Category Archives: Gaming

A sickly gamer?

The Guardian had an interesting article on Monday. It took me a while to get there, because I am intricately familiar with the subject and the issues. The name of the game is gaming, and in the article titled “‘Dangerous gaming’: is the WHO right to class excessive video game play as a health disorder?” has the interesting question.

So as we read (at https://www.theguardian.com/games/2018/feb/05/video-gaming-health-disorder-world-health-organisation-addiction), which holds: “included “gaming disorder” in its draft for the next edition of its diagnostic manual, the International Classification of Diseases (ICD-11), which is due for final release this year“, we need to wonder. In the first what constitutes a disease, when is something actually a disorder and more important, is it the first step in getting this label added to The Diagnostic and Statistical Manual of Mental Disorders, version 5, with an update which is supposed to come out at the end of the year. Even in the academic field there is doubt, which Netta Weinstein, a senior lecturer in psychology at Cardiff University voiced with: “I just feel like we don’t know enough yet and we feel we know a lot“. This is merely one voice. This part is important, as we see the following that matters: “the WHO was initially exploring excessive use of the internet, computers, smartphones and similar electronic devices, but determined that the biggest concern was gaming“, in addition we see: “The authors write: “These features clearly have their parallels with substance disorders and recognised behavioural addictions, such as gambling disorder“. They decided to make a dangerous step. As I personally see it, they are comparing apples with oranges, dumping the load into a basket named fruit and walk away. That view is not just supported, by others; Nena Weinstein gives us (paraphrased): “we found very small correlations, if at all, of symptomology with broader life wellbeing. So we actually didn’t find, for example, that symptoms correlated with health directly. It might be that something that we think of as addiction is actually just engagement and enthusiasm“.

That is the part that matters, gaming is about engagement and enthusiasm, now we can agree that some people go overboard. I for one have spent 5000 hours (not all at in one sitting mind you) in the Fallout universe and close to 3000 hours in the Elder Scrolls universe, I just love my RPG’s. The fact that this comprised a total of 5 games makes this the best value for money ever. I have played plenty of other games, and they were fun too. The fact is that the world is changing in several ways, a fact that the researchers are also ignoring. I also like the opposing view given by Prof Mark Griffiths of Nottingham Trent University. With: “The bottom line is problematic gaming. Whether you call it ‘gaming disorder’, whether you call it ‘gaming addiction’, there is a small minority of people out there where gaming has completely taken over their lives“, he has a point there. I have more than once gone so deep and enthusiastic into Minecraft, so when I suddenly realised that I was really hungry and getting tired, I looked up to notice that it was 03:50 in the morning and I remember the sun being up when I started to play. This happens, and it rarely happens, but still it happens. The fact is that the body reminded me and I did not ignore it. I was less positive about his remark: “in extreme cases some people have played themselves to death, though such incidents are extremely rare“, this is a case I remember, some league of Legend player, high on energy drinks playing 23 hours in one stretch. When it happens once, or perhaps less than half a dozen times on a population of 8 billion, it is not a case, it is an extreme outlier. We could in the worst case state that the proprietor had a duty to set a maximum usage of lets state 12 hours per 24 hours. Was that point ever raised?

Weinstein goes on in the debate on why few get addicted. Well, because there are many types of players and there are in equal measure many types of games. We can argue that in my case one style could lead to addiction, but I have a life with other elements too and even as I might spend a large chunk of my weekend on my console, I have lived for the longest time requiring no more than 5 hours of sleep per day, these days are now alas over (hence less gaming), but choosing the fun of a game over wasting money on alcohol in a bar, wasting it on fake smiles in a casino seems that I have taken a healthier life style. The entirely other side is that I even had more time in the kitchen, making my life even better by making myself a nice steak with a salad, a pasta salad or even a nice Bambi-burger or sourdough. I would not go hungry. My only little squandering would be to ignore my Nespresso and go to the Coffee place up the hill (roughly 723.4 metres) and get myself a yummy cappuccino, extra-large of course, sometimes even splash out and have a big breakfast there on Sunday. A walk in the fresh air, sunshine optional and preferred, good food, caffeine for the veins and after that groceries on the way back and the rectangular entertainment from console or Blu-ray, a life of relaxed bliss!

The package could be seen as addictive, gaming is merely one element in all of that. So as people then go with the mention of ‘all that gaming‘, tell me to just watch some TV. So how does that work? Constant badgering from advertising whilst you get hammered by two screwed up reality settings from places like ‘My Kitchen Rules’, or even worse some ‘married at first sight’, so it’s not that the divorce ratings weren’t high enough, we now get some reality TV show where ‘experts’ know what we need, want or desire? How fucked up is the TV nowadays? It is the second part where I oppose her view. With; “at least some elements of modern video games are closer to gambling. The newly popular and increasingly controversial implementation of “loot boxes”, where players pay real money for unpredictable rewards, is increasingly drawing the attention of regulators“, she only has a partial point. As far as I can tell, this was introduced in gaming by the Mass Effect series (I apologise if I am incorrect). You see, that is an option, but the game gives clear warning that you can earn these boxes by playing. Yet some people cannot go that distance. So like Ubisoft who allowed you to unlock all elements of Assassins Creed multiplayer for less than $10, people had no interest to unlock the abilities, they want it all from the start, a level 1 steroid character. So yes, you can buy chests for real money, but the ones I saw have always allowed you to get those chests by playing the game, it merely takes a little longer to get them. The second element that she is not lingering on is what is in such a loot chest. The loot chest is very much like a CCG (Customisable Card Game), each package will cost you around $5 and the 10 cards will give you 1 rage (or legendary), 2-3 uncommon and the rest are common items. So basically after the first 10 packages you only buy them to get the remaining uncommon, rare or even the legendary cards. Loot boxes work in the same way. That origin actually comes from a CCG game called Magic and was introduced by mathematics professor Richard Garfield and introduced to consumers in 1993 by Wizards of the Coast. So, now as it is in video games 25 years later, now they want to regulate it? Oh please, go cry me a river, will you?

Yet Weinstein raises a gem of a point with: “concern about comorbidity (when a person has more than one condition): “We need to know that it is about the gaming itself, or we’re treating something that’s not the actual problem.”“, she poses an excellent issue. You see if we accept that gaming is escapism, knowing what it is escapism from, that becomes the golden question and that is not easily explained.

Prof Mark Griffiths brings another side to the table. With: “I can’t think of a single [case of] addiction where there aren’t any other comorbidities. The addiction is usually symptomatic of other underlying problems. If you’re depressed and therefore you drink heavily, then you treat that with antidepressants“, you see, in that view, if these people escape into gaming, they still might not have a gaming addiction, they merely escape to it and we see the dangers of a wrongful diagnoses. So in the time where the depression is not seen and as these people ‘are cured‘ by gaming less the depression could take over leading to additional harm and even fatality. The problem (as I personally see it) is where is the trigger, the threshold where ‘addiction’ is set at. It is a grey area that cannot be correctly quantified as there are other elements in play. As I see it, it too often relies on what others think is ‘too much’ and that is equally dangerous. The parent who grew up playing outside and as such, junior should be outside, not playing on his console. Do they realise he was playing with school friends in an online 4v4 battle? They are talking to one another on the headsets, so they are still communicating were they not? Our comprehension of several elements is shifting, as a gamer I see the shift, but the people around me do not (want to) comprehend that. It is icky, it is geeky, they do not care.

That part is equally ignored and that is a worry too.

You see social media made the bucket of issues larger, but the level of comprehension beyond using the tool has not increased. That is the danger, usage without knowing what it implies, means or ratifies. Consider the articles like: ‘5 Ways to Generate More Exposure for Your Content Through Social Media‘, to improve your personal PR, or ‘How to Scale Your Social Media Exposure‘, that whilst the people trying to grow followers and to be ‘cool’ have no concept of ‘engagement’ and the use of common sense for that matter whilst exposing themselves to all kinds of risks. Those people will happily sit in any ‘gathering place‘ and remain in negative judgement of a gamer. I remember a nice issue in 1996 in the UK. I was in a bar taking a rest from the ECTS (7 morning presentations on newly released games will do that), so as I was sipping coffee and nodding to someone I knew in the business. He was talking to some girl who was way too good looking for her own good. So when he mentioned he was into gaming, she walked away as he was nerdy. So as she walked away, she had no idea that this was the guy who just made 1.5 million pounds ending with 4 times that much at least over the 3-5 years that followed. You see, even as more and more people are no longer stigmatising ‘gaming’ and ‘gamers’, the issue is that most do it because it is now a $120 billion market and money is money, no matter how you slice it. The actual issue of ‘addiction’ cannot be set for various reasons because it relies on other elements on how you still function when you are not gaming. How you see the world when you are merely shopping for groceries, enjoying a movie, setting in a corner chumping down on ice-cream or engage in conversation with friends. Those are elements that matter and if you can still relate to non-gaming issues with enthusiasm (like how ambulances in Kabul are an excellent way to move C4 from one place to another), we might wonder about the scepticism in all of it, but for the most that person is still OK and unlikely to be a true game addict.

Wasn’t that what mattered?

You see, it is actually the end of the article that had the truffle that mattered; no pig was going to get that one! With “The significance of the WHO’s decision will depend on your point of view. Griffiths admits it’s “a vindication for three decades of research”. Trade bodies such as Ukie naturally resist suggestions that anything their industry produces could be harmful“, this part could actually become the invalidator to his work. Prof Mark Griffiths of Nottingham Trent University seems to forget a few parts. In all this, I have been connected to games and gaming from before that. Gaming had several triggers over the last 30 years. First there is the arcade machines versus the home consoles (and home computers), there is an issue with any emerging technology and the PlayStation and Nintendo 64 are just over 20 years, before that it was all about home computers and the lasting time of a game was no more than one day of game time with only Loderunner to be a larger exception. Even in PC’s larger computers with larger games would be able to get finished in no more than 50-70 hours, and again there is an exception now, it was Diablo. Longer lasting games did not really get to the surface until multiplayer came out and it was not until the Unreal engine took off that people hid for a lot longer behind their computers (overly generalised). Now we can argue that those collecting games were indeed addicted, but were they? What data was there on them? I reckon that it was not until the sixth generation of consoles came out that we have the foundation for some level of actual addiction. Yet when we got back, we forgot the arcade machines. How much money did you pour into those machines? Was it to complete Donkey Kong? Was it to be in the top mention of Space invaders or Pac-Man? Does that make you addicted to gaming, or merely a person trying to pass time or dealing with OCD? I am not sure if I can give the right answer, but between generations 4 and 8 (1989-2012) the market has been in technological turmoil and that is disregarding the massive technological leaps PC’s had made over those years. I feel uncertain that with so many changes in a market that has not stopped running, how can anyone be correctly seen as addicted? For example, who would not spend their entire weekend finding the secrets that Tombraider brought in the first instalment? Who did not run to the shop (and claimed a sickie) the day that Tombraider 2 was released? Who did not drop their jaw the day Metal Gear Solid 4: Guns of the Patriots started on their PS3? That game can still hold up to the most that the PS4 brings to the table today. One view was: “The game has been considered one of the best games of the seventh generation of console gaming and among the greatest of all time“, a view I very much agree with. When perfection, art, challenge and achievement come to the table, the view we have changes, because exceptional quality keeps us at the screen. Just look at all those 4K nature movies Bing Lee sets on the TV’s they really want to sell, that’s not addiction, that is admiration/amazement. So in that all, I think that there is a case that Prof Mark Griffiths might not make the mark on this ‘addiction’ addition, there are just too many variables. And even if we recognise that an unhealthy devotion to games might be worth investigating, it would be to find the underlying cause to it all as Dr Netta Weinstein justifies. In that she is completely correct, so as we realise that Jo Twist, the UK Interactive Entertainment (Ukie) states the correct part with “We are very concerned about the inconclusive nature of the research and the evidence that WHO is using to base this potential classification on“, she could have (as not seen here) stated the matter a little better than what we got to read.

That is merely $0.04 on the matter (due to the FTSE Crash my $0.02 devaluated whilst writing this).

 

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That sinking console feeling

I stated it in the past, I was even going to be cautious on the numbers, yet the banging buck that the Nintendo Switch is bringing, is now completely bringing down the house. Last November, numbers were given out by certain sources (not Microsoft) that the total Xbox One sales had surpassed the 31 million mark. It had taken well over 3 years to get to that number, yet Nintendo has now clearly surpassed the 14 million mark in less than a year and the sales numbers are still rising, rising a lot faster than even Nintendo expected, the forecast now is that in two months the 17 million mark will be reached, meaning that in a little over 1 year the 50% mark against Microsoft is reached. Even a Microsoft marketing is still hiding behind ‘the most powerful console‘, other publications, especially in the UK are now getting on the bandwagon I proclaimed six months before the very first Xbox One was released and the technical flaw is only getting worse, especially with the space that 4K games need. This is not a David versus Goliath, this is now becoming a fight between one that is trying to be the coolest (and apparently the most powerful one) against one that is about having the most fun. So when you consider the price your ego is trying to cost you, what would you do?

