Tag Archives: CBM64

The ability to create

That is at time the question is ask myself. You see, I can reengineer something in seconds, that is my brain does. It takes a little more to type the idea (usually in hours) and as such I wondered today if I still had it in me. I created a set of RPG games, from almost the ground up and they could be united in creating a completely new game. But in this case I wanted to create a new ‘action’ game. I really prefer stealth games, but to cleanse the pallet I need to revert to something new. It is hard to make something from the ground up as my brain contains the hundreds of CBM64 games I have played and they tend to get outside of my train of thoughts. Yet the idea of combining these games has merit as it becomes a totally new game. Not to mention that the CBM64 had massive limits and getting those lifted could send a new piece of IP to streaming systems. 

Why streaming systems?
I believe in these systems to entertain people for at least another decade and when they accept Unreal Engine 5 apps, the entertainment level goes straight through the roof. You see in the past I united Iron Helix and Murder on the Zinderneuf to create a new challenge a new game. I had the Amazon Luna in mind as it was the most likely contender, especially when Google dropped their Google Stadia. Then I considered another edition (a highly upgraded version) of Seven Cities of gold. From there I went to boggle my mind and consider a new version of Covert Action. With more memory comes more options. Then there was a setting to create a ‘Where the hell is Carmen Santiago’ with real mappings of wherever the game takes you. So where Microsoft failed and got mediocre games out of, I created a wave of partial originality. And now?

Now it is time to flex the brain one more time to set my (I think) ninth gaming idea to my blog.

So let’s combine Archipelagos (CBM Amiga) and Sentinel (Atari ST). These games were in its time awesome. It had all the trimmings of an addictive game and with the amount of levels quite the long play time. Yet the game was bland, in 1989 that was fine, but with streaming solutions we can have a lot more. So as I see it, the foundations are fine, but there are changes. The idea of an egg leading to an obelisk is one thing, but what if we changed the premise that the Obelisk is still the goal, but there are several ways that we get to that goal. There is the egg, but that leads to a bird (large) and that one needs to be defeated. When we take away the time limit of 90 seconds and we add more challenges as you proceed in the game. Devouring elements like trees (wood), blocks (stone), Ice (water) and fire we get a new setting. As the game grows we get more elements and more issues to resolve. It is in part reengineering, but that was merely one part of it. As we have Water, Wood, Stone and Fire we can get more elemental challenges. Water and Stone gives us the mud challenge, Fire and wood gets us the charcoal element, Water and Wood leads to forests and so on. Wood and fire are insensitive to each other, but mud and fire can interact. As such we get a wealth of new challenges to any archipelago. The trick is to find the right solution to get new options. It isn’t as single dimensional and simple as that. But this is a start and as I work out a few more kinks and alignments, we get a new game. Will it have appeal? Archipelagos did and that was 36 years ago. To add graphics and music isn’t enough. The game needs to be playable and should appeal to a niche of gamers and that has to be enough for a while. You see, players like Ubisoft want a game for everyone. I still believe (and have always believed) that a Game that appeals to all will please no one. That is the flaw Ubisoft never accepted. So as I align more games to make one niche more appealing I feel certain it will work. So how long did this take? Less then an hour. So as 20,100 worked on a few dozen of games. I thought of at least 10 games within a month of considering them. Would they all be successful? I do not know. I merely thought of the game (the RPG is completely unique). And as such I feel that it would hold up as it isn’t a copy of anything created. And they were all created around streaming systems. I believe in that solution as a console. I have nothing against my PlayStation and I will keep ion playing that system, but it cannot survive by itself and Microsoft is losing the edge they once had. So a new contender is needed. I still have faith in Amazon Luna. There is now the Tencent Handheld. It seems to be great, but it is a contender for Nintendo whilst harming the Microsoft market share they have. As such the Amazon Luna is likely the system to have as a streaming solution. 

So what about a unique game? That might take a little longer and there are contenders. Sony has Horizon, Microsoft has Fable and Nintendo has all things Mario and Pokemon. There is still space for more, however when you consider Horizons, the drive and ability to create totally new IP (like my RPG) takes time, effort and some luck. I think I got lucky and whilst I decided to focus on the storyline, there is more to it all. Is there space for a ‘simple’ single playing shooter, or non-RPG is possible, but between the CBM64 and the CBM Amiga over 10,000 games were created between 1982 and 2000. As such the option to create completely original games that fits the mould is rather rare. It becomes possible when the limits of these two systems are surpassed. Yes there is space for reengineering and that would become the first setting for any new game. We could go for ‘Defense of the Crown’ and set the premise to a Muslim side with ‘realistic’ challenges. We could unite games, get us a more challenging version of Covert Action and now not a 1990 Max Remington in the lead, but a more 2100 (year) version setting a more Tom Cruise minded person in this. A game with more electronic events, mobile events and there would still be the need to invade embassies, but we could add a few challenges with a 3D need.

