endurance, Personality and Luck to be increased in other ways. Mining would result in additional strength, trading gives additional Personality, and Luck would grow with trade deals, finding mythic loot and so on, so even as the Skyrim approach of Illusion, Conjuration, Restoration, Alteration, Enchanting, Smithing and so on remains, with certain levels of Smithing and/or Mining surpassed the player would also gain additional strength, which gives added value to the carry and stamina numbers, whilst sickness and wounds have a much stronger negative impact. So a stealth master remains with attributes in the same area, any stealth master would have much higher agility giving the player an additional bonus. In addition, the stage of the game as I considered it had additional choices making for a much higher desire to replay the game in other ways and options. And as I went through it, it was the idea of changing the map in another way, As Oblivion was stated to be 40 KM2, Skyrim was stated to be 37 KM2 (this is clearly a: I thought it was bigger moment) ESVII (Restoration) would be no less than 780 KM2, adding to the game in a massive way, yet that also gave the stage where the current approach to a game map would no longer work (assumption on my side), so another approach would be essential. Optionally a two disc solution where the first disc is the install and map disc, the second one would be the actual game disc, yet in that stage the game would require a reserved space of no less than 150 GB (very loose estimate), as such the game would require other checks and balances as well. Whether it ever happens or not does not matter, the entire part is important in another way. When we consider the images I gave where the play world grows with the added segments, that approach would work very well for Google Stadia, so it opens up a new area we have almost never seen before, true open source gaming, a collective of gamers that could add to the game (with permission from the maker) not unlike some kind of a creation club, but in the foundation (the small balls), as a new enhancement is accepted by the game owner, we see that the entire gaming map and experience would grow as well, so over time, we get a largely enhanced game. Consider the merging of Elite Dangerous and No Man’s Sky, so not only do you play Elite Dangerous and travel from planet to planet, each planet could end up having an algorithm that allows to planetary exploration on every planet for the size of the planet, it would make it a game that takes a lifetime to play even in part. Yet what happens when someone created the module to add your own space station in an unexplored location? Consider the option for the gamer to have their own small station, grow it so that the station itself becomes an economic mark on the game as a larger whole. The nice part is that Google Stadia is in a much better position to bring that reality in gaming in the short term, so as the elements of IP are created and offered, we see the optional short term reality that Google Stadia could take sandbox gaming to an entirely new level and that would create the interest of millions of casual and recreational gamers overnight. That is not all, the stated lack of latency and the larger balance (implied) between latency and quality (much higher quality with less latency) only rises the level of opportunity for the Google players in the immediate future. I am not certain how active Google will be at the next E3, yet I believe that every eye will be on what Google can deliver, at that point the game changes for players on a global scale, so when I stated “we do hope that Sony is not stupid enough to follow the short-sighted path that Microsoft is on, they are now merely console number three and optionally before 2021 number 4 out of 5“, in ‘Lifting the Veil‘ (at https://lawlordtobe.com/2019/04/17/lifting-the-veil/) I did know what I was talking about and I knew what could optionally happen. Microsoft forgot what the power of true dreamers was (and optionally clueless on what they can still do), that is why Google could be the number 3 choice for a global gaming community soon thereafter, how far they rise depends on how innovative they continue to be, they are up against two titans that actively shaped the world of gaming for well over 5 console generations. So when these new technologies come, we will see a much more driven need for these players to be the best innovator in gaming, at that point it does not matter who leads, the gamer wins and that is just fine by me.

 

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Lifting the veil

Keith Stuart (the Guardian) gave the first reliable light less than 8 hours ago when he treats us to: ‘PlayStation 5: Sony gives the first details of its next generation console‘. We see a lot of digital techno babble (for the non-technical readers), what is important in first light is a positive and a negative. The positive is seen with “a custom graphics processor based on the forthcoming AMD Navi family, which will be capable of real-time ray tracing“, implying that the new PS5 is only inches behind today’s top graphics cards and on part what the PC could maximise in 2020, that is indeed a graphical leap that has not been seen before. Then we see “an eight-core CPU based on the third generation of AMD’s Ryzen processors“. This is good in a number of ways but let’s not blindly focus on the 8 cores. In the end gaming is about good games. What does seem to be implied is that Ubisoft has a unique option at present, it could get ahead of the crowd with a massive leap if they do their homework and if they focus on the result and not listen to whatever idiot is the voice of the shareholders and/or marketing, because that will end them right quick.

