Tag Archives: Bethesda

The Shallow sea, an idea?

It came to me yesterday, but I was uncertain what I was looking at. It was not a game, it was at best a stage, but the idea is set in the environment (sort of). We (most of us) are all about extremes when we game and I wonder why that is. As such I got the idea of ‘The Shallow sea’ the stage is set on a train depot, the water has risen and the trains are under water. A mere 3 meters under water, so when you stand on a cargo cars you are up to your shoulders in water. You would be dry on double stacked containers and there are some, but not all. So here we are in a place called the Santa Fe Freight Depot (the place I initially chose) you see, this stage could be a mere stage, but it would be a game in itself. If not for looting, then it would be to find stuff to keep your community afloat so to say. You see, these stages are nice, they are big and they have a whole range of options. But that is the nice part of Streaming games, you can make them a lot bigger than any PC or console game. This setting was done to emerge ourselves into the water life around there and as the trailers would have been there for years, finding goods is a bit of a challenge. Small sharks, barracuda’s, turtles, plant life. A place that evolves over time that you play this level (or game). You see, I was a little irritated with Far Cry 4. Far Cry 3 was awesome and they tried to replicate this. The scene is beautiful, yet well over a dozen times and hour to hear ‘eagle, eagle’ and to get that irritating budgie take another health slot and the irritating ‘heal on my screen’ ALL THE TIME was getting to me. That fictive place Kyrat has more eagles than the nation of Tibet has people. Add to that all the other ‘predators’ and you see why that game has no real setting for a long life. These parts matter, because in a place like I just described, a small shark might appear, but it is really rare. A stage where we can admire the sea life and have a story as well. And the larger setting is not whether this is a game, but what game could achieve the close to impossible when this is merely a level and that is what we forget. Gaming and RPG is not about milking and farming. It is about enjoying the sights. Bethesda and Ubisoft took that away from us and it is time to create games where the people can enjoy the sights again. Yes there should be a conflict and ‘challenge’ side to this, but it should not take away from the joy of gaming. The joy of lore and the joy of going somewhere. I believe we lost parts of that and the streamers could give that back to us. Consider The Horizon games (Zero Dawn and Forbidden west), would they not be even more fun if you can walk through these worlds (after you finish) the games? A stage where the machines are diminished by 90% after the game is completed so you can enjoy the art, the looks and the amazing graphics that the game brought? Restoration might no longer become a Elder Scrolls game, but the sentiment and the setting could be a nextgen. Whilst people game more of the same with Hammerfell/High Rock another developer could bring out a while new kind of RPG gaming and there is space for more, there really is. The new Horizons is likely to come in 2025, A new Elder scrolls with a speculated date of 2028 and that is pretty much it. There is a lot of space here and the Streamers (Amazon and Tencent Technologies) could create amazing new IP by early 2025, with Horizon 3 being to only opposition for years. That is what I tried to tell developers. And if they aren’t getting that, they will be complaining on the side roads. A few more ideas came to mind, but that is for another day. You see, the population of gamers (those who aren’t focussed on some Call of Duty clone) will change and with the tablets forcing advertisements down their throats, it is likely to change a lot and that is where the streamers came in. All paths Microsoft ignored and now there are other options and Microsoft will not be invited (the joker isn’t allowed in bridge). You think I am joking, but I am not. You see gaming for the joy of the game is a forgotten art and those shouting ‘their fragrance’ are about to learn that not listening to gamers comes at a cost and they will go where the joy is, that was why my IP had the appeal (a speculated shine). And that was why I was trying to sell it to Kingdom Holdings. A business man like Al Waleed bin Talal Al Saud would know what the power of 50 million subscriptions brought. There is every indications that Amazon and Google overlooked that part and Microsoft was not invited to that party. So there we are in the shallow sea. ?The water up to our shoulders and the question becomes. Would you nag, or would you see what beauty below the surface of the Santa Fe Freight Depot could be brought to life? I leave it up to you. 

Enjoy Sunday. 

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A casually added cog

This is a stage that has taken time. I wrote about parts of these settings as early as 2021, the last part was I believe in February 2022 (see image below). 

I never stopped thinking about it, but it is all related to the design I made for Elder Scrolls VII (it was 6) called Restoration. Of course as they are now part of Microsoft helping them is a big no-no. Yet the setting could be used for Amazon Luna and Tencent console developers. And lets be clear. Chinese developers are hungry for profit, the question is can they responsibly develop the next generation RPG games. Not, some copy of Bethesda, but a new unique IP? I have too little experience there, so I cannot say. But when you consider the overhauls I designed for RPG, including parts Bethesda never touched. A new NPC combat system making the next generation an entirely new challenge. Yet in all this, my mind was set on looting. I needed to make it new and optionally unseen before. You see most RPG makers took the lazy way, most copied ideas from Bethesda and the early developers. As such I had an advantage. No one had taken this road before, all because I believe in checks and balances. And as such the cogs helped me and at that point I added a cog (optionally two) and that stage could end up having more options. A setting where we see the stores in places like Chorrel, Bruma, Riverwood and no one saw the missing element. As such there are a few options to develop making the stage larger and there might now be an optional requirement to make the map larger still. You see, developers have good ideas and they have bad (or non-workable) ideas. I get that. But how many got irritated in Far Cry 4 when you heard another eagle warning? That game has more eagles than Tibet has people. It just doesn’t work. The idea was great, but it should have been limited to a handful of encounters, not a dozen eagles each hour. It was at that point that my mind wandered into the loot system and adjusting and redesigning it. That also led me to additional shops. Some might be in general stores, but the larger cities could have these two stores, offering more options to make cash. This led to a new artisan that could adjust your gear and items. 