Now, there is no way they get close to the Sony numbers any day soon, but the long term view for the Switch is that this console could potentially equal the total sales over time. This is becoming more and more realistic as the list of PS4 players who want a Switch on the side, that group is actually growing rapidly, and it as massively surpassed the group of people who had a PS2 and any kind of Nintendo on the side. So even as there is no threat for the PS4/PS4pro, there is now a clear indication on where Sony would need to grow its software arsenal, mainly because from the past as it was, Nintendo is re-establishing itself as the family fun system that the GameCube and Wii used to be, in this Nintendo is getting more attention from parents at present, a dilemma that Sony would want to fix fast and with quality fun based games.

There is an additional jump, with some of the more power pounding games like the original Dark Souls, Skyrim and their unique label with a new Pokémon RPG, there will be less and less reasons not to get the Switch, or optionally a Nintendo Switch on the side. I saw the winner it would be when the Switch was presented in the world premiere, but even I am amazed at the rush to sales it became. I knew that Microsoft would take a rating loss, but that the Switch console is now optionally closing in on the current total sales of PS4 over time is something that I did not see coming, of course the fun part will also be on how Microsoft moves into third place on the console market around 2019, at that point I wonder what excuse they will use. Perhaps they will blame the Azure Cloud resources, let’s face it, the Xbox One is uploading Gigabytes of console data to it, whilst Microsoft support stated that this issue is with our internet provider. So as we can see that it will take Nintendo a while to get there, the vibe is that they will actually pull that off. If they add and re-master Metroid Prime 1, 2 and 3, this closing gap is almost a certainty, because over time none of the consoles ever got a game franchise like that produced. As Nintendo is now starting to embrace remastered games and is also looking into the PS2 range, whilst the makers are potentially upgrading those games, other developers will see options and larger fortunes by remastering some of those golden oldies (Dark Souls is already announced). I will go one step further, if Nintendo gets their fingers on some of the Dreamcast titles, for example Soulcalibur and Fur Fighters (which has always been a personal favourite, but not the PS2 edition, that one was mucho yuck), they could increase their market share and increase it faster. So there are over 600 games on the Dreamcast and over 1800 PS2 games. So, if only some of the 95%+ games are remastered, the Switch owners could end up with a decent amount of games from the ‘totally addictive‘ and ‘blowing my game mind on fun‘ category and that is before the older PC game makers consider what an opportunity the Switch is for them as well. Not to mention all the IOS and Android developers, who would be able to add a large chunk of players. They could also gain speed by offering the cross platform choice like Minecraft did. So Owners of one platform could buy the new platform version for a mere $4. I updated from PS3 to Xbox One and Xb360 to PS4, for $8 instead of $24, that is a real saving!

With the Switch, Nintendo did not just break the mould in gaming, it could potentially replace it with a titanic sized golden statue named ‘opportunity‘, because the events as given now don’t just show just how Microsoft missed the calling, it in equal measure could potentially show that Sony needs to up its game high to not fall victim to closing gap of gaming fun aimed populous, a fight that we have not seen before. The first PlayStation became well established before Nintendo could grow to a better placement, now that people are realising that it is about the quality of the game. Even as I found it hilarious that the Switch supports up to 2TB, whilst the ‘most’ powerful console with 4K gaming cannot get past 1TB. How you like your Xbox One X console now? We clearly see that Nintendo is laying down the gauntlet for both Sony and Microsoft, we can see that in numbers Microsoft is pretty much done for, but the fact that that little Mario will in the future get closer to what Sony has (closer not catch up) is something the markers could not have foreseen.

So where is the evidence?

Well, most of it has been reported by the Guardian, IGN and a few other gaming sites, some of the numbers are from Statistica and VZCharts. It is my personal view that gaming is about fun (challenging fun at times), it is not about 4K gaming, although we all agree that the identical game on 4K and Switch will look better on the 4K system, there is no denying it. Yet that is where Microsoft marketing is hiding, and whilst we can all agree that Assassins Creed Origin in 4K is an amazing feat, which it is without any reservations, the issue that the Xbox One will support in 1TB around a dozen games in total before it runs out of space, there are already articles out where gamers ran out after 14 games. Considering that Forza, Gears of War 4 and Halo 5 are around 100Gb, whilst several other AAA games are somewhere between 70 and 85 GB, I am surprised they got to 14. The utter stupidity of saving on a drive twice the size for a mere $15 is shown in the most gruesome way. If only Microsoft had done what Sony does and let the gamers upgrade the drive themselves, this issue would be close to non-existing, but now it is and it is happening whilst Nintendo is moving in, and it is moving in with the optional storage that is twice their size, it gives the gamer and the consumer confidence in that brand, something Microsoft should have realised a long time ago. I foresaw this and wrote about it (at https://lawlordtobe.com/2013/05/24/spin-dryers-by-microsoft/) almost 5 years ago, that was long before there was a 4K option, the issue was already clear at that point. That point alone gives clear evidence that Microsoft does not really care about its gamers, merely about their revenue and their Azure cloud, that alone should anger people and that is why Nintendo is catching up so much faster than anticipated (this is a personal assumption). You see, you might have the most powerful console in the world, but when its management team ignores its user base, that contraption will end up on the side of the road like an Ford Edsel, catching dust, rust and leaving the gamer without trust.

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Consideration in 3 parts

There are several things playing and I think it is only fair that I jump a little this time around. In the first jump I will take us into the realm of technology. First the hardware where Keith Stuart gives us ‘is it worth a £100 upgrade?‘ This is a valid question, yet in all the issue is not merely the £100, it is more so “Microsoft has always marketed Xbox One X as an elite product for true enthusiasts and that’s exactly what it is“, which is something I cannot agree with. You see, Microsoft has refused to listen to the gamers, the actual gamers for the longest of times and with the Xbox One X, I expect (read: I hope) that they will get the pounding they have so deserved for the longest of times. The article (at https://www.theguardian.com/technology/2017/nov/03/xbox-one-x-review-4k-console-gaming-upgrade) gives you some of the goods, but not all of the goods. You see, the £450 with a 1TB drive is a joke, it always has been. The article names a few games and there a few sources re stating that Destiny 2 is 50GB WITHOUT the 4K assets. There is no clear way for me to find a reliable number there, but with the OS also taking a chunk of the hard-drive, which will be 300Mb at least, we are looking at a console where one game takes well over 5% of that drive. Forza 7 will take well over 10% of that system, now with all the reserved spaces and mind you not ALL these games are that big, you are looking at a dozen games at the most and that is in many cases not including the extra space that the 4K libraries need, so when I stated even before the Xbox One came out (the first one) that Microsoft was not giving consideration to their gamers, I was not kidding. With the Sony PS4 (both old and pro) we have the option to switch the drive at our own expense to a 2TB drive and these things are a mere $105, so one extra cost has kept me safe and hassle free for well over 3 years. Microsoft never allowed their gamers that option, which could be seen as another indicator that Microsoft is actually not giving true consideration to the ‘true enthusiasts‘ as they label them. There are additional flaws in the OS that give less consideration that the Xbox 360 did, so there is that to consider too. A console that might be seen as overpriced, overvalued and overdue a real upgrade. There are more issues, but they are for another day, for now we await the over-hyped release in 2 days.

The second part is one where I have to show fairness (which I have always done). The second part is Assassins Creed Origins. Now, it is on my list to get as I was not trusting Ubisoft after all the things they have done in the past, with the additional embargo of any publications of the game until the day before launch, their approach was shoddy and shady at best. In this case it worked against them. I have watched well over a dozen videos with Eurogamer and IGN showing the best sides, but also leaving us with questions. Yet I had a few questions of my own and i think they need to be put into the limelight. You see, I have slammed Guillemot and Ubisoft for the longest time for not doing their job (or better stated, the job they were capable of). For relying on average scripted events and what I still label as ‘bad programming’. This is not the case in ACO (Assassins Creed Origin). Now when we pull away from the 4K events (which are close to breathtaking), we see a game that has been through quite the change and as such should get some praise, praise on several levels.

First are the reviews, they are like mine all opinions, and even though I was relentless to AC ratings in the past, from all that is clearly shown these ratings are lower than expected. I see the game somewhere between 88%-92% rated (the non PC versions), yet most remain below it and Gamespot gives it a 70% rating which I personally believe to be equally unfair. Now, we can be hard on Guillemot on a few levels, but they did get this game decent. We can argue all we like, but the team that made Black Flag made this game in a good way and I believe that this game might not be regarded as a real AC game. Origin is the start of it all and that makes it fair game, but the clarity is that there are elements that we relate to Witcher 3, Far Fry Primal and Destiny. The reality is that elements in this game have been seen before going all the way back to Ultima7 Serpents Isle, so there is no real identity linking it to a certain game. Now, I do see the elements of Witcher 3 and that is not a bad thing, whilst we need to acknowledge that this game is not some Witcher 3 game, it is truly an Assassins Creed game (whether the player is an actual assassin or not). The wildlife is more dangerous and relentless and a lot less forgiving, which is a good thing (more realistic), and it seems that as far as I can observe, the locations are as any AC game has almost always been. Graphically sublime, even if you have no 4K solution at present. Even as I have been reluctant to see this last AC as a great game, it seems that should this be the last AC game, than Ubisoft goes out on a high note, and that should be heralded by nearly all gamers.

The final part is not a game. I am also getting less convinced that this is merely a leak. We could have accepted to the smallest degree that the Panama Papers were a leak, yet the amount of data that was leaked leaves us with the larger question on how stupid a financial adviser needs to be to endanger billions of dollars in revenue. I have gone back into time checking on a dozen corporations only to find that there was a healthy dose of paranoia in each and every one of them. Some were paranoid from the start, some were pushed by IT as they wanted the latest of the latest and pressing the ‘leak’ button seems to have worked each and every time. So whilst we have been in the sunshine with newspapers giving us Panama Papers on a daily basis, I found it particularly interesting to see the revelation of the Paradise Papers. So when I read “the complex and seemingly artificial ways the wealthiest corporations can legally protect their wealth”, I am not surprised. I have written about the failing of legislation on a global level for long before the Panama Papers and the Tesco affair. As we are told ‘obtained by the German newspaper Sueddeutsche Zeitung‘ we are not asking the right questions. Obtained how? Who gave them? You see, earlier this year we saw some mention of certain players, yet again and again the media have seemingly steered clear of certain parts of the evidence and it is time to mention it. In March we saw a few papers mention on how Barclays, RBS and Crédit Agricole had a sort of Tax Haven set-up where they had to pay a mere 2% in taxation. I think that this opened a door to some players. I think that the Paradise papers is not a leak, I personally believe it to be an attack on these three players as well as an attack on a few others too. The BBC is giving us part (at http://www.bbc.com/news/world-us-canada-41876939), with the mention of the SIBUR shareholders, we see that there is an issue as the corporations are facing US sanctions, but the individuals Leonid Mikhelson and Gennady Timchenko are not. They represent a wealth that is roughly 50% of what is Microsoft nowadays. It is making a few people more and more nervous. I personally believe that the Paradise Papers is not a leak it is an American corporate ploy, possibly even with the assistance of Rothschild wealth management (a speculation from my side) to push changes that are a lot more interesting to America. Can I prove this?