They have the option for a truly new Watchdog and optionally a few more of their franchises, but only if they focus, the next AAA rated at 65% could end them if they lose focus; the fans have become weary of Ubisoft and what they market and subsequently not produce. A similar stage is there for Bethesda, even as they have a lot more credibility. They have the products, but they need to have a much better QA team. They will not survive a second Fallout 76 that much is showing to be the gospel of gaming. When we see the specs of the PS5 we cannot even imagine what FromSoftware will be able to pull off, but we cannot wait to see. There are more players, especially with the implied God of War 5, even if they merely get an equal to god of War 4, people will sleep in front of gaming shops to get the game at first light, and so far we know that these makers always surpassed the previous versions, so we cannot wait.

Yet this gets us to the other place, the one negative one. You see, we might hype behind “a solid state drive“, yet the ugly truth is that space is expensive in solid state mode. Even as the current price of $975 for a 4TB drive is a lot and that price will be 30% down in 2020, the truth remains that 2TB will not cut it and we do hope that Sony is not stupid enough to follow the short-sighted path that Microsoft is on, they are now merely console number three and optionally before 2021 a number 4 out of 5. We get that we might start at 1-2TB, yet as long as the space is there to upgrade to 4TB the fans will be OK with it, selling that item short is the most dangerous path one could be on and 3mm makes all the difference. Even as Microsoft Marketing is trying to launch hypes around Xbox Two, they have already lost the faith of so many gamers that the stage now is set to them trying to repair damage in the first year of console release; this is totally difference form both Nintendo and Sony who are now steaming ahead at full throttle. Even as we get the Sci-Fi versions of what the Xbox Two might be, too many people are no longer willing to trust Microsoft at present and that is hurting them at the starting bell for a lot more than they are willing to admit to. I only they had actually listened to the gamers, we are not willing to trust them with their words: ‘We listened to gamer and this is what we came up with‘, they will bully always online, they will bully their Microsoft Azure needs. This is the consequence of doing what shareholders tell you and disregard the customer, it is a failed model and I have seen the fallout of that for well over two decades in the field.

So whilst others need to worry about the market share they lose against Nintendo and Google Stadia (optionally against Apple too), Sony has decided on the path that gamers desire and with one optional flaw they are on track to surpass themselves. It gets to be even larger if initial social media plans come to fruition, yet there is no evidence that this is in any way happening. what is interesting is that the winning path of Sony is pushed to a much higher level whilst Microsoft is still clinging to “Securely store player data, dynamically scale your gaming experiences to more than 50 regions, and save money as your game grows with Azure” and even as some give us: “Google may have stolen the show at this year’s Game Developer Conference with its Stadia cloud gaming reveal, but Microsoft is hard at work on its own service, xCloud, that it’s already testing now. At a GDC developer session yesterday, Microsoft representatives from the xCloud team gave us a little more detail into how games designed for Xbox consoles will translate over to mobile devices, where players might be used to either a Bluetooth controller or on-screen touch controls“, some need to see a reality, not only are they outgunned against Google (Stadia), the fact that the fact that I do not accept any Xbox game to be played on a mere 6” mobile, we now see that the entire concept of ‘gaming’ is seemingly slightly alien to Microsoft. This is all about stored player data; this is about data and facilitating for the capture of it.

Do you really think that I could ever enjoy Forza Horizons IV on a 6″ screen? That game is the reason why people buy a 75″ 4K TV in the first place. So not only is Microsoft failing its gamers, their own marketing department is failing both. Don’t get me wrong, there are plenty of games that play nicely on a Mobile, some games can be played at any place and screen (Fallout Shelter, Gems of War), but the premise to make it all go to a mobile display is almost insulting to the people who went all out and created Forza Horizons IV for the big 4K screens.

This matters!

This matters as it shows the people that both Sony and Nintendo have been on the right track all along, the Nintendo sales figures show that, the head start of Sony shows it and now the top two will vie for their audience and even as Sony is ahead, it cannot relax one moment, Nintendo is too good at what they do and it is what the gamers want, Sony knows that too.

for now we see the PS5 for what it is, an optional beauty to replace our PS4 with, the fact that it is still a year away (optionally 17 months) is not something we are sorry about. The PS4 gives loads of entertainment to all its users and is highly likely to do so until the PS4 hands over the baton to the PS5, that is how it works and even then the PS4 will keep gamers happy for the longest of times, just like the Nintendo GameCube did whilst people were buying the Nintendo Wii in force. For that too is gaming, it is like our favourite pair of shoes or wallet, we hang onto it a little longer than we should, we grew attached to the device that brought so much joy, something Nintendo accepted and Sony forgot just a little too easy.

