Tag Archives: Ubisoft

The E3 end is nigh

Yes, we are 24 hours away from the end, the end of the 2018 E3. Now it is time to see how the chances of my earlier predictions are. The biggest player involved is Nintendo. From the very beginning two years ago at that E3, we were shown something new and it was clear that Nintendo had a winner. That one presentation gave us the goods. No matter how we all sliced it, we were not ready for the tsunami of acceptance from players on a global level. I think that not even the big bosses of Nintendo had a clue just what kind of winner they had. So as we saw how sales records got crushed, I saw the issue and the nightmare that Microsoft faced. The most powerful console in the world would be surpassed by the weakest one. My lifetime view of fun over hype got proven correctly against a console with a few hundred million dollars in development. Now we see how far the 26 titles are coming. Nintendo started with giving us the party and group games, all focussed on having fun, as well as a linked new Pokémon games where the game can link to your Pokémon Go mobile games and get across the Pokémon’s caught, it is a game changer. We also saw a game that allows 4v4 multiplayer, so as we are seeing on the more and more Switch abilities, we are shown a path where Nintendo will increase its sales in the near future by a fair bit and of course the free Bethesda games were announced, as well as Wolfenstein 2, Fortnite (another free games), Battle Royale (out now) and a lot more to come some from new developers, some well treasured games from the Nintendo past. So the second issue I expected is actually becoming a reality, Sony will need to up its game. Nintendo will not overtake them, but it will be able to narrow the gap and as the family fun label is very clearly shown, Sony will without a doubt lose some expected revenue towards Nintendo. So instead of people buying 5 PS4 games until the end of the year, they end up selling 4 and Nintendo gets the 5th, which implies a 20% lessened revenue. The fact that the Amazon top 10 included 90% Nintendo Switch games is merely one piece of evidence. Just as we accept that every Xbox lover will get Forza Horizon 4, the Nintendo Switch will have the same with Super Smash bros. As we were shown ‘everyone is here‘, we are looking at every fighter in Super Smash bros history is in the game, so as you start with 10 characters, you will unlock the hundred plus fighters over the course of the game, and it is not done in a dull way. Each character with personalised attacks, and there is no substitute for Snake sneaking up to Pac-man and Kirby. If only Snake knew the deadly opponents he would face here. If there are parents that want to be the cool parents, you better pre-order this game today, because it will definitely be sold out on day one. Oh, and I almost forgot to mention the massive amount of stages to fight in, controller options as well as amiibo compatibility, this game releases December 7th, too late for Saint Nicholas and Thanksgiving, but in time for Santa Clause (pun intended).

This all before you realise that this is a four player battle arena, so the challenge and the hard-core fun is not going to stop any day soon. So Nintendo brought the goods and then some! So even as this is merely one game, it is the one too many were waiting for. Yet it is not the end of the innovations that Nintendo brings. Free Fortnite was a lovely surprise for everyone, yet the addition is that “you can use any standard 3.5 mm headset for online voice chat, which is a feature that no other game offers on the system“, online chat in a team battle is pretty much a dealmaker, so the Nintendo will be for many the system of choice, especially when they are travelling. It seems that from now on, no road trip will be complete without the Nintendo Switch. Yet, Nintendo left us hanging with too little on the 26 games announced, in addition, there were expectations on the new Pokémon game, but that stayed absent, it is not a deal breaker and perhaps they want to wait for the Pikachu and Evee games to have their time in the limelight, it makes marketing sense, yet at times the E3 is not always about making sense. It is the one part that only Phil Spencer and Todd Howard really got right at the E3. In addition we see the upcoming Starlink, a new Ubisoft game that will be an absolute blockbuster. I can tell you about it, but the Verge will do it better (at https://www.theverge.com/2018/6/11/17449232/starlink-ubisoft-preview-ps4-xbox-switch-e3-2018). Here we see “Starlink: Battle for Atlas takes place in a large sci-fi universe, which spans seven explorable planets that you can seamlessly travel between. Each world has its own wildlife and ecosystem, and there are different factions battling among themselves, vying for control“, a kid friendly mix of Star Wars and No Mans Sky. So as we make a balance on the games, it is clear that Nintendo has the gaming goods that equal what PS4 and Xbox One has, yet all these titles are kid friendly and family founded. It might not seem like much, but it is. You see, there is more and more noise from parents regarding ‘game addiction‘, yet more often they worry about the environment they are in. I am not sure whether it actually is, but the perception is there. So as we see the clarity of the family friendly setting that Nintendo has evangelised for the longest of times, parents feel safe with a brand like Nintendo and that will sell, especially as some kids have exhausted their bandwidth on mobiles before 50% of the month is gone, so the math is exceedingly simple that the Nintendo Switch offers a break even point within 6 months, that too is a selling point, and the absence of bloodshed and violence in Nintendo games makes the consideration for parents a lot easier. These two elements will drive Nintendo sales as well, and now with the upcoming games this year alone, seeing a $375 solution that has all the assuring sides that other consoles do not offer (from a parents point of view) implies a stronger growth option for Nintendo. I personally think that the setting of others is not wrong, but comes at a price. Battlefield 5 feels like it is about overwhelming the player with chaos, the Division 2 is about engaging and the Switch games are about fun. I believe that all three are valid paths, but the Nintendo one is too hard to resist. You see, we all want to engage like in the division, enter the overwhelming chaos of Battlefield 5, yet we are often in the mindset that we just want to have some fun. That path is becoming more enticing to many players and they feel like that a lot more often than before. These players will most likely all have a Nintendo Switch on the side, sooner rather than later. This is what makes the Nintendo the stronger player for now and as the engaging levels of Nintendo remains, that interest curve is the Switch will keep on growing. If there are 20 million Switch players out there today, than the chance of 5 million wanting to get Super Smash Brothers is merely a low conservative estimate. That implies an additional quarter of a billion in revenue before the end of 2018. That is nothing to be sneered at and that is also the clear signal from Sony to up their game, because that many gamers will merely increase the sales curve of the Nintendo Switch soon enough. It does not stop there. Business Insider (at https://www.businessinsider.com.au/best-buy-listing-hulu-netflix-streaming-nintendo-switch-2018-6), several sources are now on the setting that Netflix and YouTube are heading to the Nintendo Switch as well. It changes the game as the overwhelming amount of apps and free games tend to drive sales as well. Consider Fortnite and Fallout Shelter being free games. Now add Netflix and YouTube and this console is becoming nothing short of irresistible. Nintendo played their cards right and that impact will both Sony and Microsoft, there is no denying it. Nintendo got its homerun and we will see lot more Nintendo Switch systems in almost every corner of our lives, it is utterly unavoidable.

We have one more day of E3 and of course the many deals that all the players are offering during this week. Microsoft has been reducing prices by a lot, so did Sony and some stores are giving up to 75% discount on some titles. So this is a great week to get the 1-2 titles you never wanted to pay full price for. As the E3 ends, we will all await the games we want the most to be released yesterday. For me personally it will be Fallout 76, yet there is a whole range of games that would love to play and Nintendo made the desire for the Switch only greater. So even as the Express leaned on speculation with ‘so expect to see Splinter Cell make an appearance with a brand new gameplay trailer during E3‘ and disappointed its readers by being wrong. They in the end all missed the Elder Scrolls 6 teaser and that is why the E3 is an event not to miss and hypes should be avoided as much as possible. What was a much larger surprise is the amount of effort and push that both Ubisoft and Bethesda gave towards the Nintendo Switch. EA was there, but they were expected, a free Fallout Shelter and Ubisoft with Trials Rising and Starlink were not on everybody’s mind and that is changing perception as well. You merely have to watch the hilarious insanity and consider not playing this game. You will most likely fail. Watch this (at https://www.youtube.com/watch?v=QyBsT7a8JZg) and decide for yourself. You can die 1000 deaths and still want more, merely to finish the trial. Redlynx is taking death defying tests to a whole new laughing level.

So whatever system you lean to, whatever game you go through, make sure you have fun doing it. As to the fun in gaming, you merely have to see Devolver Digital (a https://www.youtube.com/watch?v=_4ytFiRVMwg) to see how serious ‘fun‘ should be taken at times.

Have a great day!

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Where we are in gaming

So the E3 is almost done. I saw the EA bit, I was blown away by Bethesda where they ended the presentation with 13.2 seconds announcing the Elder Scrolls VI. A mere teaser, but what a teaser, the crowd went insane on the spot (me included). I reckon that it will be a 2019 release and we will hear a lot more after the release of Fallout 76 later this year. When it comes to Fallout 76 it will be a lot bigger than ever before. It allows for single play, friends play and multiplay. That is merely the first part, the second part is that Fallout 76 is announced to be 4 times the size of Fallout 4, so any Bethesda fan expecting to be well rested by Christmas better start buying stocks and options in Red Bull, as they will need it and lots of it.

There was a lot more announced, most importantly the setting of a new free game, called Blades, an elder scrolls version of Fallout shelter, a very different one, Bethesda went one step further where the game is fully playable in portrait and landscape mode, the view on the game made me desire an immediate update to my mobile (which is falling apart anyway). In addition, Fallout Shelter became available at that point for both PS4 and Nintendo Switch. So Bethesda is not sitting still and a lot of it at no cost at all, showing a level of gamer care that we have not seen to this level before. Bethesda blew us away with the upcoming DLC’s, updates and new games. After that it was time for Microsoft. I have had issues with Microsoft and they are still growing, yet the presentation given was really good. Phil Spencer knows his shit and that of many other players in this field. He knows what it is about and as we saw all kinds of ‘world premieres’, it relied to some degree on both Bethesda and Ubisoft to give some of the goods, but that was not all. I stated it before, I am not a racing fan, but Forza 7 blew me away, it was astounding to see, so I was not ready for what happened next. If Forza 7 is set at as a 90%-91% game, the upcoming Forza Horizons 4 is getting us straight to the 100% mark. They really outdid themselves there. It is set in historical England, all of England and if you think that Forza 7 had the goods, seeing seasons and weather set into the driving, seeing every place go through the 4 seasons, you will see something totally unique and there is no doubt that if it holds up on the Xbox One X on 4K and 60fps, you are in for a treat, even a non-racing fan like me can see that this is something totally new. There were also announcements on gaming houses and developers bought as well as some of the indie developers who are showing excellent products. Phil Spencer is making waves; he is not out of the woods as he has to clean up the mess of two predecessors, so he has his work cut out for him. There was also a less nice part. They did in many cases give not any release date, merely ‘pre-order it at the Microsoft store‘. I personally believe that this is the Microsoft path, a path that was dangerous and I accused them for not being in consideration of gamers. There was more. You see, Microsoft is moving to take the shops out of the equation. They were doing it to some extent (poorly I might add), yet now when we consider Gamerpass “Xbox Game Pass launched back in June, and provides access to more than 100 Xbox One and Xbox 360 games for $10.95 per month“, before you think that this is a lot, consider that you get access to 100 games, with the announced NEW games, we got that it will include the next Halo, Gears of War, and Forza on launch day. So that is a massive teaser, yet I am also scared of the intentions of Microsoft. I have seen this before. You see, TechAU gave away the speculated goods with “selling games is no longer an option. With console hard drive storage sizes increasing to 1-2TB, its possible we need to rethink game ownership completely. The big question will be the games available. If they’re all games from 6-12 months ago, it may still be seen as a good opportunity to play a bunch of games you meant to buy, but never got around to it“, if only it was true, because they already dropped the ball twice on that one. You see, I saw a similar play in the late 80’s by The Evergreen Group, they had government backing and undercut the competition for years, after that when the bulk was gone, the prices went back up and they were close to the only player remaining. It seems that Microsoft is on a similar path and when we saw the Faststart part I got a second jolt of worry, with the stating that they used machine learning to see how gamers play. This implies the profiling of all players, so when exactly did you as a gamer agree to that? You see, when this becomes personalised, it is not about the average player, this is about you as the individual player and I personally believe that the push ‘to pre-order at the Microsoft store‘ is not merely marketing, it is about pushing for online only and take the shops out of the equation. It makes sense from a business point of view, yet you end up with the only IP, the ones they allow you to have, for whatever time you end up having it. I never signed up for that, and even if we love the offering they give for now. When the shops can no longer support this theory, what happens then? How will you feel in 5 years when your IP is based on a monthly rental? It is a dangerous part and for now you think it does not matter, but it does, you see the earlier quote ‘With console hard drive storage sizes increasing to 1-2TB‘, yet the Xbox One X is merely 1TB, so there is that already, then we realise that the 1 TB merely gets you 800 GB (OS and other spaces reserved), so now we see that the previous Gears of War was 103.12 GB, implies that with one game installed, you are down to less than 70%, now add Halo 5: Guardians (97.53GB) and Forza 7 (100GB). So, only 3 games and 50% of the total drive space is gone (those mentioned games were the largest ones).