Whilst all are focusing on their IP (which is not bad), Microsoft decided to focus on its system (also not a bad thing), but as the console wars go on with their IP on the forefront of their minds, more is needed and as such new IP (or reengineered) with a more open setting is as I see it a first. You see, gamers want more and as such the streaming systems have a unique perspective to add Sony and Microsoft gamers to their arsenal. Tencent seems to have figured it out and is going for all four systems with their Tencent system. The problem for me is that I have no idea where Tencent is going with their solution. As I saw it they have the option to add 50,000,000 ‘gamers’ and that puts them far ahead of Microsoft. How that goes? Time will tell. 

So whilst I am still focussing on creation, I will have to do that behind the lids of my eyes for now. So have a lovely day and consider what I could come up with in the next day.

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Out of the blue

That is what happened. I had a stream of ideas out of the blue. I do not know what fuelled this. Was it reading about the failures of Ubisoft? Was it another setting? My mind went racing and I went back to 1995 and Tia Carrere. In that year she was part of The Daedalus Encounter. It was a fun game and I had fun laying it. But then a thought came to me. That game in 2024 could open other doors. Doors opened through machine learning and deeper machine learning (AI does not yet exist). The track my mind went through was interesting. You see, the movie world made rules for (what they call) AI. But this setting might not completely apply to games. 

Now consider the first stage of creating these kind of games using the technology complemented with Unreal Engine 5. We can make new versions of Rama, Infocom games, but now not as text games. More like Zork nemesis, with actors and actresses. Infocom created more than 20 games and they could now entice a much larger following. As the games develop new technology would also develop in creating games. The larger fun of this is that many more developers will get a handle on this form of game development. 

That brought me to the next level. In 1984 The Dallas Quest was developed. As such Datasoft created “one of the best games out on the CBM 64” and it held sway over pretty much the entire gaming community, even those who didn’t follow Dallas (example: me). We now have the technology for streaming systems to hold the sway of all who love this level of games. That wasn’t the only setting. You see players like Netflix could optionally create a new level of games using these technologies. The setting of of these new options could set in motion a new form of gaming. Consider what was. And now take another direction. Creation of these kind of games using TV series. Grimm, Babylon 5, Charmed, Buffy, Doll House and several other series that have been discontinued. Now consider the implementation of ChatGPT, and with a library for every character of that series. Now we get a new technology. A game where the player can be any character in that series and the interactions will shape the ‘episode’ of that game. That trend could be pushed forward. Now consider another venue of these games. Egyptian Musalsalat: A Social Construction of Reality has strength all over the Arabic world. Now take these elements and build the new template. An interactive game where the player decides on the route of the episode. In The Dallas Quest we needed to make choice, like finding the football tickets in the lobby, if not you get stuck in the game. Now machine learning will be able to avoid getting stuck. And the game can evolve even further. Consider the setting that Grimm has, millions of fans still love this series. Now they can continue their TV fling in this new direction. Consider the streaming solution and consider that I gave the option of 200 million consoles with the directions before I came up with this. Now it could become a whole new dimension of gaming. 

Oh, and whilst you contemplate how Ubisoft blew game after game and delay after delay I came up with this new idea (within two hours). Don’t get me wrong, this will be a complex undertaking and the idea to use the Infocom and the Dallas Quest first enables this technology to grow and to adapt to some sandbox approach. I believe this could entice millions more to the gaming population and it has options over time. There is even the idea that former adventures could be evolved into new versions on a new template in a new shape with new possibilities. What a difference a few hours make.

Have a great day.

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Elle Tea Gee

LTG or Long Term Gaming was today’s topic. It was a tweet that brought me to this point. It wasn’t entirely that tweet. When I created the foundation of Restoration replayability was the setting I focussed on.

As such the image made me giggle but then I considered the impact of what could be and that is going to be all the rage in streaming games, or GaaS as some techno dudes set their cap.

You see, would it not be an idea to have a blend of iPhone 14 and iPhone 15 when you play that game in 2024? And I am not merely talking cosmetic. You see in a game like Watchdogs 2, the phones could have additional power and optionally additional protection. Sneaking into a parking lot (one of the WD2 missions) could make it a lot more challenging. That setting is overlooked. It is not the fault of the creators, this setting was never an option in gaming. But now it is possible. For example in Ghost Recon: Breakpoint, some of the elite guards could in 2024 be sporting Body armour by manufacturer XTEK. You see, games never had the additional parameters, but the new streaming consoles will be different, gaming will be taken to a whole new level making it essential that games are upgraded, as will be the need for more and better equipment. Before you start going on ‘that’s too hard’ consider that we see now what was never an option in the Commodore Amiga or the Atari ST. Games and systems evolve and now we get a setting where one system (a streaming system) will add new dimensions of gaming. I will not part with my PS5, I love it too much, but having a streaming system next to it will become more and more commonplace. Now these evolutions are not a given. Assassins Creed Mirage will not be impacted, it plays 1200 years ago. But there are plenty of games where if COULD apply. Newer speedboats, new model cars, new model nearly everything and there is a larger setting.

