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Presented choices

There is a flow in two directions, it is in most of us, it is stronger in the people who actively engage in critical thinking. It is often mistaken as ‘the devil’s advocate in us’ and I have made the same mistake. This is a dangerous place to be, not precisely dangerous, but hazardous. You see, we want to give ourselves time to mull things over and often that is good, nowadays with COVID, vaccines, lockdowns and other things happening at the same time it is hazardous. You see the media is no help, they are in it to create click bitches and stir flames, which gets them digital advertisement funds and traction. When you mull things over too many people are in a stage of making up their minds whilst the media is trying to cross them over to a field that benefits THEM and not the reader. Unless you are able to reject ALL media at a moments notice, that place you are in to mull things over goes from hazardous to dangerous and that is when things fall apart. The doubters get pushed into a place where they are slightly too uncomfortable, but not uncomfortable enough to forcefully take a stand.

This matters as gaming is in a similar place, or better stated the gamer is in an RPG game and is left to mull things over in doubt on what to do. There is a correlation of inaction towards too much signals as well as no signals at all. The brain seems to find the stage of non-signals too unnatural. And that is the stage any new RPG will find themselves in.

In the past it was not an issue for the mere reason that technology was not ready, now that it is too many gamers expect there virtual life to signal them in a similar way and even as technology is there, the game makers are not. 

It is not a setting of what to do to make it fit, it becomes a stage of adjusting the gamer to the ‘new life’. I was reminded of that in the last two days as I was rewatching the Harry Potter series. In the third film we are given the choice between what is easy and what is right, which fits the storyline of Harry and his gang (plus owl). Gaming and real life tend to not have that question, yet I see a larger wave go towards ‘What is easy or what is pointless’ and that is not the bill, but it is a concept of the two choices seemingly given. The mind loves a choice, even a fictive (or virtual) one and that gets us in hot water. 

So whilst we await the Hogwarts Legacy game, we wonder what is in it. We tend to compare to the RPG games that were truly fantastic and there we see Skyrim and Witcher 3 being the larger stage. So will Hogwarts have the Harry Potter CCG as an element? It is extremely doubtful, but there is an internal need to get a new RPG with some Witcher 3 Gwent game. We would want to be able to have our own house decorated in OUR style of choice (Skyrim) and the list goes on. This pushes the needs towards pointless, yet where is the setting on what the line from gaming to pointless becomes and that line differs per gamer and that low range and high range of that line is a gap no smaller than the Gran Canyon and that makes for an awkward programming stage. The opposite side leads to easy and grinding which could spell an early death for any future RPG game, so where to go? Fable 2 had an awesome solution towards vocations (Forge, Bartender, gambling) but the stage becomes how to remain unique, have elements like mini games and larger ownerships without breaking the IP and that is not an easy task. Even Skyrim with its levels of grinding is so close to perfect that people still desire this game 10 years later. I myself had the game on PS3, Xbox 360, PS4, Xbox One and optionally (hopefully) in 9 weeks and 3 days I will have the PS5 edition, optionally a little later as I face all kinds of budgets, but the message behind this is strong, a good game lasts a very long time and that is where the game makers need to be. I believe that the best option is set towards a trilogy solution. We can play, we can alter and we can circumvent. Alter is adding a CCG or mini game option. Instead of looting the same place with consistent time, we can have the CCG to make is smarter, the mini game to make us richer and a combination for investments. It takes the mind of grinding. The CCG element could give us cunning, intelligence and the cards we win could lead to unique items like clothing that are rewarding depending on the class we play. We could get rare items that we need to make special potions (like the golden cauldron in Harry Potter CCG), and the list goes on. In Fallout New Vegas we were given the useless Snow globes that is until we met a person who paid dearly for it. There are the Vault-boy bobbleheads in Fallout, so what can we do to create the part that adds value to the game?  That depends on the game maker, but the objective would soon become a race to avoid the pointless borderline. 

The second borderline is less visible. Metal Gear Solid got there and it was not their intent because the last game was magnificent to behold, yet they got there, the game had gotten too big and soon in the game you felt like you were in a stage where it felt pointless (it was not) the game was too big for its own design and even if you consider revamping the stages, at some point (ACT 3) you started to wonder what it was for. I got there a few times and I loved the game, so we need to design carefully and become weary of what signals we give the player, too many and the gamer seeks the easy route, that same route gets trodden on when there are no signals, so there needs to be enough signals to make it worth your effort.

I believe that we are due for more time based stories and the best way is to let the conversations with NPC’s progress that, but there too too many of those and the game gets to be regarded as pointless. So how to go about the presented choices? One option is to limit NPC’s to optionally give quests in a set of two parameters. The first is the day of the week and the second is a correlation of conversations with other people in town. It gets so that each town has optionally 2-3 side quests a day, so beside the main quests and storyline quests you can score new quests each day in one place, to throttle the over-quest danger we limit the chances we get to the pointless border. By having enough signals we also limit the dangers of people heading for the easy line and on top of that, if we create a random partition that directs all the quests to a day at the beginning of the game there is a chance that two players end up having very different experiences making all players more and more curious on what more is there and how to find it. 

There are more things to do, but this is enough for today, today was to address the dangers of the pointless borderline and that borderline is a lot more dangerous than you think. 

If you do not head that line you could prematurely kill your own game in month one, an eerie setting that no game maker would ever want to face. More importantly, it also shows how we are treated by the media in todays events and that tends to reverberate in us too. So when we escape towards games we really need to get that signal stopped as soon as possible, it is perhaps the one danger any RPG faces, we tend to push ourselves into our RPG games the way we were before we started that game, emotional baggage and all, we cannot really hope to stop ourselves, but we can demand that whatever RPG game we play takes that feeling away within the first 10 minutes of gaming. I reckon it is part of the success of Skyrim.

Have a great day!