So when I see the mention of space for 12 games, I wonder how correct it is. Now consider the announced games like Fallout 76, the Division 2, Beyond Good and Evil 2 and wonder what will be left. People will wake up much to soon as they have to reorganise their console drives, way too early in 2018. Consider, not just the games, but the patches as well. Now you start seeing the dangers you as a gamer face. The moment that 120 million gamers start working in an online setting (PS4, XB1 and Switch), how long until the telecom bandwidth prices go up? How affordable will gaming remain? For now it looks great, but the bandwidth fountain will be soured, the impact is not short term when it hits, and the impact will be too great to consider for now and the Telco companies have not even considered the dangers, only their option towards optional revenue. There is supporting evidence. In Australia, its fun loving product called NBN had 27,000 complaints last year alone. If the old setting for every complaints 5 people did not bother, we see a much larger issue. With issues like outage and slow data speeds one number (source: ABC) gives us that at present the growth of 160% of complaints ‘equated to 1 per cent of the activated premises‘, how is that to sit in whilst downloading 100 Gb for your Xbox One X, and that is merely Australia. In places like London in full setting congestion will be a normal thing to worry about. So when we see “Julie Waites said her 85-year-old mother Patricia Alexander has been without a working phone at her Redcliffe home, north of Brisbane, since June when the NBN was connected in the area“, which we see 4 months after the event, there is a much larger issue and Microsoft did not consider the global field, an error they made a few times before and that is the setting that gamers face, So when your achievements are gone because for too long there was an internet issue, consider where your hard earned achievements went off to. I am certain that it is not all Microsoft’s fault, but its short sighted actions in the past are now showing to become the drag regarding gaming.

The one part that Microsoft does care about is its connections to places like Bethesda and Ubisoft, who in their presentation show to be much larger players. We get that this is merely beta and engine stuff, but the presentation of the Division 2 rocked, I am not sure how the Crew 2 will do, but it looked awesome, in addition the EA games looked as sweet as sport games can get on the Xbox One, so they have the goods. Phil Spencer is making waves and he is showing changes, but how trusting will this audience remain to be after a mere two incidents where gaming was not possible due to reasons not in the hands of Microsoft? Their support division stated last year that the uploaded data from my console (not by me, were all the responsibility of the internet provider), are you kidding me? Yet the games do look good, there is no denying that, yet their infrastructure might be the Achilles heel that they face in the coming year. There was also time for the upcoming AC game called Odyssey. It is very similar to the look of Origin in looks. Graphically it is stunning. The view also shows that AC is changing; it has a much larger political impact in the story line and the changes you can make. It is a lot more RPG based than ever before, which as an RPG lover is very much appreciated and with the choice of a male or a female player is also a change for good, unlike AC Syndicate the choice will be for the duration of the game, making it a much larger replayable challenge. The demo shows that there definitely are changes, some are likely gamer requests, the rest seems to be a change to make the game more appealing regarding the play style you choose, but that part is speculation from my side. I would want to be cautious, yet they truly took the game to the next level with AC Origin, which makes me give them the benefit of the doubt. The setting that Ubisoft brings is much stronger than last year, so it could end up being a stellar year for Ubisoft. When we get to Sony, I become a little cautious. Yet even as we saw it in the previous presentation, instead of merely presenting titles, having live music on stage, the music from the games was a really nice touch. I do not know about you the gamer, yet I have been more and more connected to the music as the quality of it has been on the rise, so seeing the performances was well appreciated. It might have started as early as ACII and Oblivion, now we see that good music is a much larger requirement in any game. A much darker the Last of Us 2 (if that was even possible) sets the stage for what is to come. Yet, even as we see awesome presentations of what is to come, I have to admit that Microsoft did have a better presentation. Sony is also playing the ‘store’ setting with PlayStation Store for bonus options. The games are overwhelming and those are merely the exclusive titles. When we consider all that Ubisoft and Square Enix bring to the table, it shows to be a great year for all the PlayStation owners. Yet, the overwhelming advantage that they have over Microsoft is not as much as you would think. The question becomes how heavy the overbearing advantage that the Last of Us 2, Ghost of Tsushima and Spiderman have, yet when set opposite Forza Horizon 4, Halo Infinite and Sea of Thieves I wonder if it remains a large advantage. Sony has more to offer yet the overwhelming exclusive benefit is not really there. So when we look at a new Resident Evil, actually a remade version of Resident Evil 2, we remain happy for the ‘unhealthy’ life diminishing gaming treats that are offered; both consoles will be offering gaming goods we all desire. There is no doubt that gaming revenue will go through the roof and it seems that we are in a setting where games are not just on the rise, the predictions are that they will grow the market in nearly every direction, and we still have to hear from Nintendo, you see that one is important for both Microsoft and Sony. There is little doubt that they will surpass the Xbox One in total sales, yet now it becomes the setting where they might be able to pull this off as early as thanksgiving, a setting Microsoft is not ready for, the ‘most powerful console‘ will optionally get surpassed by the weakest one as Microsoft has not kept its AAA game for close to two years. Three simple changes could have prevented that, yet the view and setting of always online, GamerPass and storage destroyed it, the mere consideration of infrastructure was missed by Americans focused on local (US) infrastructure and forgetting that the optional 92.3% of the desired customer base lives outside of the USA. The simplest of considerations missed, how is that as a hilarious setting? Oh and getting back to the Sony presentation, if you thought God of War surpassed your expectations, it seems (from the demo) that Spiderman is likely to equal if not surpass that event, so there is one issue that the others will have to deal with, the PlayStation players (Xbox One players too) will just have to wait and be overwhelmed with the number of excellent games coming their way before Christmas, because for both of them the list seems to be the largest list ever. I am posting this now and perhaps update a few Nintendo settings, as there are several revelations coming. GeekWire gives us in all this “Microsoft’s Xbox One still faces an uphill climb vs. Sony and Nintendo“, yet the article (at https://www.geekwire.com/2018/e3-2018-analysis-microsofts-xbox-one-still-faces-uphill-climb-vs-sony-nintendo/) misses out. You see, even if we are to agree with “Microsoft has effectively made its own console irrelevant, because even with the Windows Anywhere initiative, there’s no particular reason for a dedicated enthusiast to own an “Xbone” if you already have a PC. There are certainly advantages, such as ease of use, simplicity of play, and couch gaming, but the same money you spend on the Xbox could be going to tune up your computer so you can play the same games in a higher resolution“, we see the truth, but a wrong one. You see ‘the same money you spend on the Xbox could be going to tune up your computer“, is not correct. We need to consider “you can find a large number of 3840×2160-resolution displays in the $300 to $500 range“, as well as “For a better 4K experience, look to the $450 GeForce GTX 1070 Ti, $500 GeForce GTX 1080, and $500 Radeon RX Vega 64, though the Radeon card is still suffering from limited availability and inflated prices. These cards still won’t hit a consistent 60 fps at 4K resolution in the most strenuous modern games“, so you are down for a lot more than the price of the Xbox One X and still not get the promised 60fps that the Xbox One X delivers. And that is before you realise that a TV tends to be 4 times the size of a PC display. The biggest issue that has not been resolved is the mere stupidity of 6mm of space, that allows for a 3TB Seagate BarraCuda, it would have diminished most other issues, now merely evolve the operating system requiring people to be online all the time and Microsoft would have created an optional winning situation. It should not impact the need (or desire) for GamerPass and it would change the curve of obstruction by well over 70% overnight, all that when you consider that there is a $65 difference for 300% storage, something that the 4K community needs. Phil Spencer has one hell of a fight coming his way and if he can counter the Microsoft stupidity shown up to now, he could potentially turn the upcoming number three position around in 2019, making Microsoft a contender again at some point, yet if the short-sighted board of Microsoft is not willing to adhere to some views, they will lose a lot more than just the loss of a few hundred millions of console development, they might lose a large customer population forever, because gamers hold a grudge like no other and if it was not merely the cost of the console, the fact that the games they bought might overtake the total amount spend by close to 3:1, and once gone they will never ever return. That is the stage we see now and even as there is a lot of improvement, where it matter no changes were made. So even as we should all acknowledge that Phil Spencer is a large change for the better, Microsoft needs to do more. They have the benefit that Sony gave a good show, yet not as good as Microsoft. Perhaps the live presentations are the E3 part we all desire, the demos and previews were all great on both systems. In that regard Ubisoft and Bethesda both brought their homerun at the E3 and they are well deserved ones. As both deliver to both consoles there were no losses on either side, only wins for both sides, yet that leaves the small devil in my brain considering the question. If Fallout76 is 4 times the size of Fallout 4 which (according to Eurogamer) ‘required 100GB install sizes as a minimum‘ for 4K. So how much more will Fallout 76 need? It is in that light that we need to look with a 1TB drive, something I saw coming 5 years ago. So now, whomever buys a 1TB system will soon (too soon) stop being happy. That is one of the fights Phil Spencer will face soon enough, an issue that could have been prevented 6 years ago. It is so cool to see all these games coming, whilst we see a storage system supporting merely part of what comes and that is before we see the network congestion as a few million people try to update their game and get access to the networking facilities. It was an issue that haunted Ubisoft with the initial Division in 2016. When we saw ‘I’m still at work, had to stay overtime and I’m really salty because I might not even play today because of all this server downtime‘, I merely stated that they could have seen that one coming a mile away. Ubisoft upgraded everything and I do not expect to see this in the Division 2, yet consider that it is not merely one game. Consider every gamer getting issues when they want to access Gears 5 and Halo Infinite on launch day. That is the issue we could see coming and in all honesty, in most cases it will not even be the fault of Microsoft at all. The evidence was seen in Australia merely a week ago when ABC treated us to “NBN Co chief executive Bill Morrow suggested that “gamers predominantly” were to blame for the congestion across the National Broadband Network. He later clarified that he wasn’t blaming gamers for congestion, but reiterated that they are “heavy users”“, that is the reality setting, where Counter-Strike: Global Offensive and Destiny 2, two games are 49% of the average hourly bandwidth usage, now add Fallout 76, Gears 5, the Division 2, EA Access and Microsoft GamerPass. You still think I am kidding? And that is merely Australia, now add London congestion and when we consider some news sources give us: “London, Singapore, Paris and New York taking top spots when we consider internet congestion“, I reckon that Europe has issues to a much larger extent. When we consider in addition that the Deutsche Welle gave us last January “A new report has found that only a small fraction of German users get the internet speeds that providers promise“, as well as “the problem is only getting worse“. That is the setting Microsoft is starting to push for and the gamers will not be enjoying the dangers that this will bring. Certain high level non thinkers at Microsoft are making this happen and now Phil Spencer will be faced with the mess that needs cleaning up. The part that many have been ignoring and it will hit Microsoft a lot harder, especially when it wants to move away from uphill battles, a sign that we cannot ignore and whilst the plan might be valid in 4-6 years, the shortage that the hardware and infrastructure gives at present will not be solved any day soon and that is counting against Microsoft. The impact will hit Nintendo as well, but not nearly as hard. The evidence is out there, yet some analysts seem to have taken it out of the equation. Is that not an interesting view that many ignored?

