Tag Archives: Nintendo

Light of creativity

In creativity we normally see a theme, or perhaps better phrased, some (like me)( are thematically driven, it might change per project, but in me there is a drive to think thematically, it is how I set the the stages of Elder Scrolls VII: Restoration, Watchdogs 4: Refugee,  and Far Cry 7: Timing

In this I have spoken about the Elder Scrolls and Watchdogs before, but not too much about Far Cry, in this game the stage is a little bit different. The game has two sides, a day side and a night side, yet that is not really made clear in the beginning, The game is stages in Japan on the Island of Amakusa, the man is in the city as it is today, yet when he falls asleep he becomes the boy or Girl named Sage. For the kid its 1945, for the adult its 2010, and the stage is different, the man learns skills that the boy has when he falls asleep, the kid finds things and places (and avoid US troops) the difference is that this is a game without guns, the US troops have them, but the boy/girl cannot fire them. The man learns to be better and more apt with knifes, and it helps the other one, but is only deadly to animals. The story starts in 2010, the man is evicted, he lost his job in the meltdown, he is making it on his own and when he gets to an abandoned house, he finds an engraved phalange, and as he holds it, he falls asleep. 

At that point it becomes morning 1945 and the boy takes over. 

It is the foundation of the game, in this we see the entire island twice, once as the boy in the midst  of an American occupation, with lose combats against the Imperial army, we see the game starting in one stage in July 1st 1945 and July 1st 2010 in the other stage. The idea of having two stories that intertwine is interesting, the 2010 story sets the stage of what knowledge is gained in 1945. This stage is depending on stealth, that is often not important in 2010, as we try to gain the treasures and rare items to pay the debt, as that unfolds, we see two stories unfold as well as two needs to be scored in a single night, and as the stage unfolds more and more we get to see a WW2 story from a Japanese side, yet the Americans are not shown too evil, but they are scary to a 11 year old child. 

That is merely the beginning of the setting and it took no more than two hours to come up with it. So when we see “a small team at Visceral also worked on a pirate game code named Jamaica. That game wound up being canceled when Ubisoft announced the pirate-themed Assassin’s Creed: Black Flag, and EA wound up with a bigger a bigger priority for its “genre” studio: a Star Wars game”, a quote a mere three days old, yet I was able to (semi)create three games in a week, so where is their creativity? I came up with the setting of the game Evolution which was came from an Idea I had when I was playing the game Mercenary on the CBM64 and was based in Amsterdam, The centre of Amsterdam was completely mapped and I came up with a map change which I got from the documentary Zero Hour, as I see it, the lack of creativity from some of these large software houses baffle me, it really does.

Well, its fine as I see it, I came up with 6 games (completely) original in its foundation, as such the entire stage of ‘being canceled when Ubisoft announced the pirate-themed Assassin’s Creed: Black Flag’ passed me by completely. And in that regard, we see that even their version is not that original, Sid Meier set that stage with Pirates, as such I wonder what they will create next, and beyond that, which of them will actually make it to the consoles, because that is another setting.

As we see all over the place ‘Apple clashes with Microsoft, Google, and Facebook over cloud gaming’ no one is asking the question, who will hand us original games? In this the setting that only Sony and Nintendo remains is not the weirdest idea. So as the others are fighting on how to gain the largest slice of pie in the GaaS game, some will focus on originality and make the largest gains. 

So what games will you play and which system will focus on original games? Is that not important too? 

 

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Reflections

These are the days where a lot of people reflect on choices made and I am not any different. I was at the foundation of gaming, when gaming was young, when people thought that this was the sport of nerds and I did not care. I reviewed games for 13 years and I never regretted it. I was there when Commodore release the CBM64 and the Amiga 500. Sony released the PlayStation, I was there when Nintendo released the N64 and the GameCube. I had the Sony PlayStation 2 on day one, I saw with amazement when the SEGA Dreamcast was released. I saw an amazing range of games and systems, even now I think back to how great gaming was in those days. Even now we see how some makers misrepresent their games on how unique their game is whilst in the end it is merely another version of Candy Crush or Bejewelled. The hide behind quick animations and we see some Zombie game and the list goes on, they all need to make a game that is quick so that it is downloaded, their name depends on the amount of downloads, the sheep that play games follow the games that have a lot of downloads, yet they miss the larger stage. A game is something larger, it keeps you interested, it offers a larger stage and there is no denying that Microsoft Game Pass might actually entice people who call themselves gamers will actually end up playing actual games. Yet there is a danger there too. I personally believe that Microsoft is in it for the soft money, the micro transactions and it makes sense, micro transactions represents billions a year in revenue, and there mobile systems are the biggest source of micro transactions and that too is a reason why Microsoft wants Apple access. 

It is time that this stage changes and if there is one stage we want to protect then it is the gaming stage, that stage gives direct access to the younger players. Even as these ‘critics’ proclaim loot boxes are ‘gambling’, there is no status on games like Candy Crush and all others designed to drive gamers to spend money, the addiction of achievement. Yet we see a lot less on that part do we? I remember playing the very first Lemmings, from the first hour I saw just how addictive it was, I still have great memories on Magic Carpet, I saw amazing games from Mirrorsoft, Microprose, Psygnosis, Rare, Westwood, Bullfrog and too many others to mention. Even then the creativity outranked corporate types and the gamer won. That field has changed!

Even today, I remember playing games like Millennium 2.2, Lemmings, Covert Action, Ultima 3, 4, 5, Eye of the Beholder, and that was long before PC’s started to take gaming serious. One title I am leaving for last, In 1987 FTL (Faster than Light) created Dungeon Master, it changed the way people looked at RPG games. It was only surpassed by Dungeon Keeper because Dungeon Master paved the way and created the love of the RPG game, Dungeon Master became the best selling game of all time for the Atari ST, others would follow and Dungeon Keeper would push the love of RPG to even greater heights, in the end 700,000 copies would be sold and it is there where we see what we can gain, in those days 700,000 copies were sold, in this day it would be 10 to 50 times as much. And we overlook the playability of those games now, yes we see the hypes created (and the games EA screws up), yet they also had there share of successes and underestimations. Who remembers ShadowCaster and Black Crypt? Upgraded they would make interesting games and in that same setting EA has close to half a dozen games that could raise the setting for Google Stadia. So what happens when we tinker Magic Carpet to become larger and multiplayer? And that is only the tip of the iceberg, Microprose has even more titles and that is all before we look at the near future and see what else we can do to set a larger stage of games that people either cast aside or ignored in the first place. An excellent example of that is Microprose’s 1990 release of Knights of the Sky. I loved the game and many others did as well, but the larger group seemingly forgot about this game, a game that could be upgraded and work on a whole range of systems, including Google and Apple systems. We need to take another look at these games, games produced in the era spanning from 1985-2005 gives us close to 100 titles spread over half a dozen systems and we forgot about them. Why is that?