On February 13th 2022 I wrote “Just like the stage of combining deeper machine learning to a lens (or google glasses), a camera lens that offer direct translations, and the fun part is we can select if that is pushed through to film, or merely seen by us, now consider filming in Japan with machine learning and deeper machine learning auto translating ANY sign it sees” (at https://lawlordtobe.com/2022/02/13/looky-looky/) in the article ‘Looky Looky’ Now we see advertisements by Google iPhone doing that very thing. Another example where my creativity trumped a big tech company, in this case Google. Gaming was about pushing boundaries and it could do so again, not at the behest of Microsoft when they finish some new piece of software, but ahead of that software. People like Sid Meier danced on the edge of the CBM64 with Pirates in 1987. He did what even Commodore did not consider possible and he was not alone. We need to push art back to that stage and streaming systems are the most logical choice here. A setting where long term gaming could evolve and for the streamers (Amazon and Tencent Technologies) that stage needs to be explored sooner rather than later. When gamers see that they get a new dimension in gameplay. They will come and tip their toes in the water. Gamers always do and that is why Sony was scared of the SEGA Dreamcast. 

Soul Calibur was something that no one had, not even Sony. SEGA pushed the envelope and of course Xbox360, PS3 and PS4 had their own innovative successes. Now it is time for a new level of innovation and it is my believe that streamers could be holding that trump card. How players like Ubisoft will go about it? This is anyones guess, but I reckon that a player like Guerrilla Software and Santa Monica Studio are looking into that chapter right now, because the first one in will get the larger slice of pizza, that has always been a given and it is one of the reasons I oppose Microsoft invasion of the safe space that we gamers had. It was not about making gaming for everyone, it was pure and simple greed and greed will diminish a game EVERY TIME. There is no exception to that rule, which is why I am making a lot of my thoughts public domain. I hope to inspire and spark independent game makers. Yes, I had a dollar sign on my head as well (a person needs to eat and pay rent) but a lot is already PD here, so I will never see a penny of that myself. 

So, whilst I am ‘evangelising’ Long Term Gaming, the setting in a GaaS (Gaming as a Service) is not new and it will exist and it should exist. Game Pass was a brilliant idea. It was Microsoft’s decision to not include several games until 2024, but there could be a legal reason (I do not know). 

What matters is that I just had an additional idea that no game is sporting at present, that is not on those games. They were limited by hardware. With streamers it is a lot less limiting on deployment and physical copies. It is a different animal where we get a new stage, a new kind of food and a new kind of animal, but not one we have ever seen before and that makes it exciting.

Enjoy the weekend. Down here Saturday is a mere 1827 seconds away.

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Look back in yearning

This happens and weirdly enough it hit me a few hours ago. You see a few days ago I started to replay Hogwarts Legacy again (third time). I started as Ravenclaw (I like blue), then Hufflepuff and now Slytherin. You see, Gryffindor is the least interesting house as Harry-the-Snape-sycophant-Potter has been showing us that house for 8 movies, so that place is last. And my view remains, yet there is some doubling up as you replay the game, but the game is a true work of love the houses and their common rooms show that part. There is not one better house, but there is a house for every HP fan and it is a great game. I truly hope that DLC’s or an additional game is not far away (like somewhere in 2024). I do not car about the haters and their views of JK Rowling. I never heard what she said, I do not care what her believes are. We all have believes and some opposes ours directly. That will always happen and dumping a perfectly good piece of IP (one she did not create) is just insane. 

Yet that point also woke up part of me that I missed. You see, I am not much of a racing fan. I enjoy a race, I enjoy some realism and I have enjoyed an F1 game in the past, but it is all ‘too realistic’ and I am not racer. I loved Ridge racer on my PSP, yet one title always stood out. 

It was Need for Speed Underground by Electronic Arts I loved even more. I loved it because it was more like arcade (Outrun example) racing games. Need for speed had a few additional sides that gave it the flair I enjoyed and when we look at the games nowadays, it is all about ‘realism’. Don’t get me wrong, Grand Turismo and Forza are amazing games and they have their own following. But these two lack an arcade setting (for lack of a better term). As such we forgot about Need for Speed and that is a shame. I didn’t like what they produced afterwards, it was too much about short term adrenaline rushes. But that game took my feelings back to 1982, Pole Position on the Commodore 64 which got an 85% score. 

In addition there was 1990 when we were given Lotus Esprit Turbo Challenge by Gremlin graphics (85% rating). Yes, graphically there are much better graphics now, but these two games brought fun. They brought fun to racing and the games we see today are drained too much of fun and all about the implied rush and short term adrenaline events. Forza, Gran Turismo and  the Crew should take a hard look at themselves and not about outspoken claims (whilst ignoring tens of thousands of others). 