That is partially the issue. You see, without the clear data on the leak it might never be proven. it is merely too weird that this happened three times in a row (yes three times, I will let you look deeper into certain places to find the first instance). You see the most interesting part is casually shown at the end of the BBC article. With “a huge batch of leaked documents mostly from offshore law firm Appleby, along with corporate registries in 19 tax jurisdictions, which reveal the financial dealings of politicians, celebrities, corporate giants and business leaders“, this is showing not to be a leak, this is a data gathering by a select few and the combination of large data sets. You see, multiple sources which is clearly seen through the use of ‘mostly‘, and added the ‘19 tax registries‘, shows this to be an event that is precise, it is an act of data gathering and filtering. As such, I see this as a precise strike, more likely than not from financial players who have seen certain bank (Credit Agricole being the most visible one) to grow beyond certain measures and that was not the acceptable mindset of the players who want a different shedding of wealth. This is one of the reasons that I have been keeping tabs on Credit Agricole and that is why they have been in my blog several times. Yet, in all this I did not see the Paradise Papers coming and the clarity we see now, is one where we need to consider who is playing us all, and the media most of all. The Guardian gives us more and more mentions of ‘Tax Avoidance’ and as I mentioned a few days ago. It is not illegal, it is perfectly legal. Most papers will hide behind ’emotional’ parts to cry outrage, but in the end they too are not outspoken on pushing to adapt legislation to change this and to push for clear corporate taxation needs, whilst we see that they are all on the second largest data drain set at 1.4TB. So after the Panama Papers, do you think that banks, especially banks of these kinds, banks that rely on such paths to ensure themselves of a good income. Do you think they would hesitate to invest a few millions into hardware that keeps it secure? No, we see more and more technology, more and more Cloud solutions failing to keep data safe. The BBC gave us in April 2016: “In other words, your data could get lost, wiped, corrupted or stolen“. It seems that not enough people are really listening, happy to embrace the marketing of Microsoft Azure and Google Cloud, whilst there is a real concern on safety (for now). Yet, is that how the data was acquired? It is all good and fine to blame a party whilst the data was somewhere else. You see, those IT people (at Appleby’s) would know better, yet when we see the Irish Times (at https://www.irishtimes.com/business/appleby-the-offshore-law-firm-with-a-record-of-compliance-failures-1.3280860), we see “Appleby has transformed itself into a global institution with more than 700 employees across nearly every major tax haven from the Cayman Islands in the Caribbean, to the Isle of Man in Europe, Mauritius in Africa and Hong Kong in Asia“, in that there is no doubt in my mind that IT would have had (or needed) a much higher visibility on their security profile. I wonder, if I got to investigate their non-repudiation systems and logs, what failings would I find. I can personally guarantee you that with every passing check-mark in place, we get to see more and more clearly that this was not a leak, I would regard this as a precision strike to shift billions from one place to the other, because just like we saw with he Panama Papers, when the super-rich get nervous, a lot of them can be manipulated a lot easier than ever before and in my mind there is no doubt, in this Rothschild is likely to be the one true victor and the one party who had the most to win.

I can only speculate on a few matters, but in the light of the global financial industry, Bermuda, Nassau, Riyadh and Nevada are the larger tax havens. The two papers are giving loads of limelight to three of them, so where will those people go to next?

The financial industry is correlating more and more to a video game, it is all about the hardware and scripted events. When we know that hardware is not the initial flaw one remains, making the case stronger and stronger that this was not a leak, it was a scripted event, whether made specifically for certain hardware remains to be seen . I wonder if the media will ever truly look deeper into how the data was acquired, I doubt it, because that does not make for a sexy story, making them in my personal view less of a player and more of a tool, the question that remains is: ‘the tool for who?‘

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The tail of a prophet

I spoke on all kinds of matters, and I also gave some upcoming predictions. So, on June 17th of 2017 I predicted: “So by the end of 2018 the console offset ‘Sony:Nintendo:Microsoft’ could end up being ‘13:9:2’. This would show Microsoft on how they truly bet on the wrong marketing horses. So I admit, it is a speculative prediction, yet the sales numbers are not that far off and my expected Nintendo growth is not unrealistic“. It was (at https://lawlordtobe.com/2017/06/17/after-the-e3/) where I decided to introduce the audience to some of the massive bungles that upper management at Microsoft is involved in. Now, if they replied (read: if, if is good), it would be along the way of ‘it is not our core business‘, or ‘we have all out vestment set to the Azure solution‘. Yet in that view options like Hadoop are already mentioned on the way out, getting replaced by a new flavour of Big Data. Microsoft has Blockchain as a Service (BaaS), but there the adaption is not on the curve they need it to be, so as we see other places become contenders, we realise that Microsoft is too big to just fall over, but as they wanted to be in the generic ‘let’s be there for everyone‘, I see (a personal believe) that those focusing on one part of a business that they are excelling and they are taking away customers left right and centre. Now, this is not a tidal wave, it is a slow process. Yet, in all, the quote I gave now has a serious side. Only last night did I get the news that the Nintendo Switch has hit the 5 million sales mark Compare this to PlayStation 4 Total Sales: 63.4 million and Xbox One Total Sales: 26.5 million (not entirely accurate as clear numbers are hard to find), both released in November 2013. So in 6 months Nintendo closed the gap by a lot. Nintendo is currently committed to get production up towards 2 million consoles a month and this is showing as some analysts (not the group I have the most faith in) have predicted that by March 2018 Nintendo will be expected to be seen in over 13 million homes. So in one year the Nintendo Switch will close the gap with the Microsoft Xbox. My predictions are still on speed to become a reality, yet the given by December 2018 might not be the case. If Nintendo releases the games they have planned on time, the curve will increase and whilst the Microsoft business analysts will bedazzle the people with Scorpio, 4K gaming and other things, the consumers are starting to realise that the people at Microsoft are less clued in on the gamers needs, a thing I clearly stated for close to 2 years (or was that 3 years) and now my predictions are slowly moving into the sunlight for all to see. At present my 13:9:2 is likely to be 12:5:3 no more than, yet Nintendo remains in 3rd place, which was the larger part that mattered. Still this is based on two players with 6 years and Nintendo with less than 2 years by the end of 2018, so even as consoles would have been sold, the Microsoft growth will stagnate as a larger population from their camp will switch to Nintendo and the family friendly games that Ubisoft produces are not helping the plight of Microsoft in any way.

You see, there are two groups and as Microsoft does not care about one of them, it is that group that will drive the dagger home so to speak. It is my personal believe that Microsoft is ignoring the people who bought one and they are realise that to some degree they ended with a lemon. Now these people are not going to jump to Sony, but with the Nintendo wave and the good pricing of that console they will consider the Switch for Thanksgiving and Christmas, so there is a 95% chance that Nintendo will have a great Christmas on a near global level. You see, the group Microsoft neglected is now showing a dusty Xbox One, these people are not going to Scorpio and depending on their gaming prowess, not only will they advocate non-Microsoft solutions and buy a Switch, they will in theory prevent 2-3 other players getting an Xbox as well. So not only will Microsoft be fighting an uphill battle from the day they launch, their new system will be buried by the sales achievements that Nintendo is bringing to the ‘Just Dance’ floor, which will be a growing and is likely to be a Nintendo dominant dance floor. A nice little positive event (read: impressive achievement) for Ubisoft as well. A game that has hit the 25 million mark is showing to be as successful as the Xbox One console at present ever was. The fact that some Microsoft executives are not contemplating suicide is a small miracle to say the least. Perhaps they should have actually listened to the gaming community and not revere the spreadsheet they adhere to.

We see at present more and more news in both camps. One showing that Microsoft is more and more successful for the Scorpio, some show that Microsoft remains stagnant and are now setting $50 price drops and one source gives us “Only 13% Of Hardcore Gamers Plan On Buying An Xbox Scorpio“, which is a number I feel uncomfortable with as I expect that number to be at least twice as high. Yet between the expected buyer and the actual buyer there will be a gap and the results of Nintendo show that gap to likely be widening on a nearly daily basis. In other news, a few months ago we saw (at https://mspoweruser.com/project-scorpio-fails-impress-american-gamers-according-nielsen/) the title “Project Scorpio fails to impress American gamers according to Nielsen“. This fact is a lot more interesting were it not for one given part. When we consider the quote “Phil Spencer has to prove to gamers that they need to upgrade. The only way to do this is to show mind-blowing graphical upgrades and flood the internet and television with advertisements of the device” we need to wonder about the job Nielsen has in this. You see, ‘mind-blowing graphical upgrades‘ might seem nice, but in the end it is about good gaming and that has not been delivered by many games, not to the degree it needed to be. In the second, the part ‘flood the internet and television‘ might be to appease their other customers, but it does nothing for the gamers, only the badly informed consumers and that market has shifted a lot. It has shifted because people bought the WiiU and some of them are now hurting by the Xbox One, not in the smallest part because of unwanted and non-consensual uploads by the Xbox One into the Azure cloud. We are becoming more and more data savvy and the Microsoft helpdesk telling me (read: they really did) that this lies solely with the internet provider is a party line so stupid, it makes me want to vomit. So from the side of Microsoft, we see their hardware, their policies and their shortcomings, they sold out the gamer three times in a row with one console. that and the ignored part by Nielsen on how much of a blasting success the Switch was gives us more and more light that properly informing an audience is a loaded canon to say the least.

Now, I am willing to say that my data is not completely up to scrap. When we consider that several sources who give clear Sony sales records need to guess and get other data sources to compile the Microsoft numbers. The fact that Microsoft has been remiss (or pushing dates of publishing numbers) is one tactic to keep the diminishing group of Scorpio pre orders in the dark. The first set will be immediately sold out, that was never in question, but the three subsequent pushes are the ones that are in play. The war for Christmas is on and even as I have illusions regarding Nintendo winning that, there will be loads of Ps4pro’s and Scorpios on the list of plenty of kids. The A$650 might seem nice, but in the end, as people realise that storage remains an issue, having the A$675 2TB edition would have been the smarter move. Oh wait, that one does not exist because Microsoft did not consider the gamer in any of this, just their Teraflop speech laced with 4K resolution. That evidence is shown by Microsoft when we see “While Forza Motorsport 7 hasn’t been released yet and it won’t be out until October 3rd, the official Microsoft Windows store has listed the download size for the game and it is a gigantic 100 GB” (source: gearnuke.com), a factor I mentioned before, so as the 1TB drive loses around 300Mb for the operating system and store parts and so on, the gamer soon realises that there will only be space for 7 games in 4K. So how long was Microsoft going to hide that disaster? When you have to reinstall 3 games within 6 months and get the patches, how long until you get to be in an aggravated state of irritation? A clear issue that the Xbox One had and even as Microsoft had the ability to diffuse the situation, they decided to not do anything, which is another battle they lost to Sony and one that might drive more gamers towards the additional Nintendo pile of those who want to enjoy a game. This now also fuels the previous blog on digital rights (one that Euro gamer made me start after their video), because in that setting a physical copy on disc becomes more and more important to every gamer. Yet this is not all, it is the largest factor in gaming that is now starting to push the envelope to the degree that Microsoft will not be happy about. With the announcement of ‘a Nintendo Switch version for Fear Effect Sedna‘ just today will be coming to Switch pushes the bar as Microsoft is losing their exclusive range of games faster and faster. This is a known bar that both Sony and Microsoft pushed as much as possible, now that some iconic titles are also coming to Switch; the results will have an impact on all consoles (it will impact Sony to a much lesser extent). Even as I personally believe that some titles will not make a person not buy a game, but could push a gamer to get the Nintendo Switch on the side. This action results in more and more hazard points for the continuation of Microsoft consoles as a growing group of people are now cancelling pre-orders. Now, that is not an entirely accurate statement. Let me give you the ‘down low‘ on it. Last month has given more and more forums the issue where people came with the same issue “my Xbox One X pre-order was cancelled for no explainable reason by Target“. There seems to be a separate play going on. Some players never cancelled their pre-order, it seems that some players who wanted to make quick solid revenue are now confronted that their infrastructure cannot deal with the sudden ‘need’ of thousands of players and their systems seem to be unable to keep score to coin a phrase. So here Microsoft is wrongfully set in a bad light as other systems cannot deal with the infrastructure of some consumer chains and Target does not seem to be the only one. I believe that there are people having second thoughts, which will always happen. I believe that the ‘converted’ curve of Microsoft is a lot lower when we consider actual ‘converted’ gamers. So there are those numbers to consider as well. The backup in all this is that as cancellations happen, sales numbers might regionally shift and this is happening in the height of Thanksgiving and Christmas, so there will be a larger lash back to consider in January, but that will be a story for another day.

So as my tail is considering the tale of a console that was designed not fore gamers, but for players. Microsoft needs to sit down and make some clear considerations on where they went wrong and how they moved from second place to a possible degradation to initially position three, all because three factors that could have been directly avoided were ignored for (as I personally see it) other business needs.

A harsh situation that again, as I personally see it, is all the doing of Microsoft self and they only have themselves to blame, a market shift in merely 2 years. I wonder who they’ll blame when the numbers become crystal clear at the end of the next financial year. Perhaps it will give us a new console in 2018, the Microsoft EOFYbox, free with every Microsoft Surface Pro IV.

 

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To emphasize ‘flawed’

There are all kinds of issues playing. Murdoch who admits that they benefitted from hacked emails (so what else is new), the call for the leadership of the Tories or even more annoying the battering ram of North Korean rants and counter rants and the nauseating gossip train of the Las Vegas shooter. All of that is worth a few dozen words, yet in my mind, in light of yesterday’s view of IP and gaming IP, I think it is clear that a few more words need to be spend on the category, but now on a different field.