And the funny part is that Bethesda should have been ahead of me, they were not and now others get to benefit from this. I still hope to sell my other IP to Amazon or Tencent Technologies and if they want the other parts added, I might not complain. The reason for me writing this here is that players like Bethesda might shout that they had the idea too, but I wrote about it now, so where were they? Launching Starfield? Yes, I have seen some video’s and I wonder what will happen. I am not commenting on them as I cannot verify the validity. There are plenty of haters around and I am not one of them, I will not feed their hate hunger. And that gets me to the hunger stage, another setting that has been explored in a few ways and plenty of them in good ways, but one side they all neglected. I wonder if someone catches on or if that idea will be added to the pile for Amazon and/or Tencent?

What is clear is that if I am correct the future holds the greatest RPG year we have yet to explore and that will be on the developer waking up. 

Enjoy the rest of the weekend.

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Sentimental journey

We all have these. It usually is about something personal, something we are passionate about and mine for the longest time has been gaming. I took a sentimental journey by replaying Far Cry 3. It still had all the flaws (replaying on the PS5). One was a design flaw, one that massively annoyed me, one was a ‘weakness’ and one was open to debate. I replayed the game 4 times and in order were the PS3, Xbox360, PS4 and now PS5 and this time I stuck around to get the platinum achievement. Three I never had, one was due to me not looking at the issue, one was because I never found it (that Hollywood star with his head above the sand). The toxo thingy (because I never realised that you could do those with explosive arrows and the gamble bully as I never cared for poker. This time around there was just the poker part missing as such I ended doing a side quest I merely shrugged at and now I have it. OK, I looked up that Hollywood person. I initially thought it was one in my party to save. So when I found the solution I had to giggle. This is one of those moments I applaud the makers for such a sneaky achievement. 

This also stirred a few other things. You see, there is a game I want remade, but remade different and now it might not come to consoles because this is a streaming option. I also have been rethinking a few settings in the original games and how it might be done differently and that got me to a new approach to ‘family’ trees. Whilst everyone is rethinking ChatGPT and taking swings at their version of ‘AI’, I have been considering another use. A use in gaming not used before, not to ‘extent’ the gamer, but to extent a system that allows for ‘shoddy data’ and is set to parameters where we decide what to include and what to filter out. I considered it for a while and I suddenly that in some trees pruning is not the reward, but correctly pruning leads to a bigger reward and that is merely one stage to enhance an old game 30 years later and create a very new game. As such I now have 2 out of 4 stages of that game thought through, the third one is also there, but I believe that we need to tune that a little more. So whilst Microsoft is spending billions and billions to acquire IP, I merely thought it through and have a setting of close to half a dozen games ready to add to the Amazon Luna and Tencent handheld stables. I just can’t stop giggling at that premise. They (Microsoft) is trying to spend $69,000,000,000 to buy Blizzard and an idea that could be seen as outdated, I am about to hand Amazon and Tencent Technologies IP at less than 0.1% of that and they end up with half a dozen games that Microsoft does not have and will not have. In the meantime thanks to a brisk idea Vint Cerf had when he was an old-boy at DARPA led to an idea to a new approach to NPC enemy intelligence. Yup, Microsoft really played that part in a boneheaded way. And now (after they spend $7.5 billion for Bethesda) all eyes are on Starfield. I am not focussed on it, because I refuse to get the new Xbox and should that title fail, the goose of Microsoft will be sorely done. I honestly hope it will go well, because hoping for someone’s game to fail is just a dick move. I will merely never play it (unless it comes to PS5, which is a not going to happen). So I am not a starfield hater, but Microsoft placed a bar too high for normal games and now all eyes are on Starfield. I however decided to be more creative and designed several games exclusively for Amazon and Tencent, several of them I placed in the Public Domain for exclusive free development for these two systems. Yes, I know that this was a stretch, but the more I design and the more Microsoft fails, the bigger the loser they are showing themselves to be. It is a stage of lose some and lose some more. And now that my first IP is close to completely redrawn, Tencent Technologies stands to make a fortune on the space that Google Stadia once had and that spells out more bad news for Microsoft. 