I believe that these developers are wasting a marketshare and this is about to become a time when marketshare should not ever be wasted. Yes, I see all the Twitter feeds on games that were released 25-35 years ago. Almost like influencers trying to get create waves at the behest of marketing departments. I do get that and I (for the most) do not care, but actual gems are left out there to rot in the sun. We are now in a stage where a lot of us have forgotten a game like Boulder Dash, a game that brought addiction to millions. The 1984 game got an 80% rating with “A very special Game with ugly Graphic. Boulder Dash is one of THE classics of the C64.” The interesting part is that graphics were set to 40%, implying that today it could become a 90% game. It was already a 90% game on playability. As such the streamers of today could have an interesting game that takes little bandwidth. You see, when streamers become of age and internet congestion becomes the larger problem (expect that in 2026) these games and games like this will drive gaming forward. It is about the fun and that is the part that too many developers are in denial of. I reckon Ubisoft has the biggest problem with that aspect of fun. In case of Ubisoft, I still believe the original stage I saw. ‘When you create a game to appease everyone, you end up with a game that pleases no one’. It was true in 2014 and it is even more true in 2024. As such these thoughts blended together missing out on arcade style racing. I wonder if these developers are seeing that part of the equation, because as I see it now we have the Amazon Luna developers and they can connect to the Tencent technologies handheld with their software opposing Chinese developers who are on the ball and could soon create a lot more ‘remastered’ IP and they could get away with it. You see players like Electronic Arts let the CBM64 and CBM Amiga IP expire and now the stage evolves for these new indie developers. If they can create a game that is distinct enough, they could create new IP and at that point all the wannabe Microsoft developers are set out in the cold (and not just them). As I see it, as I see what Tencent Technologies is up to, it will soon be another field where the US is fishing behind the net and when these developers are relying on their advertisement incomes, they are merely one step from becoming redundant and I reckon that Apple and Google will be on the same boat. Not merely because of what they proclaim, but it is what HarmonyOS (4.0.0.113 by Huawei) is setting the stage for and the moment that Tencent Technologies opens the door to that option it will not merely gain access to one market, it will gain access to three markets and when the others forget about the fun those others will get their goose cooked. If you think I am kidding, consider the advertisement (at https://www.youtube.com/watch?v=MvkMp0JuyPQ) when yo think this through and not hide behind the ‘sexy’ label, we see that Nintendo was right all along and Nintendo figured this out 16 years ago. Preppy and fun was the story and they delivered. In the meantime Microsoft lost a truckload of market share and Nintendo gained on Sony by miles. I like the ad as it is set against the PS3 and I had both (and loved both systems). Now we see that nearly all systems have forgotten about the fun part and a new market for indie developers opens up. With the streaming systems they can create for more than one in one go and now the others will have created a new competitor, merely because they adhered to marketing and business intelligence. The problems is that they are all opposed by a knife with three sides. That knife is awareness, perception and reality, the problem they face is that they are adhering to the wrong voices and forgot about the true fun side of a game (not everyone mind you), so all those developers forgot about one marketshare that is growing fast and is about to become a lot bigger and it is yet another reason why one brand is losing more and more marketshare. All because some of them disregarded the impact of fun and now Google and Apple are about to make that part even worse. So as the older gamers look back in yearning, the new gamers see what they are missing out on and they are about to wise up. At that point who will be in the top three? Sony will be, Nintendo will be and place three? That remains to be seen, but we now have another market where Microsoft ends up in 5th place, which is way behind the pole position they once coveted, once a long time ago. 

Enjoy the day.

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Evolution in gaming

That is the subject of today. As I wrote a few chapters in the past regarding that, some people had questions and questions are good. But to coin a phrase, I just got you an evolution here. This is merely a setting, merely an example and I believe it opens up the game stage for everyone involved (mostly for the Amazon Luna). 

The game I selected here was Crush, Crumble and Chomp by Epyx. A game I bought around 1986 as a CBM64 disc game. 

As we see the image above, we see the map as the CBM64 was able to manage with its 64Kb. It was a big thing in 1985, in 2023 not that much and in this case we see the first step of evolution, we use the map that was used in Watchdogs 2, which also plays in San Francisco. 

Like in the movie Rampage we start with three monsters. Godzilla, Dwayne Johnson (oops, I meant the giant Gorilla) and the wolf. What makes this different now is that this game has three game modes. In mode one we are the government side. We get to automate (to some degree) the police, the army and the fire brigades. As the game progresses we get to enhance the intelligence of the government sides and we get more hardware to do so. In the second mode we get to play the monster and we can have a free for all on the city of San Francisco. The more damage, the higher the score, and of course there will be options to have a snack in the shape of Malin Åkerman, its only fair as she played the Corporate B from hell. It is mode three that becomes the stage, we now get to ‘program’ the monster and we got through the motions to make it as smart and devastating as possible. More important when it gets to level 4 (my mind came up with 5 levels) you can put your monster online and see how it does as others try to play the game with YOUR monster and that gets you ‘international’ recognition. You see, as I personally see it, the game that Jon freeman and Jim Connelley designed deserves a second chance to life and I thought it was limited at the time, but that was due to the memory restraints on the CBM64, now we can turn it to something real with real sides. Of course Ubisoft would have a large advantage to produce it as they created the city, but that shouldn’t stop others. Ubisoft has more advantages, as it adds Chicago and London and more importantly, as they add New York the mayhem is close to complete. 