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Vindictive eagerness

So is a person eager to be vindictive, or does that person seek vindication through eagerness, they are not the same but at times we cannot tell the difference within ourselves. Yes, there are a lot of people who are angry because Bethesda games are not coming to Sony Playstation, it is the consequence of Microsoft paying $8,500,000,000 for Bethesda and all that is around it. I get it and even though we find it a dick move, if I owned Bethesda I would have done the same. Strategically speaking it was a pretty brilliant move. So as we took notice of quotes like “Bethesda’s SVP of global marketing and communications Pete Hines offered an apology to PS5 owners, claiming that he understands the frustration, but there’s also very little that he can do about the situation. At the end of the day, it seems that the exclusivity is just part of game publisher politics!” And the man is right, it is the trump card of a system, we feel stricken because millions of gamers embraced Bethesda on their console and that got me thinking even more. I had already handed out free IP to any Sony exclusive game, but what if I add Amazon Luna to that list? You see, the idea came when I saw “Microsoft outlined the future of the Xbox platform. It was a quick focus on how we’ll be playing games rather than what we’ll be playing. Part of this new design strategy was outlined in a Q&A with Xbox head Phil Spencer and Microsoft CEO Satya Nadella” in the PC Magazine that was headed by ‘Microsoft Expands Xbox Cloud Gaming, But Streaming Won’t Replace Consoles’ and PC Magazine is right, but if we give IP to Amazon Luna (Google Stadia made a few wrong decisions), which was seen 3 days ago with ‘Ubisoft keeps Google’s ship afloat as exclusives dominate the show’, yes, if Google wants to embrace gaming mediocrity it is their choice, and even as they see it as a valid one, I do not think that relying on Ubisoft will help them that much, as I personally see it Ubisoft dropped the ball too often and has become slightly too unreliable. So it seems that the Number three spot after Nintendo might in the near future become Amazon Luna. Microsoft will remain around in gaming ranking, but it will be 4th, or 5th (more likely) position. So as I have a bit of free time, I will try to make the $8,500,000,000 invoice to seem like it was a $28,500,000,000 one, and by handing out free IP to Sony and Amazon exclusive games is one way of doing it and as I am creating novel and never seen before gaming IP, Microsoft will have to counter and that is the funny part of a vendor that buys ideas, they more usually than not are utterly incapable of creating their own (Nyuk, nyuk, nyuk). 

So as I was pondering a few ideas I suddenly realised that cloud gaming comes with another benefit, games can take new directions in a much larger field. It is like handing an artist who grew its art through drawing on A4 pieces of paper, an A1 sheet. In the beginning, he might think of how much bigger his art is, then he will see that he can place 15 additional pieces of art on one sheet, yet when you combine the two thoughts, you get a very different stage and that is where cloud gaming can take you.

I created in the past a game IP (situated in Amsterdam post apocalyptic) that had a wink towards Mercenary (a very old Atari ST game), but what if we change the premise, what if the sandbox is not merely one we create, but what if we can move from sandbox to sandbox? So what if we create the algorithm that can give us Europe around 400BC, 500AD and 2700AD and 3500AD? The same for a sandbox in China, India, South America and America? Not the people, but the lay of the land. So you end up with 20 sandboxes and the gamer can try and master them all. As we set the stage to a larger frame of mind (and a larger sandbox) we now can use that same sandbox in a few stages and in several games. So far none have offered that option, because it was not part of their setting, but they never considered the advantage of a much larger piece of paper, yes you can use it for larger art, but how many considered the ability to change that one piece of A1 and turn that into 16 pieces of A4? 

Yet that was merely the land, so what next? Well that is where it takes a shine to other fields and for that I need t remind people of something called Zoids, but with caution. I never saw the manga, I only saw the toys in a shop, but it was presented to me in a different fashion, two pieces make a larger third piece and even though I thought it was novel and nice for the kids, I never gave it much thought after that, but the idea stuck in the back of my mind somewhere. So what happens when the gamer is such a Zoid and by exploration the gamer can find and salvage more and more parts evolving over time and adding abilities, requirements and staging a much larger area. There was seemingly (never seen by me) something called ‘Zoids Saga DS’, it had the right idea, but like so many other things it was seemingly a really nice idea, but it was ultimately limited by gaming and that was 25 years ago, in this stage something like the Amazon Luna or the Sony PS5 can turn that idea into something serious and as we detach area from gaming premise we can add game after game in the same sandbox, the gamer can select which sandbox he plays this on, like an adaptive RPG, the stage will no longer be depending or limited on where you are, but what you become. Gaming as far as I could tell never took that sideway towards a larger highway, so as  we are dumped in what would become Madrid, Paris or Oslo, the adaption takes a different turn and we will not have seen that part before, cloud gaming allows for that and if we can bitchslap Microsoft marketing around on what they present to be innovation compared to actual innovation we might wake up whole scores of gamers as well. In this there is an old saying: “The analyst will show you what the best direction is, the politician makes you look forward to the invoice that follows”, yet the business world has more and more adapted from actual analysts to storytellers and now they have a problem, the politician adjusted to the storyteller, yet as I offer materials and foundations to others, the storyteller can adjust for what they have, not what others get. They can merely watch it happen and that puts the politician that the company relies on in a precarious situation.

Now this is no indication that all is bad for Microsoft, they will have home-runs and they will have plenty of good days, and they are entitled to those too, yet within the next year Microsoft and their  Azure work desk will add limitations and they will set the need for gamer data and as gamers will realise that always online means something different for Microsoft as it does for a cloud game, people will catch on, they are to some degree merely a revenue asset and that is where Sony, Nintendo and Amazon can shine and win. They always treated the gamer as a gamer and they gained the revenue, Microsoft and Ubisoft saw the gamer as a revenue piggybank and as I personally see it approached them as such, the moment the larger group of gamers catch on these two will take a dive and that is why my view of Google Stadia relying on Ubisoft gets hurt in the process. As I see it, should Amazon Luna embrace the qualities of Sony and Nintendo, they will end up in third position of the gamers list, with Google and Microsoft trying to catch up. I wonder if that is what Microsoft aimed for the whole time, spend $8,500,000,000 to end up in fifth position. I do not know, I am merely speculating and created a few ideas in the process. So as I left an (intentional) gap in the thoughts I offered, have you figured out what I am seeing all whilst Google Stadia and Microsoft Xcloud rely on Ubisoft+ titles? When Ubisoft+ becomes a separate vendor, something we have seen in streaming more than once, what will become of Microsoft, Google and its gamers? Amazon Luna has an advantage and over the next year it could evolve into an impressive amount of forward momentum, a stage that could degrade Microsoft in 4th position, so the maker of the strongest console in the world is basically a year away from moving from 3rd position to 4th position in gaming. I wonder if they consider that part when they handed over $8,500,000,000. I would not be surprised if they offer PS5 gamers Xcloud and Microsoft software on PS5 in some near future. I doubt Sony gamers will trust Microsoft, but you never know. 