I get it, some people moved on, they moved on to other things and that is fine, but there is an entire generation of people that is limited in its view of games and it is limited to match three shapes. That is not really gaming and we need to make sure that this does not happen. For a system like the Google Stadia, it is the difference from being in the game and setting a goal towards being the 4th system in gaming, from there the sky is the limit. There are enough games, the question becomes where do they (or Apple) want to go, offering a system or committing to a system. It is a small but distinctive difference, one is seemingly going that way (it doesn’t matter who), yet it opens up a larger stage. A stage where people can optionally now play a larger and repaired Mass Effect Andromeda, a game that is game 1 and game 2 together. A stage that Google Stadia and Apple allows for and that is good, perhaps the others will catch on, but that is not a given and perhaps not even required. Hardwire gives options, but when did all systems need to offer everything? I believe that Nintendo and Sony can work side by side, I feel certain that either Google or Apple will be the third system, there is a chance that people will select EITHER the Google or the Apple system, but I cannot be certain of that at present. And it does not matter, like Android and iOS, people will make a choice giving Google an edge but at present not a given victory, time will make determination, yet in time and over time we need to revisit the old games, the fact that we see more and more remasters is because the old jewels remain jewels, some of them merely need to get dusted, others need polish, but they remain jewels and the sooner some see that, the better their hardware will fare. 

 

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The silent reason

We (all of us) are mostly driven by offered choices, so it took me a few seconds to consider “Here is every action adventure game on PS Now that scored 9+” a little movie by IGN. I have a lot of these games, not all, but a lot. When you consider that every games is a mere 2 seconds in view and the movie lasts 1:25, you know that you are about to get a long list of reasons to move to the PlayStation 5. I am definitely taking that road, and for those embracing the Xbox, do not fear, it is your right, you still have faith in Microsoft, I do not share your view, but you are entitled to yours. There is one side giving us ‘Xbox Series X neutralizes PS5 assault with console war-winning counter-attack’, I personally see this as the ‘promoted’ choice certain makers are making a view that suits their needs. Even as we are given “Microsoft has been very vocal about the fact that gamers won’t even have to buy an Xbox Series X to enjoy the console’s new titles, and that games can even be enjoyed on mobile devices starting next month as part of Xbox Game Pass”, so if the console is not needed, why bother the war anyway? The article gives more, but I see nothing that can be seen as reliable, especially when I see mentions like ‘Microsoft are ready to lowball Sony’, ‘apparently the game runs perfectly on Xbox X’, and ‘gamers won’t even have to buy an Xbox Series X to enjoy the console’s new titles’, just consider a console war where you do not have to buy the console, how is that? In opposition GamesRadar gives us something valuable. With ‘Xbox Game Pass is the next generation of Microsoft gaming, not Xbox Series X’ we see a Microsoft Ace, Game Pass was and is a really good idea. There is no denying this, but consider that Sony Plus decides to offers their 60 games with a 90% plus rating, the playing field becomes an equal one really fast. They also give us “from all the messaging we’ve had since the Xbox Series X was announced, it’s becoming increasingly clear that Microsoft isn’t viewing this as a new console generation. Instead, it is shifting its focus to a more malleable model, one that has far more in common with the annual release cycles so commonly associated with graphics cards and smartphones. And Xbox Game Pass is at the centre of it all”, it makes sense, yet my negativity filter gives us that those with a Microsoft console could be left out in the cold, so optionally the gamer that comes in from the cold will have to choose either Sony or Nintendo and that is given some visibility, and I am willing to concede here that I optionally might be wrong, yet the evidence is out there, I will let you decide.

I have personally seen too many events and a tick record of 8 years of Microsoft selling its gamers short, as such, I lost my faith in them. So whilst we see “Microsoft’s monthly gaming subscription service is as close to the industry’s coveted “Netflix of Gaming” moniker we’ve seen so far”, it makes sense, it also makes sense on how they are crying like little bitches because Apple will not let them near to their hardware. And the failure we see at present gives rise to the setting of the console war, when Microsoft does not care about consoles, but about the Game Pass, we see the stage. What happens when Game Pass takes off on mobiles and PC’s, how long until the issues creep into the flaws of the console? Let’s not forget that they did not fix the current console for almost 8 years, a stage that has been clearly visible since the Xbox X was released. So even as some see this as the silent reason, I do not.

I have seen the stage where Sony took 180 degrees on decisions when it angered gamers (no second hand issues) and also when the gamers loudly complained on ‘always online’ Sony adjusted, Microsoft did not and that is only the beginning, the 90% plus games is the silent reason, over time the console embraced gamers and continued it course, it continued embracing the needs of the gamers, that is why Sony will win and Microsoft will hided behind new terms equalling ‘the most powerful console’ whilst Nintendo surpassed it with the weakest console. And in the end, it seems that the next stage of Microsoft might be “gamers won’t even have to buy an Xbox Series X”, so why would any gamer invest in a console that is not an essential buy? With today’s news giving us ‘Microsoft Surface Duo phone goes on sale starting at $1950’, it might be the starting signal to a different console war, it might be about console gaming on mobiles, so in that trendy stage, where will the Xbox fit? I am not certain but it seems that Game Pass was a better idea, so I wonder when they will drop the console hardware, it might not be today or tomorrow, but by the time it is 2022 I can not be certain on when it will be, as I see it, I feel that the Sony PS5 is a much better and safer investment in my days of happiness whilst I game the games I love and Sony has so far never disappointed my needs. 