So we are moving forward in gaming, no one denies that, but overall, some cards (like always online) were played much too early and it will cost one player a hell of a lot more than they bargained for.

 

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The gaming E-War is here

The console operators are seeing the light. Even as it comes with some speculation from the writers (me included), we need to try and take a few things towards proper proportions. It is a sign of certain events and Microsoft is dropping the ball again. The CNet news (at https://www.cnet.com/news/xbox-big-fun-deals-e3-week-starts-june-7/) gives us “Microsoft’s big E3 sale on Xbox consoles, games starts June 7“, where we see “Save 50 percent or more on season passes, expansions and DLC and other add-ons“, which sounds good, yet in opposition, some claim that as Microsoft has nothing really new to report (more correctly, much too little to report), they want to maximise sales now hoping to prevent people to move away from the Xbox. I do not completely agree. Even as the setting of no new games is not completely incorrect, the most expected new games tend to not get out in the first month after the E3 (they rarely do), so Microsoft trying to use the E3 to cash in on revenue is perfectly sound and business minded. Out with the old and in with the new as some might say. Yet, Microsoft has been dropping the ball again and again and as more and more people are experiencing the blatant stupidity on the way Microsoft deals with achievements and now we see that these scores are too often unstable (I witnessed this myself), we see that there is a flaw in the system and it is growing, in addition, I found a flaw in several games where achievements were never recognised, implying that the flaw is a lot larger and had been going on for more than just a month or so. The one massive hit that the Xbox360 created is now being nullified, because greed made Microsoft set what I refer to ‘the harassment policy’ of ‘always online‘, this is now backfiring, because it potentially drives people to the PlayStation, who fixed that approach 1-2 years ago (some might prefer the Nintendo Switch). Nintendo needs to fix their one year calendar issue fast before it starts biting them (if they have fixed it, you have my apologies).

Sony is not sitting still either as Cnet reports (at https://www.cnet.com/news/sony-isnt-waiting-for-e3-2018-will-reveal-3-playstation-games-early/), with the quote “Starting Wednesday, June 6, the company will spoil one announcement each and every day for five days in a row. Sony is being tight-lipped about the details, but those announcements will include [censored]“. Yet getting back to Microsoft, they do need and should get recognition for “Up to 75% off select games including Monster Hunter: World, Sea of Thieves and PlayerUnknown’s Battlegrounds“. I admit that a game like monster hunter is an acquired taste, yet 75% off from a 95% rated game like Monster Hunter is just amazing and that game alone is worth buying the Xbox One X for. I only saw the PlayStation edition, yet the impression was as jaw dropping as seeing the 4K edition of AC Origin, so not seriously considering that game at 75% discount is just folly.

The issue is mainly what Microsoft is aiming for (and optionally not telling the gamers). They never made any secret of their desire for the cloud, I have nothing against the cloud, yet when I play games in single player mode, there is no real reason for the cloud (there really is not). So when I see that Microsoft bought GitHub for a little less than 10 billion, we should seriously consider that this is affecting the Xbox One in the future, there is no way around it. Even as we see the Financial Times and the quotes of optional consideration “Microsoft is a developer-first company, and by joining forces with GitHub we strengthen our commitment to developer freedom, openness and innovation,” a claim from CEO Satya Nadella. He can make all the claims he like, yet when we consider that this is a setting of constant updates, upgrades and revisions, we see the possible setting where a gamer faces the hardship that the Oracles DBM’s faced between versions 5 and 7. A possible nearly daily setting of checking libraries, updates and implementations to installed games. Yes, that is the real deal a gamer wants when he/she gets home! (Reminder: the previous part was highly speculative)

As we get presentations from the marketeers, those who brought us ‘the most powerful console on the market‘, they are likely to bring slogans in the future like ‘games that are many times larger than the media can currently hold‘, or perhaps ‘games with the option of bringing additions down the track without charge‘, or my favourite ‘games growing on every level, including smarter enemies‘. All this requires updates and upgrades, yet the basic flaw on the Xbox needing extra drives, extra hardware and power points, whilst increasing the amount of downloads with every month such a system is running is not what we signed up for, because at that point getting a gaming PC is probably the better solution. A business setting aimed at people who wanted to have fun. This is exactly the setting that puts the AU$450 PS4, AU$525 and AU$450 Nintendo Switch on the front of the mind of every gamer soon enough.

The elemental flaw that the system holds is becoming an issue for some and when (or if) they decide to push to the cloud to that extent the issues I give will only grow. Now, I will state that in a multiplayer environment, a GitHub setting has the potential to be ground breaking and my making fun with the slogans I gave in Orange, could be the true devastating settings that will form an entirely new domain in multiplayer gaming. Yet we are not there yet and we will not be there yet for some time to come. Even as Ubisoft is getting better and they did truly push the edge with AC Origin, you only have to think back to The Division, the outages and connection issues. The moment that this hits your console for single player that is the moment when you learned the lesson too late. In similar view we can state that the lessons that we learned with Ubisoft Unity, what I call clearly bad testing and perhaps a marketing push to get the game out too early ‘to satisfy shareholders‘, whilst gamers paid AU$99 for a game needing a ‘mere’ patch, which was stated in the media in 2014 as: “The fourth patch for Assassin’s Creed: Unity arrived yesterday as a sizable 6.7 GB download. At least, that’s the case for non-Xbox One players; some players using the Microsoft console are facing 40 GB downloads for the patch“. Think of that nightmare hitting your console in the future, and with the cloud the issues actually becomes more dangerous as patches were not properly synched and tested. That was the fourth, and that was before 4K gaming became the 4K option on consoles, which would have made the Unity download a speculated 80GB, over 10% of the available space of an empty Xbox One. Now, you must consider that such patches would be enormous on the PS4 pro as well, that whilst Microsoft could have prevented 40% of the issues of the issues we are faced well over a year ago, now consider how you want your gamer life to be. Do you still feel happy at present?

Oh, and Sony is not out of the woods either, even as some are really happy with the PS4Pro, it must be clearly stated that there are enough issues with frame rates on several games, all requiring their own patch, which is not a great setting for Sony to face. Even as the new games are more than likely up to scrap and previously released games like Witcher 3 are still getting patches and upgrades, the fact that God of war had issues was not a great start; the game looked amazing on either system. Still, when it comes to fun, it seems that Nintendo has the jump on both Sony and Microsoft. The Splatoon 2 weapons update (lots more weapons) is just one of the setting that will entice the Nintendo fans not put away their copy of Splatoon 2 any day soon. In addition, Amazon implied that Fallout 76 will be coming to the Nintendo switch, which is a new setting for both Sony and Microsoft. For those imagining that this is a non-issue because of the graphics need to play Metroid Prime on a GameCube and watch it being twice the value that Halo one and two gave on an Xbox (with their much higher resolution graphics). The mistaking belief that high-res graphics are the solution to everything clearly has never seen how innovative gaming on a Nintendo outperforms ‘cool looking images‘ every single time. Now that Bethesda is seeing the light, we could be in for a new age of Vault-Tec exploration, but that is merely my speculated view. That being said, the moment we see Metroid Prime 1 and 2, as well as Pikmin and Mario Sunshine on Switch that will be the day that both my Xbox One and Ps4 will be gathering dust for weeks. These games are that much more fun. I just do hope that it will not overlap with the release of some PS4 games I have been waiting for (like Spiderman), because that in equal measure implies that I need to forgo on hours of essentially needed sleep. Mother Nature tends to be a bitch when it boils down to natural needed solutions (I personally do not belief in a red bull life to play games).

So as we are in the last 4 days before the E3 begins, we are more and more confronted with speculations and anticipation. Cnet was good enough to focus on released facts, which is awesome at present. Yet we are all awaiting the news. That being said, the leaks this year has been a lot larger and revealed information has been on overload too. It might be the first sign that the E3 events could be winding down. There had been noise on the grapevine a few weeks ago, yet I was not certain how reliable that information was. The leaks and pre-release information does imply that E3 is no longer the great secret basket to wait for as it was in previous years. We will know soon, so keep on gaming and no matter which console your heart belongs to, make sure you have fun gaming!

 

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Be not stupid

There is an article in the Guardian. Now, we all agree that anyone has their own views, that has been a given for the longest of times, and those reading my blog know that I have a different view at times, yet for the most, I remained neutral and non-attacking to those with a different view, that’s how I roll.

Today is different, the article “‘Easy trap to fall into’: why video-game loot boxes need regulation” by Mattha Busby (@MatthaBusby) got to me. It is time for people to realise that when you are over 18, you are responsible for your actions. So I have, pretty much, no patience with any American, Reddit user or not, who gives us “a Reddit user who claims to have spent $10,000“. If you are that stupid, you should not be allowed to play video games.

The Setting

To comprehend my anger, you need to realise the setting we see here. You see, loot boxes are not new. This goes all the way back to 1991 when Richard Garfield created Magic, the gathering. I was not really on board in the beginning, but I played the game. The issues connect when you realise how the product was sold. There was a starter kit (which we call the basic game) it will have enough cards to start playing the game as well as the essential cards you need to play it. To get ahead in the game you need to get boosters. Here is where it gets interesting. Dozens of games are working on the principle that Richard Garfield founded. A booster would have 9-13 cards (depending on the game), It would have 1 (read: One) rare card (or better), 3 uncommon cards and the rest would be common cards. I had several of these games I played and in the end (after 20 boosters) it was merely about collecting the rare cards if you wanted a complete set. Some would not care about it and they could play the game. So this is not a new thing, so if you truly spend $10,000 you should not complain. If you have the money it is not an issue, if you did not, you are too stupid for words. In games it is not new either. Mass Effect 3, the best multiplayer game ever (my personal view) had loot boxes as well, I am pretty sure that they were the first. Yes, you could buy them, with money, or with Microsoft credit points. The third option was that you could gather points whilst playing (at the cost of $0) and use these gained points to buy loot boxes, the solution most people used. Over time you would end up with sensational goods to truly slice and dice the opponents, all gained through play time, no extra cash required.

So when I see places like Venture beat (and the Guardian of course) state issues like: “some people, policymakers, and regulators — including the gaming authorities in Belgium and Netherlands — that those card packs have are gambling“. I see these statements as moronic and I regard them as statements of false presentation. You see, that is not what it is about! When you see the attached picture, you see that these cards are sold EVERYWHERE. The issue is that the CCG card games are sold in the shops, which means that revenue is TAXED. The online sales are not and now, policymakers are all up in arms because they lost out on a non-taxable ‘$1.25 billion during its last quarter even without releasing a major new game‘, that is the real issue and they are now all acting in falsehood. So, when I see “I am currently $15,800 in debt. My wife no longer trusts me. My kids, who ask me why I am playing Final Fantasy all the time, will never understand how I selfishly spent money I should have been using for their activities“, as well as “he became addicted to buying in-game perks, which he later described as ‘digital garbage’“. I merely see people without discipline, without proper control. So without any regard for diplomacy I will call them junkies, plain and simple. Junkies who have no idea just how stupid they are. And, since when do we adjust policy for junkies? Since when are the 99% who hold themselves all plenty accountable, have the proper discipline to not overspend and some (like me) never considered loot boxes in a game like Shadow of War, now being held to account, to lessened gaming impact by junkies? Can anyone answer me this?