 

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At the end of a journey

Today is not for the faint of heart, or those who are hindered by emotional parts, today is not merely about gaming, it is about the game. We are currently confronted with a few issues, the first one is given by the Guardian, was for two weeks. My initial issues with ‘Apple Arcade v Google Stadia: which is the future for video games?‘ is a simple stage. Why can’t we have both? I was never anti one or pro the other ever. I was not about Atari ST versus Amiga, I was not about CBM-64 vs Atari 800, I was also not about N64 vs PS1. My issue with Microsoft was their stupidity, as well as their refusal to listen to their gamers, that is the mere reason why the Nintendo Switch is now on par with the total Xbox lifetime sold consoles, it took Nintendo less than 2 years to get there and they got there, the most powerful console is now actively being surpassed by the weakest of the three consoles, that is the impact of stupidity (optionally ignoring Karma was partially a reason too).

So I believe that there is space for both, a case can be made for either console and even as we are most likely to get one of them first, there is a decent case for getting them both down the track. We will have to wait what is in store for us, yet the Google controller clearly looks like something we have seen before. Yet wait; only two days ago we see Microsoft Stupidity strike again. This time in the shape of the Microsoft CFO giving us: ‘Xbox CFO on Google Stadia: “Cloud Won’t Match Local Experience”‘, so thank you Tim Stuart (apparently he is the Xbox CFO), thank you for confirming this, the entire push of Cloud and always online is proven to be a bad choice, as I stated for the last 6 years. Too bad that you never considered the stupidity of your console choices years ago, you might not have become the underdog, defeated by the weakest of all next gen consoles.

I particularly enjoyed the passage (at https://mspoweruser.com/xbox-cfo-on-google-stadia-cloud-wont-match-local-experience/) “Microsoft believes that it will struggle in providing gamers enough content as the company doesn’t have strong ties to Game developers and publishers.“, it is merely a temporary delay at best, you see, when it came to exclusive games, Microsoft was nowhere to be found for almost two years, and when we see on how the magnificent growth through indie developers is seen on the Nintendo Switch (which surprised me too), we see that new players giving free value like (Gems of War) on IOS, android, PS4, XB1 and Switch is showing to be an amazing journey and for those who have all the consoles 500% more joy than ever expected. By having micro transactions, but not pushing them, we see a much larger market that will also benefit Google Stadia, then there is Fallout Shelter and there is a whole range of games that will find a happy audience on the Google Stadia (and its Apple adversary). So when it comes to Microsoft, they gambled and lost, they have remained short sighted as I expected them to be and they (as I personally see it) openly forsake their gamers for illusionary short term goals end their loss against their competitors is not done yet, not by a long shot.

So when I see “In an interview with The Telegraph, Microsoft’s Chief Marketing Officer for Xbox, Mike Nichols said, “Emerging competitors like Google have a cloud infrastructure, a community with YouTube, but they don’t have the content.”” I see a new level of shortsightedness. I see the failing from Mike Nichols. I designed three ideas in gaming in under a week and I am not even the visionary that some are, content can be corrected for; indie developers can make up the difference much faster than the barricades that Microsoft erected long ago.

Google has an optional trump card that none of the others used and as such has the open advantage much sooner than expected. The article has more laughable statements, but let’s move on for now. You see, Techradar had the right idea last week when it gave us ‘Google Stadia may be the first good use for 5G phones‘, the entire setting of 4G ‘Wherever I am’ and 5G ‘whenever I want it’ will find unification in Google Stadia and it will grow close to exponentially soon thereafter. Techradar also gives us: “Google executive Phil Harrison, meanwhile, confirmed that Stadia has already started gaining momentum and that Google received strong support from developers the game streaming platform which in theory solves one of the major concern regarding Stadia“, I do remain critical on the need to measure and keep in check those who are in it for the micro transactions and short term gain for themselves, they are not a joy, they are the Achilles heel of gaming soon enough, but the momentum counts and must not be ignored. Apple Arcade has a larger issue, Apple lost well over 450 billion in value and even as close to 50% of the loss has been regained, Apple cannot afford to be casual, there are 2 billion gamers in the world and if Apple does not play its cards right, they merely become another short term player in a game setting that they might not comprehend. Microsoft didn’t, that much is clear and they got hit and they got hit hard.