 

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The moneymakers

Corporate Earth loves moneymakers, they shelf their resources on what makes the most the fastest and that is how businesses run, but what happens when the ruling council is off the ‘Fake it till you make it’ category? That is the question that matters, because the people are now following whomever has the coolest look, whilst quality takes a second turn back. For the most this is nothing new, it happens all over the place. We now have Apple and Google adding up to the next gaming war, whilst Prime Gaming is starting to get noticed. All whilst Forbes gives us ‘There Is A Belong Gaming Area Coming To Your Town’, gaming has become the 100 billion annual industry and in this age everyone wants a bite. Even as we merely accept “Vindex bought Belong Gaming Arenas from London based GAME Digital. Vindex plans to open more than 500 Belong locations in hometowns across America, and another 1,000 locations outside of the U.S. over the next five years” then we get “Esports doesn’t act like a traditional sports business—game developers have a lot to say. In esport, the playing field is the intellectual property, and it’s owned by game developers”, yet how many people realise how powerful the data is that these gaming interfaces collect? It seems all a case of ‘conspiracy theory’, yet consider the following:

Microsoft said it would be unable to launch its game streaming service on iOS due to the restrictions on gaming apps” and “Earlier this week, Microsoft said it would be launching its xCloud gaming service as part of a subscription service called Xbox Game Pass Ultimate on Sept. 15. But the app, which lets users jump into an Xbox game on their smartphone or tablet, will only be available on devices powered by Google’s Android mobile operating system, not Apple’s iOS”. A stage when Microsoft needs to get its own mess under control, they are screaming about making a mess somewhere else. The funding by larger brands is not merely about visibility, it is about getting the largest dat slice, as much as possible and as fast as possible. In an age where it is about branding, the two larger players are about “Microsoft and Facebook have lashed out at Apple for restrictive App Store policies”, there is a reason why people have lost faith in Microsoft and Facebook. I myself removed Facebook from my mobile, why would I want them to cater to my mobile gaming needs. Why would I allow other Facebook junk on my mobile, draining my battery? Similar issues exists with Microsoft, in January 2017 I wrote ‘Taking Xbox to Court?’ (at https://lawlordtobe.com/2017/01/30/taking-xbox-to-court/) and it was ignored by the bulk of people. It was all my imagination, yet the specified bill was not on their side. In 15 days close to 6GB was UPLOADED and the Microsoft Xbox support stated the this was with my provider, really? My Xbox uploads data without my permission and it is the internet provider? How much data is Microsoft about to get access to, how much data will Facebook capture under the seemingly innocent stage of cloud gaming? If data is the new currency gamers are the prime clusters to get, some gamers have a following of thousands and Microsoft and Facebook are screaming murder because they want into the game and a protective Apple is something they can do without. I am not proclaiming that Sony, Apple and Nintendo are innocent, but they are showing themselves to be less guilty, Nintendo and Sony are banking on the fair play approach towards gamers, they expect it to play out in their favour and I believe that this will be the true path. They expect data to be a by-product, not the direct goal, Microsoft and Facebook have (from my personal view) a more direct approach to the benefits of data. In all this Google is not innocent, but their approach was data from the very beginning, from search to linking and to other means, data became the currency that allowed people to have free services, but the truth is that nothing is free. Facebook made the same steps in the beginning, but data took over and now as we see that TikTok is actually getting into the face of Facebook and capturing the margins and more we now see ‘TikTok Begins Doling Out $1 Billion Bonuses To Top Creators As Facebook Tries To Lure Stars’ and it is about to be worse. Even as Google Stadia is in a position to grab a larger margin, Facebook is up in arms to create the larger benefit, because the reality is that cruise liner Facebook is losing more steam and propulsion, the waves of TikTok is adding up and Apple is not Data friendly to the likes of Facebook and Microsoft, in all this the voice of emotional gamers is all that is left to them because they are running out of time and there is a larger stage where Xbox series X will underperform just like its predecessor, and that is the fear Microsoft fears, they are in a stage where they could soon be regarded as powerful as in the age of their first Xbox, they threw that much away and a lack of trust is not helping them any. That is the stage we are looking at, but I have to be. honest, the fight over gamers is one that I never saw coming, not to this degree and even now as I have seen within me the IP of several games, I wonder what these game corporations are doing, because the evidence is all around them, they merely have to open their eyes. So why are they not doing that?

Even as we see that the current situation is not the greatest stage for any business, books, movies and games help in a lockdown, so why are others faltering? I personally see it because they see games as nothing more as a springboard to ‘real cash’, yet games should be about games and about the edge of what is new and innovative, that was proven in the days of the CBM64, CBM Amiga, Atari ST, PC, N-64, Gamecube, Wii, Nintendo Switch, Xbox, Xbox360,  PlayStation 1, 2, 3 and 4, and as Apple and Google enter this domain, we will get a new stage, now with 5 players and one would think that this would benefit the gaming dimension, but as I see it, Microsoft is more about Azure and data, making it a universe of 4 (which is fine too) but when gamers catch on, when the Marketing BS comes to a halt, Microsoft will only have themselves to congratulate. Anyone stating that the fight between apple and Google is over, is mistaken. I reckon that this fight will take until 2022 to settle and in the same time Sony and Nintendo will fight for larger domain of the gaming pie, but their worlds only partially overlap, so they will set another fight and they will coexist, in this Google and Apple will slice out a part and they will be more fiercely competitive than Sony and Nintendo ever was (well they were in the age of PlayStation 1 and Nintendo 64). The fight is far from over, but all the gamers out there need to realise that not all the moneymakers out there have the welfare of gamers in mind, merely the data they give rise to. And when the gamers figure that out, some lame excuse from some wannabe executive will no longer hold water, when that happens a lot more will be lost to them. I expect that to become a reality no later than the second half of 2021.

 

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Standing by my point of view

I have looked at games for almost 30 years, and so far in the mode of gaming I have been in, I tend to stand by my position. It has nothing to do with stubborn, or with some kind of elevated sense of correctness. Time has proven me right again and again. Even now as SuckerPunch is regarded as the gospel of gaming  (these things happen), I tend to see how things fair and so far I agree with the many voices, but this too made me realise that there is another path. To see this, we need to go back to 2014, a new Infamous was launched. Now, I still stand by my original view, is was above average, but it had failed to be great, even as all the elements were there. Two massive elements influenced it. The game was almost tediously linear and after the final fight you do not get to use the concrete powers to the degree I had expected. These two parts make the game good, but not great and that was a shame. Yet that is not the issue, I reinstalled it today to play it again for a few hours, even as I had completed it 100%, and in almost record time well over a third of the game had been done. This is not due to memory, I had forgotten most of it, it was due to linearity, but that was not the surprise, I know I had updated the game on day 2 or 3 and now another update was there. Over 6 years the game had seemingly seen 7 updates (It installed 1.0.7), the final update and the only one I had to install was less than 4 GB, for a PS4 game that is decent, and here we see the first issue, Ubisoft sets games to dozens of GB’s per game per update and this game from the early days does a mere fraction of this. I personally see this as proper testing was done at Sucker Punch, and Ghost of Tsushima shows this again (and again and again). A good developer will always win and innovation in gaming (a thing Sucker Punch has shown a few times) will always beat iteratively thinking Ubisoft. 