Now, we need to take into consideration one or two things. Are the FIFA18 loot boxes set in a similar light? That is the one place where (seemingly) FIFA is in the wrong. You see I have been searching to get any info on what is in a FIFA loot box, but there is no information given. I believe that this lack is actually an issue, yet that could be resolved in 24 hours if Electronic Arts would dedicate 1 page (considering it brings them $1.25 billion a quarter) on what is to be found in a loot box (Rare, Uncommon, Common). The second part that I cannot answer (because I am not a soccer fan) is whether the game allows loot boxes to be earned through playing and finally. Can the game be played without loot boxes? It seems like such a small alteration to make and especially when we see the fuss that is being made now. Some additional facts can be seen in Rolling Stone Magazine of all places (at https://www.rollingstone.com/glixel/features/loot-boxes-never-ending-games-and-always-paying-players-w511655). So now that we get a fuss from several nations, nations that have been all open and accepting on games like The Decipher CCG games Star Trek and Star Wars, Magic the Gathering, The Lord of the Rings, My Little Pony, Harry Potter, Pokémon, and that list goes on for some time. In that regard, they are all gambling and in my view, I feel certain that these so called politicians and lime light seekers will do absolutely NOTHING to get anything done because the cards are subject to VAT and the online stuff is lost taxable revenue. That is what I personally see as the foundation of a corrupt administration.

You see, the fact is that it is not gambling. You buy something that is in 3 categories, Rare, Uncommon and Common, you ALWAYS get this in a setting of 1 rare, 3 uncommon and 5 common, which card you get is not a given, it is random, but they will always get that setting. Let’s for example state that the loot box is $7, you get one $3 card, three $1 cards and five $0.20 cards, so how is that gambling? For Electronic Arts, until they update the website to give a precise definition might be in waters that are a little warmer, but that can be fixed by the end of the day. Perhaps they do have such a page, but Google did not find it.

In addition, Venture Beat gave us (at https://venturebeat.com/2018/05/08/ea-ceo-were-pushing-forward-with-loot-boxes-in-face-of-regulation/) “EA will have to convince policymakers around the world that it is doing enough and that its mechanics are not the same as the kinds of games you’d find in a casino“, which is easy as these policymakers did absolutely nothing to stop CCG’s like Pokémon and My Little Pony (truly games for minors), so we can stat that this was never about the loot box, it was about missed taxable revenue, a side that all the articles seemed to have left in the dark.

The Guardian has one additional gem. With: “A bill introduced in Minnesota last month would prohibit the sale of video games with loot boxes to under-18s and require a severe warning: “This game contains a gambling-like mechanism that may promote the development of a gaming disorder that increases the risk of harmful mental or physical health effects, and may expose the user to significant financial risk.”” Here I am in the middle. I think that Americans are not that bright at times, a point of view supported with the image of paper cups with the text ‘Caution Hot’ to avoid liability if some idiot burns their mouth; we know that sanity is out of the window. Yet the idea that there should be a loot box warning is perhaps not the worst idea. I think that EA could get ahead of the curve by clearly stating in a readable font size that ‘no loot boxes are needed to play the game‘, which is actually a more apt statement (and a true one) for Shadow of War, with FIFA18, I do not know. You see, this is a changed venue, when you can add a world player to your team the equation changes. Yet, does it make it more or less enjoyable? If I play NHL with my Capitals team and I get to add Mario Lemieux and Wayne Gretsky my chances to get the Stanley cup go up, yet is that a real win or is that cheating? That is of course the other side, the side that the game maker Ubisoft enabled in their Assassins Creed series. you could unlock weapons and gear for a mere $4, they clearly stated that the player would be able to unlock the options during the game, yet some people are not really gamers, mere players with a short attention span and they want the hardware upfront. Enter the Civil war with an Uzi and a Remington, to merely coin a setting. Are they gamers, or are they cheaters? It is a fair question and there is no real answer. Some say that the game allowed them to do this, which is fair and some say, you need to earn the kills you make. We can go to it from any direction, yet when we are confronted with mere junkies going on with spending $15,800, adding to a $69 game, we are confronted with people so stupid, it makes me wonder how he got his wife pregnant in the first place. If the given debt $15,800 is true then there should be a paper trail. In that regard I am all for the fact that there should be a spending limit of perhaps $500 a month, a random number but the fact that there is a limit to spend is not the worst idea. In the end, you have to pay for the stuff, so have a barrier at that point could have imposed a limit on the spending. In addition, we can point at the quote “how I selfishly spent money I should have been using for their activities” and how that is the response of any junk to make, ‘Oh! I am so sorry‘, especially after the junk got his/her fix.

The Guardian gives in addition an actual interesting side: “Hawaiian congressman Chris Lee said “are specifically designed to exploit and manipulate the addictive nature of human psychology”“, it is a fair point to make. Are ‘game completionists’ OCD people? Can the loot box be a vessel of wrongdoing? It might, yet that still does not make it gambling or illegal, which gets us to the Minnesota setting of a warning on the box. It is an interesting option and I think that most game makers would not oppose that, because you basically are not keeping loot boxes a secret and that might be a fair call to make, as long as we are not going overboard with messages like: “This game is a digital product, it requires a working computer to install and operate“, because at that point we have gone overboard again. This as a nice contrast against: “In the Netherlands, meanwhile, lawmakers have said that at least four popular games contravene its gambling laws because items gleaned from loot box can be assigned value when they are traded in marketplaces“, which is another issue. you see when you realise that “you can’t sell any digital content that you aren’t authorized to sell” and as we also saw in Venture Beat ““While we forbid the transfer of items and in-game currency outside of the games, we also actively seek to eliminate that where it’s going on in an illegal environment,”“, we see a first part where we can leave it to the Dutch to cater to criminals on any average working day, making the lawmakers (from my personal point of view slightly short sighted).

So, in the end Mattha had a decent article, yet the foundation (the CCG games) which were the creators of the founding concept were left outside the basket of consideration, which is a large booboo, especially when we realise that they are still for sale in all these complaining countries and that in that very same regard these games are not considered gambling, which sets the stage that this was never about gambling, but several desperate EU nations, as well as the US mind you, that they are all realising that loot boxes are billions of close to non-taxable revenues. That is where the issue holds and even as I do not disagree with the honourable men from both Hawaii and Minnesota, the larger group of policy players are all about the money (and the linked limelight), an issue equally left in the dark. There is one issue against Electronic Arts, yet they can fix that before the virtual ink on the web page has dried, so that issue is non-existent as well soon enough.

It’s all in the game and this discussion will definitely be part of the E3 2018, it has reached too many governments not to do so. I reckon that on E3 Day Zero, EA and Ubisoft need to sit down in a quiet room with cold drinks and talk loot box tactics, in that regard they should invite Richard Garfield into their meeting as an executive consultant. He might give them a few pointers to up the profit whilst remaining totally fair to the gamers, a win-win for all I say! Well, not for the politicians and policy makers, but who cares about them? For those who do care about those people, I have a bridge for sale with a lovely view of Balmain Sydney, going cheap today only!

 

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Holding pattern

It feels like the world is in a holding pattern, it is awaiting events and there is no news on a few fronts. The first is on gaming; a little over two weeks remain until the E3 starts, which is when the actual (official) news is given. Part of me is sad, because there have been so many leaks that I fear we already know what is coming to the larger extent. In this I got confronted with more issues surrounding the Xbox One, and even as they proclaim it is going good, I am of the mind that good just is not it, it will not even be close to it. If the Business Insider is to be believed, there will be a lot more bad news coming to the Xbox One owners, the article (at https://www.businessinsider.com.au/playstation-4-vs-xbox-one-e3-2018-5) gives us “‘Crackdown 3’ is an exclusive Xbox One game, meaning it will work on the One X and One S“, implying that this is the first game that no longer supports the Xbox One. Pushing people into upgrading to new hardware? I see that as one more nail in the coffin called Xbox. The information (at https://www.xbox.com/en-AU/games/crackdown) is equally sketchy, yet that game cover does not have the HDR part, implying that there might be two editions, one for the Xbox One X and one for the normal Xbox, which would be very acceptable, implying that they are soft pushing people to upgrade their console which is a fair and acceptable business practice. I wanted to be certain and no misinform you, so far there is no real mention on it, yet there seems to be a version on HDR (implying Xbox One S and Xbox One X only), in addition one source had another box art, yet Amazon did not, neither did a few other shops, so this could become a very large issue close to Christmas as the latest (unconfirmed) issue is that release is planned for later this year.

The PlayStation has similar holding patters, we know the four larger titles and that is it on the exclusive front, implying that both will be a little more dependent on the makers like Bethesda, Ubisoft and EA to hold the candles for unexpected news. I am particularly interested in what Ubisoft brings. I think it was 2 years ago, when they truly hit a home run at the E3, in that time we all got overwhelmed by Ubisoft that had cleaned up its act. AC Origin exceeded everyone’s expectations (including mine) and playing on a much higher level the second time around had been fulfilling in a way I never expected. In addition, even as I kept a distance from Far Cry 5, it shows, that for those who wanted more of the same, it did satisfy, in addition its first actual setting towards open gameplay was a true evolution, so those who wanted ‘more of the same‘ got a lot more than they bargained for and that is a good thing. So we have no real idea what Ubisoft is bringing and that is good, knowing all the things that matter beforehand is not good, it takes away the WOW factor in announcements and I think the French know that. In that same setting we also look forward to Bethesda, who apart from last year tends to make homeruns, they focused on the VR setting last year and when you are not into that you tend to feel left out a little. So here’s hoping for this year. Most are hoping for a new Elder Scrolls (non-online) game announcement, which is a stretch and unlikely. I am still proud of having made an initial setting for Elder Scrolls VI: Restoration, but it seems that Bethesda had other ideas. Fair enough, it is their IP. Yet we recognise that Skyrim was 7 years ago from initial launch, we should give the cautious setting that it is time to WOW us with a new one, especially after 7 years. Fallout 4 is getting towards its 3rd anniversary, yet with the season pass giving us so much, we still feel decently satisfied for now. I personally feel that a Fallout 5 is at least 2 years away from a clear announcement and for those overwhelmed Fallout shelter can keep your blood flowing on mobile and a few other devices, the fact that it is free and no real purchase is needed just makes it an amazing extra. And that is all for the games section at present.

Rocket Men

There is a man, a Rocket Man, it is not the man in the song, not the quote from the movie; no, as we see (at https://home.treasury.gov/news/press-releases/sm0392), we are given the US Treasury setting: “the U.S. Department of the Treasury’s Office of Foreign Assets Control (OFAC) designated five Iranian individuals who have provided ballistic missile-related technical expertise to Yemen’s Huthis, and who have transferred weapons not seen in Yemen prior to the current conflict“, the issue I have voiced for a while, again I have been proven correct, and even as the media at large was all about calling Saudi Arabia names and just blindly staring at the victims (which is not entirely wrong), we are treated to “Treasury is targeting five Iranian officials who are associated with the IRGC-QF and Iran’s ballistic missile programs. Their actions have enabled the Huthis to launch missiles at Saudi cities and oil infrastructure. They have also disrupted humanitarian aid efforts in Yemen, and threatened freedom of navigation in key regional waterways“. I agree to some extent with Treasury Secretary Steven T. Mnuchin, I do not think that he is entirely correct. To give understanding to my statement, we need to look at the 5 names.