 I would like to try and find a way to incorporate the music used on the CBM64 which was Mussorgsky – Night On Bald Mountain, it set the tone nicely and was a great choice to have. This took less than an hour to create and the library for a dozen more games are coming to mind. A stage that would service the 50 million subscribers in one setting and optionally the Amazon Luna setting too and this was not the best game to begin with (compared to thousands of other games). For the GAAS environment enhancements are the future of gaming and when Amazon figures this out they will be off to the races leaving Microsoft far behind them, as they should have in the first year of operation against Microsoft. Microsoft can buy all the software houses they want, but those with a lack of imagination will hollow out Microsoft faster and faster. Creativity cannot be bought by those who embrace fake it till you make it. That is how I see it.

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Unions

The thought took me by surprise. I had been playing Minecraft that day and the dream took me in a different direction, the merging of games. Now in the case of Minecraft this might merely be a DLC, or added to the game, but the stage opens up new directions in gaming.

To give you the rundown, I need to take you on a small trip. In my days of the Atari ST, the game ‘The Sentinel’ was released and I was happy, a remake was made in the late 90’s and it was awesome on PC, the music was fantastic and the game left an even deeper impression. The game is about a sentinel, it cleans the world, it rotates and nothing will survive in its gaze. It seems simple, but the 3D landscape is tricky and there are 1000 levels (if I remember correctly). So to win you need to get to the highest point and devour the Sentinel. The game is simple, but addictive and the PC edition even more so. But what happens when we take the Sentinel and make it massive, it cannot be devoured. Yet if you can get close to it, you could ‘attack’ it and get glowing bricks from it. The glowing bricks give the player powers. Blue will drop never ending water when active, red drops lava and so on. Yellow becomes a sun beacon. The Sentinel however changes the landscape it sees, and as such destroys your house, reduces it to rubble (with all the stuff still there. A rare event that changes the speed of the game and creates chaos. But that is merely one side, so what happens when we have BOTH games? We have thought of it and it does not always apply, but what happens when we have games from the same maker? For example AC Origin and AC Valhalla? They have implemented the cosmetic parts in later games, but what if we can push it both ways and more than just cosmetic? So Horizon Zero Dawn AND Horizon forbidden West? The games can be played separately, but what if we could unite these games? Add even more terrain? That is (optionally) the power of streaming games, streaming games will make this possible. 

It is a continuation of an idea I had in the past (and wrote about it). The original EA CBM64 game ‘Murder on the Zinderneuf’ now with a Bioshock look. Fully 3D, yet that is merely the start. For the Amazon Luna, the idea came for Luna keys, gold and silver. So when you play the game you could find a chess set, when found the option opens up to unlock THAT chess set in the game chess. It makes for a new setting of long term gaming. In addition, the idea came that could open up other games and other makeover of games. Like the game Clue, Harry Potter themes (if that was open to offer) and so on. In that same stage Assassins Creed 2 could offer a renaissance Italian chess set and so on. Not every game will offer this, but with every iteration that does we add value to gaming, we add interest in people who like to play chess to play other games. When you play the new version of ‘Murder on the Zinderneuf’ a game like monopoly would suddenly get an additional playable token (the Hindenburg) and it is that interaction that gamers will become hungry for and they will play more, enjoy more and experiment more. The power of streaming games is not unlocked for the simple reason that the game owners are merely looking to ‘copy’ their game on a new platform, to get more names, more players but no one is looking in creating better players, more fun and more joy. It is seemingly past them.

It is a stage that needs to be looked at now, because the new makers of systems are looking in that direction and there is no price for second place. As I see it The Tencent Streaming solution is merely a year away. The current owners squandered billions, lost the middle east and now Tencent is about to offer new options, new terrains and they will offer it to millions more. So how much of the playfield will Amazon surrender? Google left the gaming sphere and Microsoft remains useless (which they will spin in a direction like blaming Sony), but the truth is that these three players left well over 6 billion a year on the field and that field is now increasing and is slowly moving towards Tencent. Yes another fine mess they left the gamers.  The only player, who had their own niche is Apple and I have no idea what they are up to, they play their cards close to their chest. But they could be the new winner in the 11th hour. I cannot tell, too much speculation on that direction.