Even as I still stand by the view I had, the game was still as enjoyable as the first time I finished it. That is the power of a decent game and this game if not hindered by the two flaws might have remained on the legendary games list. Still, this does not stop Sucker Punch from creating a decent game, an innovative game and this is the issue, no matter how I see this game, I recognised it as innovative gaming, when I revisit this old game, I see just how powerful innovative thinking is in gaming. And whilst we consider just how correct I am, Google Search is filled with all the game magazines that are trying to use Sucker Punch as much as possible, Forbes even states ‘‘Ghost Of Tsushima’ Is The Game Of The Generation’ and it is hard to disagree. They also give the additional text “I am more glad than I expected to be to have a game like Ghost of Tsushima. Rather than giving us innovation, Sucker Punch has given us care and craft with the things we already know. It is a comforting thing to have, here in a moment when my country is still grappling with its failure to contain coronavirus and when the future seems less predictable than it ever has before.” In this I am not sure if I completely agree, I personally see this game as innovative, as such I partially disagree with ‘Rather than giving us innovation’, yet when we look at the separate elements, Forbes might have a case, it is the ‘Sucker Punch has given us care’ that is true, but proper testing tends to get us there (often enough), no matter how we see it, we see that compared to a player like Ubisoft it is a mere dwarf, a dwarf that creates titans, so whilst the news is full of all the things going wrong at Ubisoft, I have stated (for some time), that they have bigger issues, and perhaps these events we see hit the news now is a consequence of stress and taking it out internally. And even as we see the news on all kinds of statements and promises, we see that Ubisoft has a rather large problem, one that Sucker Punch never had, or fixed well over a decade ago, properly testing games. That is the heart of the matter and they do know how to do that. No matter how I see Black Flag, it was near perfect and so was Origins. So as such, I cannot fathom why they cannot hold the rudder right, Sucker Punch shows how it can be done and they have done so for a very long time. 

These two players need to be shown for the mere reason that one player relies on hypes and marketing, all whilst the other does not and gives us great games. So whilst I am getting a little weary of messages like ‘Ubisoft teases us with…’, I would rather see that they cleaned their company from top to bottom, because no matter what we see on certain people, the failings there go to the very top. It angers me, not because of whatever, the fact that they had good games and they wasted 2-3 franchises is a real drag, all whilst the products show that there is graphical talent and the music as applied is close to legend. As a gamer, does that not upset you? And even as I remain cautious on Far Cry 6, does it not sound like something we played before? Now, this is speculative so do not treat this like gospel, but what the internet gives us is apparently nothing more that Far Cry 4/5 in a Far Cry 3 setting. I hope that I am completely wrong, but Ubisoft does not have the greatest track record when it comes to innovation, all whilst my idea on WatchDogs 4 is a setting that is completely innovative and I wonder if all that innovation would fit into a new console (I just do not know) but is that not the foundation of gaming, to be on the edge what is possible and see if it can be done? MGSIV in the beginning of the PS3 and the Last of Us at the very end show me to be correct, In that same view Black Flag in the beginning of the PS4 is in that same foundation, so why are these franchises developed too short for their own good? 

Even now, games like Breakpoint might ‘sell’ high end graphics, but it lacked joy, joy that a GameCube game (Metroid Prime) had in abundance. Even now 8.5 years later, I can still find joy in Skyrim (originally released 11.11.11), apart from AC Origins, what Ubisoft game released since 2017 has that (I am personally not considering Rainbow Six as that is not my kind of game). When you see how short that list is and how many games Ubisoft released, we see the flaw of iterative game releases. And this is not merely Ubisoft, how many think fondly back to the Mass Effect Andromeda, after the release? All issues that proper testing could have avoided and it took less than one day to come up with Mass Effect based IP that surpassed Andromeda, it is that flawed and we need to get angry, because a life of good gaming depends on it, for all of us. 

Even as we need not worry on Sony and Nintendo, a Microsoft pushing boundaries would keep Sony innovative, that too is a given, when there is no competitor the remaining players tend to relax, history has shown that part a few times, so I prefer that Microsoft wakes up fast, but reality is not in my favour, as such here is every chance that after the PS5, the PS6 might not be as advanced as we hope (unless Nintendo really changes the game). 

If we look at the past, many have heard of Melinoe and the nightmares she brings, but who remembers Makaria? When we consider Makaria and according to the scrolls of Nikolaos of Damascus her meeting Ares, what was the result? When we see all these greek god based games, we tend to see the big three and the direct dependants, but what of some of the others? With the exception of series like Xena (PS1 game) all based on Lucy Lawless and her formed fanbase of life under greek god reign, nowadays we see covers of ancient greek books, but we forgot to pick them up and read them. Yet the foundation of RPG and sandbox games is larger than that and I see a lack of grasping the unexpected by many developers. 

And this is not some console war, a game war can be fought on many fronts, as such the setting of google Stadia versus Apple Arcade is not over, not by a long shot and these systems have limitations, it matters, because the days of the CBM64, a system with 38Kb of RAM, a 64Kb system showed an entire generation how cool gaming could be, 10-17 million units sold and 99% bought it for the games, no matter what excuse, like ‘I want to learn to program’ they gave (I was one of them). Innovation comes with limitation, and that is where true treasures are found. I feel certain that browsing through the Amiga 500 list, I will find at least half a dozen that will make it and become successes on a system like the Google Stadia, in this, even Ubisoft has a few titles, neglected titles that would be a good match to the iPad, a system at times forgotten for the games it can play and if it does it there, it will be wanted on the Google Stadia and the Apple version. Even later than that, anyone who remembers the Microprose titles would instantly try them on these systems in a new jacket, games born from limitations and they could be upgraded to fit a whole new generation (and please the previous generation as well). 

I stand by my point of view and as I see Ubisoft buckle and Sucker Punch become one of the most revered software groups, I see the options of games and how they can be on several systems between now and 2023. Time has proven me correct a few times now, I wonder when some developers wake up, as I see it, they have little time left.

