Tag Archives: Bethesda

We test da game

It is time to talk about Bethesda. It is having a rough week and not wrongfully so. Yet the application of exposure is something we do need to talk about. We see headlines like ‘Publishers like Bethesda Should Accompany Sony in Skipping E3 2019’; it is time to do a little more than merely disagree. Another review, the one from Eurogamer made a real effort to keep it clean and academically and that should be appreciated. With: “Bethesda’s attempt at Fallout multiplayer is, like so many of the series’ vaults, a failed experiment.” Those who played the Fallout games will know that this is a jab at Vaultec and that is fine. You see, the short and sweet of it is that we can look at Bethesda and think Nintendo; we can consider that Vault 76 is the Bethesda version of the WiiU and guess what? Out of those ashes the Nintendo Switch was born and it is a massive success, as such Bethesda can do the same, get a similar solution. Now, that does not stop the immediate, and it might not be immediately fixed, is that so bad? The fact is that Bethesda has never been a real ‘more of the same‘ company and we have applauded them for it and this time, we get to wait a little longer. Guess what, Ubisoft made us wait 9 months for Watchdogs (2012/2013) and the end result was still flimsy, Bethesda can outdo that achievement (effortlessly) whilst sleeping. Even as we see articles like ‘9 Ways Bethesda Can Fix Fallout 76‘, we see the impact of some people that have an axe to grind, merely because their expectations were smashed and that is fine. You should have seen me rant in the direction of France (specifically Yves Guillemot for screwing up the AC Franchise to the extent that they had done), we all have axes to grind and it comes with the field of gaming, emotions will run high. It is all linked to the complex mind and the necessity to play. We value that downtime like the hall passes we get on powernaps in the office on Monday morning, isn’t that what the Monday morning is for? When I looked at the list of 9 (at WhatCulture) there were parts we can optionally agree with and some we might not. You see, fast travel is a nice way to exploit glitches and the soul of Vault 76 might be the survival of you, as such the option “There’s not really any reason for the game to charge for fast travel, so it’s simply an unnecessary annoyance. It can be easily patched out of the game without upsetting its balance, and so it should be done” might be rejected, and focus on another stage. I very much felt like agreeing to ‘Add an Offline Mode‘, as this has been the core of everyone, to play offline, or online in solo, singular and lonely mode, optionally merely with the additional path to invite friends.

There I would go with ‘United we Stand, Lonely we Quest‘. I have friends (merely a few mind you) and I got unnerved way too much as they got into my line of fire. You see a marksman needs a clear field and when you get in my way you will get a bullet in the back of your head to remind the others not to get in my fucking way (I apologise for my applied use of French here). In a stage where an opponent needs to cross the 800-400 meter range so he/she can effectively open fire on me, my friends better not screw up my stats, I fought hard to have a decent accuracy rating, so one idiot getting in my way in whichever way is not my choice of acceptance, and people catch on quick, they kept out of my way and whichever enemy got too close was made permanently redundant (and they went down with satisfying graphics) . This is why I never cared for the Olympics, I absolutely love that the winner is heralded, yet why are the others allowed to live? (Sorry, I do have a weird sense of humour)

So back to that list as the previous part was linked to this. You see, I disagree with: “With the inclusion of an offline mode, though, Bethesda could also add in accessibility options for players to toggle the punishment factor of the survival elements“, I disagree here, if Vault 76 is about survival, having an impact and penalty is important, it also prepares you to not run into situations as most gung-ho players tend to do, survival is something else, it is cautious and tends to be slow. There is no greater sense of achievement as wiping out all life in a village and until the last person remains alive, these NPC’s had no idea what he was up against, which is a little wink at the Oblivion ‘Whodunit?‘ mission. In his list of 9 I failed to see a true link for greatness. There are valid points in there and some should be considered fast. Yet the bigger picture I miss is not what I saw, it is what I missed. In my view (apart from the bug fixing) which will take time and Bethesda is on it, I want to give a few points of my own.