The other side

You see, the moment I ‘feared’ has come to town, there have been two games over the last year, two games that changed it all. The first is God of War 4; a game so amazing, so large and so perfect in almost every way that is boggles the mind. Even now, watching the total cut scenes on YouTube is a journey that is close to 6 hours. 6 hours that is a story supporting a game with graphic perfection that was unseen until that day. Now we see ‘Sekiro: Shadows Die Twice‘, a game with graphic and gaming perfection. Both games are PS4 exclusives, both are singular reasons to upgrade to the PS4 pro and both are challenges of the largest degree. It sounds morbid, but at the end of my life, I am finally seeing what should be regarded as the apogee of gaming. Finally I see something that equals and surpasses on what my imagination could perceive, after 40 years of gaming, we are finally getting the games that are the top in its field. Both for the Sony console. That is what Apple and Google are up against, yet they are not. With their solutions they are much more a trump solution for the 1 billion mobile gamers wanting a little more. Nintendo Switch with their docking station is proving the switch between on the road and the large TV screen, both regarded in equal measure on one system and with 5G google can do the same thing, Google Stadia could be a growth system (optionally much more than Apple) in the stage where systems are vying for a billion gamers. So even as Microsoft was (in my personal view) deceptive to hide behind “We’re developing Project xCloud not as a replacement for game consoles, but as a way to provide the same choice and versatility that lovers of music and video enjoy today,” they are eager to avoid the entire online only and pushing us towards their Azure desk. They opened that door and they are now learning that Google is much better in applying that very same portal, another battle lost for Microsoft (and they were never that ready to begin with). A game lost in one generation, what the Xbox360 build form the strong setting of the very first Xbox, the Xbox One pretty much lost and at present they have no options to regain that market any day soon, they wasted too much options on that road.

Google has an additional advantage, the bulk of all gamers have a modern TV, so form that part we see more than the Guardian gave us (at https://www.theguardian.com/games/2019/mar/27/apple-arcade-v-google-stadia-which-is-the-future-for-video-games) two weeks ago. With: “streaming would open games up to millions – if not billions – of people who don’t want or can’t afford to buy pricey equipment“, take that consideration with a $59 Chromecast to stream to your TV, at that point a person’s Mobile is going to be the centre for gaming, stream to TV with merely a mobile and a controller. That is the true growth for Google and even those who have a console; it will be enriching to take a turn to the options Google offers, any gamer would want to take that path. As I see the gaming solutions that the CBM-64, the Atari ST and the Amiga offered, a mere high resolution upgrade will make hundreds if not thousands of games, none of them IP protected, all offering the original designers a stream of additional wealth, all there for the taking and all there for the streaming. Some of the most original games, even now still regarded as awesome passing of time, all ready for the next few years. So there we see just how the statement “Microsoft believes that it will struggle in providing gamers enough content as the company doesn’t have strong ties to Game developers and publishers” is not just a weak one, it is one that can be overcome close to overnight, a mere state of denial by what was once great and is optionally now soon forgotten, the mere application of not listening to gamers and keeping the focal point of greed and dependency got them there and now soon to be surpassed not once, but optionally twice. How is that for a lack of vision. Even as I see more solutions that could set a wining stage on the Xbox 360, now it will be the stage that fuels optionally both the Google as well as the Apple solution to gaming.

The games they provide will not equal the two games mentioned or what the PS3 pro offers for now, but as we clearly knew and what Nintendo Switch has proven to us, the most powerful console does not win, the best game does and when we see that, when we see that great gaming has existed for decades, yet some of these titles were forgotten, or better stated not played on current systems, they are not dead, they can be revived in the new gaming world that is introduced by Apple and Google.

So what was three is now set to the stage of 5 and in that stage we know the top  two, yet in the end Microsoft could fall back to 4th position soon enough, when that happens will they finally wake up in Microsoft land, or will we get more marketing and statements that can be laughed at soon thereafter. Gaming is a much more serious business than most realise and those who do not will not last long in that place, so the need to listen to the gamers was always a first, the one part that Microsoft never considered for the longest of times, that is why they are sliding from 2nd to 3rd and soon enough optionally 4th. If I am still around in 2022, I wonder if my words will be shown and proven to be correct. For Microsoft to gain momentum they will require to make massive changes to their way of thinking and with both Google and Apple entering that field, will they change fast enough, and more important, will they finally truly listen to their gaming population?

Time will tell.

 

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The next gamer plus

We can speculate in all direction, but I believe that the next big thing is Transference. It will be on several fields and when it comes to gaming, it is perhaps the clearest field of all. Many players want to take their game with them, many players want a larger exposure to the games that they care about. Especially in RPG gaming.

Bethesda

Bethesda might be the clearest example of all, they decided to do something nice and gave away a free game called Fallout Shelter. Now consider that you could export a maximum of three vaults to Fallout 4, as soon as a minimum degree is reached, you could do a one-time export of that vault. This now becomes a much more revealing part of a game you just spend 30-70 hours of gaming on, but in addition to that, depending on the level of the rooms, that vault is exported to a 3D version where you can walk around. Now, we can understand that the connection might require a purchasable DLC (which is fine by me, but consider that you get three new vaults (three new personal spaces) in the commonwealth, who would not want that?