 

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Decision time

I had to make a decision, we all do. For the longest of times, basically since 1983 when I got into gaming, I mostly played as many systems as I was able to buy. First the VIC-20, then the CBM-64 and from there the tracks started. PSX, N64, Megadrive, Dreamcast, Gamecube, PSX2, Xbox360, PSX3, PSX4, Xbox One, Switch and soon the PSX5. I have decided to drop the Xbox as an acceptable system, I am not taking in the hype, I am dropping my Xbox One system with 20+ games. Microsoft has left too much gaming betrayal on the road as I personally see it. 

I will admit that there is another reason, my life of 18 hours a day is over, I now need more than 4 hours of sleep a night, a system has to go and Microsoft lost the toss. Too much overhyping go games (not entirely their fault). To be honest, I got the Xbox One for two reasons. The first was Elite Dangerous and the second one is Subnautica, both are now (and have been for a while) Sony games as well. The disappointing Xbox release list and the stage where both the Last of Us 2 and Ghost of Tsushima are so far above whatever the Xbox offered that the choice was simple. 

Let’s look at the station as it now is, over 6 years Microsoft refused to give in to the old station where we do not need to be online. Former boss of Microsoft stated once “We have a system for offline players, it is called Xbox360”, yet and we noticed it, as games showed issues, I have missed out on well over half a dozen achievements. In addition to the offline part, for some reason (as I showed in a previous blog), the Xbox started to upload, it uploaded well over 50% of my monthly allowance whilst I was not playing multiplayer games or online games. Microsoft help-desk said that this was between me and my internet provider. Really? The Xbox uploads without my consent and it was their fault? The entire Azure push and that is almost halfway through my issues with a console that takes the freedom of gaming and makes it a path of data collection. Then we see the headline ‘Microsoft’s xCloud Will Officially Launch in September as Part of Xbox Game Pass Ultimate’, there is nothing wrong with the state or the choices, yet it does not show us the amount of patches this gives and the amount of data you require. Even as my link is not great 60GB in one month dented my data usage, I also see that a lot of places in Europe will see more and more congestion, and less data width (especially rural places). When that pressure gives way in too high a setting, how long until the internet providers start chasing gamers? It was within 4 weeks of the Covid-19 when congestion made YouTube and Netflix lower resolution play, no more 4K movies and streaming was reduced. As the American BS war on Huawei (and China) continues, we will see reduced systems faster and more often. So what will happen to those 4K and 8K games? If it does not come in physical format, how much more congestion will we face? As such it is important to make a stand with other gamers and make a choice, I decided to drop the Microsoft console. It was a choice that happened on several factors, several choices were available and the station that is PSX has shown more promise and have left me with less disappointment over the time that I had a Playstation (1995-2020) than the Xbox One (2015-2020),  in that stage, I am clear in my voice when I see the entire stage, it is clear to me that the most powerful console in the world has no business focussing on directing gamers in a direction we need to go, especially when it gets surpassed by the weakest console currently on sale. 

A stage where we will soon see more weak promises and powerful hype creations, I personally see the stage changing by Microsoft Business needs that has less ad less to do with the joy of gaming and more with other needs. I will admit that I might be wrong, but I feel strongly to go in the direction I believe in and as I personally see it, a Microsoft Console is not that way. Over time I might replace it with a Google Stadia, so as we see the stage entering 2021, I might miss out on a game or two, yet at present Ghost of Tsushima has blown me away, The Last of Us 2 blew me away and I expect that Cyberpunk 2077 will blow me away. That will keep me settled until Q2 2021, when the upgrade to Elite Dangerous (4K) comes through (there is a lot of noise but not an official yes or no), I will be set for the largest part. I am not continuing to rely on Ubisoft as its flaws angered me enough to uninstall those games and I feel certain that the disappointments from that address have more negative news to come for gamers on any console. 

2020 has changed a lot for us and I do believe that Microsoft will hide behind hypes soon enough and give half baked information that can be bend in a few directions, yet the clear station where the games of the Nintendo Switch are more fun and more addictive than anything the MS Console can give us is a larger stage, a stage where we wonder why this system? And whilst Kotaku (at https://www.kotaku.com.au/2020/07/xbox-series-x-exclusives-phil-spencer/) gives us ‘Exclusives Are ‘Completely Counter To What Gaming Is About,’ Xbox’s Phil Spencer Says’ we see the real flaw. An exclusive game maximises what is possible and Sony has them, whilst Microsoft gave them up. If it was on multiple systems, games like God of War, Last of Us, Last of Us 2, Spiderman, and Ghost of Tsushima would not be the breathtaking results they are now. And the list is a lot larger, which also implies that some are merely on par, not beyond. Microsoft is largely lacking such a list, which is different from the Xbox360, The elder Scrolls Oblivion, Fable 2, Fable 3, and a list that goes on a long while, Microsoft threw a system advantage that put them on par with the Playstation 3 and let some bureaucrat set the long term goals into the Microsoft greed well and ignoring the population they were serving (the gamers). So now we see the not entirely unexpected ‘completely counter to what is gaming about’, yes, counter to what THEY are about. Gaming is to set the boundaries of gaming forward, to give us the wow factor that Microsoft has largely ignored. Sony never forgot that lesson, not since the first Playstation. 

As Google learns that lesson, it will see that there is more profit in catering to gamers, than to data facilitators. We will see larger shifts in 2021, but not immediately, the next Xbox will get the limelight as it deserves, yet when the issues start hampering the Xbox and as the people will get to read carefully phrased denials and carefully phrased counters, one by one it will impact the gamers more and as they switch to Nintendo Switch and PlayStation 5, we will see that Microsoft consoles will end up in 4th or 5th position. I doubt that this will happen in 2021, but 2022 yes, that is entirely possible. I predicted the fall behind Switch a year before it happened, but it did happen and I will be right again and at least now I am ahead of the curve and got rid of my system for a fair price, I wonder when others catch on.