  1. A built site needs a much bigger budget; in addition, the cost of defences should be down by at least 50%. Optionally build sites should be expanded on, so when the building budget is full, optionally expand it (for a price, or expansion mission add what would be up to 3 satellite mobile builders (one for each time a maximum budget had been reached), giving you the option to gain well over 100% of space, to optionally create an actual outpost, or perhaps link to a building, an official or community building, so that you can build something lasting. Not sure if that would be possible (software architecturally speaking), yet consider Fallout 3, who had not considered making the US Capitol their own personal space? Perhaps it is too large an example, yet that impact, like a subway station might be an awesome idea to build your own ‘town’. That was my hope when I was introduced to the intro of Vault 76, we understand why another vault is not an option, yet a failed vault (one that was not ready in time) is still an idea. Whether that idea is added as a DLC will not matter. It can even become a quest line in the game.
  2. Quests, there is (seemingly mind you) a lot missing here, as I mainly gathered from loads of reviews. My immediate idea was to add quests like ‘the Greenhouse effect‘. A mission that sets a stage where we need food to survive, aiding an NPC in setting up a greenhouse, growing vegetables and setting the stage to sell groceries to other settlers (a wink to fallout 4 Greygardens), not merely getting the entire structure up, but creating robots so that the work can be long term and automated.
    A similar quest could be created for clean water ‘the shape of aqua‘, and should not be repetitive in shape and challenges like the previously mentioned one. With these two in place, the game can give perks for outposts created. Another part for general goods stores ‘Crazy Goods‘ (a Crazy People wink). The trick is to make the challenges very different and testing, giving not merely a stage of improvement, but one with different sided challenges. It is one thing I partially missed in the past, there is a sneak preference in me, yet having a mission that is dependent on a technical skill, and perhaps one on heavy weapons/explosives and one on sneak gives a new view to how we ourselves, play that game, it is merely a thought. And it important to see that this is merely partial criticism on all this, I have not played the full game, not played to any large extent (merely a few hours at a friend’s place, as he has 4K and I do not). Even as it all looks impressive and even as it is buggy, it is still new, as well as in a new direction and that is what I love about Bethesda. I was never a rage fan, I never went beyond the first ‘the Evil within‘, yet they never stopped surprising me and they are willing to take leaps. They prove that their games are not for everyone and that is fine, the ones that do like their games tend to be extremely committed, you merely have to look at the Rage population for that part of the equation.
  1. Diversify! There are too many ‘password for terminal‘ moments in all this (I was given awareness of this, I have not tested this part). I get it that this is the operational stage of the Fallout series, yet the alternative to download terminals so that your Pip-boy can hack it (over time) gives us the need to find empty Holotapes and perhaps add the write capability to the Pip-boy (for the downloaded terminal), was that considered? How come that we cling to the ‘caps’ part, if this is the beginning, is there not a real needs for goods? Making the water, food and goods part more important and optionally also making those missions more rewarding? Then there is the option of ‘RandomWare‘. Spawn unique pieces in solo mode whenever a new game is created. So you cannot run to a place, you have to genuinely find it. For example a power armour helmet with sneak abilities (converting that item to sneak perks card perhaps), or a level 4 Rifleman card (+25% damage). This could be done for different sets and in different ways giving much more challenge and reward to the game. For example, adding 2 special parts for every S.P.E.C.I.A.L. skill might give the people true incentive to find every location and if those 14 parts are scattered randomly over 200 locations, the cheat guides will take a step back requiring people to become better players, it is merely a thought to consider. Consider that you have a game where you need to get lucky. That feeling that you get with Diablo 3, when after finishing the game 10 times, you still get a legendary item you never had before, in a trait that really gives you an edge; it is a real Adrenalin rush when that happens.

These are merely three elements that could add heaps to the challenge, prestige and rewarding sensation that is currently temporary lacking in Vault 76. I use the word temporary as I have complete faith that in the end Bethesda will come through for its players, so far it has never failed them and that must be said too. With about 5000 hours in the Elder Scrolls (not online) and Fallout, I feel that I know what I am talking about, besides the part where I have been connected to games going all the way back to 1982 (CBM Vic-20).

Is there more? Yes, there is always more but is that not the main concern with every Monday morning quarterback? So far Bethesda has not disappointed me and they will get past this, or perhaps not and the next gem we truly end up desiring is the one that comes after. It is always a side we have to accept, merely because games and gaming is not science, it is an art and art will always be personal, we either embrace it, or we do not. Yet in the end, like junkies we hope that the next Rembrandt is another Nightwatch, yet the next one might be merely ‘An Old Woman Reading‘, which is still a Rembrandt mind you. So when you realise that both him and me are both from the ‘van Rijn’ family branch, yet did that branch matter? It absolutely does not and I am not related to him at all, we are two separate trees completely (implying it at times, especially in New York was heaps fun, seeing the shock in the other person alone is worth the entertaining act), giving us another form of artistic entertainment.