So as we accept that we see “Xbox has roared to life at E3 announcing 30 new games for Series X|S”, we think it is a lot, and when we see “it laid out two years of exclusives including Halo Infinite, Forza Horizon 5 and Starfield from Bethesda”, yes over two years, implying 15 a year and more important, the big guns relying on a Bethesda game now need to create a hype that is staged for November 11th 2022. 11 years after Skyrim and it is still 511 days away and a lot can happen in that time, more important, their big guns are presented a year early and we saw that happen when Bioware did that with Mass Effect Andromeda, how exactly did that end?

The old expression: “You never know how the cow catches the hare” (answer: with a fishing rod)

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Choices and Wisdom

We all have all kinds of wisdom, what we learned in school and that what as further tempered by work and eduction. Then there is the wisdom we get over time, from the things we have enjoyed doing, or loved doing for decades. No this is not some weird way to tell others that we are all well grown gynaecologists (without a medical education we really are not), yet some events, like photography, music, filming, gaming, reading. These are skills that develop over time. Some will never be great writers, but they grow a knowledge that allows them to recognise good and great pieces of writing, some will see great movies and TV series from the early beginnings, some will recognise a really great game. We all grow such skills, some faster and more complete than others. And here is where I am now. With Keno Diastima I am now at an impasse. I completed the thoughts on the cliffhanger on season 3, and as I see it, it will be one that will make jaws drop all over the field, yet what next? Try to get into season 4? Or end the story with a wide open ending? For some reason the second one is appealing to me. I haven’t thought of where to go in season 4, that is true enough, but in all that the setting of an open ending is appealing. It lets the viewer imagine what would be next. I personally never liked the American approach to finalise everything. The setting is that in the first finalisation is overrated, in the second it is that life is never complete, if we finalise we cannot perfect, if we cannot perfect we can grow, we can become better, the finalised people are mediocre or will never know the perfection they could have been headed to. It is like a lot of Ubisoft games, they are below par. 

Am I correct?
Well, the balance of probability states me to be correct, yet in opposition, we see God of War 4, Ratchet and Clank Rifts apart, Miles Morales. The PS5 is showing a whole host of games that ended up close to perfect, all whilst Ubisoft showed us games that were mediocre between 70% and 80%. So we have two stations, one showing me that I am right, one making it debatable and I am in the middle trying to make a choice. In all this I am wondering what to do. Even as I saw another side of some of the settings that I designed, as I see more and more evolutions in the IP I created, I also see that anything can be improved on, Keno Diastima is no exception. And in this yes, there is more to explore, but the appeal of finishing a story on a high is weirdly appealing. I wonder if J. Michael Straczynski faced this at the end of season 4 of Babylon 5? 

So how should I go about it? I am asking this of myself. Perhaps in a few days I see the light and a larger idea opens up, but it is not a guarantee. And within me the struggle continues shall I move forward, or not? It is a stage of wondering, not a stage of fear. Not a stage where we see ‘US lawmakers have introduced five bills aimed at limiting the power held by Big Tech companies’, bills that were designed out of fear, because overhauling the tax laws to fit all was too dangerous, powerful friends would be out in the cold and demonising a few is preferable, not unlike the Nazi’s who demonised the gypsies, the jews and a few others, remember that? How did that end? So when you see “The bills were drafted after a 16-month investigation into the powers of Amazon, Apple, Google and Facebook” consider that a law on 4 is discrimination, an overhauled tax law including the 4 is the right direction. I have said that for the better part of 2 decades, yet we see an investigation of 16 months. How is there any level of equilibrium? How is there balance on al fronts when 4 are demonised? So when will they limit Netflix and Disney plus to give ‘equal’ way to the others? It is the beginning of dead people trying to live a little longer. Soon America will see a larger setting, soon they will claim the union of patents and IP into the economy, because it will be best for all the people, a limitation of 5 is preferable over the denying to nearly all, and the US still has no plan to avoid overspending by trillions on an annual basis. So whilst I look at the optional ending of a great ride, they are merely looking at the continuation of a mediocre ride and there is the rub, there is the flaw. We see it in movies, TV, games, books and software, yet we do not catch on, life is unpredictable. Those who wield choices to their end are all about staying in power, even though they do not contribute and they are scared, China is on their heels to surpass them technological and economical, a twofold loss. So whilst CNBC gives us ‘U.S.-China relations are ‘still deteriorating,’ says former U.S. ambassador’, we need to consider that the US overplayed itself economically in well over a decade and whilst they needed to strap expenses, they refused to do so, they entered a road of iteration, all whilst a nation without true innovation has no place to go, but to become a following sheep and the innovations by Huawei are proof of that, Apple, IBM, Microsoft all iterative, all whilst I designed more original IP by myself then all of them together. And that is separate from the ideas on movies, TV series and games I came up with, and that is besides the additions to existing games. 