But the union of games is a natural concept in streaming games and look at how many offered that stage, the simple answer is none. And when Tencent does offer it, they basically become winner by default. It was so easy to actually listen to gamers (something Microsoft has never done). Sony and Nintendo were not streaming solutions and they have THEIR market. The others (Apple excepted) did this to themselves. Consider what you read here and consider what you see in gaming and then see how natural the ideas actually are.

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The games we desire

We desire games, we all do. In Star Trek we were once told “the more complex the mind, the more essential the need to play” (Star Trek, season 1, episode 15). I always embraced that. Gaming was my large escape and I have enjoyed it for decades. Yet the foundation of gaming changed after the Playstation 2 came (and all other systems). Gaming became big business, people with business degrees got involved and soon it went from art to business needs. Gaming suffered and it has suffered for quite some years now. Micro transactions is merely part of it. The larger stage was that art was taken out of the equation. This is why games like Elden Ring, God of War, Horizon Forbidden West are such successes. They embraced art and artsy sides to a much larger degree. This is the reason why places like Ubisoft went from great to below mediocre. There are the games that will always have appeal because of secondary reasons. Sport games being a clear first example.

When we look back to the days of Bullfrog, there was almost no game we did not desire, art was the driving force and it drove our needs deliciously and amazingly. Consider Populous, Flood, Populous 2, Magic Carpet (1 + 2), Dungeon Keeper and some (including me) still worship those times, those games. EA went and created some exploitation version of Dungeon Keeper. Yet they could repair the damage, and they are running out of time. They will need those who played the original to give rise to the next generation. They now require credibility. And it is not the weirdest idea. Six games that represents millions in revenue. Some can be re engineered, yet the larger setting will come from re engineering driving evolution of the game. This reminds me of another good Ubisoft game (they had a few). It was Conquest: Frontier Wars, the review gave it (for the most) 78%-88%. I would set it to around 85%, a game that makes the gamer want more. And there was another side, you could set up a battle game with two other Computer players and you had some options. What was important, you could spend hours in a new galaxy again and again, with two other races, each with intelligence settings. Now what if that concept is remade and also remade in games like a remastered Magic Carpet, Dungeon Keeper and Populous. Three games that were initially less than 1MB and could optionally keep gamers busy for years. That could spark a new wave of gamers and that is what the streaming services need, fresh blood and returning blood. And the need to play will draw them in. You still need decent games, and I just handed them 6 of them. Well, handing is a stretch, EA has the rights as far as I can tell, but consider that Yesterday I handed the option for 50 million gamers and consider that many games never get anything near that amount. I reckon that my solution with the additional games is a step into the direction of the number I predicted. That solution still needs the first phase, but without the second and third phase it will never grow to the degree required or is that desired? And there we have it, a stage we grow and a stage we create by looking backwards. The six games I mention are most likely IP protected, yet The Commodore Amiga had 2198 games, The Atari ST had a little over 1000 games, close to 10,000 games, If we rate from the highest and look at 10% we get to 219+100+1000 we end with 1319 games and that is if we merely look at the highest 10%. Now some will have protection, but not all will and there is the solution for streaming systems. Upgrade what was and get more people feeling the joy of gaming, not the challenge of some flawed Assassin’s Creed Valhalla game. Even now we get ‘The final Assassin’s Creed Valhalla update has launched a week early’, the fact that it is for some systems 13GB does not lead to questions, the fact that the game was released on November 10th 2020 is a much larger issue. It is over 2 years old and still requiring patches. It is one of the reasons that streaming systems will win over time. But a system that has good games will endure a lot longer and the games from the old systems remain superior to many of the games released today, not all, but a lot of them. It sets the need for more play, and Streaming systems will deliver there. 

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The games one yearns for

We all have that. We focus on a game and that is our push point. It is a rather large issues when it is set to exclusives. In there Sony has a massive advantage over Microsoft, but Microsoft is not out of the race yet. Delay after delay, there are now more indications that Redfall and Starfield will get to the Microsoft community in 2023. I saw a first part of Starfield today and I will immediately admit that it looks really good. I am still not getting the Xbox contraption, trust lost is trust close to never regained, I am wired weirdly that way and the BS I once got from the Microsoft Helpdesk gave me that they really do not know what they are doing. Or better said, they know what they are exploiting but they keep their customer service department in the dark. Still, that is not what it is about. Redfall will come first (as several sources state), and it is Starfield that will be taking the cake It is definitely not some Skyrim version of a space game. It is much larger and there is a lot more. Yet that also comes with issues, but I will not speculate on what could be, what might be. It will be about the game and what I saw looks impressive.

In 2023 for me there is merely Hogwarts legacy waiting. I am unsure of other titles at the moment. I tend to not look too much forward. 2022 was AWESOME. Horizons Forbidden West and God of War brought gaming for me to a new high. I am merely looking at the exclusives. Yes there was also Elden Rings and Returnal but I never played these two. We all have our preferences. I am currently on the fence for Diablo 4, some news that reached me did not make me happy, but I am keeping it to myself. I have questions on that source too and I do not want to spread something inaccurate.