When we realise that art is the foundation of any game you should start to realise how insane the Ubisoft claim ‘another Assassins Creed game every year‘ was. As I stated in a different blog before, it took me no more than 8 hours to create the foundation of Elder Scrolls 6 (not the one being made now), yet it is not merely the story, it is the art, the graphics (a part Ubisoft has truly mastered in all their AC games). It is the science of ‘AI’ so that the NPC’s are acting natural in the game and that part is still not perfect (in any game), there are so many parts and they all need to interact (making the Ubisoft claim much worse), because it all takes time and time will never ever bargain. It will never state that it will decrease itself in speed by 10%, it is the one constant we all face (until we die that is), making game testing crucial to success and taking into consideration that a game is finished whenever that is (the perfect CD Project Red) response to its fans. We can design and conceptionally spring the game in moments, yet it still needs to be done in the end and the visionary programmer will be worth gold at that point, yet the interactions with other parts of the game makers (graphics and sound) are still part of it all and that requires time. Bethesda’s approach to use golden oldies songs (in the fallout series) was a master move, we all (most of us at least) want those soundtracks with those old songs and they also give life to the consideration of classics, two home runs for the price of one. All parts that can be used to add to the game even more. The question becomes how to give proper positive impact to the gamer? It is a question no one can honestly state, not even the best marketeer. We can merely hope that the impact is appreciated, perhaps even loved by the gamer exposed to it. So far Bethesda has done really well and even as I was not playing them from the beginning (I started in 2001), I have so far never really been disappointed. Is that because I await the game, or perhaps I refuse to adhere to my own expectations? The second one is extremely dangerous. The moment that you start to live by your own expectations you will miss out, as I did ignoring Far Cry 3 for too long. It is an important moment even as I have raised my fist against Ubisoft for the longest of times, they got that one really right (4 and 5 a lot less so). If there is one impact for Bethesda is that they will face (deservingly) the issue that their launch day following will decline, yet I believe that they will overcome and any really great game will restore faith in the brand. Ubisoft faced that upbeat when we were introduced to AC Origin (still a true gem).

EA could face that same upbeat if they remaster (still a big if) the Mass Effect trilogy, they would have an option to fix the Andromeda parts if they are willing to go all out, but in the end, will they find the cash? It is important to look at this now; you see, most gamers cling to the old successes and so far plenty of people have seen the positive impact of a remaster, so the noise for the Mass Effect series is increasing again (and again, and again). Yet, is that enough? There is an option to set the stage for a fifth Mass Effect game, if the makers can learn to ignore the shouts for early release (aka muzzle their entire marketing division) and focus on quality, if the errors (seen in the first hour) are addressed and looked at as a challenge to make a better product, we see and we get to live through a new challenge that is a true new Mass Effect, but it implies that EA Games needs to be willing to put it all on the table and so far, they have not shown to be testicularly ready (aka they lack the balls), so why mention it? I am a gamer like all the other gamers and Mass Effect 2 is still one of the most perfect games I ever played; like everyone else I do want more of that and it is within EA to find that solution (there are millions of gamers wanting that) implying that if they get it right, it will come with millions of copies sold. Consider that Andromeda might not get that, yet link it with Mass Effect Hegemony (fictive future title) it becomes another matter altogether, especially if they are willing to change the focal point. I merely have to point at movies like: The Day the Earth Stood Still, Escape from the Planet of the Apes, Conquest of the Planet of the Apes, Earth 2, where the humans are basically not the good guys to create a stage that is invigorating, creates moral ambiguity and gives consideration to other venues. A game like that would be a game changer, especially in the Mass Effect range. That same path should be considered with Bethesda. What happens if we up the game, what happens when there are real setback to the choice of becoming Railroad, Brotherhood of Steel or Institute minded? Just like we saw in New Vegas, where a direction impair another one, when direction offers options as well as impairment, we see a need to replay the gamer and that replay is actually just as exciting, providing that the missions are different and new, not merely a palate of sense (replace goods with slaves), it is a path less trodden because of the effort needed, yet the impact also implies that the game is valued up to 200% more that way.