I feel happy in some way and sad that several government are so scared and so dependent on the US that it is almost scary that the media (from a multitude of sources) are merely copy and pasting some news. Consider ‘Romanian president signs bill into law to ban Huawei from 5G’, as well as ‘‘No concrete proof’ of espionage: Malaysia on verge of Huawei 5G deal. For me the issue is that the US and others have NEVER EVER shown evidence that Huawei equipment was used for espionage. In opposition the equipment in use (Cisco for example) allows for example allows for all kinds of sneaky acquisition of data. The sources via Solarwinds are proof of other larger flaws, Huawei equipment is not needed. When you consider that and we see the US accusations, as well as copied accusations by others, all whilst no evidence was ever produced. The Verge gave us “There is no hard evidence to support this notion, and some of the reasons put forward for this notion are weak. For example, the background of the chairmen of Huawei. Huawei founder Mr. Ren Zhengfei once served in the People’s Liberation Army. As we know, serving in the army was one way of getting out of poverty for people in the countryside, which is where Mr. Ren is from. His time in the army was a short one and he was not in any important position”, as well as “Any supposedly safe Chinese product is one firmware update away from being an insecure Chinese product”. The second one is optional, but that applies to all American hardware as well, but the media is not giving us that part, are they? The media did (to the largest extent) avoid for the longest time to look into the Cisco flaw(s), even as Cisco informed their customers close to immediately. So what is wisdom? I am not sure if I am the right person to state that, but I do feel that limiting 5 players whilst they were not illegally acting is wrong on several levels and all whilst the IP and patent stage remains open, as such I will make a case for my IP to be placed in either the UK or Canada. They seem the safest place and when other figure out what I have figured out and the IP and patents of the Fortune 500 end up being registered in these two locations over the US, you will see that I am correct and the US will find them self in something close to a Wall Street free fall soon thereafter. 

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The evolution of god

Yup that was more than a mouthful. Peter Molyneux was ahead of his time, and in all this he was not limited by imagination, he was limited by hardware, as was Sid Meier, as was Richard Garriott, as was David Braben. They made gaming great and their ideas live on, even though in at least one stage it was corrupted by a greed driven corporation hoping that micro transactions would safe them. But what if the next generation consoles and cloud generation gaming is the foundation of new games, what happens when we take the original concept and make it into something serious in a sandbox environment? If we think back to the ‘original’ gods, what happens when we can revisit the age of Hades, Poseidon and Zeus? What if we have the ability to become a god? What if it starts small? What if the game evolves through us, not that WE evolve in a set game?

Consider that energy grows, so consider that we start with accumulating via a bees, wasps, hornets, ants, or termite colony? We get one choice and we still have to find the right colony. Now we can spend time trying to find that colony or we can take a gamble, and as one colony grows the power within us and we row by directing the colony, we get a larger stage, because the colony is merely a first step. From the colony we can grow towards larger herds, towards singular animals and they too provide energy, they provide power and optionally evolve us in other ways too. You see in the old games it was about one person, one setting you and your antagonist, but in this day and age it is outdated, computers have grown more powerful, have grown towards multi creatures, and in all this we merely think of the old god the three, then we get Hestia, Demeter, Hera, Apollo, Artemis. But what if these templates are merely that, mere templates and you get to decide what kind of a god you become? We think back to (the good old days and) a game like Black and White, which was awesome but what happens when our power is depending on how we grow the initial power base? We can rely on the biggest termite foundation ever, but life is a setting of checks, balances and equilibrium, because without  stage of equilibrium you always end up with nothing. So far no game ever went there. We might consider that before the PS4 it as not possible and you might be right, but now in the PS5 era, we see that games like Elite Dangerous become larger than the original creator thought was possible on a BBC Micro B. That is no longer the case and even as I would love to play Populous 2 again, time moves on and we need to push games forward too. As far as I can tell, no one has made a clear push forward in setting a new stage of the god games and in light of the options within cloud gaming that is slightly weird. Cloud gaming is by default the stage where these games can evolve, so what I stopping game developers from going there? A lack of creativity maybe? It took me a moment to pause nd a little of pondering to set a new stage, and if I can do it, those wannabe great software houses should be ahead of me by a lot, so why aren’t they?

And all this is before you consider Neil Gaiman with American Gods, where the new gods get their energy and power from a very different stage, so what is keeping game makers from evolving as well? 

And all this is set to a stage of western gods, I haven’t even considered what a place like India could add to the mix. And I got this far on only one coffee.

Have a great weekend

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The stage moves on

Yes, today I got the news I was happy about. There was of course the news on Diablo IV coming. But the one bit of news I did not know about hit me about 56.3 minutes ago (roughly). Diablo 2 will be coming to us in a remastered version, as such is there something like too much Diablo? And even as it makes me happy, it shows that some are in a larger stage to resurrect the great old games in a new jacket. I have been stating this for almost a year, and now as Diablo 2, Mass Effect 1, 2 and 3 are coming, the good old days of gaming is coming back. There are always reservations, in the stage where we live Mass Effect for years, we will be faced with a game where we go through the motions, yet there are hundred of thousand of gamers who missed out on that and for them I am happy. This stage is not the same for Diablo 2, yes the story is clear but the game was a lot more than the story and that will still satisfy. Even as some wasted time on a relaunch of Bullfrog games, the good games could still be coming. There is Nightdive Studios who is working on System Shock and there are a few others that will bring good gaming back to systems and consoles. It is all the stage and with the $138 billion projected for gaming this year alone. Everyone wants a slice of that pie and some will not care how they get it. 

Even as we all applaud the effort and the choices, we are still in a holding pattern on the games that will redefine gaming on the next generation of consoles. Some are hoping that Ratchet and Clank will bring it this June, most are eagerly awaiting Horizon Forbidden West to bring the goods.  Others are expecting that God of war, who redefined what the PS4 could achieve will see a similar setting when God of War: Ragnarok hits the PS5. A few (like me) hope that Gotham Knights will bring the cheese to the mouse, we are all victims of our own needs and Batman is my obsession, it has been since I was a little fellow staring at Adam West and Burt Ward, it took a while for my mind to grasp special effects, but that was life in innocence, or as some members of the Dark Brotherhood would state ‘it’s life’s greatest illusion’, we can offer no choice, the door was right. And as we accept that illusion we look towards the games that are still to come. 

I am not going to add links to all these great teasers, trailers and spoilers, because in my mind they tend to be all spoilers. Whenever it is a video that does not come from the actual makers, I tend to avoid it, merely for the dangers of seeing or hearing too much. Just like someone stating that in God of War: Ragnarok you will have to find armour 42 made by the smith Anthonius Stark (don’t worry, I made that up myself right now), we all have our ideas on teasers and real parts, even as I hope that Bethesda will add two achievements to their new Elder Scrolls game it will not be a teaser or spoiler towards the actual game. The first one is ‘You stole someone’s sweat-roll’ the other one is ‘He took an arrow to his knee’, those who played Skyrim will know what that is about and optionally giggle for a moment. 