You will have them too and others will love their Xbox, they made their choices and as I see it they will go nuts over Starfield. I applaud all excellence in gaming, whether I support the system or not.   I revere games, not the system. As a system I am merely disgusted with the stupidity of Microsoft, so there.

We are now 3 days away from the next Pokemon, so my Switch will get some game-time too. Nintendo has its own release list, some not exclusive but that doesn’t matter. I still enjoy the games I have there and one more is added this week. For the most I have been thinking of what we can do more. Yearning is not limited to what comes NEXT week, NEXT month and NEXT year. Yearning also looks at the past. A spectacular moment there was Golden Eye (N64) and a few others. And there is where we see some news, some news that saw delay after delay (all the way from 2020) System Shock, the remake from 1994 will come to PS5 in March 2023. The notion alone is making me happy and with the hours I played the game (three times over at least) gives me butterflies (yes, I need help). Gaming gets a new lease on life as some makers are seeing the reengineering options unfold. The first feeling was when I saw my beloved (yes, I need help) Elite from the CBM64 getting remastered. I hoped for more of the same and David Braben would not have that. What he gave us blew most our minds away and it took some a decent amount of time to get a handle on that game. It had proper teachings, but the game combined Elite, Privateer and  added 21st century graphics, in addition the game became well over ten billion times larger than the original. Now consider that concept to some other games. That is where streaming games can take us. Yes, we can wait for the next mediocre program by Ubisoft. Yet would you not want to feel actual butterflies when you hold your controller? And that I not all, this will be possible for well over a dozen games all before 2024. Is that not the real feeling we wait for as a gamer? Lets be clear I am decently anxious to get to Hogwarts legacy. The little I saw (I try to avoid as much as possible) blew me away and it is still blowing me away. Yet I want it to freshly hit my eyes in February 2023.

We all want that, the people seeking every spoiler will lose larger than they imagine and in this Starfield might give the Xbox community the game they dreamt for, for well over three years. I hope they get that feeling too, because they too are gamers, they are in a sense family.

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First of two issues

I had a rage attack today, it was right after some stupid set of saggy t*** decided to attack Elon Musk in a Presidential briefing. It feels like she is from Forbes. They have been pushing the Musk envelope. It is my personal belief that they are close friends with Jack Dorsey, a person they seemingly never asked any serious questions from and ‘the national security danger that is Saudi Arabia?’ Oh, I got her number and then some. But there is time for that and I have seen that death is not the worst a person can experience. It will be my delight to introduce that terror to her. But there is time for that and certain plays are not completed. But then something happened. 

A tweet brought Me back to my senses. This lady is totally nuts about Elden Ring. I get that drive, that devotion, optionally that obsession. I do not agree with her, but that I her right. I did not play Elden ring. I could never finish BloodBorne. I still have it as it is one of the most beautiful games I have, next to Dark Souls 3, a game I equally never finished. Both utterly sublime, but in my lifetime I doubt I will ever finish that. Yet it was about her feeling. I thought I had the same with Horizons: Forbidden West. But then God of War: Ragnarok came. I am taking me time as every corner, every sight is a feast for the eyes. I lost a few lives, but that is OK. The game delivers again and again and the story is magnificent, as is the music. I do not believe that Guerrilla software has anything to fear. There is space to love control of both Kratos and Aloy. Two amazing pieces of faming IP, this was a good gaming year and I am not forgetting Gotham Knights. Three Amazing journeys. Yet at present I am knee deep in Asgardian folklore and epic myths and Santa Monica Studios deliver in ways you cannot believe (unless you are playing the game) it is good that in the twilight of my life I can still be amazed by games. I started gaming in 1984 and I never stopped. I might not have the drive I once had (like playing 167 levels of Loderunner on the CBM64 in one sitting). I did take a sickie for that event. It was a time when you could pause a game, but you could not save a game. Still, 38 years later and that gam is still part of me. Games evolved from CBM64 we got the CBM Amiga, then PC, then the PlayStation range one through five and gaming never disappointed. I might not like everything, but that is not required. There is space for the yearners of Elden Ring, the obsession with Quake, Halo and Bethesda games. It is an inclusive group, the more the merrier. 

There is no hindsight, not a new piece of IP (other than the ones I already have). Many forget that gaming is not a business (to some it is), it is the ones that see games as art, those are the games that get the 90%+ reviews and Sony has a basket full of those, no matter how many ‘opponents’ troll rating into the basement. The gamers know what is what and they are driven to success. To achieve the end of the story. Anyone finishing Horizons Zero Dark can tell you about that. There is a need to finish the story and God of War: Ragnarok is no different. Do not worry, no spoilers here. 

Passing that line yourself is so fulfilling it gives value to a game and you will cherish EVERY dollar you spend on it. Today was a great day for gaming. I wonder if that is why I became angry at Forbes with its BS sense towards an owner and a partner who owns a mere 4% of Twitter. Which is interesting as the China hatred in the US does not give rise to the partnership that Microsoft and Tencent have, not even from Forbes, where is their national security interest there?