Still the sentimental journey played its part. I have been driven (over time) towards games like System Shock and stealth games. Now I see that these stages are also drivers for new IP, not a copy of an old idea, but completely new IP, and as I personally see it Microsoft has nothing to counter it. Yes, Starfield will be new IP, but that is one IP on one system and they are still feeding the Game pass. I have several pieces of NEW IP, new that is never used and to a degree never seen on consoles. As such not only does Microsoft have contenders, but with their Call of duty fetish, trying to counter Epic and its software, they left too much lying on the floor and Tencent Technologies is starting to catch on where Amazon, Google and Microsoft decided not to look and now they are about to become the competitor Microsoft never banked on and as such they have more contenders to fields they never completely understood. First there was Apple with their iPad and the Windows Surface giggle never got close, then there was Amazon with AWS in the first (eat your heart out Azure) then with the Luna and there is Microsoft losing the streaming console war all whilst Netflix is a new contender costing Microsoft even more. Then there was Sony beating the Xbox version X (or was that the Nth degree). And now Tencent Technologies is about to enter the field giving more and more competition to Microsoft in streaming solutions. Making Microsoft the loser 5 times over. So Bethesda has an abnormal amount of pressure on it to make Starfield a lot better then good and after the epic failure that Redfall has become with additional promises not met 3 months later, all eyes are on Bethesda and I do not believe that is fair on Bethesda, but the premise was pushed by Microsoft and they will need a scapegoat should things go south, no idea how they will do that, but there you have it and I am handing over IP for free to anyone that is not Microsoft. You see, to avoid fish getting caught, you can either take the fish away, or make the pond a lot larger. I opted for a combination of both and when my initial premise of 50 million gamers is met, Microsoft will have to hand over the field yet again. Because it is not merely that I gain these gamers, Microsoft will lose those people in a few ways and that was the initial stage. It might be delusional, but I believe that giving gamers pure gaming pleasure is one way of gaining their trust. Not the trust of some analyst and some bing stage, but a stage where gaming for the sake of fun will endure long after Bing went the way of the dodo. I had hoped it would be an Amazon/Google win, but there is every chance that it will now be an optional Amazon/Tencent win and that will lead to a lot more damage to Microsoft over time. 

So whilst some will throw all this to my delusional side, I decided to blog the ideas so that they became open and Public Domain and I there is no regret here, I just came up with another part to an idea that could please a whole cluster of gamers, how large the cluster is is unknown. I understand that this is not some Call of Duty clone and as such plenty will not care for that game, but I believe millions will and that opens other doors and close the doors of Microsoft all at the same time. Why use energy twice, right?

I just have another idea. I think I wrote about it before. I should give it to Netflix as soon as possible just to piss Microsoft off and the more streaming gamers out there, the less is left for Microsoft and lets face it they have 238 million subscribers, so giving them IP merely slows the Microsoft cattle and diverts some of them to other places, a stage Microsoft cannot control and they lack ability to coach. Yup, now just to hand it over to Netflix and another loss for Microsoft is coming their way.

What a lovely way to start Friday (in 9 minutes).

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About last night

Yup, I am going to go there. Yesterday I started writing about a new IP, a new game. It is incomplete. It is new and as far as I can tell, it has never been done before. As such I leave this IP for free exclusively to developers for the Amazon Luna and the Tencent technologies. You see, Microsoft is out. They are so driven to keep gaming IP out of the hands of Sony, making all non-Microsoft gamers suffer. It is my duty to make them burn. For instance they are trying to buy Blizzard/Activision for $69,000,000,000. This means that they need (over 3 years without accounting for interest) $2,000,000,000 a month just to clear this. Microsoft will have a whole battery of accountants making some bad loan corporation (where they push in all the bad loans into) or some other creative solution. You see, they can try to make the revenue, or I can hand solutions to their competitors and if I create enough options, Microsoft will end up being cornered more and more and it will implode. Especially when you cannot pay for a $69 billion dollar solution. Amazon and Tencent created a viable solution. Apple, Google and Sony are pushing on other corners as well. As such pushing more and more against Microsoft will show the dents in their armour until it cracks and no longer protects their board (or is that bored) of directors. The creative mind gets to win and the fakers at Microsoft trying to rely on spin will end up with less and less. That is my simple motivation to teach Microsoft a lesson. When they validly took over Bethesda they woke up an angry gamer. To everything there is a consequence, Microsoft is about to learn what a world with 

The stage
The stage was set in a dream. In that dream I was climbing a building. I was not alone and the building was a ruin, no idea where or what caused it. The ruin was parts of floors, walls and it had paths with boxes, crates made out of metal, plastic and wood. I needed to get somewhere, but what it was faded the moment I woke up. And that reminded me of Mirror’s edge. All clean, crisp and futuristic. Now consider a new game, doing free running, or free running plus to get to a price, part of a story or something we need to achieve. But this is not set as ‘set to a path’. An open world building, but the design and the programming is not set to a graphic, but set to engineering principles. The building could collapse, but to gravity and engineering, not to cool looking premisses. As such there are no ‘set courses’ there is no one sides solution. And as we scale more and more (and higher places) we get an entirely new game. This is not some game that would work on consoles, this has streaming (GaaS) written all over it and as you see it now, it might not be an actual solution, merely the start to one. Yet as far as I can tell no one has this and now it is free for the Amazon and Tencent technologies. I reckon I need to come up with half a dozen ideas more and the fate of Microsoft will be sealed. It already is, but getting there sooner works for me. Consider that Microsoft seemingly had a quarter revenue of $52.857B, a mere 7% more. They will (with future purchases) require well over $59 billion a quarter just to stand still, but with the added purchase they will require to get well over $65 billion a quarter just to appease their shareholders and that is where I come in If I can divert enough people to Amazon and Tencent Technologies whilst Apple, Google and Sony keep the pressure building on the other side there is every chance that Microsoft will see the down side of pissing off gamers in their pursuit of greed at their expense. 