There are dozens of examples and most gamers have their own thoughts on the passing of time whilst gaming. For me it is creation, it is what made me design The Elder Scrolls VII: Restoration (was 6, now 7). I did this in 2013, almost a year after finishing the game on Xbox 360 and PS3. We all have our ways of dealing with time and it seems that stories and creation are mine. So as I look and re-evaluate the stage of almost 5 seasons of Keno Diastima, I need to consider if 5 seasons are optional 3 seasons, a season with more bang for the buck, that is of-course one path. I am still considering on rewriting ‘How to assassinate a politician’, we all need hobbies, don’t we?

It also keeps my mind of my 5G IP, which is now in a wait state, a setting that is not good for the nerves, let me tell you, as such recreating the works I do have is not the worst way to pass the time. Some might consider that the stage is moving on, I merely consider that the stage was never standing still and you either keep up or you are part of those left behind, no matter whether the stage is one you devised yourself or one that others placed in front of you. As such some will point at DARPA with their disruptioneering division. I say hire a politician, they are experts in “have the potential to disrupt current understanding and/or approaches”, their input have had drastic influence in the stage for both the Lockheed Martin F-35 Lightning II as well as the USS Zumwalt, and I say (oversimplifying the problem whenever I can) disruptioneering achieved.

The stage moves on, but it is us that defines the stage, not others, others only define the stage when they invite us to it and we are willing to be the tool (read: participant) of the stage we want to be on for either money, fame, continuity or passing the time.

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Colour the stage

I was almost asleep when an article in the Guardian passed my eyes. The article was from Feb 3, but I read it only now. This happens, there is only so much my eyes can deal with and this is one of those moments I am catching up, it is 05:15, as such I am still ahead of the curve. 

The article called ‘Amazon, Google and why you can’t just invent a blockbusting games developer’ is an excellent piece by Keith Stuart. There might be a few quotes in there, but I will try to avoid it as the article (at https://www.theguardian.com/games/2021/feb/03/amazon-google-and-why-you-cant-just-invent-a-blockbusting-games-developer) is a gem from start to finish. You need to read it. 

You see, we are looking who wins the Cloud gaming rush, but even I forgot the setting that is forgotten. I touched on it in the past and I did point out that Amazon is doing much better than expected against Giant Google, yet that is not enough. The lesson that Microsoft refused to learn is upon all three of them. In my view these three are staged in a mindset of ‘Business staging art’, which is the wrong setting. It is now and has always been ‘Art pushing business’, it is the one side that they all forgot (Nintendo and Sony as an exception). Art is the power over business, not the other way around and Ubisoft is learning that the hard way. They forgot the station they were in when they got their business executives push the thought ‘A new Assassins Creed every year’ that is when they lost the plot and if Google and Amazon do not learn that lesson quick enough they will be out of the race too. At present there are thoughts that Amazon is now in the lead. I cannot tell as I do not have certain links and connections, but those who voiced it have a decent case, Amazon might win this, a race I actually never saw. I thought that the people at Google were googly and artsy enough to see that, yet I could be wrong there.

So as cloud gaming is taking a slow stage towards the gaming of tomorrow, the stage is larger and it needs to be painted. Not by some painters R Us franchise, but by kids and dreamers who dream of tomorrow, who dream of what might be and then we see if the artsy people can guide these younglings into a frame of gaming, not the business executives on what looks cool, but art people on feels cool and what plays truly cool, a stage ignored too often and also pushed into silence by the wrong people. Keith makes mention in his article on the business stage of AAA game development, yet the business needs will be the collected data and cloud services and the art of gaming falls away. Just as Microsoft was blinkered into the Azure stage, we see Google and Amazon making similar if not too identical moves. Parts were seen almost a year ago in Forbes when they gave us ‘The Console War Is Over Because Sony Left Microsoft Behind From The Start’ (at https://www.forbes.com/sites/erikkain/2020/02/28/theres-never-really-been-a-console-war-because-playstation-left-xbox-behind-from-the-start/), a stage most saw coming a mile away. Only because Microsoft still doesn’t get it, they never did. Not for almost 7 years, they lost the plot and they had to answer to board members who never understood it in the first place. That is the stage that Google and Amazon face at present and the one getting it last (or not at all) will be the loser in this. To be honest I expected Google to win this, I did not expect Amazon Luna to be on par with Google but they were and if they can solve the software issue, they will be ahead of both Google and Microsoft which is a race result I would never have bet on a year ago, but there you have it.

So when we look back at a quote in the Forbes “the console war is over and Microsoft has moved on, leaving Sony in the dust”, we see the problem. It is a business quote, it is a cloud quote and it is a presumptive quote on what gamers need. Yet the gamer wants a good game, it does not matter where it is and they prefer to play on THEIR system. By making the cloud the axial and not the game Microsoft lost and it will lose bigger because cloud gaming requires a good connection which takes out well over 30% of Europe and well over 35% of the US, so these executives are running in a race with both hands tied behind their back, they will claim that their legs do the running, but the arms are required to keep balance, and without balance they do not stand much of a chance. Even now, as we see congestion after congestions, they keep on saying it is about cloud, but the stage of the cloud is the internet and the connections and they are not on par, 5G is too far away, so those with the options will look at cloud and there the games matter, so Microsoft is out of the race and it is now between Google and Amazon and the Amazon horse has now optionally an advantage.

So even as Forbes is setting the (wrong) stage by consoles and how Microsoft only has one console on that list in the top 10, the Xbox360 in 8th position. We forget that time was an issue, and in a short time Xbox 360 became an actual contender, after that the wrong people at Microsoft started to talk and others were told to listen, it gave folly to the Xbox One and more folly to what came after. All whilst Nintendo completed the Switch and that ended Microsoft. Now Microsoft is a mere distant third and if Amazon gets its game right, optionally Microsoft becomes 4th at that point the people will abandon that system. The titan that was created in 7 years was utterly destroyed 8 years later, and as I see it there will be no coming back from that. This saddens me, not because of Microsoft, but with Microsoft where it was Sony had to up its game and that is the part that matters. It is not about the PS5, it will be about the PS6 in 2028 and without Microsoft the difference between PS5 and PS6 might not be to the degree it should be. I look at the future and gamers, true gamers will look at the games that are dreamt up right now, the dreamers will require hardware that does not exist yet pushing consoles and optionally cloud systems, but any gaming cloud system set to the premise of business people will not have that much of a chance. 