Mahmud Bagheri Kazemabad and Mohammad Agha Ja’fari who were acting for or on behalf of the IRGC Aerospace Forces Al- Ghadir Missile Command. Javad Bordbar Shir Amin and Mehdi Azarpisheh who are members of a special forces unit of Iran’s Revolutionary Guards responsible for their extraterritorial operations, they report directly to the Supreme Leader of Iran, Ali Khamenei. In addition there is Sayyed Mohammad Ali Haddadnezhad Tehrani, who is allegedly providing, financial, material, technological or other support for, or goods or services in support of, the IRGC Research and Self-Sufficiency Jehad Organization. I use allegedly because without the clearance levels I cannot vet the final part of data there. I believe that Sayyed Mohammad Ali Haddadnezhad Tehrani has at least partially and most likely fully deployed Chinese walls to isolate him away from that, yet there are at least three names missing, these people are part of the training and deployment side of the missiles. It is my personal opinion that Javad Bordbar Shir Amin and Mehdi Azarpisheh could not have arranged that by themselves, they are without doubt involved, but on that level they had higher level help, not merely the smuggling of the missiles, the deployment, training and smuggling of the missiles is specific knowledge, it is very specialist knowledge and in that (at least) three names are missing. That mess is actually growing. It is seem in the first part in Bloomberg (at https://www.bloomberg.com/news/articles/2018-05-23/doubts-emerge-at-eu-steps-to-counter-u-s-iran-sanctions-threat), in all this we see at the end “The commission is also looking at creating special purpose vehicles to allow transactions with Iran, the people said. The effectiveness may also depend on whether the U.S. treats them as a circumventing tool, one of the people said. “If in the end jobs will be lost in Germany, one has to ask whether this is the right thing to do,” German Economy Minister Peter Altmaier said in a TV interview last week“, it is an issue! It is an issue, because mere open source intelligence and common sense gave me the inside view that have been proven correctly, the entire Iranian mess as we see now, whilst the people in the Bloomberg article are all about acting or is that not acting) because jobs are lost, whilst the entire missiles on the attacks on the Saudi civilian population is just ignored as well as the plight to the Yemeni civilian population because of the acting of Iran, the EU has a much bigger problem and it is time that the people start thinking this through. From my (an admitted optional flawed view) is that the Iranian mess started with Sayyid Ruhollah Mūsavi Khomeini and never stopped being an issue, which amounts to January 1st 1980 being the setting for the mess we are in now. I am willing to admit that if the US and UK had left Iran alone in the actions of 1953, we might not be in this mess, but that is too much water under the bridge, what is the setting is that the BBC (at http://www.bbc.com/news/world-middle-east-44230983) gives us Ayatollah Khamenei’s main conditions.

  • European powers should protect Iranian oil sales from the US sanctions and continue buying Iranian crude.
  • European banks should safeguard trade with Iran.
  • The UK, France and Germany should pledge not to seek negotiations on Iran’s ballistic missile programme and regional activities, both demanded by Washington.

The supreme leader said that if the three counties were unable to meet these demands, Iran would resume its enrichment of uranium. this translates to ‘do not interfere in Yemen‘, which is a regional activity, the fact that EU politics seems to be very willing to do that makes for more concern, in addition, when we look at the newspapers in the EU, we are left in the dark on several issues, which is also a concern. They are all focused on the Saudi attacks, the Yemen events, but not on the Iranian support setting for firing missiles into Saudi Arabia, that seems to be off limits and that is a massive issue as I personally see it.

So here to is the beginning of a holding pattern, an issue that is stretched over time, allowing for non-activity to rule the setting. Now, there is a twofold part, one is positive, because there is a partial setting where waiting the next move makes perfect sense, yet the numbers give us that thousands are getting exposed to Cholera and famine, not a combination you want to see, because at that stage, even with medical hep, the chances for surviving are not that great to begin with. Even as the people on Facebook are hiding behind “Stop the Saudi-led war on Yemen that kills civilians and destroys the country infrastructure“, the bulk of everyone remains in denial of Iran’s part in all this and the fact that Yemen is used as a stage to attack Saudi Arabia whilst Iran relies on ‘I know nothing‘ is a setting that is much worse because those are the people who the EU are trying to keep their business alive within a nuclear setting, whilst there have been clear indication that Uranium enrichment is an event that will be happening in Iran. Yes, that makes all the sense in the world (implies sarcasm).

The holding patterns cannot be fought, because acting is not always the best thing to do, yet the entire Yemeni situation started in March 2015, well over three years ago, so I think it is time for the EU to actually actively respond to the actions of Iran, they have had enough time and intelligence to act. Their non-actions at present should be regarded as beyond cowardice, cowardice to facilitate to those who need a deal, who need financial blessing (read: greed). To illustrate this, WikiLeaks gave us in 2007,

In any case, France is prepared to “go beyond” multilateral Iran sanctions. A/S O’Brien suggested that the GOF make public statements about the risks of doing business with Iran and the recent decisions of major European financial institutions to cut off Iranian business. France is currently developing new legislation to criminalize arms proliferation and proliferation finance, above and beyond its criminal penalties for violations of UNSCR 1737 and 1747. O’Brien passed GOF officials two Treasury non-papers on Iranian state-owned Bank Melli’s proliferation-related activities and the Islamic Revolutionary Guard Corps (IRGC) and IRGC-Qods Force’s extensive use of the Iranian state-owned banking network. Regarding private sector outreach, A/S O’Brien met with senior officials at Paris-based Banque Natixis to discuss the risks of doing business with Iran“, for the forgetful, that was when Mahmoud Ahmadinejad was in office, so there had been a massive drive to get more ‘revenue’ for the Natixis board of directors. I guarantee you that it goes downhill from there, the settings we see are not great, it never was, yet the need for the EU to do something and not as a 27 nation block keep on sitting on their ignoranus was not what the people were signing up for. That evidence is seen at the UN (at https://www.un.org/press/en/2018/sc13225.doc.htm), in here we see “attacks against civilian targets in Saudi Arabia were unacceptable and raised concern over the Panel’s findings that Iran had provided short‑range missiles and unmanned aerial vehicles, in breach of paragraph 14 of resolution 2216 (2015).  Urging the Council to stand firm against such violations, he said that while the United Kingdom had sought to ensure a balanced and impartial text, it also had not shied away from calling out those who had violated international agreements“, in that, Russia hid behind “The Russian Federation’s representative, also speaking before the votes, said he could not support the United Kingdom‑sponsored draft, as he did not agree with its inclusion of unverified information. Assessing the Panel of Experts’ work in the manner mentioned in that draft was misguided“, so whenever a Russian firm approaches Saudi Arabia for a Neom or Vision 2030 project, we should make sure that the Saudi officials are reminded of the SC/13225 meeting on 26th February 2018. I should see if I can get an opportunity there too, my bank balance is really really low at present. So in the end we all act on economic needs, the only difference is that I am doing it upfront (making it no longer a reality), but if I can stay honest, why not the elected officials that make well over 3000% of what I end up with?

Is that not an interesting question too?

Have a great day!

 

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The deceptive engine

We are all in anticipation of the E3, the one place where the game makers get to take the stage and either entice us for almost a year, or get completely destroyed. As we are 5 weeks away from the event, the game changes. It is all about creating hype, or creating optional falsehood. The false hype allegedly shows that the brand might still care to be inflated in perception value and regard. That is what I see when I look at the Daily Star, who gave us: “Microsoft games news: Has Xbox dealt ANOTHER KILLER BLOW to Sony and PlayStation in 2018?” That notion was so ridiculous that I decided to drill down a little. I have no idea who Dom Peppiatt is, but let’s drill down a little on the article (at https://www.dailystar.co.uk/tech/gaming/696572/Microsoft-games-news-Has-Xbox-dealt-ANOTHER-KILLER-BLOW-to-Sony-and-PlayStation-in-2018). So we start with “The company behind Xbox has recruited Darrell Gallagher to work on the Microsoft Studios Executive Leadership Team. Gallagher has a pretty significant history in gaming: he started as Head of Creative at Sony in 1997, then moved to Rockstar Games in 2004 to work as a lead artist. His next step was to become art director at THQ, before he joined Crystal Dynamics as art director in 2005“. This is fair enough, if Microsoft has acquired a titan like that, there will be optional forward momentum for Microsoft. I state optional, because we have seen that Microsoft tends to ignore its customer base and not listen to actual gamers, which tends to be a much larger issue. Then we get the not so nice parts “NEW Xbox One Games rumoured to be in development“, so the operative word is ‘rumoured‘, that was a first mistake, because we have seen that before, rumoured does not make it true and waiting for 5 weeks gives hype, yet in the same space gives massive amounts of resentment. With Rumoured we see references to ‘Perfect Dark’ and ‘Fable’ with old artwork and no evidence of any kind that it is true. Merely the ‘as leaked by Resetera user Klobrille‘ is given, like that ads any value to it all. The only one that is a decent given is a new (upgraded) Forza Horizons, it is the parade horse of Microsoft and it makes sense to make sure that it is there in all 4K glory. The second one is Age of Empires, it has been bled dry on the PC and it coming to Xbox One was merely a time setting. It was originally one of the better games they had, and if the interface is decently improved upon, it might be a niche market winner. So with 2 out of the 5 games that are ‘optionally’ games to come, what kind of ‘killer blow’ is that? It is not even close to a killer blow, so far they have not had any killer blows against Sony, and the Release of God of War last Friday is Sony showing all others that their games are of a massively higher plane of gamer satisfaction than anything Microsoft exclusively has to offer (at present), and they have close to nothing on the exclusive titles front. When we see “Microsoft and Xbox has acquired marketing rights on some massive upcoming games, including Borderlands 3, Cyberpunk 2077, Splinter Cell, Battlefield V, and Anthem“, we need to understand that ‘marketing rights’ does not make it an exclusive title. Another source had given us two weeks earlier “Borderlands 3 hasn’t been confirmed as being actively in development quite yet, Gearbox has unsurprisingly not given it a release date either“, with in addition “It’s likely to be released on PS4, Xbox One and PC“, so why acquire the marketing rights for a non-exclusive title? Seems a waste of money as I personally see it. Second is (from another source) “Ghost Recon Wildlands Splinter Cell DLC is getting a big reveal today. The Ubisoft content for the PS4, Xbox One and PC“, yet there is also mention that this is merely the setting for a new Splinter Cell and in that regard, there is every notion that Ubisoft, the people behind it will not be making it an exclusive title. The same is a given for the makers of Witcher 3, now prepping for Cyberpunk 2077, which leaves two titles none of these exclusives either. So as the article gives us “it’s important to note these are only rumours at the time of writing” in the end, the entire article was a waste of space for all gamers except for the need of Microsoft getting hypes out. The news that they have acquired Darrell Gallagher, which would be good news for Microsoft, yet to surround it with rumours, nothing to show and the fact that marketing exclusives were tailored whilst the games are not confirmed to be is merely a setting for failure, which we saw with the death blow against Microsoft with the release of God of War and actual exclusive title. It will only get harder for Microsoft; the consoles are set to 2.5:1 so for every Xbox One there are 2.5 PS4’s. There is not a game maker in the world that will not make for both if possible. The only option there is what Microsoft had exclusive and keep on converting the PC games that never made it to console. For Sony, it has its own worries. Both The Last of Us 2 and Death Stranding are exclusive titles, but these two players will not go to bed with anything but perfection and for both no official release dates are known, now that God of War delivered all it promised the hunger for these other two titles seems to be growing exponentially. And a gamer that gets too hungry for new games makes weird leaps, that has been proven in the past. So were the two titles just fabs? I am not certain there has been a massive desire to get the Fable line remastered (one, two and three) and the anniversary edition on the 360 only grew the fans of Fable. So getting them all three on the Xbox One remastered, not merely backwards compatible would be a real win for Microsoft, there is no denying it. It is not as clear with Perfect Dark, the heralded game just wasn’t the stuff of legends on the 360, so were some other games. Yet the fans will bow towards the Fable setting in a large way, in equal measure the Mass Effect rumours seem to resurface again and again, also in light of the Andromeda failure, that trilogy would be equally a win on the Xbox, anyone denying that is just utterly stupid. There are a few others, but they are in essence mere remastered games, not actual new games and that is what Microsoft desperately needs and so far they have too little, too few titles and no push towards exclusive wins.

It is in that regard that we see Forbes, who gives us “Sony And PS4 Are Beginning A Massive 2018 With ‘God Of War,’ And Microsoft Should Be Worried“. Yes, we all agree and even as actual numbers are not seen at present, we see in the UK “In terms of purely boxed units, it outsold God of War III by 35 per cent“, that is in merely 3 days, which is almost unheard of. The only title to ever pull that off was GTA5 in 2013. More good news is not console set, but for Ubisoft, it does not matter, Far Cry 5 broke the 100K boundary (on PS4) in Japan which should make the people at Ubisoft proud and happy and rightfully so, the fact that this will also benefit the Xbox One players is merely icing on the cake for Ubisoft and that is what counts. You see, actual gaming is never about the console itself, it is about the game and gaming. Even as God of War is ruling, Ubisoft is getting a nice global boost and with other Ubisoft titles ready to be released it will be a good thing. When it is about the gaming, we will not care, we only care about ‘gaming the play’, or was that ‘playing the game’? We tend to all get together I tend to burn whomever is trying to hand us hypes that are ridiculous, in that regard we have absolutely no regard for any hype bringer.