It is my personal view and I admit if someone tells me I am wrong, they might have a case, but we all react in out own ways and this was mine. At least I am creative and handing it to hands of non-Microsoft making. 

Enjoy the day before the weekend.

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Small victory

This article is a little weird (little being the operative word). You see, I got here via several paths, all walked at nearly the same time. The first started with me going through Skyrim for the 4th time, now on PS5. I bought the anniversary expansion as it was on special and a game that pleased me for over 11 years deserves a small infusion of funds. I am still in the same setting and this time around I found all 7 black books. This is a first in the 4 play-throughs. I got them all on my own and the feeling of pleasure to see a new level was almost overwhelming (I did say almost). This got me to think of a few things running parts in my IP. You see the IP I was creating for non-Microsoft systems had a few issues, but the idea of having a long term game is enticing. As such I created a set of events that makes a replay more entertaining and more addictive for the RPG player. Yet that was as far as I got and my mind was replaying old issues in programming. Like the setting of [SET mission to Class=1 and Gender=2 or Evolution=4] this gives us that not all see a mission and the mission is limited to gender and class in the first or the evolution is set to 4 (it makes sense a lot later and not today). This gives us that some missions are optionally never played. These are side missions. So as we replay a game we see missions that we never saw in the first play-through. Why? Well we can give it all, or give the player a nice ride a few times over and I believe in long term gaming. I have no time for people who play games with the solution page to their left (or right for that matter). These are simple track gamers and there are enough games for these people. 

Sidestep
Now I make a sidestep. This is important for the whole story. This sidestep is what the Australian Financial Review gives subscribers on China. As such we will jump over it. Yet one quote there is “China’s hostility to the west has come at a very substantial economic price” this statement is flawed and faulty. It is the west with its slamming Huawei that is at the center of a lot. All the accusations and the US and EU have NEVER given clear evidence of their accusations. I get the UK stance that no infrastructure should be in foreign hands. That makes sense, but handing it over to the US is no different. We get more on the Russian setting towards Ukraine and I cannot completely disagree, Russia is a losing stage and that will have larger repercussions down the track. I reckon that BRICS (Brazil, Russia, India, China and South Africa) will exploit the setting as long as they can and then optionally dump Russia, they might not have a choice and with Saudi Arabia and the UAE bolstering their group the stage of ‘at a very substantial price’ is shown to be faulty. The collaboration at present between Saudi Arabia and China will bring oil and revenue to China. Saudi Arabia is in the process of ordering military hardware from China which will cost the West billions upon billions and it all goes to China. This is not new, this has been two years in the making and I gave warning of this as early as 2019 I believe. The article has a lot more claims, but they are empty. When I see “are privately more sympathetic to the US and its allies” reads like a joke and a bad one at that. The stage is that the population (read: consumers) is on the side of China via India. The wealth from the Middle East is pouring into China and is giving construction jobs to China for building all over Saudi Arabia with a several of them adding up to almost a trillion dollars. So where is the substantial economic price? At the next stage China has 5G Telecommunications via Huawei all over the Middle East and it is about to border Europe directly. Leaving the Mediterranean open to Saudi telecom hands soon enough. 

As such when I see “So far this year such investments in China are running a little more than $1 billion whereas two years ago it was nearly $50 billion” I tend to howl with laughter. You see, projects like The Line, Neom Bay, Oxagon, Trojena, and Sindalah represent well over $500 billion and China is about to get large chunks of that. Not sure how much, because I am not an insider, but I am certain that it will surpass $150 billion. Then there is the multi billion dollar military contracts and the refinery at the Chinese border, which is worth billions and more in infrastructure. So what economic loss? China is running on all engines and they are seemingly killing it. A world without the US and without the EU and these two players are making it happen. This is the price of arrogance and I have been clear over the last 5 years that this was about to happen, but the ego centrical politicians all stated that they knew better. We are about to learn the impact of stupidity on nearly every level.


As such I have a few issues with the AFR article. It is a good article, but a flawed one. One that boasts American supremacy, the little issue is that they no longer have the field. You see one source gives me “US National Debt Spiked by $851 billion in One Month, to $32.3 Trillion” now, I am not stating that this is true, but if this is true, then the US is already merely in a holding pattern until the next debt ceiling political setting and wth that BRICS (with Saudi Arabia and the UAE) will become a winner and the new global power. At that point China, India and Saudi Arabia will be better off shedding Russia. It has become too big a political and economical danger to them. And it is merely an egg timer away.