I might be wrong, but so far in gaming I have been right a lot more than wrong, so I feel confident in my view of the matter.

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Moon Shine

I wish we were talking about that home brew alcohol, but we are not, this is about Amazon Luna and their counterpart Google Stadia. Now, I am telling you this from all kinds of selected sources, I did not play either myself, I feel that this is not as important as the setting round it. The first thing that I have to say right now is that I am pretty amazed with the second wave quality that Amazon Luna offers, from the early Alpha stage that some reported on as well as the second wave that several subscribed to, Amazon Luna is way over and well above standards (to a larger degree). I would think that Google Stadia had the upper hand, but that is not the case, they are surprisingly even, yes Google Stadia has an advantage, the load times of games is decently faster than Luna, but the rest, whilst in the game they were on par and that is a surprise I initially did not see coming. Yet overall they both fail in other ways. They are both relying on Ubisoft to bring the great titles, yet that is the largest danger when we see the stage that Ubisoft provided for and at this point, there is not a whole lot of faith that they will be around by the end of 2022 (they did this to themselves). 

My issue is with the Amazon 4K gaming promise. You see my YouTube has all kinds of lag and latency issues when I go above 1080p, so does Netflix, I do not even bother with 4K, merely because of congestion. That is not a setting that everyone faces, yet they will when larger cities get over 100K users streaming gaming via their internet, it is almost unavoidable, the infrastructure is at present too weak. Yet in 2-3 years if 5G comes through to a much larger extent and a much better bandwidth and speed, yes, it would work without hesitation. Most rural places will have this issue off the bat, so France and Germany can pretty much forget about it outside of their really big cities and I wonder if Spain, Italy, Greece and a few other nations are ready for that level of congestion. It makes both Google Stadia and Amazon Luna a USA Big city setting, OK, I exaggerate, yet in all I am not that far off. 

There is a second setting, each system is missing out on exclusive titles, it worked for Nintendo, It worked for Playstation and even Xbox, the exclusive titles have always pushed platform and neither has an overwhelming set of exclusives, which is a shame, yet that might be become the hunting ground in 2022-2023, yet not for now and some of the critics they all seem to agree, Luna is for now seemingly the winner. I agree with their assessment. Google is not showing skin in the game, no commitment, if they stop, the user is in nowhere land and there is no indication that Google is committed, that signal is more clear with Amazon, even as load times are not as fast as with Google, that might merely be a temporary delay, in all I personally had expected more from Google, so to see Amazon win this was a bit of a surprise, and if Amazon has its own share of exclusives, the streaming service might become set and match for Amazon, but let’s be clear, it is too early for that verdict at present. 

It is however a thing of the future, 5G will make it clear and when your local internet provider is upgraded to something serious, it will be a real horserace and to be honest, Amazon is doing a lot better then expected with its stallion Luna, it is close to equal to Google, a level of equality I had not expected, so as I personally see, the one having the more and the better exclusives will win the race, they both have Ubisoft games, so that is not an overwhelming advantage, just like the previous war, the exclusives set the race when the hardware is too close an equal, a stage we saw between Xbox360 vs PS3 and again Xbox One vs PS4, yes personally I see the Sony sides to be superior on a few sides, but for the gamer that was not clear and from that point of view they were close, and in both cases the stage of exclusive games made Sony a winner, a war that Google vs Amazon will see soon enough and whilst we see a level of melancholy with Sonic and other older games, it is the exclusive games that will give a system the game, set and match signal, and I wonder if Google is willing to commit to that, that was voiced by a few critics and I see their point of view, I am not sure if I completely agree, but their points were valid, I reckon that by the end of Q1 2022 the stage will be decently clear, at that point the people will more strongly commit to the
Moon, or to the stage, will I? Not sure, I am happy with my PS5 and in this the exclusives will push me in one direction or the other, as will it be with other gamers as well. 

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Replay the past in the present

We all do that, we sometimes think we can and sometimes we hope it will be an option. I am on this horse because I am slightly too angry with UK Common Law, and I need to cool down, so I hope that THAT article will come next. To cool off, I did something I had not planned, I installed Skyrim on the PS5, in part because I saw a tweet regarding Skyrim that I can get it to do 60 fps on the PS5, part because I am still one achievement short (slay the legendary dragon), in the last two attempts there was too much grinding going on and I am still playing it on the PS4 as well. Yet for some reason I had forgotten how satisfying the first 10 levels were. The limits, the setting of joining groups, and the setting of having no place. I had forgotten just how perfect Skyrim is. Yes, I know, I have seen the crying people on ALL the bugs, but to be honest, I have had very little issues. Yes, there are a few glitches, but that comes with the setting of a game this big. Oh, and over 9 years we see that there are 17 patches (including the last one for PS5, I am guessing), a game that is 9 years old (released 11.11.11) and still it holds a sway over us (at me at the very least). A good game is really hard to find and Bethesda outdid themselves here. I had designed Elder Scrolls VII: Restoration, and I had hoped it would equal Skyrim, of course my ego feels that I would be surpassing it, but if I only equal it, the game would be a massive success. This is seen in two ways, in the first, write yourself a list of games that you still love to play (beginning to end), and I reckon that this list has less than a dozen titles, If the game must be older than 3 years, the list will be less than half of what you had and in 9 out of 10 cases Skyrim will be on there.