 

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Let’s call a spade a spade

It is an old expression, lets call a spade a spade, the pot calling the kettle black and so forth. It is (when I grew up) the expressions that refer to let’s call it what it is, let’s label it directly, let’s not beat around the bush. So when the BBC gives us ‘Loot boxes: I blew my university savings gaming on Fifa’ (at https://www.bbc.com/news/business-53337020), we see the story of an idiot, an idiot named Jonathan Peniket, who basically is voicing whatever excuse he has for the simple reason that he is (as I personally see it) indeed an idiot. So when we see “Better players give you an advantage, and there is a virtual currency and market where these cards are traded. You can buy packs containing a random selection of cards. The idea that it was gambling seemed ridiculous to me at the time. I understood that the chances of ‘packing’ my favourite players were low. I spent the money, opened my packs, got lucky a couple of times, and tried to be positive, despite being left feeling slightly underwhelmed. ‘If I could just spend another £15…’, I thought. Four years followed of spending more and more money on player packs – each time seeking that buzz that would only occasionally come.” We see here the driven and almost educated response of a crack whore trying to get someone else to pay for her addiction, a little bitch looking for the 3600 cards and a person who wants the 1200 cards in month one. I know it sounds ominous and even offensive, but that is life. So when he was a teenager, like two years before his first card (at 17), he got inflicted with the Pokemon vibe (gotta have them all), that empty feeling was transferred to FIFA and when we see “How one teenager spent nearly £3,000” we see a person who is too stupid for his own good. The game is a mere £55, so how stupid do you need to be to spend 60 times that amount? The BBC writers Felicity Hannah and Jane Andrews are quick to dismiss in a short term the truth of the matter behind “They say Fifa Ultimate Team can be played without spending any money and that purchases are entirely optional”, it is a truth, I play NHL, I get 3 packs a day, free of charge, the packs add up that in a month you can save up pack points to get to specula bronze packs, two silver packs and two gold packs. In addition, every pack comes with virtual money to buy other cards online (bid for them), in the second months, I had all 30 arena’s, close to all home and away jerseys for all the NHL teams and most of the goalie masks. After 6 months, I had close to 800 hockey players, a few legendary, and several really rare cards, the game also unlocks upgraded players as you play more and reach milestones (game achievements) you unlock even more players and upgraded legendary players. I cannot answer for FIFA, but it seems that this approach has been mimicked over all the EA sport games, as such I have all that and NEVER paid a cent, showing you just how stupid this boy Jonathan Peniket really is, but the BBC writers are happy to convey “I accept responsibility for what happened. The decisions I made to spend that money were made by me”, yet the little tough guy was eager to state that he “was addicted to the buzz of chance when I bought packs” and “I was spending £30 at a time, then £40, then £50. By the time my card began to block my transactions, I was throwing £80 into the game four or five times a night”, so that the statement “video game packs and loot boxes [a general term for in-game purchases involving chance] are a form of gambling”, yes you can go that way, but when a junk is taking drugs, he isn’t really medicating is he, so what he states it is is merely a form to avoid as much guilt for his stupidity as possible. Loot boxes are not now, not ever gambling, so until we see one of these packs give us the 15 cards all stating ‘Thank You’ it can never be gambling. You get cards, there is always one rare in EVERY PACK, and you can always try to trade it. Consider that there are 3600 cards, 1200 are rare, meaning that you have a 1/1200 chance of getting Neymar, Mbappe, van Dijk, De Bruyne, Lewandowski, Ronaldo or Messi. That is the simplest top-line stage and people with the intelligence of porridge (Jonathan Peniket) decided to spend £3,000 and optionally still hasn’t learned that lesson.

In all honesty, I am no fan of Electronic Arts, they made a few errors on several levels and the loot box stage is optionally too exploited, yet it is not gambling. I remain firm on that part. The fact that some are too stupid to be allowed near a Credit Card does not mean that it becomes the fault of Electronic Arts, and if someone state that Electronic Arts needs to do more to temper per person spending that I would not disagree, but it doesn’t make loot boxes gambling. Only when there is a chance that you lose all, that there is no reward at all, then it becomes gambling. 

Gambling to most is “the wagering of money or something of value on an event with an uncertain outcome, with the primary intent of winning money or material goods.” Yet the operative part in gambling is ‘uncertain outcome’, here the outcome is always the same: 1 Rare, 3 Uncommon and the rest are common cards. And when you realise just how big FIFA is, you need to realise from the start that you can never have them all. In most CCG games the games are at best 400-500 cards (without expansions). FIFA has over 6000 players, as such, your ultimate team will always be limited, you need to make the best of this and lets not forget “Better players give you an advantage”, that is true, but only in the field where both gamers are equal and with a person like Jonathan Peniket that is not a given, it is extremely doubtful. You see if he was a true gamer, then he would get the UEFA cup with West Ham United F.C. (if that was his local team) wouldn’t he? In all this posturing we forgot about the gamer involved, didn’t we? Now, I’ll be honest regarding FIFA, I (pretty much) suck at it, I do not like Soccer too much and that is fine, others love it and that is fine too. I loved the 98 edition on the N64, I played FIFA to some extent on an earlier version on the Playstation (the first one) and it was OK, yet I am not into Soccer, NHL is my game and there I see great things, I love the games, I play my dekes (and fail at times too) and I get beat a lot by kids in the US, Canada and Sweden as they live for hockey. I can live with that, they play it 6 hours a day as such, I expect to get beaten and no matter who is in my ultimate team, I am not going to win. It is simple math and the math shows the truth. I still love the game as I am a hockey man, the NHL game grew and over 18 years I have had my share of it. I loved the original version that came with my PS2, I loved NHL03 on Gamecube and so on, I still love my PS4 version of NHL19. I never had to spend $1 on any pack, so I am not complaining (not much for the Ultimate league anyway).

I have a nice collection of cards and I am happy to report that I got all the NHL jerseys and all the arena’s. Yes there is more to the game and I never stopped enjoying the game, I reckon that the same applies to those loving FIFA and apart from the few who cannot fathom limits, everyone is seemingly happy, oh and the fact that Felicity Hannah and Jane Andrews never gave you a list of all the packs you can get for free on a daily basis is also something you need to take notice of, they are all about headlining ‘EA’s response’ and the ramblings of a shopaholic junkie are equally issues that need to be seen. So as we see the article end with “Fifa was approached for comment, but has not yet responded.” We see the little nags that they reflect to be. What was that, a remark towards laying blame on FIFA for allowing for this? The fact that there is concern on what constitutes gambling should be seen as a first, all whilst there is absolutely no guarantee that under Covid-19, there is no way of telling who at FIFA are aware of this. It is seemingly an issue yet The worlds of Electronic Arts “the well-being of players is paramount – and all their games, including Fifa, have the ability to use parental controls provided by gaming platforms to cap or prohibit spend” are underplayed, so we see here that there was a option to ‘cap or prohibit spend’ and when we realise that this was a mere approach to give a vocal stage to someone who should be given lessened consideration as a junkie is setting the stage? Gimme a break!