In the end, will it help us the gamers? Hypes do not, it is an engine of deception to maximise the product, that is the focal point, in this in that regard that the moment the hype is proven wrong (in 5 weeks at the E3), when any of the Daily Star mentioned ‘rumoured to happen‘ it will lash out to the Microsoft community and they will hold Microsoft accountable. You see, when it suits Microsoft they are all over a publisher with falsehood, when it suits them, so either the rumours are true (and I will reports one it), or this was a false hype that has the potential to sway more XB1 owners to switch console, which is overall bad news for Microsoft when that happens. I they have only one advantage this month than it is the rare case where the Gold Live Free games in April are actually better than PS Plus offer for a change. With AC Syndicate and Dead Space 2 ruling the free games, they are giving a better value in an uncommon move.

When it comes to the deceptive engine, it will not stop, not for at least 4 weeks and it is not limited to the Xbox, there are plenty of ‘rumours’ on the PS4 and Switch field, which we find equally annoying, in addition, it is not just limited to some papers, even a site like Christian Today is all about those rumours, which is unsettling on a few levels.

When you consider that ‘Deception’ is act of propagating a belief that is not true, or is not the whole truth, you might understand why we despise it in gaming. So if we consider that the ‘pro’ Microsoft article was optionally propaganda, as well as distraction, or concealment. The gamer has to ask, what is Microsoft trying to conceal or distract from? We will know in 5 weeks when we get to see the E3 presentation.

 

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In awe of Ares

The independent is throwing its readers a curveball with ‘The survey comes after it was revealed that a new political party with access to up to £50m in funding has been secretly under development for more than a year‘, it is change, change of a kind that makes us wonder if politicians are getting there ‘inspiration’ form somewhere else. This is not about that, this is absolutely not about politics. This is about the curveball.

Santa Monica Studio, they awed us two years ago at the E3, where we were treated to a teaser, one that made our jaws drop and we were nowhere near ready to see the real deal. That happened 48 hours ago, 48 hours since we woke up, in optionally the most overwhelming way. If you missed it all, you missed a lot. For those not entirely aware, let me explain, let’s take you back to 2013, when the people on the PS3 were treated to ‘the Last of Us‘. It was a game that surpassed whatever came before, the end of a console treated to the diamond of diamonds. Now take that feeling, multiply that by 3 and that is what you will feel with the normal God of War 4 edition on a normal PS4, I haven’t even seen it on a Pro with 4K yet. The beginning is simple yet still overwhelming, the graphics are beyond awesome and the music and sound effects give it an entirely new dimension.

So here we are he who took the powers of Ares, god of war. Now we are in the setting of Norse mythology. The initial intro to the game, the movement, the draughr, Balder and a few others are just overwhelming. When we dig deeper into the game we get to certain points that this is still very much a God of War game, yet there is also evolution. even as button mashing got you most of the way previously, this time around you need to be a little clever, button mashing gets you killed again and again (and again). It has the chests and it has health parts, slightly different, but still in spirit basically the same. Some chests now come with puzzles and a few are a little trying. It is all a step forward. The graphics throughout the game remain overwhelming and are beyond awesome. The tactics are a little more essential, yet it remains a God of War game. Christopher Judge, the (in)famous Teal’c from Stargate takes the axe from the predecessors and gives Kratos soul in a way that is amazing, the deepness of voice and the entire embodiment of Kratos slayer of gods comes to life with Christopher Judge, a stellar performance.

There will always be issues with any videogame, so has this game its little snippets of frustration, but the overall impact of the game is what I would regard it a 97% game, Metacritic gave it a 95% rating, what means that it should be regarded as a must for any PS4 owner. Even as you play the game, you feel a little lost at times, wondering where to go next. It is not a bad feeling, you get a clear view of your surrounding and it is close to breathtaking. The people at Santa Monica really outdid themselves, and not just them. In equal measure Bear McCreary, famous for his soundtrack work on Battlestar Gallactica truly shines. His music adds to the game in several ways. I wonder if anyone would be able to play the game on a TV with a sound bar, the music is that amazing. I am actually listening to it on YouTube whilst writing this. I hope that it will be a download option soon enough (or a soundtrack for sale). So in nearly all matters the game shines. So why am I using ‘nearly’? Well in the beginning as you have the options to better your character with outfits and upgrades, you are a little in the dark and in the beginning of the game optionally accidently wasting resources on the wrong parts and it is a merely a small loss, yet it makes for a great replay. This is perhaps the only small flaw in all this and it is so small a flaw that not heeding my words in this is just fine. Yet as you play the game you are almost overwhelmed by what you see and when you think that you’ve seen it all, you get introduced to Alfheim. If you consider that Midgard is the forest in midwinter, then Alfheim is the forest in spring and everything is in full bloom, a second whiff over being overwhelmed and I haven’t even seen the subsequent parts yet. Whilst I have been upgrading my skills and my weapon, the monsters have been becoming a lot stronger too, so the opposition is not getting easier and you the player are forced to thinking a little more tactics and no mash buttons, it is essential to making it through. It is almost like Santa Monica Studio saw the setting of Dark Souls and borrowed an idea or two, which is not a bad thing at all. In this, I found that the avoidance by Kratos is not completely flawless and it makes for a more challenging fight, all defence and no offence being pointless in the end. It makes a lot of sense in the grand scheme of things and God of War is more than the jackpot. If the next Last of Us is anything to go by, we are witness to a new level of gameplay, one that the Xbox cannot match, because Ubisoft will not be able to match it. That is not an attack on Ubisoft, it truly is not! They have shown with AC Origin to up their game by a fair bit. Microsoft was just not ready (read: awake enough) to up the game for gamers other than their ‘most powerful consolestatement. Now with the God of War first released, and the Last of Us 2 teasers making us desire more and that is whilst we know that there is every chance that Death Stranding will surpass them both, a Kojima special that does not ill to the other two titles, but we know that Sony is about to up the game for gamers a fair bit and that is merely the top of the 2018 iceberg.We have no idea what we will see in 7 weeks at the E3 2018.

That whilst Windows central ‘treats’ us to: “Ever since the Xbox One launched in 2013, Microsoft has revealed clothing items and other merchandise which were either E3 exclusives, competition rewards, or simply gifts for employees. Luckily, it seems like that’s about to change because a merchandise store is coming soon“, perhaps with a lack of exclusive games that is all they can offer?

Even as Bethesda has been giving us heaps of amazing options, the bulk of the gamer’s desires are set to Elder Scrolls 6 and an optional Fallout 5, and/or Fallout 4b. Bethesda is like Monica Studios and for the longest time they have delivered, even today Skyrim is still played, 6.5 year later, that is the trademark of the truly great and satisfying game and God of War 4 is a welcome addition. It is behind GTA5 the highest Metacritic rating ever and the people of Santa Monica Studio have all the rights, the reason and the ability to feel pride, be proud and enjoy the reverence they will receive for the rest of the year. In this they are sharing the warmth of reverence this year (optionally) with the makers of Spiderman for PS4, another exclusive title, which is now sold out on amazon. So the pre-orders of a game released in September 2018 are already sold out, so in that part Santa Monica Studios is just one player driving the Sony gaming force forward and the competitors have nothing even close to matching that.

Even as I am drawn to return to play God of War, I know that Santa Monica is likely to have a few interesting twists on their bow of confusion. So it will be essential to meet up with Morrighan, Crone of War. She can enlighten me to the opponents that Kratos may face. The Celts were always masters of the skull cleaver and I need to be alert and ready to whatever Santa Monica Studio will throw at me next. The life of a gamer, always trying to remain in synch with the game and with life to get the best results, only the truly great game makers allow us to do that.

When we consider the path that this game series has taken, the path seems obvious, but it is not, the upgrade and evolution of your weapon have options so it can enhance your strength or give power to the weaker side of you that in itself is also brilliant. If you are a range fighter of up close and personal, both have options to give you a much better chance of survival and in the end, you cannot really afford all the upgrades all the time, so choices must be made which makes the game even more challenging and rewarding when you get to the next point. That in itself is also a new victory for the series. The map reveals even more new sides, but I will steer away from that so you can experience that for yourself, making the impact even better.

In the end the God of War treated us to something special two years ago and now we are overwhelmed with what they have actually achieved, no small feat for any development studio, laurels well earned. Even if you are not into the hack and slash games, this game brings a new game, that overwhelms nearly all your senses that alone will be worth buying it for.

That is the curveball, the delivery of something special and again Santa Monica Studio surpassed our expectations, an art that politicians have been lacking for decades, perhaps they should actively listen to Kratos, Ares and Morrighan, nothing less will do at present.

There is one part that politicians can take away from all this. It is not the expected that makes you shine, it is the ability to exceed our expectations that truly matter, isn’t it funny that the one article that they looked down on for three decades (video games) have been able to deliver just that? I see it as the combination of art and imagination and God of War got it right on all counts.

 

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The sting of history

There was an interesting article on the BBC (at http://www.bbc.com/news/business-43656378) a few days ago. I missed it initially as I tend to not dig too deep into the BBC past the breaking news points at times. Yet there it was, staring at me and I thought it was rather funny. You see ‘Google should not be in business of war, say employees‘, which is fair enough. Apart from the issue of them not being too great at waging war and roughing it out, it makes perfect sense to stay away from war. Yet is that possible? You see, the quote is funny when you see ‘No military projects‘, whilst we are all aware that the internet itself is an invention of DARPA, who came up with it as a solution that addressed “A network of such [computers], connected to one another by wide-band communication lines [which provided] the functions of present-day libraries together with anticipated advances in information storage and retrieval and [other] symbiotic functions“, which let to ARPANET and became the Internet. So now that the cat is out of the bag, we can continue. The objection they give is fair enough. When you are an engineer who is destined to create a world where everyone communicates to one another, the last thing you want to see is “Project Maven involves using artificial intelligence to improve the precision of military drone strikes“. I am not sure if Google could achieve it, but the goal is clear and so is the objection. The BBC article show merely one side, when we go to the source itself (at https://www.defense.gov/News/Article/Article/1254719/project-maven-to-deploy-computer-algorithms-to-war-zone-by-years-end/), in this I saw the words from Marine Corps Colonel Drew Cukor: “Cukor described an algorithm as about 75 lines of Python code “placed inside a larger software-hardware container.” He said the immediate focus is 38 classes of objects that represent the kinds of things the department needs to detect, especially in the fight against the Islamic State of Iraq and Syria“. You see, I think he has been talking to the wrong people. Perhaps you remember the project SETI screensaver. “In May 1999 the University of California launched SETI@Home. SETI stands for the” Search for Extraterrestrial Intelligence,” Originally thought that it could at best recruit only a thousand or so participants, more than a million people actually signed up on the day and in the process overwhelmed the meager desktop PC that was set aside for this project“, I remember it because I was one of them. It is in that trend that “SETI@Home was built around the idea that people with personal computers who often leave them to do something else and then just let the screensaver run are actually wasting good computing resources. This was a good thing, as these ‘idle’ moments can actually be used to process the large amount of data that SETI collects from the galaxy” (source: Manilla Times), they were right. The design was brilliant and simple and it worked better than even the SETI people thought it would, but here we now see the application, where any android (OK, IOS too) device created after 2016 is pretty much a supercomputer at rest. You see, Drew Cukor is trying to look where he needs to look, it is a ‘flaw’ he has as well as the bulk of all the military. You see, when you look for a target that is 1 in 10,000, so he needs to hit the 0.01% mark. This is his choice and that is what he needs to do, I am merely stating that by figuring out where NOT to look, I am upping his chances. If I can set the premise of illuminating 7,500 false potential in a few seconds, his job went from a 0.01% chance to 0.04%, making his work 25 times easier and optionally faster. Perhaps the change could eliminate 8,500 or even 9,000 flags. Now we are talking the chances and the time frame we need. You see, it is the memo of Bob Work that does remain an issue. I disagree with “As numerous studies have made clear, the department of defense must integrate artificial intelligence and machine learning more effectively across operations to maintain advantages over increasingly capable adversaries and competitors,“. The clear distinction is that those people tend to not rely on a smartphone, they rely on a simple Nokia 2100 burner phone and as such, there will be a complete absence of data, or will there be? As I see it, to tackle that, you need to be able to engage is what might be regarded as a ‘Snippet War‘, a war based on (a lot of) ‘small pieces of data or brief extracts‘. It is in one part cell tower connection patterns, it is in one part tracking IMEI (International Mobile Equipment Identity) codes and a part of sim switching. It is a jumble of patterns and normally getting anything done will be insane. Now what happens when we connect 100 supercomputers to one cell tower and mine all available tags? What happens when we can disseminate these packages and let all those supercomputers do the job? Merely 100 smart phones or even 1,000 smart phones per cell tower. At that point the war changes, because now we have an optional setting where on the spot data is offered in real time. Some might call it ‘the wet dream’ of Marine Corps Col. Drew Cukor and he was not ever aware that he was allowed to adult dream to that degree on the job, was he?