IP is at the heart of the matter, but now we will look at another side. For those who have had a view of games and gaming, many will remember the awesome trilogy called Mass Effect. Those who went through the growth of the Xbox 360 brand will have been aware of the Mass effect trilogy, there is no way escaping it. The first one gave us something new and exciting. When we consider the Elder Scrolls and the Fallout games, we were clearly introduced to a competitor in this field and Mass Effect delivered something new, 2007 became an almost magical year. Then something new happened, in 2010 we saw the sequel, a sequel that is still regarded as one of the best RPG games that the Xbox 360 ever received. I will skip the final part in all this. So in this history, you might understand that the expectations were so high (perhaps too high) for Mass Effect Andromeda. The people at Bioware had 5 years to get it right and they failed. The game was flawed on several levels and even as we need to accept that it is not a bad game, the utter quality of Mass Effect 2 was not equalled, not by a long shot. I am not alone, many reviewers saw the game as one that does not equal the initial trilogy and even now, the interest of a remastered original trilogy is desired a lot more than Andromeda is. I finally played the game, I was unwilling to pay the full amount after being shown the most basic of glitches and issues, but when offered as a new (not pre-owned) game for $25, I gave it a go. So as I have finished the game in a week, I concur, the game is flawed on several levels. I am not going into the animation and graphic glitches, too many did this. The game from the beginning shows a flawed approach to several sides. Now, it is shown in the initial level, a level which I usually ignore as it tends to be an intro level as to train the gamer how to play the game. So after the intro movie (which is actually quite brilliant) we get to go to the first place. Here we see the impact of flaws. So after 650 years in travel we get to a planet and whatever they have we can use to reload our own weapons. We see a new opposing player and that is fine, yet the battle strategy, the weapons, the resources show us a flaw from the very core onwards. Ammunition is the clearest part, but it goes beyond that. The Nexus, the entire evolution that we play through, we can go two ways here. Either the game should have been a lot bigger with a lot more to do to grow us into the nexus and locations, or live with the assumption jumps that were made, jumps that were wrong on a few levels (as I personally see it). Now, we need to accept that things like this happen in action games and shooters, because the focus of such a game is different. Yet in RPG you can’t get away with it. The plot does not thicken, but the elements get to be a lot more questionable. The Salarian ark and the Turian ark are just on the surface of that. When we get confronted with those elements in the story we see the flaws grow. Patched stories for the sake of whatever they thought it was going to be. So when we see (from Wiki) “Mass Effect: Andromeda required a team of over 200 developers and, according to Aaryn Flynn, was given a total budget of C$100 million, which included marketing and research costs.” we get the first realisation on the bungled level of a game. My initial personal design (concept) of the sequel to Skyrim took less than an hour to construct in my mind and an additional 4-5 hours to type. So I got to be in a much better place from the get go. Now, do not take my word for it, because you never should. So instead I am going to introduce you to a group of 20 people, not having anywhere near such a budget. The team is Unknown Worlds Entertainment and their take on RPG with Subnautica is one of the best, one of the most refreshing (all that water helps) and amazing trips I have had in my lifetime of gaming. I hope that this game makes it to the PS4 and if it is still available on Xbox live in early release do it because it will be the best $30 you are likely to spend this year. The comparison is important because even in its non-final stage Mass Effect does not get close to what Subnautica has already delivered. OK, granted that if shooting is your need in Mass Effect, Subnautica might not be for you, but overall Subnautica kicks Mass Effects ass on several fronts. Three programmers outshine the dozens that Mass Effect had and that is just embarrassing. If you want to learn more take a look at IGP (the Indie Game Promoter) who (at https://www.youtube.com/user/TheIndieGamePromoter) has all kinds of videos. So take a look at https://www.youtube.com/watch?v=KgyCiWXPZzE&index=76&list=PLVxH6E2fftrfbnmjYAXXiCJJwleb-HZvB for a first view of the game which gives a view almost two years before the final release. You want to skip to 1:45 and skip to the start of the game. The game is very much the truest view of RPG as they can get. So the intro is not as flash as Andromeda is, but that is the only time Mass Effect wins. Now, as stated, this is not a shooter, so be aware of that. The part that should amaze you is that this game is more about survival and the basic survivalist edge is often ignored by many RPG’s.

So as I am giving you a parallel on the skips of Mass Effect and also ‘story lining‘ of Mass Effect, we need to dig a little further. Now in their defence at times we cannot prevent that in the case of Mass Effect, but consider that after a trip for over 600 years, we get to aid certain players (Salarians) ‘just’ in the nick of time. This is an issue on a few levels.

Also even as we accept that many bought it soon and the game had sales close to three quarter of a billion, which is a financial success, it comes at the realisation that the game scores 72% which at the budget given is a massive flaw, yet here I will admit that the shooting side of the game is as some stated it: “The core shooting mechanics feel stronger here than anywhere else in the series“, which was made by Scott Butterworth of Gamespot and he is right, this part they did do very well and it is likely the one reason why the game remained the financial success it has turned out to be.

Yet the QA was far below par, the delivery was wrong and in the end I personally profited by getting a decent game for $25, a mere 6 months after release. So consider how this game could have gotten closer to the $1 billion mark by getting things right? An additional twice the investment by thinking things through and properly testing it from the start, and not even requiring to think too intelligent; the basic story line debated on the flaws that they needed to avoid from after the intro level onwards. Consider that the ‘Salarian Ark’ event became a basic shooting mission, whilst it optionally represented dozens of hours of additional gameplay on several levels. So apart from the timing as a ‘just in the nick of times‘ mission that is underused and oversold, we see that the other Arks become mere wasted moments in the game. In a place that has so many shortages, leaving behind an ark that has thousands of tonnes of resources seems weird, even if it does not have any lives left. It is not as the Nexus had an abundance of resources, did it? So there we see more, just after a setting that had a revolt, shortages and deviant issues, we see every time the Tempest comes and go’s (too often because of other flaws) we see that the docking level shows an environment that equals the embassy level of the citadel itself, all missed options and opportunities. There we see the option of an additional 10% score if it was done and properly tested. So now we get from 72% to 82%. Then there is the premise that this is a game with only 5 worlds to fix?

There could have been a few more, and more important, changing the way the vaults were accessed on at least one world might have made the game a little less obvious (to some extent). So here we have another 5% in the making, making the game approaching a 90% game, which is a given need when you waste 5 years and a hundred million. Subnautica, when you like that part of RPG gaming is giving you at 25% of the full price of the Mass Effect game. A game that was already awesome when I decided to get it and whilst playing the early release, the game added at least 4 more expansions to the main game and they are now part of the main game. In one part Mass Effect wins. The graphics, there is no denying that the graphics of Mass Effect were really good, but we might see that an additional 80 staff members (and 90 million more) should guarantee that part. All this and as we know that RPG’s are set over time, so we can accept that growing the impact over time as we play might have given a few more options and a few more changes to the way that the game was played, giving the gamer a better game (and optionally a much larger game).

So as I have enlightened you on some of the flawed parts, there is now the link to the previous article to set. The longevity of a game as well as the IP is the sellable part of any developed game and in that part Subnautica is all about original IP and they got the IP to grow value, loads of value. Even as we see that Mass Effect is to some extent more of the same, they did grow their IP range, but only to a fraction of Subnautica. This now gets us to the setting that is the link. In the digital age the value of the service purchased is the money we invest in the product we thought we bought. You see, as gaming progresses, we see a dependency and as such we no longer buy the property, but we lease it in some ways and rent it in other ways. The gaming industry has no choice but to set the multiplayer sides into a renting foundation (buying with an open point or termination), whilst the single playing part (the missions) will be leased for the term of the console. Now consider the satisfaction you get from leasing a game that is rated at 72%. Are you willing to go on paying the amounts we see? At this point I have now shown you the essential need to properly test a game before release. You see, it is shown in the quote that several sources gave. With: “Following Mass Effect: Andromeda’s poor critical reception and lacklustre sales, BioWare put the Mass Effect series “on ice”“. So even as we saw some sources state a sales numbers surpassing $500 million whilst there was $100 million invested, so either the numbers given were wrong, or we see the impact of greed as others walk away from a $400 million milk cow. In that part, what were the true costs and why would any company walk away from a possible $100-$250 million in season pass revenue. This part and the issues had shown from several sources that the detrimental financial health of IP and IP value is shown to be at least to a larger part to be due to the flawed quality of proper testing. Ubisoft has been though it (Assassins Creed Unity) and as we see Bioware and Electronic Arts walking away from half a billion dollars, we need to consider beyond games and the value of a gamer, we need to see that the impact of IP is not set in stone and the quality of the product (or service) is at the foundation of what we think we purchase and what we expect to receive. In this there is the clear evidence of the flawed product that is Mass Effect Andromeda and the weird part is that I saw the flaw in the first hour of the game. This now sets the premise of the wrong players (read: business parties) that were in charge within Bioware and Electronic Arts. It is my personal believe that their marketing division has either too large a vote and they looked at the wrong sides of the game. This in a setting of a 100 million invested, how weird is that?

So now we get the treasure that the Cullens, Patent and Trade Mark Attorneys give us on their web site. With “Whether buying or selling a business one of the most overlooked aspects of the transaction is the intellectual property of the business. Proper identification, scrutiny and valuation of intellectual property will have benefits for both the purchaser and vendor“. It is the issue that is really the bread and butter of growing game developers. In this the word business can mean either that or it can be set to ‘product’ or ‘service’ and the realisation of this quote which is not new, shows just how flawed (or sloppy) Mass Effect Andromeda turned out to be. Now, we look at the bad sides here, but the game has loads of good sides too. Yet it missed the boat by at least 20% (72%, instead of 92%) and I lighted up 15% in the easiest of ways. The last part we see when we dig into the world of the game testers. Now I can relate here, because I reviewed and tested games for the better part of a decade. My knowledge and skills showed me the parts I illuminated and I truly believe that there are better testers than me, so that implies that none of them work for either Electronic Arts or Bioware which is statistically near impossible, so that means that the large investment was made on a flawed infrastructure, or at least that is as I personally see it. You see, the old joke (from when I was young) has been that it takes 90% of the time to fix the last 10% of a project. At some point highly educated graduates were hired in places where the foundation of art is the core of the business and they introduced the setting of ‘linearity’ of art based projects. So that a project is done at 10% a month and the last two months of the year were for testing, which is not how it works and not how it will ever work. Now, I simplified the idea for illustration, so it is not an exact given, but the clarity of flaws that Mass Effect Andromeda shows on day one of release gives the validity of my view and shows just how breached the concept of design linearity is (perhaps you remember the Ubisoft statement of ‘every year a new Assassins Creed game’). As such, I believe that the game lost out on massive revenues.

Now consider the two headlines:

“Bringing Mass Effect to a new galaxy isn’t quite the shot in the arm the series needed” or “Blown away in another universe 640 years later“. The first is IGN and the second one is one I came up with, if they had done a proper job. So would you buy the game if you read ‘isn’t quite the shot‘? Gamespot had “After the first few hours of Mass Effect: Andromeda, I was discouraged“, whilst Forbes gave us “I don’t think anyone will claim it outclasses the original trilogy, outside of maybe the very first game“, so a new game merely on par with a game released a decade ago. This is the setting of a flawed product and the fact that this was not seen in the beta stage of the game is questionable. So in an age of digital rights that are moving more and more from the permanent availability into a stage of temporary usage, where we no longer get to own the product, yet merely lease (read: rent) a product also requires others to realise that the game of gaming is shifting, and these players can only continue if they ‘up the quality’ of the product or service they make available. This shows in one way just how amazing a game like Skyrim is proving to be, the fact that the game still embraces gamers 6 years later whilst Electronic Arts loses the bulk of value of a product within 26 weeks. That is the evidence that shows that flaws are becoming a much larger issue for all in these fields and it shows that the players like Ubisoft, Electronic Arts and others as well, need to take a harsh look at what they offer and not merely listen to their own marketeers as the value of what they bring forth is now shifting whilst a product is in development, which is the third nail in the coffin for Electronic Arts as it took 5 years to get to a very much less than perfect place they ended up. I believe that the flawed setting can be improved upon, yet the people at Bioware better realise that the stakes are raised and they are raised by a lot, in that we need to ask whether they can match the needs of a shifted market.

I cannot answer for them, and like Nintendo Electronic Arts and Bioware are not out of the game. You see, even as Nintendo bungled the WiiU, they hit back with the Nintendo Switch, which is becoming a game changer in gaming. I believe that both Electronic Arts and Bioware can do the same, the question is whether they will, time (read: the next release) will tell. Should that fail, they could always move forward by charging their fans an additional $10 for a steel box of a game. Oh wait, they are already doing that with FIFA18, ahhh how the world turns!

 

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In case of your death

I was surprised to see a Eurogamer article on the steam account of dead people (at https://www.youtube.com/watch?v=kHLFUbU5ceI). The article is interesting and puzzling all at the same time. You see a view that is interesting, mainly because Eurogamer is merely voicing issues that the audience bring to their attention. Now, let’s be fair, the maker Chris Bratt also mentions the bulk of other users of this approach.