The future options
In light of the news that has been out there, 2021 will be a great gaming year. This is part of what is already out there and part because Bioware has announced a remastered trilogy of Mass Effect on PS5 and that Microsoft contraption. There is off course the first game, yet it is the second one that takes the cake, until recent seen as one of the best tactical RPG’s ever created, the people (read: gamers) have been eagerly awaiting that title. There are all kinds of rumours as to the reason, but in the end it does not matter, millions want to replay that trilogy and on nextgen is a setting that no one wants to miss. Even as I set the premise last year n an idea to relaunch ME4 (together with ME5) to give a larger credibility to the titles, we see that no matter how good that could be, it might never be as great as ME1 through ME3. I get that, the story was breathtaking no game could ever equal that in that era and even now games are struggling to equal those three titles. Bioware and Bethesda set the markers to near perfection and that I what gamers crave, that near perfection feeling, Ubisoft seemingly never understood that. 

Yet no matter who we embrace and what title we go for, we go for the entertainment and in that setting I looked again at the station of the open RPG I created (as a response to Microsoft buying Bethesda) for developers to freely use for Sony exclusive games. It was my way to make the Microsoft $7,500,000,000 to be a lot more expensive than they bargained for. In this I made a few more modifications, or perhaps a better description would be ‘a conceptual path to allow for more’ in this the idea to have 1-2 additions to be played on mobiles, free games that enhances the first one. In Fable we saw Pubgames, yet what happens when we create mobile games (android and iOS), that allows players to do some of the menial tasks in the game, whilst you are on route to work/school, during lunch, or just when you are out enjoying the sun. 

Work
The work app is one where the rejuvenated hero works a job (depending on what job he scored), over 30 minutes you tire the hero and he sleeps it off whilst you work/learn, and at the end of that time you come home, start the game and the hero has gained credits and coins.

Education
Whilst our hero works he learns and gains experience (not as much as in the game), but he could learn and achieve an extra skill point, in addition to that, whilst the hero learns, there will optionally be a stage where new and more equipment becomes available.

As we have thee money to go out and explore, we see that the game gets a larger push towards the gamer, to see more, learn more and do more. Yes, we acknowledge that there was a great stage to play Fable 2 and own the pub BEFORE you entered the tower, yet what happens when your years of absence made you lose the pub and its income? The setting is a mere reflection (I am not negative towards Fable), we need to see that there is a whole range of options and in this I moved as far away from the Bethesda s possible, not because the games were bad, no the opposite, they were really good, so creating something different was essential and when you look at all the D&D games, it is surprising how alike some are. If another franchise gets to stand up, it needs to be different from other games, it needs to set a different stage and it needs to have larger options, in this large is reflecting on the application of other solutions giving you more options to enjoy exploring, and do things. 

In this, I merely thought of a part of my consideration (Elder Scrolls VII) and I came up with another bevel to implore and to exploit. A setting that TES4 and TES5 didn’t have to the degree I considered and as such, I can add this to my game as it was never there, and that is not all, even as we see the larger stage of new opportunities, we need to weigh, just like in every game, will it be an addition, or merely a fab that goes nowhere? It is an important question to ask ourselves, because we always think that our idea is perfect, but that is not a given and even as I create something new, it will not be for every gamer, it will be for the RPG lover, that is who I cater for, and I will say right now, if you do not care for RPG games you might not like this game and even if you like RPG games, you might not like this either. I cater to a group of people and I will be happy when that group is larger than expected, but unlike Ubisoft, I keep realism in the visors, those who cater to all will never cater to anybody, I still believe that and so far I have not been proven wrong.

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Tokyo Marketing

It is 05:00, and I saw a tweet that woke me up, there was 5 minutes before the new Bravia video, and in light of the PS5 I kept my interest as I have no 4K abilities at present. So as I started to look I was confronted by both torture and delight, but which is which?

You see, I look at matters differently from most others and the first 4 minutes were almost disheartening. Now, it is important to understand that I bear no ill will to any Sony employee, this is not an attack on them, it is not an attack on Sony, it is the setting of perceived presentation and that needs to be in the centre of all of this. 

It starts with an introduction by Kazuo Kii, he speaks English, but every time he does so, it seems like he is reading a script, talking at you, not to you (unintentionally). I wonder if he would have been better off talking to us in Japanese. That painful experience only takes minutes, but it is painful and it is not fair on Kazuo Kii, especially when we consider he is the head of Sony TV, but it is only a short time and then we are given to who gives us the goods on Bravia XR, and the explanation is good, it is amazing and it is part of something much bigger, as such I was given insight into something I never expected, I am looking for a new 4K TV so that in time I can enjoy gaming in 4K, what I got is insight into a new system that does not maximises gaming and movie watching, but a TV that maximises viewing in the way IMAX does, something I never saw coming and as Motoi a true marketeer gives us by talking to us and clearly explains the parts we go from initial a little unsettling to an overwhelming presentation making us hope that we can afford the biggest and the best, which is not likely for a lot of us, so when it is time for Inoue, the engineer to come on the screen, who gives us his the technical side, he does so clearly in a genuine tone and explains Bravia XR to us, he might give it to us in Japanese, but the subtitles give us the English part and his genuine tone make us care, we always care about out TV, there is lose to zero exception to that. I have had a Sony TV since 1985 and I never regretted it. Yet there is more and it is not merely about Sony, the fact that it comes with Google TV implies a larger stage, a stage I will not comment on, but there is a larger interaction with IoT, I am not certain that we are ready of all of it, but the TV gives us a desire to have it. When it is time for the designer Yokota to come, we see that Sony is not messing around, this TV advancement is not iteration, it is innovation and it puts them ahead of all others for some time to come, not merely for the PS5, the IMAX viewing side of it all will blow movie lovers away, it will come with a need to get the movies you love on 4K, Sony achieved greatness today, but it came with a few little hitches and there I wonder if the hitches were intentional or not, because one part enhances the other, and they all are enhanced by Bravia Core, a streaming content option that gives the viewer more than w expected and as they seemingly offer movies that are not new, the fact that we get to see the maximum of streaming through Purestream, yet I feel certain that this will also create congestion up the wazoo all over the globe for the next 3 years. Consider 100,000 people watching IMAX enhanced streaming service all whilst I see daily congestion before they are out in the open. Yet even as I realise that, I still want it, I want it badly. A setting I haven’t felt for some time, but this is innovation and we all love true innovation and I reckon that there are plenty of people who want it too, with or without Google TV. 