Even as these people are throwing AI around like it is Steven Spielberg’s chance to make a Kubrick movie, in the end it is a new scale and new level of machine learning, a combination of clustered flags and decentralised processing on a level that is not linked to any synchronicity. Part of this solution is not in the future, it was in the past. For that we need to read the original papers by Paul Baran in the early 60’s. I think we pushed forward to fast (a likely involuntary reaction). His concept of packet switching was not taken far enough, because the issues of then are nowhere near the issues of now. Consider raw data as a package and the transmission itself set the foundation of the data path that is to be created. So basically the package becomes the data entry point of raw data and the mobile phone processes this data on the fly, resetting the data parameters on the fly, giving instant rise to what is unlikely to be a threat and optionally what is), a setting where 90% could be parsed by the time it gets to the mining point. The interesting side is that the container for processing this could be set in the memory of most mobile phones without installing stuff as it is merely processing parsed data, not a nice, but essentially an optional solution to get a few hundred thousand mobiles to do in mere minutes what takes a day by most data centres, they merely receive the first level processed data, now it is a lot more interesting, as thousands are near a cell tower, that data keeps on being processed on the fly by supercomputers at rest all over the place.

So, we are not as Drew states ‘in an AI arms race‘, we are merely in a race to be clever on how we process data and we need to be clever on how to get these things done a lot faster. The fact that the foundation of that solution is 50 years old and still counts as an optional way in getting things done merely shows the brilliance of those who came before us. You see, that is where the military forgot the lessons of limitations. As we shun the old games like the CBM 64, and applaud the now of Ubisoft. We forget that Ubisoft shows to be graphically brilliant, having the resources of 4K camera’s, whilst those on the CBM-64 (Like Sid Meier) were actually brilliant for getting a workable interface that looked decent as they had the mere resources that were 0.000076293% of the resources that Ubisoft gets to work with me now. I am not here to attack Ubisoft, they are working with the resources available, I am addressing the utter brilliance of people like Sid Meier, David Braben, Richard Garriott, Peter Molyneux and a few others for being able to do what they did with the little they had. It is that simplicity and the added SETI@Home where we see the solutions that separates the children from the clever Machine learning programmers. It is not about “an algorithm of about 75 lines of Python code “placed inside a larger software-hardware container.”“, it is about where to set the slicer and how to do it whilst no one is able to say it is happening whilst remaining reliable in what it reports. It is not about a room or a shopping mall with 150 servers walking around the place, it is about the desktop no one notices who is able to keep tabs on those servers merely to keep the shops safe that is the part that matters. The need for brilliance is shown again in limitations when we realise why SETI@Home was designed. It opposes in directness the quote “The colonel described the technology available commercially, the state-of-the-art in computer vision, as “frankly … stunning,” thanks to work in the area by researchers and engineers at Stanford University, the University of California-Berkeley, Carnegie Mellon University and Massachusetts Institute of Technology, and a $36 billion investment last year across commercial industry“, the people at SETI had to get clever fast because they did not get access to $36 billion. How many of these players would have remained around if it was 0.36 billion, or even 0.036 billion? Not too many I reckon, the entire ‘the technology available commercially‘ would instantly fall away the moment the optional payoff remains null, void and unavailable. $36 billion investment implies that those ‘philanthropists’ are expecting a $360 billion payout at some point, call me a sceptic, but that is how I expect those people to roll.

The final ‘mistake’ that Marine Corps Col. Drew Cukor makes is one that he cannot be blamed for. He forgot that computers should again be taught to rough it out, just like the old computers did. The mistake I am referring to is not an actual mistake, it is more accurately the view, the missed perception he unintentionally has. The quote I am referring to is “Before deploying algorithms to combat zones, Cukor said, “you’ve got to have your data ready and you’ve got to prepare and you need the computational infrastructure for training.”“. He is not stating anything incorrect or illogical, he is merely wrong. You see, we need to realise the old days, the days of the mainframe. I got treated in the early 80’s to an ‘event’. You see a ‘box’ was delivered. It was the size of an A3 flatbed scanner, it had the weight of a small office safe (rather weighty that fucker was) and it looked like a print board on a metal box with a starter engine on top. It was pricey like a middle class car. It was a 100Mb Winchester Drive. Yes, 100Mb, the mere size of 4 iPhone X photographs. In those days data was super expensive, so the users and designers had to be really clever about data. This time is needed again, not because we have no storage, we have loads of it. We have to get clever again because there is too much data and we have to filter through too much of it, we need to get better fast because 5G is less than 2 years away and we will drown by that time in all that raw untested data, we need to reset our views and comprehend how the old ways of data worked and prevent Exabyte’s of junk per hour slowing us down, we need to redefine how tags can be used to set different markers, different levels of records. The old ways of hierarchical data was too cumbersome, but it was fast. The same is seen with BTree data (a really antiquated database approach), instantly passing through 50% data in every iteration. In this machine learning could be the key and the next person that comes up with that data solution would surpass the wealth of Mark Zuckerberg pretty much overnight. Data systems need to stop being ‘static’, it needs to be a fluidic and dynamic system, that evolves as data is added. Not because it is cleverer, but because of the amounts of data we need to get through is growing near exponentially per hour. It is there that we see that Google has a very good reason to be involved, not because of the song ‘Here come the drones‘, but because this level of data evolution is pushed upon nearly all and getting in the thick of things is when one remains the top dog and Google is very much about being top dog in that race, as it is servicing the ‘needs’ of billions and as such their own data centres will require loads of evolution, the old ways are getting closer and closer to becoming obsolete, Google needs to be ahead before that happens, and of course when that happens IBM will give a clear memo that they have been on top of it for years whilst trying to figure out how to best present the delays they are currently facing.
 

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All eyes on Nintendo

We have 9 weeks left, 9 weeks until we are hopefully blown away by the 2018 E3 presentations. This year the stakes are very high. You see, the number one place in not up for grabs, it is there for Sony, there is no chance for anyone to catch up and the next 15 months will give Sony the boost of a lifetime, optionally the strongest boost in its existence. The games are just that impressive. The only worry is, will they all be on time and how long until the next one is released. That last question is actually more important than you’d imagine, and not for the reason you might think.

You see Microsoft fumbled, they dropped the ball and whilst too many are listening to their marketing ‘the Xbox One X is the most powerful gaming console ever made‘ these many are now seeing the negative sides, the flaws. Some are handed how components are held together by thermal paste (I cannot verify that validity), some state that bricking and hardware failures are too often heard (another thing I never heard myself). My issue remains that the entire design was flawed all the way back to the beginning of the Xbox One. Microsoft had the opportunity to fix their gigantic screw up with the release of the Xbox One X, but their ego got the better of them and it is about to cost them even more, more than they ever realised. It is not about the PlayStation, that ship has sailed and it is now almost half an ocean ahead of Microsoft. The setup for the upcoming releases of Sony PlayStation games is more than stellar; it is close to the best setting of amazing games since the release of the PS4 console itself. The only worry is will they all be on time? There are always the hazardous moments that gamers call ‘delays’.

This all matters as Microsoft is about to qualify for a very special award. One that would make Satya Narayana Nadella, Phil Spencer and Bill Gates proud (I guess). You see, Microsoft is about to qualify for the Wooden Spoon award, the award for being dead last. That is not a joke. We are closing in on the moment where the Nintendo Switch will surpass the Xbox One sales. In just over a year the Nintendo Switch got 50% of the total number of sales that the Xbox One had in its total lifetime. What I predicted last year is going to happen, it is still unlikely that it will happen in 2018, but in 2019 the goose of Microsoft will get cooked in the most entertaining way. Fun filled Nintendo does with glamour and joy what the Marketing department of Microsoft was unable deliver, an actual product that brought joy. And now the previous line ‘The only worry is, will they all be on time‘ becomes very much an issue. You see, more and more PlayStation players are moving into the line to get a Nintendo Switch on the side. And it actually works, because these two are in very different gaming lanes and whilst some always thought that having the Xbox One and the PS4 together was a good idea, the bungles of Microsoft is making these people reconsider and they will switch for a Nintendo Switch. I see it as a very good choice; Microsoft has been too stupid for far too long a time.

It is weird because even as Microsoft bungled their E3 in 2016, they actually hit the ball out of the ballpark in 2017. There was a glimmer of hope for Microsoft at that point. I was not convinced, even though I thought that the 2017 show was the best they had given in a very long time, the Xbox One flaws were too clear on the surface and they ignored it in the Xbox One X. So as we await what will happen in 9 weeks, we will realise that if Nintendo does another great show, the date of Nintendo overtaking Microsoft will move slowly and steadily towards the beginning of 2019 and perhaps even towards December 31st 2018, this year the thanksgiving and Christmas season will make all the difference, it will set the stage for the optional new number two console, the Nintendo Switch.

I have no doubt that Nintendo will take that spot, it is merely the fact that, at present, it will not happen before January 2019. That could still change if the Nintendo Show is stealing it this year at the E3 2018 whilst the Microsoft show drops the ball like it did in 2016 and 2017. There is supporting evidence. You see, when I read “While announcing its E3 2018 press conference date and change of venue, Microsoft has promised that the company’s E3 presence will be greater than ever before“, I personally did not see it as the spectacular option to make a change for the better. You see “This year the show will be held in the Microsoft Theater, a separate venue located across the street from the Los Angeles Convention Center” is the indication that once seen together, in the same place as the Nintendo and Sony, the people get to see that Microsoft is losing, losing faster and becomes increasingly less impressive.

That is the war and that is the stage where Microsoft marketing has no chance of staying afloat. Digital Trends gives us the final part with “As Microsoft becomes the latest major player to ditch the E3 mold, it will be interesting to see if other studios follow suit in the years to come. Microsoft will still be present at the convention center with a Mixer booth that will hold play and streaming sessions throughout E3“, you see if you have something truly spectacular, you want the others to stand next to you, fading away as you sparkly shine bright. I remember the ECTS in London (the UK version of the E3 in the 90’s) the year that SEGA had its Dreamcast on show, Sony was not a happy player that year. Microsoft is about to have the same issues and bailed ahead of that inescapable downturn. The E3 booth is as I see it merely for show and presence. The audience at large are all hoping and expecting to see The Last of Us: Part II, not merely a small demo, but a playable part and that is the first of several games that will blow Microsoft out of the water, they have nothing to counter with, they did this to themselves. Yet in all this the Nintendo games are still a little bit of a question mark. Some have been announced, most will be there, but in all, most are hoping to see the Pokémon Switch part as the rumours have been all and about. Others are still wondering if Metroid 4 will capture the awesomeness of the first two and some (including me) are hoping that the first two will make it to the Switch too. Some are all on the Skyrim Switch horse and those are equally ‘demanding’ that fallout will make the jump too. I am not convinced, you see, when you played this on XB1 and/or PS4, you know you will lose partly some of the power of the game, it just does not completely hold on the Switch, that is not bad for the switch, because the game was never designed as such, but those who play the whole part do not want to settle for something that is partial. Yet, that seems to be merely me and most are all on the Bethesda Switch horse, which is a growing community pushing the date of overtaking much closer to December 2018.