It is puzzling because I reckoned that people should have known better. You can leave your physical products behind, but digital products will not transfer. That part has been a clear issue for decades (yes, not years, but decades) it comes with clarity that certain services, especially digital services are services, not goods with a clear setting of ownership. Digital ownership tends to remain with the maker of the product and you the gamer, or user are merely ‘leasing’ that product for the length of your life and in plenty of cases not even that long (read: annual fee).

That is a clear situation in the sight of the worrying owner (the maker) of the product. So in case of software products like Adobe, Microsoft and other players, the digital arena is granting access to, to the person that paid for these services. So when that person dies, the service will be gone, because the service is no longer required for the person who bought it. In my view it is simple and clear, because this is how it has always been. Now that people are actually thinking for the first time on what happens ‘afterwards’, only now are they considering the consequences of their initial forward thinking part to embrace Steam (as a first example). So, even as their might have seemed to be an advantage, having the physical copy will always be better. So now we see that people are catching on. Yet in light of a growing nagging population, do they have a case? You see they purchased a service, not a product, the difference is not what they do, but it is the stage of physicality, the lack of a media carrier. Even then it is not a given that you have any options. The history of software products has had the setting for the longest of time that the purchased products were not transferable. Ashton Tate with dBase 3 and 3 plus (1979) is one of the earlier examples in Software, the bulk of all Microsoft products, although Windows was usually not linked to a person, but a computer. So the phenomenon is not new or unique. So why is it now getting more and more limelight? Well, people are now starting to catch on that their thousands of dollars of games are linked to their identity, to their account and when that is gone, what has been bought is gone too. We can argue on it and also argue on how valid any discussion is on the products that do come with a physical element. What is a given is that as time progresses, the option to own for life a product will fail too. You see, there is a valid case that a product bought is set to the original buyer and no further. The greedy players like Electronic Arts, Microsoft and Ubisoft have been playing with that setting for the longest time. And let’s face it; they do have a point (to some degree). They promised to service your gaming needs, not those of your children and grandchildren. Now, when this is a single player game, a case could be made to transfer the disc to whomever it ends up with, yet there is also a clear case that the services and support are set to the original buyer and without it the game cannot continue. It might be regarded as an open and shut case, but is that truly the case?

We have seen it be done for decades, but was that a legally acceptable reason? I am merely leaving the point of view open to debate. Should a game be allowed to be transferred? Is it fair on the makers of the software products for this to happen? Nowadays we are waiting for the maximised utilisation, the greed driven makers on the minimum option and to some extent the truth tends to be in the middle. This is not because it is fair, but because it is expected. We grew into the expectation of ownership from books and gramophones. Only when the time of digital installation began, only at that point did we see the change towards the expectations that the makers had on ownership and with the age of parchment and gramophones behind us, the consideration of set service terms were not truly on the scale it needed to be. Yet now, with the cloud, with digital ownerships and with downloadable content we are seeing the shift where we are no longer the owner, but the authorised user of the digital product. Now we have the shift that the industry wanted and perhaps in the view of some was entitled to.

In all this we need to realise that the power of creation is not merely remastering of older versions it is the need of revenue for the makers to continue their development and is it fair or unfair to allow for this path? It is at times depending on the point of view that the person has, and n that setting the software industry and the user are unlikely to see thins eye to eye. Some like Sony have the option to link one account to all the devices, so three people could be playing at the same time (each on a different system), some give options for multiple users for a few dollars more and some will try to fetch cash from every user. It is as I personally see it linked to where our expectations are and through history they have been set in favour of the user, now with the cloud and with digital versions that ‘advantage’ is lost to the users and it is largely depending on the others on how they allow us to set this in motion.

Eurogamer is all set towards the need of a champion with references towards Bruce Willis, but is that fair? The best setting is one that Microsoft tried (best for them that is). They wanted to disable the option of pre-owned players and that got buried real fast. Now, I am on the gamer’s side when it comes to a physical product. But in case of Mass Effect, can we truly expect that multiplayer accounts are transferred? Is it fair to continue digital server service ‘ad infinitum’? I personally do not believe that to be fair. Yet in that same push, I think that a physical copy should not be linked to one person, to one owner, but in that as the future comes pushing us, the wrong stance to have. I believe that the intertwining of services, physical and non-physical will stop or enhance the push for limited authorised access.

It is merely my view and perhaps a wrong one, but I am willing to consider that we as users must accept this shift. In this it will become more and more important to have a full physical game. We see the setting of patents in the requirement of manufacturing and physicality, yet now with the cloud and distributed usage (including cloud gaming) we see that every unit is part of the whole, so as such person X with license Y will become part of the whole implying that person X2 with license Y is another entity altogether, I will go one step further that as each player becomes a mere key of the machine, we see that physicality is set in hardware and software and as such, the combination becomes its own dimension, meaning that transfer of ownership becomes a thing of the past. Yet this also spells dangers in other ways, because as non-repudiation becomes a larger issue, any element (like email address) becomes an absolute setting, so that we are in danger of stopping ourselves to move forward with a second email address, a thing we saw with Ubisoft in the past. So once we lose our e-mail address through hackers we could in theory lose whatever we purchased through that medium. Now, most have their own registration system, yet what happens when that depository is lost, damages or altered? That is the part that is not fixed and is unlikely to be properly addressed for some time. It is even more conceivable that our children will in their lifetime see the need and growth of identity implants. Perhaps even more than one and it is at that point that the digital age of ownership takes another leap, perhaps a much larger leap than we have seen in the last 25 years. It opens up whole new ranges of opportunities and dangers. The question will sooner become, which one tips the scales of balance and how will it affect all?

So in case of your death you might be confronted with the implants of your parents, the implants of peers and siblings. In this the law is actually not ready and it is not as simple as what will happen with your games. Because as the setting is fixed it will be about bank accounts, available funds and set funding of growth and wealth. In all this we will see shifts and we will ponder where the rights of services will be set. In this it will go beyond commercial versus NGO, it will be about the shift that identity enables us to hold and that will shift the movements that we are able to do. It will be a new level of hindrance and perhaps even a step towards global discrimination, because when you realise that the age of implants is already here, consider the impairment that some people will have by allowing these changes to the body and to the external extremities.

For those in IP it is a great time to get involved with block chains and non-repudiation, because the game of games, gaming and software will be changed to much larger degrees than people realise and the initial changes as some realise them to be at present are only the tip of the iceberg.

Enjoy the weekend.

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Stupid after the fact

We have always heralded stupidity, some in their work sphere, and some in the private sphere. It happens. Yet, when we are lucky we get to see the rarest of events, ‘greedy and stupid’ in one neatly wrapped package. That is the view we need to take when we see the Associated Press give us the events of ‘Carlos Nuzman, president of the Brazilian Olympic committee‘. So as we are treated with “In total, 11 detention warrants were issued for people in both Brazil and France in what police dubbed “Operation Unfair Play.”” we need to wonder how this came about. Now, there is the non-existing reality of ‘honour amongst thieves’, yet when it comes to the corrupt that rule will never exist. Most of these people are merely one skip away from being a target themselves. So when we see that the associated press gives us not a lot to go on (most merely circumstantial facts). The NY Times (at https://www.nytimes.com/2017/09/08/sports/olympics/whistle-blower-says-he-told-of-rio-olympics-corruption-years-ago.html), has a lot more. With “Mr. Maleson, an outspoken critic of Mr. Nuzman, made accusations about Olympic projects and asked the I.O.C. why it had not prevented Mr. Nuzman, 75, from occupying the dual roles of leader of the Rio 2016 organizing committee and chief of Brazil’s national Olympic committee. “This is a clear conflict of interests, and the I.O.C. should never have allowed this to happen,” Mr. Maleson wrote in a Sept. 6, 2014, email to the I.O.C.’s president, Thomas Bach, and the organization’s judicial body. He contacted the I.O.C. in 2012 to accuse Mr. Nuzman of corruption and election fraud“, here we see systematic failures of organisations that grew beyond their means of comprehension. Consider the time-line. When we consider the Oxford Olympics Study 2016, with: “the outturn cost of the Sydney 2000 Summer Olympics at USD 5 billion in 2015-dollars and cost overrun at 90% in real terms. This includes sports-related costs only, that is, (i) operational costs incurred by the organizing committee for the purpose of staging the Games, e.g., expenditures for technology, transportation, workforce, administration, security, catering, ceremonies, and medical services, and (ii) direct capital costs incurred by the host city and country or private investors to build, e.g., the competition venues, the Olympic village, international broadcast center, and media and press center, which are required to host the Games. Indirect capital costs are not included, such as for road, rail, or airport infrastructure, or for hotel upgrades or other business investment incurred in preparation for the Games but not directly related to staging the Games“, The paper by Bent Flyvbjerg, Allison Stewart and Alexander Budzier (The Oxford Olympics Study 2016) shows levels of failure. The mere realisation of cost overruns that goes into multiple editions of 100% makes it a multi-billion dollar cash cow and there are too many players eager to dip their private (or is that privacy) parts into the golden troth of exploitation. Now, this does not state that Carlos Nuzman is corrupt; it merely gives us the setting. With the NY Times, we see that there is a much larger issue. The fact that there are clear records that there were issues and oppositions, whilst we now see that nothing was done, shows larger levels of failure that seem to be more about not rocking the boat, than to stop hurting the utterly broken image of the Olympics. When we consider the person linked to this, we see that Eric Leme Walther Maleson is the founder and former president of the Brazilian Ice Sports Federation has a long lasting life in sports and winner of three bronze medals in the sport, so we have a winner. This man seems to have been devoted to sports for most of his life. So it is a voice the Olympic committee should not have ignored. You see, the broken image of the Olympics, an image that went from excellence in sports towards the need for big business to promote their products under the guise of media exploitation is utterly void of spirit. Coca Cola, Dow, Intel, Samsung and Visa have changed that landscape. Agreeing to a situation that shows a growing curve of getting it all (namely the infrastructure) in place. You see, the earlier mentioned paper is important, even as we see “cost per athlete has been increasing for both the Summer Games and Winter Games, driven mainly by London 2012 and Sochi 2014. Overall, however, the changes over time are statistically non-significant for both Summer Games“, it is important as we know, or should know that the Olympics are set in three parts: ‘The event, the players and the cost of the location’. If the increase of cost per athlete had been significant, we would have had a less to go on, so with them out of the equation (and take the massive cost for Sochi 2014 away) we now have two elements: ‘The event’, which gives rise to internal corruption of stakeholders and sponsors; with the internal corruption of sponsors not in the mix (at present). We are left with the location and the stakeholders. Now, we all agree that the cost of everything goes up, but consider “15 of 19 Games (79 percent) have cost overruns above 50 percent and 9 of 19 Games (47 percent) have cost overruns above 100 percent“, now we can accept that such events will always come with the cost of business, we need to consider that ‘cost overrun‘ is merely a motto for political downplay of elements in their moment of national pride. I personally see it as an optional place where you can soften opposition with parked billions!