Back to the game
This is when my mind took me back to the game and a ‘new’ game. You see all these things were in my brain contemplating when I consider a different approach to the use of active and passive abilities in gaming. It played in my mind when I was remastering a Microprose game with similar settings, but now with a different approach. I call it Agent Gamer. This would be exclusive to Amazon Luna and whomever buys my IP. You see we have all seen passive powers in games like Mass Effect, Diablo 3 and more games. But they all have a similar approach to the use of passive powers. I am uprooting that and taking a different view. A game with active elements and passive elements. But you can spike these passive elements in different ways. In addition to adding several additions to the game, we can also rack certain abilities. It is like colour mingling. 

Consider the wheel. We have three basic colours (Blue, Yellow and Red). When we increase these skills we also influence the adjacent colours. Blue will influence Green and Purple, Yellow will influence Orange and Green and Red will influence Orange and Purple. It is simple setting where you make one 10% more effective (or easier), yet in the same setting increase the effectiveness of the other two by 5%. And this can be done in a multitude of ways, but the game is called ‘Agent Gamer’ and as such I will not reveal too much here. You see, to make Microsoft collapse by 2026 requires me to set the field to make the others more powerful (hence the Amazon Luna). Sony and Nintendo are on track to make their own wins (diminishing Microsoft in the process) Adobe and Apple are on other tracks and Google is no longer a contender in gaming (they have other fields). Overall the arrogance of Microsoft is about to bite them hard. Azure is doing not as good as some sources reveal. We see the Microsoft spin engines turning and we are given ‘We Think Microsoft (NASDAQ:MSFT) Can Manage Its Debt With Ease’ but I think they are in a bad state and it is getting worse. Still I have more than a year to watch them collapse, I merely want the timeline to be as correct as possible and as such if I can help their opposition being stronger and better I will do so. Gaming is only one side of it, but they interfered with my gaming pleasure and according to Zeus (Hades too), I can hold a grudge like nothing they have ever seen and I am happy to prove these two correct. In the end the largest stage could be coming from Saudi Arabia, especially as they are eager to feed their Esport settings and 50 million new members will go a long way towards that goal. Amazon had their chance and now it is up to the other eligible parties, which includes Tencent Technologies. 

Enjoy Monday and for those still overcoming Canada Day last weekend, have a second coffee before you start any work.

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The cross over

Yes, we have all seen it. Episodes where one crosses over in the other. It happens in gaming too, but it is seemingly more rare there. Yet what happens when we take advantage of this? An example is Azura’s Star. An item that has the ability to be massively powerful if you use it right. And there is the nag. Due to some constraints that is almost impossible and there is no fault, no blame. The fact that this game still has a hold on people after its release date of 11.11.11, almost 12 years later is nothing to be sneered at. Bethesda has earned the right to its legendary status. The fact that most of us (me included) would love to replay Fallout 3 on a PS5 shows that there is a lot Bethesda has to be proud of. So what is this about?

Consider that we would be able to build a charging station for Azura’s star. It is not instant, it will take hours, perhaps a day for Azura Star or a Grand Soul Gem, or a Black Soul Gem to get charged. Yet that stage offers a lot more than merely a powered gem. A setting where we have a mission to create a charging pedestal. Another mission that is all about functionality. Why no one considered it? I cannot tell, but in an earlier article a few years back, I created a magical duplicator for a castle (the one you could conquer in an expansion of Oblivion). A device, created and over time it would duplicate the item you had. In this one case Bows. As such it would take increasing more time. A hunting bow would take 30 minutes and a glass bow would take several hours. But once the stations are filled. The guards on the walls could upgrade whatever bow they had to a much more powerful bow. And it could be done with almost any item, but a sword would take another duplicating station. It was my idea to offer the setting where the guards as NPC’s would get upgraded to a much more able opponent and the items are locked to that NPC. When they die the weapons vanish. Swords, great swords, maces, Axes, Bows. You could create a real guard that was the fear of anyone trying to invade your castle. But how to create it? Well that was the easy part. It is how you can create a balance, or an imbalance that does not affect or benefit you beyond the normal scope. That is the key question. Even in the game I set up for the developer of Amazon Luna, PS5 and basically all non-Microsoft systems. Balance is still important. Too powerful and you damage the game, too weak and it is not worthy of pursuit. So there are settings we need to consider to make it worthy of chasing. And it falls into the realm of evolving NPC’s in your game. Because that will be a next step in most RPG games that would want to take their game a decade of more past its inception date. Charging stations are merely one step, a natural step, not even a gimmick. It came to mind, because if Fable will become the game whose trailer brought a smile to my face, we all need to up our games. This is how it should be. A powerful Microsoft implies that Sony, Amazon and Tencent will need to up their game too. As such I have set a lot online for all the non-Microsoft companies to take a learning from. More could and should be done. If this means that gaming in 2025 comes at an all time high, I will have done what I needed to do in my lifetime to progress gaming. A worthy endeavour if ever there was one. 