In the end, yes EA could have optionally done a little more, but how long until we forget the initial setting that the consumer needs to accept responsibility for their actions and stop nagging like a little brat? He was there spending money on pack after pack and that was on him, not on EA. The part of the act was mentioned, yet focussed on the amounts, not the stupidity of the person spending. 

This is merely my view and you are (of course) welcome to disagree. 

 

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Multiple rulers

We have a ruler at times. A ruler so we can see whether the size measures up to the setting we held ourselves to, and a size to what we hold others. We are all like that, and sometimes we use more than one, it is almost like we set a standard metrical and then another one to get the inch setting. There is one stage we avoid; not on purpose, but the stage we set because we did not think of it. That is the stage that I found myself in this weekend. Anyone who has a Playstation 4 (or better) has either been playing the Last of us part 2, or has been contemplating playing it. There might be the smallest group that did not (and that is fair) but that group is really really small. It started in 2013, a (small) player named naughty dog, famous for Crash Bandicoot and a few other titles, had an idea and made that game, that game was titled The last of us, we might not have realised it at the time but gaming history was written that very moment. They made the game that heralded the end of the Playstation 3 on a high. The game was graphically, musically and technically at the very top of gaming, do not take my word for it, the game got over 200 game of the year awards, which is a record by itself, so when it was remastered for the Playstation 4, I did not hesitate to get it, now there is the second part and what I have seen so far is blowing my mind (again). It als gave me the idea to come up with the two ruler rule. So far the only three passing that standard are Naughty Dog, CD Project Red and Bethesda. This does not mean that others are not good, some are great. Yet to fit this measurement you need to be better than the best. I believe that those makers could have turned their game into a movie and it would be as groundbreaking and as appreciated as the game. As I see it CD Project Red did that by getting the Netflix the Witcher made. OK, they cheated by getting Superman to play the lead, but still they got it done and it is every bit as amazing as the game was. Excellence is transcendental (or so I believe) and I feel certain that the Last of US (both 1 and 2) would make amazing movies/mini series. I played part 2 to some extent and then I remembered (I thought back to the first one) and I decided to play it again. Even now, 7 years later, the first game is as overwhelming as any new game is, yes, the second one surpasseds the first one by a fair bit, but both of them leave most others in their wake, the games are that good. This is not bad for the others, there will always be rocksteady, there will always be rockstar and they will endear the gamers in their own way, there is no doubt about it, yet when we see the bullet point memo people at EA and Ubisoft, they are done for. The few franchises they hide behind will not help them, even now, their games at 70%-80% reduced rate are a debatable buy and that is not a good place to be in. When a two billion company like Ubisoft gets passed over by what some regards as small studios, we need to realise that gaming has been on the fringe of technology since the 80’s. Some people decided to give the thought that gaming too is iteration (like every year an Assassins Creed game), some exploited other means, some good and some bad, and before some think that Ubisoft is all bad, they did bring us Assassins Creed 2 (and brotherhood), Far Cry 3, AC Origins, Watchdog 2, The Division and a few others, when we look past the iteration, we see that they make good games, if only they were properly tested and vetted before release, it is the largest flaw that Ubisoft brings us today. And it is getting noticed more and more as we take notice of games like The Witcher and The Last of Us. Wecan add games like Elite Dangerous and Subnautica and the remastered edition of System Shock (hopefully 2020), we see that the original ideas are still there and they are wiping the floor with the iterative wannabe’s. You see the stage is changing and gamers are not completely aware.

We see the created hypes and we see how Microsoft is hiding behind the marketing cry ‘the most powerful system in the world’, yet they got defeated by the weakest system of them all (Nintendo Switch) and as Microsoft hides behind the hype screen we are all missing the larger point. As 4K gaming hits the front yard of many gamers this holiday season, they tend to forget that the games will be twice the size and so will the patches. In this situation consider that in places like Greece and Turkey a Ubisoft patch will take up to a day (estimated), a day per game downloading a patch. The UK, Ireland, Germany, Belgium, Italy and a few others have better connections, yet in these places in Rural areas their internet is not great, so the long term view of the approach that they are currently holding is that they will not be in a great place. Yes, France, Spain and Scandinavia the connection is well above decent, yet is that the same in rural areas? In France it is not and I just set the pulse point on millions of gamers who will be in an extremely agitated state soon enough, yet not if Ubisoft continues as it currently is. And we need to review that too. A game might seem amazing, yet in the 4K life, patches will be increasingly larger and larger. So what do you think will happen when a patch is not 38 GB, but 70 GB? How long until gamers lose their shit over this, because the second time it happens might already be enough for the gamer to demand a refund, and with some places having the 7 day purchase option in place, that cooldown will be enough to end the lifespan of places like Ubisoft, Electronic Arts and Activision. Yes, I get it, others will be in a similar place, but consider keeping a list of all your games and all the patches that come through, who will win the patch race agitation list? 

Yes, we get it Bethesda will also be in a bad place, yet RPG games like Skyrim are too great and will always have patches coming their way, yet overall when I look back at the games like Oblivion, Skyrim, Fallout 3, Fallout 4 the amount of patches have not been overwhelming. As I see it one breakpoint patch has had more to download then the sum of nearly all Bethesda games, that is the station we see, yet we forget that the station we face is nothing more than a small way station, the stations we are about to hit are proper terminals with larger needs. We need to measure what was and what will be to a much larger extent and use two rulers, the size of the game and the size of the patches, whilst we tally the number of patches. Breakpoint was regarded by gamers as the most disappointing game of 2019, 38GB of patches later and it is still up for debate, as I see it, they no longer have any freedom of movement, gaming will change but not in their direction, the games will need to be better and their infrastructure is not ready, the patch notes give a clear indication of that. So yes, we will see a console war, but we will see a lot more than that. Santa Monica Studios, Naughty Dog and a few others are ready and they make Playstation games. The people at Microsoft are not ready for the issues that sme games bring and their Azure cloud is useless at this stage, it is about innovative gaming, the iterative clowns have no place being here. We are about to see a console war and Microsoft could soon end up in 4th position, so when we consider the big three, who else will surpass them? Their marketing hype of the most powerful console for sale, and they forgot that they still needed good games to stay in that place, with less than half a dozen exclusive games, the pickings are slim for Microsoft, to see that you needed an additional ruler, a different stage of measuring. Just like the measurement of power, there are two ways of measuring it, all whilst the elements for both formulas were readily available, too many players were looking at one formula and forgot about the other one, and that is what the limelight will show at the end of the year and when that limelight shows bright, we will see that some players are done for, one ruler would not have shown it, they all focussed on the revenue and they forgot that revenue is hindered by the resistance that patches bring, these players forgot or basically ignored the danger of large patches and now that they are 26 weeks away from a new standard these players will panic, they will panic more and more and let marketing do the fight of the public arena all whilst it will merely stop activities for a few days and some patches required months. Now, we accept that both Sony and Microsoft have that house of Pox looming, but as I see it, Sony has more alternatives and in this fight, the one with alternatives is the most likely to win. In all this there is strength to any marketing endeavour, but its flaws are there too and once your board of directors start to earnestly believe the stories they tell, they have already painted themselves into a corner. 