I believe that the paper has cornered certain Olympic elements and it cannot prove it, yet by exposing other parts as non-factorial we now see that the Olympics are a much large mess than the media is making it out to be. Even as we are focused on Carlos Nuzman, we are ignoring the elements that are part of the machine behind it. So when we see USA Today “French and Brazilian authorities said Nuzman brought together businessman Arthur Cesar de Menezes Soares Filho, and Lamine Diack, the former head of track and field’s governing body who at the time was an IOC voting member. Soares Filho’s company, Matlock Capital Group, allegedly paid Diack $2 million into a Caribbean account held by his son, Papa Massata Diack. Authorities said Lamine Diack, an influential African member from Senegal, was instrumental in organizing the African bloc of votes. The widening case implicated four-time Olympic medallist Frank Fredericks. The former sprinter from Namibia has said a near-$300,000 payment he received via Diack’s son on the day Rio won the vote was for legitimate consultancy work. Still, Fredericks lost his place leading an IOC inspection team to visit Paris and Los Angeles” these all seem legitimate elements in all this and it is not part or regarding ‘Frank Fredericks‘, I wonder how and what work he did to get the $300,000. I and many others have never been offered $300K for a consultancy job, so what does ‘legitimate’ entail? The element in this is ‘an IOC inspection team to visit Paris and Los Angeles’, you see, what would they have been privy to and exposed to? The USA today gives us that in the very last line. With “dozens of top politicians implicated in a sweeping judicial corruption investigation in which construction giant Odebrecht illegally paid billions to help win contracts” we are exposed to the cost of doing business. Paying 2 billion to gain 11 billion in contracts is merely good business and the locations still need to be constructed, the untold part in all this. Odebrecht is present in South America, Central America, North America, the Caribbean, Africa, Europe and the Middle East. They have been stepping on large toes and as such certain French players are eager to see it stop. Construction is the largest unmonitored Wild West industry remaining on the planet. Odebrecht with a value now approaching 42 billion is an issue for many players. Even as we are confronted in the US with “Howard Archer, chief economic advisor to the EY ITEM Club, reckoned Friday’s economic data indicated UK GDP growth may likely be limited to just 0.3% for the third quarter, he also acknowledged the disappointment in trade and construction output“, which might not be anything worth mentioning, unless you see it next to Odebrecht and the currently unsubstantiated channels towards a multiple billions (read: expected 2.08 billion) to get 11 billion in extra jobs, now it becomes something the American players (as well as the European ones) are getting huffy and puffy about, because if Odebrecht is getting it, they are not and that is where investigative parties get creative. So when we see “They emerged with suitcases, documents and a computer“, we need to wonder. Was the taken away party actually that stupid, or are we witnessing a new Flim Flam visitation of: watch ‘here’ whilst out of view certain deals are brokered. In all this the sponsors are still part and equally guilty. You see the sponsors let cost overruns of over 100% go and not give proper light to EVERY element in this. Merely that the local political engines were sorting it out for them (and those political players get to live with the consequences), the sponsors merely move on. As I personally see it, these sponsors are supposed to be intelligent, so this is happening with their silent approval, only when they fail to meet the targets that is set towards the costs, only then will we hear them loudly. This is exactly why Qatar 2022 remains in the news, again and again. The media is already kicking up stinks because they aren’t getting anything out of it, they are merely in a place to either accept it or move out. The Daily Mail is giving us more and more allegations and even as some smile because Qatar did not qualify for the world cup 2022, we see “Qatar’s elimination will be enjoyed by its many critics in the West who claim the emirate should never have been given the chance to host the World Cup, pointing to a lack of footballing pedigree as well as corruption and labour abuse claims“, how about these critics in the west shut up as continue to suck the tits of corruption they are currently sucking on? I am more lenient towards Christopher Davidson, who with ““Having never qualified for a World Cup before, I don’t think Qatar should have ever made the claim that it was a genuine footballing nation,” Christopher Davidson, a Middle East expert at Britain’s Durham University, told AFP” we might accept their words, yet when we consider the Jamaica bobsled team, ending up ahead of United States, Russia, Australia and France. Should we take bobsleighing away from the USA or France? We have heard 2 years of utter bullshit of these critics with supposedly showing all air and no evidence? In that same light, should we dissolve the Sunday Times this coming Monday? Remember the claim of “obtained millions of secret documents – emails, letters and bank transfers – which it alleges are proof that the disgraced Qatari football official Mohamed Bin Hammam made payments totalling US$5m (£3m) to football officials in return for their support for the Qatar bid“, so if they do not go public with all the evidence, can we force closure of the Sunday Times? Personally I find the existence of Rupert Murdoch and Martin Ivens offensive. They represent what is wrong with media today, so if they are gone, I will feel happiness. They are going with alleged and proclaimed, whilst the construction levels of corruption are happening at their front door and at that point they remain really really silent. In light of FIFA, we have seen levels of failing where the press was eagerly not rocking any boats at all, merely when big business saw it was losing out, at that point everyone screamed murder and mayhem.

These players have been stupid after the fact for much too long and as such we need to consider whether we need to overhaul the Olympics in ways never conceived before. Perhaps it will downgrade those events for the much larger extent. It will no longer be about drugging, about substance abuse or about the next mobile phone that works better when you drink Coca Cola. It will be about athletes competing for the title of who is actually the best, no sponsors, no advertisements and no billboards.

This is all still ongoing, with Qatar finishing Hamad port, we will see more and more issues rise, but as the stream for completing the WC 2022 event going straight into Qatar, we see that some players will take other venues to see what stink they can kick up. We can see the validity of France trying to aid in resolving the issue. An opportunity Turkey let fly by is now in the hands of Bertrand Besancenot, diplomatic adviser to the government. As France has close ties with Egypt and the UAE while also being a major arms supplier to Qatar and a key ally of Saudi Arabia, we see a player that is eager to find a solution for all as they greatly benefit any solution. If there is one issue, then it is the one that the UAE edition of the National brings us. With “Despite its claims of being ‘under blockade’, Qatar has also expanded shipping routes to India, Oman, Turkey and Pakistan and announced plans to raise its liquefied natural gas (LNG) output by 30 per cent in an effort to weather the boycott“, we see a dangerous turn as there is an actual danger in pushing to raise output towards 30%, as I see it, it requires certain players to circumvent larger safety settings, which could be the start of a very different disaster in Qatar. In addition, who in Al Jazeera will be part of the committee in charge for building and setting up the media centre during WC2022? It could potentially become a new Al Jazeera building merely months after the event and as such, it is an opportunity for Al Jazeera to set the bar for their competitors in the Middle East even higher. There is nothing like raising the output of your own station by 300% to truly get more visibility. In that view, as we will soon hear on how Qatar has optionally additional satellites available for all reporting parties, has anyone considered the impact of government fuelled competition? So when we are stupid behind the fact, were we not looking on what is additionally provided for? So when we are watching Tokyo bring live every match and event in hi-res to our G5 phone free of charge, has anyone considered the fact that we spend an additional $400 to get that phone ahead of schedule? So with 3-5 players getting an additional share of $20 billion for 5G on the initial launch, what is the part we were not looking at? Until the moment is there, we can understand that players like Apple, Google, Huawei and Samsung are quiet as a mouse, but all that ‘bedazzling entertainment‘ represent additional construction billions, additional satellites and longer terms benefits not charged or taxed, all under the guise of: ‘sports’. If it is true that we see the first pilots go live during Pyeongchang, and we will all readily accept that this will be the shining moment of Samsung (the local player there) as it shows what more we can expect from becoming the mobile entrepreneur, what do you think that Tokyo (2020), Qatar (2022), Beijing (2022) and Paris (2024) will bring? These 4 will have a growing infrastructure need which means that construction will grow even further. Four events that can only be done and almost literally set in stone by the strongest and largest players in construction, the instant moment to make several billions merely by being at the right place. That is what others fear Odebrecht could do. Larger players that are at present not ready to the extent that they needed to be for the upcoming considerations. Even as we see the South American headlines regarding Odebrecht, we need to realise that Odebrecht is everywhere. In that, it is: ‘who’s who in Legal’ that brings the ending gem to all this. With “Big-ticket cases involving the likes of Rolls-Royce, Petrobras, Odebrecht and Barclays remain at the forefront of the international corporate crime market, encompassing both corporate and individual defence and therefore keeping a vast number of lawyers across the world exceptionally busy. It is a trend that the majority of lawyers canvassed during our research see no sign of abating, as the fight for transparency and the activities of enforcement agencies intensify” we are shown to the cost of doing business and Odebrecht is not alone and it is not evil, the world changed yet the players on other sides remains stoic and unmoving, now that they are no longer regarded as people who matter, they now shout foul and demand action. So as we see the greedy idiots trying one more tantrum to get the WC away from Qatar, we need to see that the foundation of sports have become rotten and corrupt, the foundations are falling because the structure were never adhering to the reality of doing business. Merely a presentation from an outdated PowerPoint shows that what we saw and what we believe was never a reality. So as the media hides behind claims and allegations stating that the entire system is corrupt and sick, we might argue that the media has labelled themselves as healers seeing what is wrong whilst they are merely the hypochondriacs in this game; seeing and reporting on sickness whilst they have no medical degree or knowledge of the symptoms, or claiming to have the results but are unwilling to make them public. Hiding behind documents that never see the light of day, they proclaim exist, whilst not presenting the evidence, all whilst they herald politicians who in the same air and at that same moment present the acceptance of the ‘invoice of buildings’ that ended up being 100% more expensive as it was for the good of sports. Only after the fact, when the dust settles will some ask questions and do we see that people like Carlos Nuzman, guilty or not being towed away, that whilst questions were asked years before the event. With 5 large events coming up, with close to a trillion at stake, sponsors and stakeholders will not ask questions until targets are not met, or are close to being a risk of not making it. The media will remain on the foreground silent ‘awaiting‘ evidence, merely speculating at times, whilst shouting on behalf of others when those ‘friends’ (read: advertisers) have too much to lose. Greed driven media, this is exactly why people like Rupert Murdoch and Martin Ivens should be discontinued. In the end they are merely in it for the circulation at best and personal greed at worst.

We can all be stupid after the fact, which includes me. Yet when I am I will be in a state of ‘Wow, I so did not see that coming!‘ and I will to improve the way I see things, whilst the others are playing another iteration of ‘the next wave’ to fill their pockets. It sets me apart as I want improvements to a system that could be good and they merely want continuation of their luxurious way of life.

I still believe that certain players will push for the change of Qatar 2022. Yet after that, after it happens, when evidence lacked, we should demand their mandatory retirement from income and public life, and those sponsors should be barred from global sport sponsoring events forever. I wonder how many politicians will turn out to be a mere representation of cowardice at that point in time, trying to find some compromise that their way of life finds acceptable?

 

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Want to bet on that?

The Guardian released a story last night, it released something a lot more important than you and I initially considered. You see, it intersects with articles I wrote in 2014, yet until today, and as we recently saw the issues that the Bank of England reported on, I now see a part I never considered, because, unless you are a banker it would not make sense. I admit that from the mere consumer point of view it seems like dodgy, even counterproductive to good business. So, I did not consider it, I did not inform you and for that I apologise. The writer of this story did not inform you either, but it was not the focus of her story so Mattha needs not apologise at all. Yet what is happening is a lot more important than you and I think and if I grasp back at what I found in 2014, there is every indication that GCHQ is actually aware of the situation, yet they decided to do nothing, endangering the sanity and social security of thousands of Britons, so should they apologise? Should Robert Hannigan, director of GCHQ apologise? I believe so, he should also get grilled in both houses (Lords and Commons), but that is not for me to decide (life would be so much fun if it was).

So as we are set in this path, let me explain what happened as per last night. Mattha gave us (at https://www.theguardian.com/society/2017/aug/31/gambling-industry-third-party-companies-online-casinos) the issue ‘how gambling industry targets poor people and ex-gamblers‘ the start is already an explosion of question by themselves. With: “The gambling industry is using third-party companies to harvest people’s data, helping bookmakers and online casinos target people on low incomes and those who have stopped gambling, the Guardian can reveal” we need to ask questions, but let me continue and give you a few more parts on these goods. the next items are “The revelations will add to calls for tighter regulation of the gambling industry more action to address problem gambling after the news on Thursday that online betting firm 888 had been penalised a record £7.8m because more than 7,000 people who had voluntarily banned themselves from gambling were still able to access their accounts“, as well as “The data is often gathered from raffle sites that offer cash prizes and gifts in weekly giveaways, he said. To apply for the prize draws, users must usually provide their name, date of birth, email and address. He claimed raffle companies would then sell the data, something customers have sometimes unwittingly consented to in lengthy terms and conditions agreements. One such site states: “The following sectors [including gambling] are the industry types you can expect to receive products, information, services or special offers from.”“. With these three quotes we have the first part of the equation filled. The article gives a lot more, but for now, here, that is what we need. So we see that people sign up for things they do not understand (we all do that), and for the most the initial thought was harmless enough. I have signed up for free premiere movie tickets, some of us for fashion items or even something as innocuous as a free bottle of perfume or after shave. It seems so harmless and when it comes to products it usually tends to be. Yet when it comes to free trips to certain destinations, for some of us, red flags go up, but at that point it is usually too late, we have already given out our details.

Now, we go back to January 2014. In my blog ‘Diary for a wimpy President‘ (at https://lawlordtobe.com/2014/01/18/diary-for-a-wimpy-president/) I set the stage that includes GCHQ. The setting was theft of IP on a massive scale, yet it was on equal terms the issue we see more common, the theft of personal data. The questions I posed were:

  • Have you identified your organisation’s key information assets and the impact it would have on your organisation if they were compromised or your online services were disrupted? [Alternative: what data is bankable?]
  • Have you clearly identified the key threats to your organisation’s information assets and set an appetite for the associated risks? [Alternative: what data is accessible?]
  • Are you confident that your organisation’s most important information is being properly managed and is safe from cyber threats? [Alternative: the value management of data you think you own]

it came with the footnote: “The alternative are not just views I opt for, consider that the data collection field goes into open commercial hands as it could be presented by March 31st, what are your options to purchase certain buckets of data?”