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Post Scuttle-but 5

Yup, rumours, we all see them, we all hear them and sometimes they are true. So as we consider the digital media need to get people to click, we see a tidal wave of PS5 issues all over the internet. Things like ‘Reports of PS5 ‘Stick Drift’ Surface Weeks After Launch’, ‘DualSense Controllers Are Already Suffering From Drift, Apparently’ and it goes on. Now, rumours are not new and perhaps they are true, in some cases. I had issues with my Switch controller after a year, it was the left one, but I am not a standard user. I agree that these things happen. I never had issues on my CBM64 (after I bought a proper stick), never had an issue on the PS2, PS3, GameCube, Xbox, Xbox 360 or Xbox One. Yet the proper gaming sites do not give me that news, Eurogamer did have in October ‘Class-action lawsuit against Microsoft for alleged Xbox One controller “stick drift” now includes the Elite Series 2’, in this case with Eurogamer I will give them the benefit of the doubt, they are a decent place for gaming news and ‘class action’ does not mean that there is larger validity, it is merely a legal setting and as I stated, none of my Xbox systems EVER had a controller problem. Like many I had the red rings of death, but Microsoft sorted it out in a decent way. Will the PS5 go that way? I have absolutely no way of knowing, but the controller is comfortable, it works well and it shines nicely. It might happen, it might not, but the sites making these proclamations are not sites I trust. They all want you to click on them, so I did and whilst some might have an optional case, the fact that they added ‘Apparently’ in the headline is some form of doubt on their part. So why is it a case? We seek out the positive and negative and the digital funds stations all love a ‘click bitch’, as such they flame and they exploit, and whilst some of the ACTUAL gaming sites give us plenty of goods, they also tend to give the bad news when it is out there and confirmable. I did notice that the day I set up the PS5, a controller driver was updated. Was that. Solution for an issue I never faced? Possible, we might never know, or I might see the same issue soon enough. The fact that a size 7 controller (Nintendo Switch) had an actual malfunction dealing with the stress factors of my size 11 hands is fair enough, the fact that it was able to keep up for a year is a good thing. In light of all that, will my PS5 hamper and give errors? Possible, but so far my PS1, PS2, PS3 and PS4pro never had issues, my PS4 did, but at my own silly stupid hands, not the fault of Sony. We all face these moments in time. My PS4 controller had an issue, but t my own hands, and only after 7 years of intensive use, and I mean INTENSIVE! As I see it Microsoft, Nintendo and Sony brought me controllers that for the most, outlived the console. This is worthy of mentioning. Now, I never got any of the Elite controllers, so I am reserving judgement, yet if that thing is anywhere near the other controllers, we are in good hands. So, back to the Eurogamer article (at https://www.eurogamer.net/articles/2020-10-11-class-action-lawsuit-against-microsoft-for-alleged-xbox-one-controller-stick-drift-has-been-updated-to-include-the-elite-series-2) here we see “the updated paperwork now adds seven additional plaintiffs and asks that the case goes before a jury, as well as appending more detail about the alleged defect”, as such we are given “Microsoft does not disclose to consumers that the Xbox controllers are defective, causing the joystick component to fail. Members of the general public have the right to know the latent defects with the Xbox controller components”, so this might be the case, yet before I bash Microsoft (yet again), I feel that it is important to take notice of a few facts. It is a year old, pretty much sold out everywhere, and overall there were complaints to which Windows Central gave the consumers “Microsoft has acknowledged the problem and is investigating”, this does not invalidate the class action, the wording seems to imply that Microsoft made (yet again) a stupid mistake. The claimants might have something to complain about, yet the number of Elite 2 controllers is in the wind, so this impacts dozens of controllers out of a batch of thousands. As such Microsoft optionally faces a minor issue, but they face one non-the-less. This also impacts Sony, who seemingly sold 2 PS5’s for every Xbox, and a 2:1 stage is nice for Sony, who apparently is out of stock until the end of next month. That is a good setting to have, and one I expected. Microsoft is missing out yet again and they merely did this to themselves. Although, tactically, by buying Bethesda, they do have  larger advantage, as the Bethesda fanbase is in the millions. Still, overall, as there are no new Bethesda games (at present), Microsoft will see an increase, will it meet the 3.3 million that Piers Morgan apparently stated is something I put a question mark to. I reckon that it barely will make the 3 million mark and when congestion hits (when, not if), the digital versions (both Sony and Microsoft) will hit a snag and in that Sony might overcome it a little faster, this is speculation, but the amount of system updates (between Sony and Microsoft) gives Sony the advantage. Microsoft had too many of them, and they had them too large (by my consideration).

Still, the systems are a decent match to one another, and yes, I am not ignoring the Verge who gave us ‘Why is the PS5 outperforming the ‘World’s mot powerful console’?’ (at https://www.theverge.com/21718936/xbox-series-x-ps5-performance-game-comparison). Here we see “With the Xbox Series X capable of 12 teraflops of GPU performance vs. 10.28 teraflops on the PS5, most onlookers expected there to be a small gap between the consoles. Microsoft’s next-gen Xbox also has higher levels of memory bandwidth and more compute units, but Sony offers developers less compute units running at a variable (and higher) clock rate to extract better performance out of the PS5”, as well as “the Xbox Series X version of Valhalla includes a lot of screen tearing and regular dips below 60fps. The PS5 version appears to run a lot more smoothly. Variable fresh rates do make up for this screen tearing on the Xbox Series X”, which I reckon when we see all the Xbox AC Valhalla advertisement, is funny as hell (or is that hela?) Anyway, the stage we see is littered with rumours and it is important for gamers that you check EVERYTHING you hear with a proper gaming site and for the most, if 2-3 decent gaming sites do not mention it, dump the gossip where it needs to be, in the trashcan. As such, when we consider everything, you can expect plenty of games having patch after patch after patch.

So feel free to get whatever console you want, but be certain to check decent gaming sites on the console you want, and ‘decent’ gaming sites  exist, there are however less than a dozen really good ones. 

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