We are all protective on what we desire and love, especially the games we embrace, it is natural to do so, yet we must be willing to be honestly critical when it does not meet our realistic expectations. As long as our expectations were realistic we will be able to do that, as such I feel no reason to joining the AOC (Active Oxhorn Critics). Here we see (via Reddit) “Seems like people hate the game despite it being good or not“, as the operative part is: “Oxhorn gets hate for actually liking Fallout 76“, it does not matter whether the expectations of Oxhorn were really low, or that he is like me, in Bethesda he trusts, all others pay cash up front. His dime, his choice. People are entitled to that part, plain and simple.

Faith is strange and fickle that way. I believe that the entire setting of the stage is not the one or the other, it is the appreciation of art, especially art that remains in transit and is still being upgraded, when the final product is a good one. We got the value for our bucks. Even if that is not the case, the price of art is what we are willing to pay for it. I have always been willing to pay $20 for any Rembrandt, yet that is the limit of my budget for an oil painting. Others pay $1200 for a pre-released No Man’s Sky, it is merely what we are willing to shell out at that moment and it is up to us to learn that we accept the choices we make. So even as some feel really bad of getting a launch day copy of Vault 76, we merely need to learn to look at the right sources informing us on what is and what is likely to be. Granted that this is difficult when a game is as large as Bethesda, or Project Red RPG’s, yet in this the success versus fail rate with these two players is so far massively in favour of the ‘I trust my maker‘ that we tend to go with the launch day part.

We win some, we lose some.

So get over it, especially as Bethesda is openly and loudly committed to fix the product, which in the end is still the biggest part we need to accept and I did mention the result after 9 months of waiting for Watchdogs 1, did I not? So let’s give them time to do the Sir Fixalot routine and await the upgraded result.

 

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The beat goes on

Perhaps you remember the stage. It was around the time that Sony started giving the audience both God of War 4 and Spiderman, breaking all kinds of records in the process. It is gaming at a new level and both groups of players (and many who play both games) have been satisfied well beyond amazement. Now we see that Microsoft is trying to bring the pain to Sony and they are doing it the right way (and only 5 years too late).

With the acquisition of Obsidian (Fallout New Vegas) and InXile (Wasteland 1+2) we see that they are starting to wake up, yet will it be enough? Having exclusive RPG games is the right way to go about it. You see, dedicated RPG fans tend to be long term fans. If you get the game right, there will be no chance that these players will switch consoles or PC Gaming platform. Bethesda proved that point and it gets to be better, there are people (including me) who have the game on all their consoles. There is value in doing that, but it tends to be reserved to the dedicated few and if you are not that person and you merely like it on one system, that is good too.

But it is not all roses and honey in this arranged marriage. Former Obsidian Owner Chris Avellone gave us (via Screenrant) “Chris Avellone didn’t hold back after discovering that Microsoft had just acquired Obsidian Entertainment in a blockbuster deal, beseeching the powerful tech company to gut the leadership that still worked there” that might be the case, it might not. I do not know. Yet what is a given is that the value of such a company is its IP, plain and simple and no matter how amazing Fallout New Vegas was for the Xbox360, that is still Bethesda IP, so is the Elder Scrolls. If they cannot match my ability to create the foundation of new IP within 168 hours, what value, or perhaps what costs is Microsoft looking forward to and will it even have a chance? Let’s take a leap in another direction. In 2017 Guerrilla Games released Horizon Zero Dawn, a game that when looked in depth has an amazing story behind it. It’s a little Matrix perhaps, but the intention towards greatness was there and with reviews ranging from 89%-95% shows that they had the good stuff, the right stuff and the parts that Ubisoft keeps missing out on. Now they are in not merely in the right pace, they are literally sitting on the next goldmine. How it will turn out? No way to tell. I am not in their in-crowd, but the potential is there. Can Obsidian bring that level of pain to their competitors in this field, because that will be the need? I know a lot less about InXile, yet so far they have been largely dependent on the Bards Tale and Wasteland franchise and that could be enough if they take it to new levels, because that is what the players look for. For me the Bards Tale looked awesome as I had not touched the Bards Tale Franchise since the CBM-64. I never really got into that game. Not every game is everyone’s cup of tea and that is not a bad thing; only Ubisoft has been delusional enough to think that they can make a game for everyone and they keep on making games that pleases no one (OK that was a bit of an exaggeration).