We are now on par in the two sides, my blog three years ago and the new iteration that the Guardian shows. I admit, the Guardian shows a side I never considered before last night. You see, with the quotes we saw mentioned by me, we need to add the third side to what is not a pyramid, but optionally the specific view on a cube, or even more disturbing a buried dipyramid. Now, we cannot expect people to realise that this is happening, but GCHQ knew, there is no way it did not know, and missing that is a career breaker plain and simple. You see, to give you that part, we need to add the following items. The first was seen on August 21st with ‘UK credit and debit card spending ​growing​ at fastest rate since 2008‘. We need to keep a check on the quote “The number of card transactions increased by 12.3% over the year to the end of June, according to the banking trade body UK Finance, coming amid a boom in consumer debt that has been raising alarm bells at the Bank of England. The pace of growth in card payments was 10.6% in the 12 months to the end of December“, the second quote comes from two days ago in the Guardian. Here in the article ‘Credit card lenders ‘targeting people struggling with debt’‘ we see the two parts “Citizens Advice finds almost one in five people struggling with debts have had their card limit raised without request” as well as “Unsecured lending is returning to levels unseen since the 2008 financial crisis, raising alarm bells at the Bank of England that consumers may struggle to repay loans in another economic downturn, thus putting financial stability at risk“. I believed this to be a bad business practise, yet until last night I did not give it the merit it should have had. You see commercial bankers are for the most without a moral compass at best, what if they are joining hands with gambling places that do not care how they get the money? The banker gets the bonus because business was booming and his (or her) moral compass is limited to the cash leaving the door without the use of criminal activity, beyond that they will not care. Yet with hundreds of thousands getting into this scrap. How many gambled the gained credit? How many pushed a chance for instant wealth into a decade of depression without options? The weird part is that GCHQ had to be aware, they are our (mainly the UK) watchdogs and they let this just go on. The questions I asked three years ago show that GCHQ should have been aware and monitoring. If they did not do that, then we have a case of negligence that surpasses the age of MI5 and the Cambridge 5. the funny part in this is that those 5 “were contemporaries at Cambridge University in the 1930s, and were attracted to communism mainly because of the Wall Street crash” and now we see that the same thing is happening for merely the same bloody reason (but those tend to be on the other side of the exploitative equation nowadays), yet now every gambling capitalist gets to enjoy the fallout, or is that out falling?

The evidence?

Yes, some elements will demand the evidence. In my view we merely have to compare the two lists, one showing the unrequested credit rises and the second list are those on the gambling marketing list, with any surpass of 5% being enough to be seen as significant evidence. This now gives two issues, the one is speculative when we go with ‘Is this a shady move for banks to push Brexit out of the way?’ You might think this is conspiracy theory, but is it? How many setbacks can the UK deal with before the banks cry foul and beg for Brexit to be delayed because they are too big to fail? Is it that farfetched? I don’t believe so. The second part is on the location of the location of the gathered online betting location and how these ‘marketing lists‘ all made it out of the UK and in several cases out of the European Union, which now puts the actions (read: non actions) of GCHQ on the firing line of enquiries and inquisitive questions on how they are keeping the people of the UK safe. We might argue (and I would) that people who gamble only have themselves to blame, yet when we see ‘more than 7,000 people who had voluntarily banned themselves from gambling were still able to access their accounts‘, we see that the odds are intentionally stacked against them and I believe that ‘Gambling firm 888 penalised record £7.8m for failing vulnerable customers‘ is a joke, I consider that giving them a £78 million penalty would have been too soft for them, especially as their growth surpassed 63% in 2016. And that is merely ONE gambling holding. The issue is growing at an alarming rate, even as we see how in Australia councils are drawing lines on ‘out of bounds areas‘ whilst with such amazement that the new casino that is currently being built on the order of bad boy jimmy Packard is (with surprising amazement) to be exactly outside certain zoning issues, just like Star Casino, giving him all the freedom he needs and get to play without any level of limitation. Let’s just mark that one up to ‘coincidence‘ shall we?

That example shows a certain complacency between councils and certain playing players and we now see that such levels are apparently happening in the UK for online gambling and we see that there is no way that GCHQ was unaware, we merely need to wonder why there was no political intervention, because that question is becoming more and more important.

Issues, shown from 2014 onwards give rise to non-protectionism of an unacceptable shady character. The act that the Guardian now shows that certain players are given a wide berth of that gives them degrees of freedom that no company in the UK ever gets is also giving questions to the status of banks and lenders and whether we should allow them to operate in the UK. If you wonder about this statement you only have to consider the triggers of bankruptcy, personal insolvency and how it is that these lenders will get paid either way, through either collection or write offs. What happens when they are no longer allowed to write off these bad business actions? What happens when it needs to come from their own ‘profits’ and ‘bonus schemes’? How long until suddenly the online casino’s and lenders walk away and continue that in places where they can exploit all they like?

Can you now see that you are placed in an increasingly difficult place to grow the stability of your family? If not, consider that you might not be the gambler, but you are a member of that bank or lending corporation. If they cannot write off, they will charge you through the services you receive, either through administration fees or interest percentages. You would (and rightly so) complain about these fees, so you want no change, which is what they are banking on and that should not be allowed. The final statement in the article is also important. With “In a longer statement to its investors, the company said it had taken action to fix its self-exclusion systems, which it said arose when customers who self-excluded from some of its brands were able to gamble with others” we are confronted with the question that seeing ‘fix its self-exclusion systems‘. You see, I believe that they never properly worked in the first place; leaving us with the intent that they had too much to lose enforcing ‘self-exclusion‘ which in my book makes them guilty of intentional and reckless corporate negligence.

You see when we consider that courts are less willing to cut off liability due to intent, the scope of Liability in Intentional Torts is now a given. The plaintiff would be entitled to see the entire engineering part of the ‘self-exclusion system’ and with the failing it holds whoever goes after house 888 might have a legal setting to regain all their losses. Yet that is merely one online gambling house. The fact that none of them want to truly cooperate gives rise to the notion that too many players don’t want the broken system to be fixed, not until after they got out of it whatever they could and such a knowledge tends to give consideration that the burden on GCHQ will be higher and needs to be higher. Yet will the burden be unjustly set too high? Because that is the clear direction we seem to be going to and that is equally unjust. In the end it will turn out to be a counterproductive situation.

Are you willing to place a bet on any outcome here?

 

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As we know it

The universe has changed, it changed some time ago, yet the powers that be, be it in business, administration (read: government) or retail where all for the most are in denial. They deceive themselves through stories. One uses Tableaux to use the data to present the picture, a picture often based on incomplete or overly weighted data. The next one relies on dashboards like SAP to use spreadsheets to bedazzle the people with slice and dice numbers, looking pretty as a pie chart, yet not giving us the goods, because nowadays, these companies hire people who can sell a story, not drill deep on the results. The story is whatever the paying customer is willing to hear. They are all adopting the political need that has been in play for many years: ‘If the data does not match, change the question‘. That is the first part in a sliding scale of representation, and those representing the stories are running out of options (read: point fingers) to turn to.

The first part is seen in ‘At the time of year when queues usually form for popcorn and the money pours in, box office revenues are plunging. Where are the blockbusters?‘ (at https://www.theguardian.com/film/2017/aug/26/even-superheroes-may-not-save-hollywood-desperate-summer), here we see: “The true scale of the potential problem facing the industry can be seen in the precipitous drop in movie attendance this summer, down 52% year-on-year to 385 million at the time of writing. It is the lowest level of attendance since the summer of 1992“, in addition we get “Hollywood is stuck in a rut and it needs a safety net – superhero flicks fit that bill right now“. Two statements that might be the bill of the story, but in reality, the people are adhering to mismatched data and not properly investigated results as I see it. You see, the data is evident and it is out there, the games industry is taking 100 billion plus a year now and some of the other elements of gaming are taking a slice of that. In addition, providers like Netflix are now in much better control of their audiences that is mainly because they figured out what was wrong in the first place. You see, the gaming part is the first part of the evidence. People are now spending it on something else and they are no longer relying on the box office as Netflix gives then options. the second part is seen in the Business Insider (at http://www.businessinsider.com/us-cities-where-cost-of-living-is-rising-the-fastest-2017-6) where we see that on number 10 (New Orleans) the cost of living went up by 18%, on number one we see Nashville with a cost of living raise of nearly 30%, as we have not seen any actual economy increase from the United States, or better stated, the working people of the United States have seen almost no increase in wages and quality of life, those representing certain numbers decided to just ignore issues and evidence. Now, that top 10 list is a little skewed too, yet when we realise that for 3% of Americans their cost of living went up by 18% or more, how worried do we need to be with certain represented numbers? So consider that Los Angeles was part of that top 10, yet New York is not, there we get ‘Cost of living index in New York is 21.37% higher than in Los Angeles‘, which with close to 9 million is 2% of the US population, so now we see that the hardship and quality of life is hitting 5% of the American population and the numbers do still go up, so when we see “drop in movie attendance this summer” how can anyone be surprised? In addition, we should also realise that this gives rise to the fact that apart from people not going to the cinema, many are now spending it on something else and a $20 spend on 90 minutes is not considered when $55 gets them hours, sometimes hundreds of hours of gameplay. We are all getting more and more weary on the bang for our buck and the cinema can no longer deliver that value. No one denies that movies are just better on the big screen, but for many it is a trip only affordable a few times a year so the people are getting really picky on what they see on the big screen. Richard Cooper gives us part of the news, but also ‘forgets‘ to give the full picture. With “It is mid-budget films and their fans that have tended to suffer“, here he only gives us part of the story. As the Hollywood engine of greed and reselling remains on a steady course, we see the need for maximising results and as such the movie makers are closing the gap between cinema and digital release. Why spend on the cinema whilst within 26 weeks the movie will be out on Blu-ray? Basically it is the same price, Guardians of the Galaxy Vol. 2 is an excellent example in this case. People are becoming stingy because they have no other options. All the messages of a fake economy and how good it is might look nice on the news, but for the most, people in the US cannot afford any extras. Many in the USA need to work double jobs just to get by. The US census gives us that in 2015 13.5% of Americans were in poverty, I feel certain that this number has gone up in 2017, some sources give us that this has gone up to 14.5%, so one in seven is in poverty. Do you think that these people will be watching movies on the big screen? So the Hollywood moment of desperation is not to be resolved, not until the quality of life and cost of living for Americans is set to a much better status. Those who can might try to leech of the neighbour’s Netflix, those who cannot need to find affordable entertainment, if they get any at all.

In the second we see that this economy is also bolstering a new level of exploitation. Even as we all ignore certain elements, Uber has changed the game, with ‘Inside the gig economy: the ‘vulnerable human underbelly’ of UK’s labour market‘ (at https://www.theguardian.com/inequality/2017/aug/24/inside-gig-economy-vulnerable-human-underbelly-of-uk-labour-market) we see a new level where the people are sold a cheap story (read: Uber story) and as they are hiding behind what people should investigate, we see that desperation is exploited in other levels. It is not merely an American issue; it is becoming a global issue. With “Each passenger’s destination, however, will remain a mystery until they have been collected. And regardless of the considerable costs they might incur to fulfill that journey, the driver will have no say in the fare. Uber both sets the fare, then takes a hefty rate of commission from it“, we are shown that there is a dangerous precedent. As we see online needs explodes as people need cheaper solutions, Uber will weigh in on maximising its profit. As I see it: ‘the drivers having no other options to work to near death for scraps’. With “The driver knows that failure to accept these terms will result in an immediate loss of work: they will be blocked for a set period of time from accessing Uber’s online system that provides work” we see new levels of legalising slave labour. The ‘do it or else‘ approach is now strangling the freedom of people to death. We see evidence of my statements with “The companies themselves tend to talk about the freedom, independence, and flexibility with which self-employment is usually associated. But many of the couriers and drivers we have spoken with over the past year have had an alternative model of self-employment, and with it much financial insecurity, enforced upon them“, and the law is not offering any solution, not in the UK and not in the USA, being an entrepreneur tends to have long lasting benefits at times. They all voluntarily went into the contract and they can all walk away and starve. It is not an option for those with families to support and feed. Part of this crux is seen in “we have noted how companies are able to use the guise of self-employment to dump a whole series of obligations and liabilities onto their workforce, while depriving them of protections enjoyed by the rest of working Britain“, to be the entrepreneur comes with hidden dangers, especially when you work for other entrepreneurs. The age of exploitation is upon us and as we know it, we can no longer afford to go to the cinema, a side Mark Sweney seems to have ignored. Yes, he does give us the Netflix element and there was no way to avoid it. He does go in the wrong direction with “For film fans, theatres still have an allure for the launch of big movies, but in the new world, where all media is competing for eyeballs and time in the “leisure economy”, the Netflix threat is rising“, he is not incorrect, yet he is incomplete. He forgets that Netflix is all many can afford (and a fair amount cannot even afford that). So why go to the cinema for the next sequel? Box Office Mojo gives us part of the goods, in 2017 only 2 movies broke the 1 billion mark, Beauty and the Beast with Emma Watson (I personally do not think she was a beast in that movie) and the Fate of the Furious, which makes sense as Vin Diesel is stark raving nuts on most given days (in the fast and furious series) and who doesn’t enjoy a chase movie whilst we know that the driver is Looney Tunes. A movie with a good grasp on the desired quality of life time! So if we accept that the bulk of the Americans had to choose two movies these would be it. Yet, that number is not correct. You see Vin Diesel is attracting an audience, but 81% is not domestic, in the case of Miss Watson it is a 60% non-domestic audience. If we focus on the American market the Beauty and the beast was best, but only good for half a billion, if we focus on the domestic market, it is merely the Force Awakens that brings the goods for Americans. It makes sense with the following it has, but it is also deeply sad that decent movies are no longer bringing in the bacon. We cannot merely be blaming Netflix on this, we can surmise that the people can no longer afford the large screens in America, it is the most likely scenario, when we consider that only 3 movies got the domestic top 100 of gross revenue in 2017 and 11 in 2016, we cannot disagree with the view we get offered, but in retrospect, there is enough evidence that the US job market was worse last year. So with still 3 upcoming box office smashes, the big screen performance remains down, to what extent is harder to state, because there is enough indications that there is a lack of quality numbers, which makes my predictions not wrong, merely speculations and I accept that, yet the makers of the article and the presenters of the story of ‘Even superheroes may not be able to save Hollywood’s desperate summer‘ know that they were blaming the DC and Marvel Universe for not saving an economy that does not presently exist. The economy only exists on the Dow Jones index and that one is skewed towards the 1% of Americans that can afford a large apartment in New York and other places. What a shame that reality requires the 99% of Americans they give no consideration to. Yet it could be worse and there is every chance of that happening. As we see Mario Draghi and Janet Yellen warn against regulatory cuts, as we see “European Central Bank President Mario Draghi said protectionist policies pose a “serious risk” for growth in the global economy“, we could deduce that Draghi is soon depending on exploitation tactics to grow the economy, not only has his Quantative Easing failed, he will soon depend on legalised slave labour to get the economy the boost no one wants in such a manner. So as Draghi states: “To foster a dynamic global economy we need to resist protectionist urges“, which will not just end the filling of any quality of life if it was up to certain Uber approaches, it is also signaling the end of places like Hollywood, because they only get to exist when people can afford to go to the cinema, an display of ‘ingoranus totalicus‘ shown by these same people as they bolster the story that ignores the needs and plight of those in the lover 60% of the total income bracket in most of the modern western world.