My brain had a much less noble thoughts on cross overs, but that does not matter. I was able to set it right and that is what matters to me. And crossovers could be applied nearly everywhere (as long as you own the IP). I made mention on this in the early development of the Luna and in my case the Luna key. So in this example that I am giving you, what happens when you have game 1 (System shock) and game two (Cyberpunk 2077) allows you to make a much more powerful firearm charger? I added another example in the past where Fallout Shelter could upgrade Fallout 4 (or whatever comes next) and that is interesting because you now have interaction between a mobile or tablet with a console. Gaming to a wider degree without compromising either. We need to consider these steps as we Crete new games. Ubisoft tried this with AC Brotherhood and did not get it quite right. Not wrong, but not quite right. Still it was worthy of trying and it did play out nice. Yet I believe they could have taken it much further. I personally believe that they were not serious enough. They didn’t create two games, merely one to add to the other. That wasn’t a great step, but it was their step to make. 

Often enough these additions are merely cosmetic, but they do not need to be. Crossovers are an option often ignored or denied for decent reasons, but what happens when we overcome that weakness?

Enjoy the day!

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The balancing scales

This story comes from two different directions, not too different, but there is no real link between the two (it will make sense, I promise). I (and millions with me) saw the Sony Showcase 2023. To be honest, I was a little disappointed. I do not think that this is on Sony, it is on me and to illustrate that, I will have to make a few sidesteps. In the first, you all know how I loathe Microsoft, they did this themselves (and their customer care with them) but we need to acknowledge and accept that Sony is now better because of Microsoft not in spite off. Sony grew to new heights as they were at each others throats. As they were battling for supremacy the gamers in both camps got a much better console and we all rejoiced. The issue (as I personally see it) is that the same needs to happen to games, driving games and gaming to new heights.  This is one and for me the most important reason to hope that Starfield, a Microsoft exclusive will become a 90%+ game. It will up the ante for Sony (and optionally Amazon Luna too). The show started with Fairgame$ a multi gamer experience which (even if it was not) smelled a lot like Ubisoft, all smooth, all overwhelming, but the real deal? We will have to wait and see. Helldivers 2 was very Starship Troopers, Phantom Blade 0 looked like an upgraded Sekiro and Towers of Aghasba had a Zelda feel to it. The games were nice, they were very turbo. They had their good moments too, or at least moments I lived for and I am not stating that all games need to be set to me, but when you saw that Telescope looking like the telescope from Alien (more futuristic), what did you think? Then we get some foam game that was clearly based upon Nintendo Splatoon, a turbo edition. This happens and I am happy for the PS5 people who get to have a go at this game, but all this is iteration and gaming, real good gaming gets offered innovation, we need that to evolve gaming and that is one of the reasons why I hope that Starfield is the game every gamers waits for. I had my moments, I loved Spiderman 2, I saw the new parts and they looked good, they really do, but is it innovation? I feel uncertain, there were more games. I can’t wait to get my hands on Alan Wake 2, it seems to be a winner, but seems is the operative word, it is gameplay we need and we saw little of that (apart from Spiderman 2). Yet the story behind this is that we need actual innovation in gaming on every console and this time around Microsoft seemingly gets to have first dibs on that, but we will know for sure in September. 

This links to the second part of it. I am replaying AC Origins and now I got to the curse of the pharaoh which is graphically a new height. Yet here my mind wandered, I had played it before and I cherished it. I took a sidestep to Valerian and Laureline (in Dutch: Ravian), I grew up with that comic as well with the Trigan Empire and things started to blend, started to mingle. So what if this game is not an assassins game and you cannot climb, hide or anything. Almost like Everybody’s Gone to the Rapture, but now with a much larger stealth part, no killing. The idea floated in my mind when I saw the Star Trek Voyager episode Displaced in season 3. So what happens when we get to the two worlds Aaru and Aten. So when we get there we know nothing, we get to live lives, we get to walk around and we get to missions, but not in the usual ways. We need to be part of, or hear conversations to open this story and both worlds will have a dozen story lines. No Sekmet scorpions or Cobra’s. You think it is boring, but this is not a game for everyone, it is one where the story is everything and Ubisoft has shown that it can create good stories.  

This interacts when we doe in one world, we wake up in the other and vice vera, so you need to die at times (it is a hassle, but so is life). As such we get to learn that this is a prison and we need to learn why we are prisoners (a little The Status Civilization by Robert Sheckley where we get to see versions of stagnation and conformity) and for this the ancient civilisations were great. Life was simple and the mind is much easier observed and classified when it does the simple things. Yet how to set this in gaming? Ubisoft had its device, but what happens when the world is the device? What happens when the wold is not part of the mind, but the mind has to adhere to that world? No matter how complex we are, the mind controls is and as such we are shown new iterations and that could lead to innovations. But in this the story is everything.

We can speculate and ejaculate all over innovation, yet unless we are holding it in our hands (sorry, no pun intended) we have no idea what innovation looks like, the mind will not fill in the blanks, our wills do and that is why Google and Amazon missed out (at least twice already) So how do we get about to find the next innovator in gaming? Well we can dump all the BI people stating they have no clue and rely on the artsy people to dream the new game. Perhaps one with tech savvy skills, because art only gets us so far, tech does the rest, not Business Intelligence. 

This is my view and there will be people telling me I am wrong here. I will let you decide. For now, I want the new iteration of System Shock. Mainly because how the initial game made me feel, just like Mass Effect 1 ten years later. I miss that feeling to some degree, which I personally believe is the reason that some remaster are great reminders.