I am contemplating words I once got from Frank Herbert “He who can destroy a thing, can control a thing”, he published it in 1965, 57 years ago. Words to live by and I am feeling rebellious and frisky, a dangerous combination in someone with my mindset, but Forbes will soon learn that lesson. I’ll give fair warning a day after I have completed the exercise. Only fair, not?

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Equational parts

Today might take a moment. You see I was getting ready to write something else when my brain started to shout in my head. The phrase was ‘shifting sands’. I am uncertain what started that, but when the brain shouts, I tend to listen. I had to look it up as it was kinda familiar but the exact meaning wasn’t clear. The dictionary gave me “used in reference to something that is constantly changing, especially unpredictably” that did not completely helped me, yet a thought was getting hold there. You see, I offered part of my IP to the Kingdom of Saudi Arabia. And even as Amazon and Google decided to ignore the option, I saw the IP for what it was, a stage to something larger and the three elements that it did cover was a lot bigger then the sum of the individual parts, as such I thought I was sitting pretty, even  though I am not great at waiting. So as I was contemplating the individual parts, I suddenly realised that there are additional stages that interact. As such we get “used in reference to elements or parts that are constantly changing towards the engine that supports them, predictable or not” and if I am correct (still uncertain) then the IP picks up a few billion in value. Now, at this point I do not completely care about its total value, but the 20 year sales commission will take a leap forward. So let me try to explain it without compromising the IP. You have a game for example Skyrim, this came has locations and this game has clothing. You can see both as cosmetic parts, but when they become elements of the game they change application. For example cold Skyrim relies on warm clothing, we have (almost) never been been exposed to these elements, but what when that changes? What happens when the bad weather picks up? How useful will a bow be? All elements Skyrim ignored, but what if that is not the case? So what happens when you are dressed for Skyrim and you end up in a place like Valenwood? Now, you can see that when you are in a game like Elder Scrolls or Fallout. But what happens when we go into a game like Diablo? Or even more contextual, I saw today that someone is making Impossible Mission 3, a game franchise that flourished on the CBM64, so some people are picking up the ideas I had and they are evolving them. So what happens when we take the simple game below and make the terminals more interactive and more important, what happens when we do not have limited time, but limited access because elements are still unfound? 

Have you thought of that? I reckon Google did not and neither did Amazon, and no one cares what Microsoft thinks, but Apple remains an option. Now take THAT idea and add the game ‘V’. There on the CBM64, we merely ran from place to place and we were content, but what happens when we add the mini game of Impossible Mission to that game (or the other way round)? 

I had some thoughts in that direction in the past, but I never contemplated a larger stage but when the system is accepted by Saudi Arabia the larger stages become debatable and they become elements of discussion. They are not games, but the same setting applies. The shifting sands elements allow me to grow system one with system two and we get a much larger system 3. Systems like Facebook sort of gave it to you, but they basically added to the junk you had and called it novelty or ‘expanded opportunity’, but we could see that it was merely more for THEM. Yet when these systems are (partially) in YOUR control and you get to decide whether you want system two to enlarge system one? We get a form of system individuality, like a system SHOULD have been all along and that is at the back of my mind (without giving the IP away), as such we could optionally see that the application of shifting sands to a user system will make it truly user friendly, now consider that we add security like WE want it to be, whatever it is. Now we have a new setting, well optionally a new setting but these systems are up to US, like they should have been all along. I just never contemplated it because I was thinking like an American as the expression goes and now I see that more is possible, but the application is a new one, and it is not free of challenges. You see, how can we evolve a closed system? It has to be closed as there is too much cybercrime and cyber theft. There is not a way to make it zero, but we can make it so that only the top tier hackers might get away with it. So whomever the 80 people are that the NAB hires (see previous article), they are all about stopping hackers, whilst the access levels were the ones that required scrutiny. Should you doubt that then consider the news that we got merely an hour ago ‘Major crypto trader Wintermute hit by $160 million hack: CEO’, there we are being told “Decentralised finance platforms and software, which aim to provide crypto-based financial services without traditional gatekeepers such as banks, have been targeted by numerous heists in recent years. The sector is little-regulated and victims of crime rarely have recourse” yes, because hackers really take notice of rules and laws and a bank vault that is open is one they can access, and there is a reason that banks use traditional gatekeepers (pointless or not), the larger stage is that open systems are done for (like Microsoft) a new setting is required and that is what I figured out. I am certain that others have too, but the greed of Fintech is stopping them and as such they lose small amounts like $160,000,000 such is life. And as such the world turns, so congrats you hackers on getting enough to pay next year rent, but at some point Fintech will grow up (or they go out of business). It is merely a matter of time which of the two becomes the winner. 

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Filed under Finance, Gaming, IT, Science