The upcoming Elder Scrolls: Blades, might offer a similar path when the new Elder Scrolls 6 is released. All that time, all the effort and you get to transport a set of weapons and armour to the big game, how awesome would that be?

It would optionally add to the gaming experience and fun. For example (going back to Fallout shelter), level 1 rooms will be 25-50% operational, level 2 51%-75% and level 3 rooms 76%-90%, so you might have to clean out that vault, make repairs and set the stage to make it operational. That could be an easy 10 hours per vault more.

The concept of transference is not new, yet the interactions of mobile and console gaming will grow, 5G is making it happen, dedication to a franchise makes it essential and the fact that any good mobile game would optionally being in a DLC (or via season pass) gives more and more value to the franchise we enjoy.

Ubisoft

Ubisoft dropped the ball initially around the Unity release, yet what bummed me out was that the mobile game looked spiffy and appealing, it looked like a real winner. The fact that this fell through in a disastrous way was quite the shame, even as the previous Facebook attempt with Brotherhood was actually really good.

There are games that could have added so much. Titles like Horizon Zero Dawn, The Division would have added more depth and more joy to the game. Now, this is not a solution or option to all games, yet for the most, the RPG games could benefit greatly. This push is more and more to likely to happen, especially as Google and Apple are entering the gaming arena. Also unknown games like Watchdogs 3 would prosper in bigger ways. There will of course be the interactive person who will complain that it could have been added as a mini game. This is of course a fair call and there is nothing stopping the makers to add these games on both sides, yet we should consider the smoothness of adding transference to games, especially when the games are online games.

It can go in several directions, consider a game like System shock that is being relaunched within the next year. What could you get when the mobile part is about hacking into consoles on the mobile giving you optional rewards that you can pick up when you log back into the game? Another example could be World War Z, a game that has no mobile game, but a mobile tag with the option that passing people could blindly exchange weapons, more so, the receiver will always get a +1 version of the game transmitted to them, that too is the power of an app; weapons and armour of equal levels are exchanged and they get a +1 version of the given item, it will push interaction close to tenfold overnight.

All options to keep the gamers interested, most of it free and in some cases a real dealmaker to upgrade to that DLC, or merely buy it on the spot. The more I think on it, the more sense it makes. It will also be interesting for Nintendo to make that jump. They had done so to some extent, yet the swapping of your Pokémon collection (from any Pokemon game) via the mobile? And the versatility of that approach just keeps on growing, so as we consider all the cursing we have seen over the last weeks regarding Anthem, was there no one at EA that gave the entire stage a much larger setting giving players all kind of options on the go.

The nice part on all this is that it does not merely give reason for interaction with others. The option will also give more gamers the consideration to buy that game, which is a win-win for maker and gamer. I believe that we will see a growth of this in 2020-2021, even as most are now already considering this to some extent (or optionally considering not doing that) there is the most likely stage that the makers want to offer 5G gaming as fast as possible and adding new options will draw gamers in.

It is becoming a numbers game and those with social media and online links will merely offer more for the same amount which is always a good idea to get the success rate of a game up in the beginning, on launch day traction for a title is everything and I predict that not unlike Fable 2 with ‘Pub Games‘ on early release is a path that will find a renewed interest for all the people gaming involved, especially as it could help create visibility and awareness for the game maker, as well as a much larger exposure. So I do hope that anticipated games like Fable 4 will consider renewing that path.

It is also a consideration on the amount that Mass Effect Andromeda missed, when we consider the options that the Mass Effect 3 data pad gave us, moreover, the additional opportunities (with no more than 4G) could have given the makers of that game a lot more to their gamers, I had forgotten about the app initially and of the 72 missed opportunities (OK, that was an exaggeration, I only saw 67 opportunities), we see a sad part on what was, yet we can rejoice on what the next several years bring, especially as 5G and tag technology will raise the bar for everyone, not merely in gaming.

The next gaming generation could be one where we get the partial unification of single players in a multiplayer environment, the one part that every single player has been looking forward to for well over 6 years at present.

So when you see these ‘hot air’ articles on the fourth industrial revolution, consider what RFID, beacons, sensors, and drones could also facilitate for. Pokémon go opened the door, yet in the next 2 years we could see a whole range of new applications of technology that could spell more interactions and additional awareness on a global scale. For close to 95% of the people, their most important device is their mobile, for consoles and games to properly connect to that device adding options for gameplay and awareness makes perfect sense.

 

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