Enjoy the day.

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Fair is the way

To start this off, I am a Sony guy. I have loved my PlayStation one through five and that is it. I am done with Xbox, Microsoft blew its own death march and that is that for me. Still, I do believe in fairness, Microsoft will have its own glorious days, it has had them in the past and it will have them in the future. As such its exclusive massive failure called Redfall does not help it much. Yet this is also another matter, as such when I saw ‘I regret to inform you that the Starfield review discourse has already begun’ I was somewhat offended. You see, no matter what it is a title and it does not matter who brought it, or that it is an Xbox exclusive. It should be judged fairly. 

So as I read “Speaking on the XboxEra podcast over the weekend, leaker Nick Baker suggested that “it doesn’t matter if Starfield is great – I’m already convinced that no-one wants to give Starfield high review scores.” Baker’s thesis is that ‘low’ scores ranging from 7-8.5 out of 10 would be handed down to spin up a news cycle about Xbox’s continued difficulties over recent years.” I got angry. I do not believe that real reviewers (I was one from 1986 through to 1999) would do that. There are two kinds of reviewers. The real reviewers like Eurogamer, and a few like them and there are sycophants internet wannabe influencers who think that dissing one side will bring the other side to them. The real reviewers like Eurogamer and IGN will give you the real deal, others will not. As for the other part I read “But Baker isn’t the only one already focusing on Starfield and its eventual review scores. A recent Forbes article suggests that the Metacritic scores attached to the rest of Bethesda’s catalogue (skirting awkwardly around Fallout 76’s 55%) are more than enough evidence that Starfield is on track for a similar appraisal.” I had to pause, did this  Nick Baker have a case? I for one do not know. I saw the trailer and it blew me away. I was happy for Xbox gamers as they seemingly had a winner for their system. And lets face it Xbox needs a win, especially if it is an exclusive. I haven’t seen anything since, but mostly I wasn’t looking. Why stare at a game you will never play? And the other side is that the game is not finished. It isn’t due until September, September 6th is slightly more precise. So there is well over 3 months to go, and if that date is correct the gold master will be announced in about 8 weeks. As such, how can any clear review be out there? No one gets to see a real version before the gold master as such there should not now, not be any review with a meta score. The trailer is not a reason for any review, but if there was, the trailer I saw makes this a 90% game. I had not felt these gaming butterflies since the Mass Effect 1 trailer and that was in 2006, they had another trailer for the sequel which was in March 2009 and it blew our socks off, moreover Mass Effect 2 is still up to this date one of the best tactical shooters in history, it was THAT good. 

As such I am willing to wait until the real Starfield rears its exclusive head and I will be seeing an actual gameplay on YouTube knowing I will never buy it as I will never get an Xbox, still there are over 18 million Xbox gamers around the world, and why should they not have an amazing gaming journey? I know it is merely half of the PS5 population, but that is a marketing problem for Bethesda, they need not market where they are not. What they need worry about is getting a fair shake and they are entitled to a fair shake, no matter what orchestra they blow from. I believe that above all other things.

Have a great day.

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The BS advertiser

Yup that was what links this. A game called something like the last outpost, it is a zombie apocalypse game and some moron in a beanie tells us that this is what the game looks like, all whilst the game looks nothing like this. The game is a linear game with massive limitations, a game trying to tell a story, all whilst the gamer wants what the advertisement shows and so far I have only seen three games do this and not drown us in advertisements regarding more BS games. This is how Apple and Android are getting rich whilst sleeping. The funny money paradox.

So here I was suddenly asleep and I see a weird setting, the roof of a building is like a bar, the proprietor is a serious shady character of seemingly Scottish origins. When I go down a floor I see some makeshift hospital, the weather was foul, so I did not see a whole much and there was a massive absence of electricity. The only thing I saw was a tag giving me FLIT. 

It was then that I woke up. Something rustled, but the setting wasn’t clear. Then I remembered that I thought in this direction before. For the same reason why I always loved Fallout Shelter (the BS game is relying on a huge Fallout vault door to get his visibility) and the other game I always loved were Dungeon Keeper one and two. Dungeon Keeper One came from Molyneux’s better days and two came from one. And that gave me the initial idea, but I thought too small.  Then my mind remembered that the US has four places named Italy. One in Florida, one in South Carolina, one in New York and one in Texas. So this was about Italy, FL. So what if we set the stage not t houses, but to buildings. Just like in Dungeon Keeper they all need a source of food (Kitchen) and a place to sleep (Hospital), but unlike in dungeon keeper, we cannot make rooms bigger, we need to work with the rooms we have. A hospital will have destined sleeping places, but a mall will not, we might find a smaller place with beds, making us rustle for more beds in the building. But in we need to make it safer (traps) and we need to defend (guard posts) and as we start a game we will have these two places (sleep and food) to build, but they open up to other rooms (alway in similar ways), but it is up to you how you fill in the location and stay alive. And as the game progresses there are more adversaries and more nights to survive. But you have most of the day to set up your traps. The downside is that food is an essential thing and as you have smaller or larger kitchens you have more dishes and more food. In the one pot kitchen you either have more recipes (which you need to find, together with resources), and as you have a larger kitchen you have more pots, as such people have choices (and 5% more energy), the one pot kitchen will leave you with 5% less every night, unless you have two days with different recipes. A large pot will also give you 50 food (like soup), but a stew will only give you 35 food. Yet the kitchen calls in people (who are all hungry), and here is where the game evolves. Some are guards and they defend the building. The engineer creates traps, like trapdoors that can only close for safe passage (or not) when there is a guard present. You need a plumber for heat and an electricians for power. So you need to protect these two as they are more rare to get and as the game progresses in the first level we get waitresses, tinkerers (creates weapons), scroungers (finding resources for weapons and traps) and so on. 