We will see in the next 18 months what remains of the values we considered in the past. Life as we know it will change, that has always been the consideration of an evolving natural life. We merely forgot that those in charge are not in favour of change unless they could directly profit by it. I wonder if the people in Hollywood realise that part of the equation.

 

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Merely a year ago

I just looked at an article that made me a little uneasy. You see, I was contemplating a few days ago, as Facebook reminded me that ‘No Man’s Sky‘ was released a year ago. I had shared a photo, that’s how I got remembered. So much has happened in that year. I still love the game; I do not play it that often, mainly because the makers introduced a few ‘deadly irritating‘ glitches and screw ups in the game. For the most I have been highly protective of the game and the makers. The game remains awesome and I still believe that they are sitting on multimillion IP value here. Like all others, I saw the initial E3 trailer, I was seeking like most on what the game had to offer and that is when the legendary night with Stephen Colbert came. Most of us were hooked instantly. From that moment on, and from the moment that IGN had the No Man’s Sky month, I took a step back. You see, SEO’s started to ride the NMS-Express. More and more outlandish claims got on the internet and scores of gullible gamers just took it at face value. Even the Catholic Church sites used NMS to propel their websites. But months after that, the truth came out; we got to see the ACTUAL game. There were two that stood out on YouTube. I think it was Johnny and Ian who made them, I think that Johnny gave us the play through whilst showing he was pretty bad at playing this game from the moment he started playing it. Now, I am willing to accept that playing and live commenting is not the best way to get any hold of a new game, which is fair; the other amazing thing they did was starting the game 50 times, and turning that into a video showing us the massive difference worlds could have. This was the trailer NMS should have made, but OK. In the end, it does not matter.

Now we get to the issues. The amount of people who brought back the game was a little out there. I heard mountains of complaints. I had none. You see, these people walked on a hype, not knowing what they were buying and even Sony was ‘pro consumer‘ whilst most of the people did this to themselves. They all (read: most people) believed the hyping media whilst there were too many mentions from Sean Murray that were distorted. Now, the game has a few small bugs, so did Assassins Creed Unity, the difference? The patch from NMS was 65Mb; the one from Unity was 12GB. The difference between a glitch and a mismanaged game! NMS was not mismanaged. Now, the makers of NMS are not without some due scolding, and I will get to them in a moment.

Now, we get to the article. The first issue I have is the one with their comparison. My addiction to the other game goes back to 1984. With “not to mention dozens of minor tweaks that bring No Man’s Sky closer in line with a space simulator like Elite: Dangerous“, these are worlds apart. Making any comparison is like stating that Apples and Kiwis are the same because they are both fruit. I love both (Elite a lot more than NMS after 32 years), I would state that NMS is the artsy approach to the universe, where Elite: Dangerous is the scientific view. In Elite trading is serious business and even as you can live by simple rules, getting the big bucks requires cunning insights and a willingness to be dealing in banned substances and goods. All this whilst a few billion planets have an economy based on what they are and as such what is rare on their planet and what is in abundance, a game with a market with dozens of goods and commodities. In Elite you need to learn how to dock, in NMS you merely press rectangle. They allow both to exist in the gaming universe; I feel that you can appreciate both. With “Progress is still slow and inventory management is still a complete slog, lessened somewhat by a couple of tweaks that allow for quicker recharging of weapons and tools, but still cumbersome and annoying” Sam White does touch on a truth, yet as the game progresses and the multi tool evolves, you get loads more done. As your ship gets bigger you get to haul a lot more. More important, as you evolve your suit you get to do things for much longer able to find loads more.

Now it is time for me to scold Sean Murray a little. He added to the game, with bases as all, yet he also flawed in a few ways too. This is best seen in the ‘hard-core’ and ‘permadeath’ parts. Sean, you nice guy you, you need to realise that the ship you just fixed, ordering annoyingly to fly into space is getting them killed instantly. Did you realise that? An empty ship should not be interesting to pirates and in hard-core, your first fixed ship, getting that person killed because a wave of 4 pirates can never be beaten by any ship just repaired. Did you not consider that? Setting a freedom from pirates until after the second jump would have been better. Getting them to deal with one ship instead of 2 waves of 4 is no way to appreciate the game. I can go on a little longer, but you get the idea Sean!

Yet in the original game (normal mode), where I have the punching power of a titan, all looks good. Most improvements are indeed that improvement. Yet the one part still a little off is the fact that a planer will for the most 2 of the minerals we need (apart from the red, the yellow and the green minerals). The fact that most planets need a lot more minerals (optionally not all near one another) is one that I never encountered, even by the long terms exploring on foot I did. The issues I mention might be small but they matter on the immediate players, who are actually missing out because you made the improvements for the people who have been there for a long time. Get one of them to go into permadeath mode, starting again and hear them scream in agony. Now, we all had that the first time and it forced us to be clever about things and that is a really good thing. Yet after hours, finding your ship, fixing it and then getting blown up one minute after take-off is a little too insulting.

The one thing me and Sam White will not see eye to eye on is “No Man’s Sky will likely never outrun the inevitable monotony that comes with procedural generation“. I saw this game as seeing what amazement the environment could behold. I accept that watching life evolved pineapples was a stretch, but still places that were fun to watch. There is a partial part that this game has levels of repetition if you are chasing to the centre of the galaxy, yet with ‘the inevitable monotony’ I tend to not agree. I accept that there is a truth in it, but the makers could evolve and add to the initial versions, oh and the fact that you need to play a minimum of 8 hours for one achievement, whilst the entire Tombraider game can be done in under 12 hours gives options to ponder what is actually inevitable. The monotony part does apply when you are merely chasing to the centre of the galaxy and getting your achievements (which for the larger extent is not that hard), yet when you see it what it hides, the arts and the views that so many combinations bring, we need to accept that the game it is not about the ‘prescribed monotony’ but the ignored art of getting the place to look the way it does when it runs. As monotony goes, take a look at Minecraft, monotonous or not it remains close to the most addictive game ever made. Still, NMS has options to evolve towards more options, more gameplay and more challenges. So even as I cannot deny that there is a level of monotony, the way it is stapled to the game is one I do not agree with. This was never going to be some fast game arcade game, which is pretty awesome, because Elite is not like that in more than equal ways, yet now both moving towards options and growth is what they both deliver, whilst no other game has been able to provide for is ignored. With Elite giving us now options in engineers and planetary landings, an option that the game never before offered. In the end, I still believe that No Mans Sky is still an awesome achievement. At times I see it as some version of Minecraft with actual awesome graphics. With the base building I can settle in one place and explore, yet the reality is that to grow I need to mine and acquire minerals, the fact that some are at times spread over planets is a little too unrealistic, but that is what the game gives us.

Still, as I see it, by many media No Man’s Sky is one of the worst clear covered games I have seen in a long time. From my personal view the game was too often reviewed in weird incomprehensible ways. In this Metro is one source that should be looked at. With: “The simplest description for No Man’s Sky is a space trader, in the style of the original Elite, with elements of survival games such as Rust or Don’t Starve. You start the game after crash-landing your spaceship, with no clue as to who (or what) you are and how you got there” (at http://metro.co.uk/2016/08/12/no-mans-sky-review-where-no-one-has-gone-before-6063429/). Is it a trading game? I do not think so! It has trade options, it has exploration options. They are true with ‘You start the game after crash-landing your spaceship, with no clue as to who (or what) you are and how you got there’ which can be seen as a blessing or a curse. You do get clear jobs to do, like fix your ship, find certain minerals, but yes, that part is fair. Yet, the issue that many of the media had was seen with “You’re then immediately given the choice to either explore the universe at random or to follow a story path at the behest of a mysterious alien intelligence named Atlas“. The fact that the reviews do not give the amazing differences per world is a little mystifying, the fact that life forms can be so outrageously different and that some see YOU as food is equally an issue, especially when you are out in the open and you are dinner. The upgrades brought good things and a few lesser items, yet overall NMS is still an excellent game for those who appreciate. It is very different from Elite: Dangerous and that is awesome, because that has a serious trading side and the exploring part is largely different and very little artsy in Elite: Dangerous. If it comes to fighting NMS compares to Elite like Need for Speed does to Gran Turismo. If you are a serious race freak, Need for Speed is not the game, merely a warm up entertainment and that is fair, it is not what NMS proclaimed to be, merely an option that it had (one that needs tweaking mind you).

The gaming world needs both games because science without art is tedious; merely art is at times aimless. It is how you personally see it and that is great about both games. These two games are not what they tell you to be, they allow you to let the games grow to what you would like it to be, which is ultimately extremely rare in the world of Gaming. The fact that Hero Games still rolls out parts in this game is also awesome and shows commitment to a game that I refuse to see as a failure, merely a game that was largely misunderstood as I see it. Now, many gamers are not into these two games, just like they have no patience for games like Fallout or Elder Scrolls. That is fair enough! They hold life in their hands and they believe that a game like Forza or Fifa is the fulfilment of their gaming life and I believe that is fine too. Gaming is so personal, what you like, dislike or evade is all yours to decide and none of your reasons are invalid, it is merely what pleases you that matters and some will still decide on merely one title like Zelda, which is good too! Yet in the case of NMS, the largest blow was by the media to cover what they did not understand, that is the part I still find a bit offensive. In this The Guardian has not done this, Sam White has his own view and even as he do not agree with certain parts, he is not misinforming you, which must be pointed out as well. In this one element every player of the game should love is the part where we see “30 hours of new story content”, so a free addition, which amounts to 2.5 Tombraider games (valued ad $229), so as we see the push forward, getting No Man’s Sky is turning out to be one of the best buys for a long time.

If there is one mismanaged part on the media side, than it is the fact that the media at large basically did not understand the game, or is that comprehend the gameplay? To cut it short, the wrong people looked at the game and valued it wrongly, that is just what it is at times and there is no coming back from that. We could give the example that the media was saying that they ‘found inspiration in cooking their family and their dogs’, whilst it was about that they ‘found inspiration in cooking, their family, and their dogs’. It seems like a small difference but in one case (the wrong one) you’ll be eating alone for the larger part of your life.

It might be seen as a failing by Hello Games, which is not an unfair assessment to some degree, yet in that same light, something like NMS had never been made before, which is important because this game is unique, it will remain unique and I doubt if anyone can repeat something like this to the degree that had been achieved. This is merely my view and you need not agree with it, I am not trying to convert you, merely giving my view. So try the game, do not try the game, I merely hope that you remain true to gaming and embrace the games you actually love to play. The joy of gaming is pretty much that simple.

 

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