 

 

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Playing the fifth station

I am watching what is to come and even as the first part was not my bag of tea, the New Spiderman game definitely was, a new Gran Turismo and now I stop with shouting titles, a lot more publications will do that. What was interesting was the response the game makers had (the man behind Insomniac games to name one), the additions that the PS5 enabled, and so far I am watching actual gameplay and it is blowing me away. The presentation is giving new titles from franchises we love and new titles from origins we never saw and so far it is pretty mind boggling, but Sony is pretty good in that respect, so I am not overly dumbstruck, yet the graphics and the environment as we see it in the game Stray leaves me with thought, Sony, not unlike Microsoft is going in a direction we expect, as such I see a gap that players like Apple and Google can touch on. Sony has well over half a dozen exclusive titles that players want, and there we see the first part that I sort of expected. We see the exclusive and the likely less exclusive games, yet after 30 minutes still nothing from Ubisoft. I am certain that Ubisoft will be on the PS5, no doubt, but the stage where the small software houses are taking the limelight and sharing it with Sony shows just how bad the stage of Ubisoft is at present. Then we get to see Ghostwire, a game teased before, now we see it on the PS5 and this game alone is reason to get the PS5, and even as it is not the most expected game, it is certainly taking the limelight and that is a new feeling. When we see what comes with Hitman 3 I feel certain that no Microsoft Hype has a chance at present, I am cautious because their show a few years back was really good, but they have to take all the stops out to even equal what Sony is bringing. And that is important here as Hitman is most likely coming to both systems. With a lot of titles handing out the Holiday 2020, the expected image that PS5 will come with an overwhelming amount of launch titles (or first month titles). At the end of the presentation it is clear, there is no Ubisoft, they are in trouble, because there is no way that they want to miss the event, Bethesda was there with 2 titles, so why not Ubisoft? 85 minutes after the start, we get the power hammer, Eloy is back and what we see on PS5 blew me away, Horizon 2, Forbidden West is a PS5 Gem andI can’t wait to get my fingers on this console, which was shown right after, it is gorgeous, you should see the video on YouTube yourself and see what is there, words cannot describe it. No matter how some Microsoft fans shout that their system is the biggest and the strongest, without good games it does not add up to much, so far they are 3 million systems behind Nintendo and that is not all, 4 reviewers were completely blown away, it is that overwhelming and most of us will be waiting with bells on for the next 20 weeks. 

Sony, you’ve done it again!

 

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Between fact and speculation

There are two parts in all this. The first is fact, the second is speculation, the facts come from what we know and have seen. First fact given by the BBC is that the PS4 has so far sold 108 million worldwide, the Xbox 49 million, which is 3 million less than the Nintendo Switch, The PS4 and Xbox both started in 2012. The Nintendo in 2017, surpassing the Xbox in half the time. As such, that so-called strongest console was surpassed by the weakest console and in 4 hours we get to see what the new PS, the PS5 will bring us. In all this there is no surprise for me, I saw this coming in 2016, and as the Xbox One X showed us the face of Microsoft and their short sightedness, I saw how they would lose the market more and more, even as Microsoft is trying to create hype after hype, selectively giving us missing information, the consumers are waking up to the colossal error that Microsoft has become and I firmly believe that it is about to get worse. If it was up to me I would direct Google and Apple towards alternative paths making Microsoft the system in 4th or even 5th position. I am that mean at times. 

Speculation

Speculation is another path, yet that is not about the hardware, that is set to the business practices of Activision and Ubisoft. To give you the example, I have been an Elite fan since its release in 1985, In 2016 it was on early release on the Xbox and it was pretty much the ONLY reason I got it. The game is still fantastic and since that point, over 3 years, the game has had a speculated 53 updates, the last one 3.4 GB, Ubisoft released AC Odyssey in 2018 and has a speculative 54updates, the last one 24 GB, almost 800% of the Elite Dangerous one. Activision seems to have a new record, Call of Duty has seemingly a 85 GB patch. That is way too massive and games on the PS5 will end up being larger, a lot larger. Under that given situation, the entire patch system needs to change. Ubisoft especially (Breakpoint 38 GB, AC Odyssey 2 GB) is a setting that gamers will no longer accept, it is a little bit ridiculous that Ubisoft cannot properly test its games. The AC series especially has shown a lack of proper testing, yet that will dwarf in both the PS5 and Xbox X series life. Under the new setting, the makers can hide behind ‘everyone has broadband’ and ‘there is unlimited download’, yet it is clear that rural Germany and France are not on the big internet page and the entire Coronavirus work at home part with congestion all over the place, in the same setting whilst players like Netflix is pushing 4K series more and more, the entire mess of congestion will only increase. Players like Ubisoft will not survive the quality they have brought so far and there is no doubt in my mind that both Sony and Microsoft will have to protect their player sooner rather than later. This is the speculative part and we will hopefully learn more in 4 hours when Sony gives us the works on the release of the PS5. The time of  release is nearing more and more. As I see it, it is a mere 22 weeks away and some will have to save up for both a 4K 125Hz TV as well as the PS5. As I see it, Sony is extremely likely to have a massively great 2020 soon enough and an even better 2021. None of this matters to Nintendo, it will work great on the new TV and they have already surpassed Microsoft, who will need the largest part of 2021 just to break even with the weakest console. They are not in a good place and whatever hype they create, it will not look good, yet that is still speculative of me and I hope to be proven right no later than March 2021. 

Gaming is about to change and we are only hours away from seeing it ourselves. 

 

 

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