Yes, it feels a lot like a revamped Dungeon Keeper, but if we set aside a little brainpower, it can be enough different to create a new wave of gamers. Consider that this game is 24 (or 26) years old and there are literally tens of thousands still thinking of this game. There is a reason that this was a 90% plus game. Good games last a long time and in this age of instant and temporary satisfaction, we see people hurdling their idea towards the funny money paradox to get income, but they all forget that a good game needs only itself and there we have a setting where the new games could outlast a few items, although with the imminent collapse of the US (debt ceiling driven) it could alter right quick. This was why I was seeking the middle east solution for some of my IP. Better be wealthy in Dubai than bankrupt in New York and some might see that future soon enough. But the setting of gaming was always my number one. And in this case there is an entire culture of unexplored gaming options (and the billion consumers attached to it). 

This was only to wake you up and feel free to use this idea on Sony, Nintendo and Amazon Luna only. I do have standards and Microsoft has none, as such they are not a consideration. So whilst you wonder on why I was driven to move against that BS advertiser? He proclaims in his beanie that this game is how you see it and it is not, more importantly I saw a direction he is bragging about within an hour. Within in hour I surpassed his feeble attempt to surpass what he thinks we see towards what we could be seeing. 

Enjoy the day.

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Indecisive and on the fence

I was on the fence for part of the day. You see, I saw (by chance) a review of a game names Redfall and it was bad, like burning down your house whilst making French fries is a good day, it was THAT bad. Initially I ignored it, because haters will be haters. I hate Microsoft, but I go by evidence, not merely my gut feeling or my emotions. So a little later I got to be curious, you see the game was supposed to be released a day ago and I dumped my Xbox One and it is an exclusive, so I couldn’t tell. As such I looked a few reviews and they were all reviews of a really bad game. It now nagged at me and Forbes (at https://www.forbes.com/sites/paultassi/2023/05/03/redfalls-failure-is-microsofts-failure/) completed the cycle. There we see ‘Redfall’s Failure Is Microsoft’s Failure’ with “Redfall reviews are in, and they are terrible. What could have and should have been another hit from Arkane, maker of the excellent Dishonored, Prey and Deathloop, is instead what may be the worst AAA release in recent memory” and it does not end there. We also get “two hours in, I understand the poor reviews and do not understand the handful of good ones. This is a deeply, strangely bad game, so much so that I truly don’t understand how it was released at all in this state” and that is the start of a collapsing firm forced to focus outside of their comfort zone and the fun part (for me) is that it was acquired by Microsoft for billions. So we are on track to make that wannabe company collapse by December 2026. I added my IP for developers exclusively for Sony and Amazon could help, but the larger stage is that Microsoft is more and more becoming its own worst enemy. Yet, I do not rely on that alone. Handing some of my IP to Tencent Technologies will help. Sony is making them sweat but I cannot rely on Amazon with its Luna, as such Tencent technologies is required to make streaming technologies a failure for Microsoft too. So whilst we mull “we are left with now-goofy-sounding tweets from Phil Spencer announcing last year’s delay, saying that they will release these “great games when they are ready.” Redfall was not ready. And given what’s here, I’m not sure it ever was going to be.” I personally feel they were not, but they did something else, something worse. It was tactically sounds, it really was, but they upset the gaming community. They took away the little freedom gamers had and now we are all driven to make Microsoft fail, whether it is via Amazon, or we will engage with new players like Tencent Technology and add to the spice of Sony, but Microsoft will pay and now it becomes even better, they now have a massive failure for a mere $7,000,000,000 not a bad deal (well for Phil Spencer it is) and that is not the end of the bad news. As Tencent accepts my idea they will create an almost overnight growth towards a $5 billion a year market and they will surpass the Microsoft setting with 50 million subscriptions in the first phase, how far it will go, I honestly cannot tell, but when the dust settles we will enter 2026 with Microsoft dead last in the console war and in the streaming war and that was merely the beginning. They lost the tablets war already, they will lose ‘their’ edge war and ChapGPT will not aid them, a loser on nearly every front. That is what happens when you piss of gamers. To be honest I never had any inkling of interest in doing what I do now, but Microsoft made me in their own warped way and Bethesda because of it will lose too. They will soon have contenders in fields they were never contested before and this failure (Redfall) will hurt them more than they realise.

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