In this the 2018 E3 might be one of the most important E3’s that the NextGen consoles have ever faced. Even as Sony is in a happy all rosy setting at present, for Microsoft it will be a day where not one but two swords of Damocles are looming over the heads of these executives. One sword is linked to the failure of the Microsoft show; the second one is linked to the success of the Nintendo show. The most powerful console of the world is about to get bashed twice, once by their own ego, the second bashing will come through the actions of a smashing plumber named Mario, in this specific case in the shape of Super Smash Bros, the enduring agony of Microsoft will not be fixed in the short term, if they had only actually listened to gamers beforehand, their predicament wouldn’t have been anywhere near this bad.

So as we are now swamped by news on all levels on how “Microsoft’s E3 2018 plans will give the Xbox One a chance to shine away from the show floor”, with one source giving us “With the larger venue, Microsoft will be able to host more fans and partners at its press event than ever. Of course, it will all be for naught if Microsoft doesn’t have anything to show off, but the company knows that it is on shaky ground”. The source (@JacobSiegal) is right of course, but the fact remains that when it comes to exclusives at present, Microsoft is clearly a Far Cry behind Sony. Oh, no! Far Cry 5 is there for PS4 too, so there is that loss for them. Yet the pun was intentional. There is a clear visible case that the only reason that Microsoft remained in the game for so long at this speed was due to the unrelenting support from Ubisoft, without them there would be no Xbox One, or the One X at all. Ubisoft set the post high enough for that so called ‘most powerful system’ to be around at all. Even now, we see that as the Ubisoft listing is showing that their games are for both systems, they will also be releasing Switch titles. It is there that the Switch will gain even more momentum, whilst their dedication (Ubisoft) to all consoles give rise to the fact that the slowdown of Xbox One X consoles will remain minimised. So it is in that part that we will see that implied huge display from Microsoft in that place across the street from the E3 will be really heavy on Ubisoft presence, and in all honesty, plenty of Xbox gamers will love that, especially when they are treated to playable multi player parts of the Division 2 (speculation from my side). That is essential as we now see that several exclusive titles for the PS4 will never make it to the XB1x. It will be the other way round for some titles as well, but weirdly enough, none of those titles score anywhere near the excellence of the PS4 games. It seems that the most powerful system in the world gets to lag in more than one area, that whilst Switch is bringing their own remastered titles, like the Spyro trilogy (several sources), what is shown is pretty much amazing in quality, so it is there that my one warning to Sony is given, they were already worried that Nintendo was taking off in stellar ways, Sony will show another worry, not that Nintendo will catch up with them, but that software sales of Nintendo will make a huge leap, whilst the overall sales of PS4 games are extremely excellent, its top increase will merely lag by an optional 1%-2% as many consumers might buy one less game on the PS4 and will change that one title less bought for two Nintendo Switch titles instead, which would make perfect sense in several ways.

We will know a lot more (read: we can predict a few things better) in 9 weeks; I just can’t wait to voice the words ‘I told you so!‘ to Satya Narayana Nadella (apparently the CEO of Microsoft).

 

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The red lights of death

It has been one year, one year since the doors opened to the consumers to become the owner of the Nintendo Switch. Nintendo has been a true gaming company that has focussed on gaming since the beginning of time. Even as we loved their journey and whilst we globally disliked the WiiU; that what followed is a machine that has been embraced by pretty much every gamer young and old. The numbers are giving a picture, one that is not yet complete, yet Nintendo has had one year, Sony and Microsoft have both had 6 years and the numbers are actually quite scary. The analytical site Statistica (at https://www.statista.com/statistics/687059/nintendo-switch-unit-sales-worldwide/) gives us that after a year, the Switch has now surpassed 14 million consoles sold, in one year it is close to 45% of the Xbox One lifetime sales over 6 years, and the Nintendo is still rising its sales numbers. Another source (VGChartz, at http://www.vgchartz.com/article/272742/ps4-vs-xbox-one-vs-switch-global-lifetime-salesjanuary-2018/) gives us more, the monthly numbers are that Nintendo has close to 225% of what Microsoft is doing and it is getting close to nipping the Sony sales numbers at the heels. Even as the PlayStation 4 is now set to 75 million gamers, the achievement of Nintendo is noticed. It is noticed to the extent that in the market share, the PlayStation 4 managed to achieve 48 percent. The Nintendo Switch accounted for 37 percent of the consoles sold, and the Xbox One 15 percent. So even as the total numbers are not yet equalled, Nintendo has defeated the Microsoft market share by well over 2:1, I predicted that Nintendo would surpass the total sales numbers, but the fact that the Microsoft share numbers would be outdone 2:1 in just one year is a little more positive than even I imagined.

So if the Xbox360 users might remember the red lights of death, we can now say that for Microsoft as a gaming provider, they too are now facing the red lights of death, because at present Microsoft will be surpassed by Nintendo well before December 2019, even Sony who is still ahead by 400K systems per month is feeling some pressure growing. As I stated in the past, Microsoft can pretend whatever they want to in the business world, gamers demand results and excellence and in that regard, both the Xbox One and Xbox One X have faltered the gamer at large. Did they actually think that hiding behind ‘the most powerful console‘ would help them? That system can store no more than at most 50% of a Nintendo Switch? Who were they kidding?

Forbes had a go at Microsoft on more than one occasion and their views are not good, even as they ‘hide’ it with ‘rough’ time, with “Sony is coming out swinging next year with games like Spider-Man, God of War, The Last of Us Part 2, Death Stranding, Days Gone and more. Exclusives remain Sony’s most important advantage over Microsoft, and the company’s 2018 line-up is one of its strongest yet” we see the first part, the second part was given by Forbes a month later with “I can’t really get into specifics because Microsoft no longer shares sales information on Xbox One consoles, but common estimates put it at about half of what the PS4 has sold, maybe around 30-35 million units. The Xbox One is not a failure, I don’t think anyone but Sony die-hards would say that, as we are miles past something like the scant 13 million sales of the Wii U, but it is clear that if we had to pick an odd man out in this current climate, it’s Microsoft“. Forbes is partially right. I see it in two parts; the first one is that the Xbox offers merely 80% of what the Xbox360 offered, which is a really bad thing. What is more important is that Microsoft refused to listen to the gamers and when they pretend that they did, they still harassed gamers to do what Microsoft wanted against the express desire of the gamer, so how long was that EVER going to work? Some took the $150 loss and traded in for the PS4Pro, others (like me) left to old Xbox to gather dust and played and enjoyed their PS4 and some their Switch on the side too. One console they could not keep up with, the other has surpassed them in market share and will within the next year also surpass their total console sales.

In this the only losers will be the independent game designers who will now have to see if Sony and Nintendo offer a better deal. Two of the most amazing ones have been Astroneer and Subnautica. Astroneer would be a great Switch addition and Subnautica might make it, If they can get this playable on Switch too, it is a long shot, but it would be a unique experience to say the least. And that also triggers another part. As independent designers are now looking if their game can be ported, Microsoft will be losing out in all three fields, meaning that the red lights of death for Microsoft in gaming would soon be heralded. That is the consequence of not listening to gamers and selling short what gamers need. You see, all that Microsoft Azure pep talk sounds nice, but there they have rough competition, to bank in that direction whilst short selling a $125 billion market was perhaps one of the most stupid acts that Microsoft could have tried, they tried and they are getting fried!

Even now, as we saw only a week ago (at https://www.windowscentral.com/new-xbox-one-preview-build-spring-update), on how there are improvements, we see “As with any pre-release update, expect bugs – a lot of them. Current known issues include black screens, update errors and various issues across the Xbox One experience. These will soon clear up in forthcoming builds, though caution should be taken, especially when installing on your daily driver“, so apart from non-stop updates, the fact that the largest console is 1TB, how much space will be wasted in that regard? In that side there is one issue that both Sony and Microsoft share, or is it? With ‘Fortnite’s new 60fps mode is the real deal‘ (at http://www.eurogamer.net/articles/digitalfoundry-2018-fortnites-new-patch-really-does-deliver-60fps), where we see “Now, we’ve seen a range of ‘performance’ modes in the past that target 60fps on Sony and Microsoft’s enhanced consoles, but generally, they fail to deliver. The good news here is that Epic’s work is the real deal – and it’s by no means exclusive to the more powerful consoles, with owners of the standard models getting an equally impressive boost“, so both PS4pro and Xbox One X have issues and as the most powerful system cannot deliver at present as implied by multiple parties, the issue remains why that was not properly addressed before launch? That is still a dangerous subject as several games (example Forza: Horizon) do promise to deliver 60fps, so there is still an issue there. Still as the Switch is showing more and more games that get a much larger appreciation than other consoles tend to have for titles give even more rise to the Switch, which Nintendo will see as a handsome extra to the setting as given at present.

So in how much death danger is Microsoft?

That is the whole picture and until the 12th-14th June 2018, when the E3 will explode in our faces there will be no way to tell. The Microsoft marketing engine will continue to boast and boost what it can, but the E3 will be the first true test where Microsoft is and if they have any serious intentions to listen to the gamers and please their needs to the minimum, which is at present essential for their survival, Sony learned that lesson in 2017 and their adjusted views are back on the positive side for the most (they had less issues to deal with), in addition, the new exclusive game line-up that Sony has for this year is much stronger than before, so they are likely to rule the show. Although, there is no saying what Bethesda hits us with and they are on all systems, so Microsoft will have a benefit there. I also predict that they will be more and more dependent on Ubisoft stealing the show (whilst including the Xbox One X as much as possible) , more than ever before, so there will be information coming from several sides in all this and that should not be ignored.

The one thing that is at present almost a given, that is that the tickets to the Nintendo E3 show might be the hottest tickets in town because whatever they bat out of the park is also the size of the market share that Microsoft could lose to Nintendo, a side they never had to fear before. The game of gaming changed and Microsoft missed at least two exits from that road to nowhere. The E3 which is of course still rumours for the most as it is 12 weeks away is still an issue as it also rumoured to include a new Pokémon, Kirby, Yoshi and Metroid Prime 4 on Switch, whilst the Xbox One has 3 titles at present (no exclusives rumoured or announced) but does include the long awaited Cyberpunk 2077 by the makers that gave us Witcher 3, so there is that to desire. Bethesda had a teaser with references to Elder scrolls, Fallout and Doom, so there is more behind that whilst Sony might be stealing the show in regards to exclusives and it includes a conformed The Last of Us Part II, so there is enough to see that the Xbox might need to be placed in the ICU sooner than thought. Yet, in that last part, it will be at least another 5-7 weeks until there is a stronger confirmed list of games and gamers. The one part that is missing for now is the list of indie developers, because they can actually change the landscape by a lot, so I wonder what we will see. what is now clear and what is being shown by data, by the evidence out in the field is that Microsoft has lost the benefits they had and unless there is a massive overhaul and a large course adjustment by the Microsoft board of directors it is not impossible that the E3 2019 is one that will happen without Microsoft, or with them not getting noticed at all. I wonder which they think will be worse, but hey, they have ‘the most powerful console’, so this speculation might just be me with no chance of this becoming a reality, or will it?

 

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