You might think that gaming is not interesting, yet it is the most interesting part in all this, merely because gaming has remained on the edges of technology for the longest of times. Its push is also a push for hardware. It is my personal belief that the new I9 processor (an Intel fabrication) would not exist without gamers. Mark Seconi (Intel) gave us in Forbes last month “Gaming has traditionally been the more lightly-threaded of applications your PC will face, but over the last couple of years we’ve seen games and gaming engines become more threaded. Nonetheless, they do still remain lightly-threaded, but we also recognize that a lot of the gaming community also do content creation to some extent. That’s both casual creation or something more demanding and a lot of those applications are beginning to use more and more threads“, you merely have to consider how this skill could propel blockchain software solutions over time and we see that partially at Digital trends with two quotes. The first one “Rather than compete directly with either the Threadripper 1900X or the Ryzen 7 1800X, the Core i9-9900K promises the best of both worlds. It has a base clock speed of 3.6GHz, matching the Ryzen 7, but boosts up to an audacious 5GHz Turbo frequency. Not even the 2nd-gen Threadripper has cracked that milestone. Its core count might be far behind, but the Core i9-9900K can hit higher per-core clock speeds at default settings“, as well as “the Core i9 is the clear winner in every benchmark and test we could put it through. Against the previous generation Core i7-8700K, the Core i9 matched its single-core performance, but flexed its eight-core muscles by upping its multi-core score by around 25 percent. That’s the kind of improvement two extra cores provides“, something that is 25% more powerful than anything else. This implies that your data mining scripts can clear up more data, aggregate as well as set the stage for more predictive analytics in a single day, well over 25% more because the solid state drive fixed a lot before, the processor had become the bottleneck and that is now changing. Consider another paraphrased quote: “It takes millennia to break the cryptographic algorithm. This cannot be done faster because of the computational limits we have (now that takes 25% faster). Quantum computers in the future might be the answer, yet we merely upgrade the algorithm. Satoshi Nakamoto, the bitcoin creator added cryptography in his system to help people authorise bitcoin transactions from their wallets“, yet it is not the hacking, it is the creation of all this that also takes time and if it is about speed, creating the cryptographic 25% faster will be everything in banking and FinTech solutions for decades to come, that is where the i9 will find itself get embraced by banks at the speed of light, and that is even before we see new solutions that will allow people to now create live video-edited streams on the air. A system that optionally censors ‘live news action’ within 7 seconds, from the battlefield straight to the TV recipient, a stage that allows almost instant filtering. Places like CBS, Fox News, SBS, BBC and many others will fly to the shops getting that solution taking away time constraints. When you consider ‘There are nine factors associated with newsworthiness: generally recognized significance, possible future impact, conflict, human interest, proximity, the number of people affected, timeliness, exceptional quality, and shock value‘, now consider that this so called ‘gaming chip’ optionally removes the time constraint for the creation of 3-4 of them, do you still think it is merely about gaming?

Is this about gaming?

It still is to some degree; it is about pushing corporate creativity, this is not merely set in a more expensive computer, it is seen in the creation of material and the creation of a video game is one of the most visible digital creation fields there is.

We can all admire the creativity of an advertisement, the clever use of innuendo and graphics. Yet this is all staged in a time frame. What happens when we remove that element? What happens when we see (as this is happening at this very moment) that data mining is done on the fly, the need of ‘on to go’ editing for dashboards and presentations are set to zero time? Don’t laugh because this is happening at this very moment all over the world. The systems are fast enough to no longer be the bottleneck. Now we see the need of a new kind of data miner. One that can see through data and who can creatively look at other ways to present the lack of 2.75% growth, or perhaps a long term impact that has to be explained to the shareholders in an acceptable way. It is a new age in Data Visualization, where the story is everything and now we see the intersection with gaming development. Adjusting the storyline of the dashboard is becoming the mainstream player here. Don’t take my word for that, Forbes gave us two weeks ago: “Any great story means visualization and detail. It takes the small additions of those details to build a picture in someone’s mind to truly make the story complete. The same goes for analytics and data“, it is a new style of adherence. a person needs to be able to focus the listener and create attachment of the shareholders to a cause, a trust and a commitment to that corporation, in this creativity is become everything and that is directly seen in the ability to create any Role Playing Game.

It is digital theater in a new way, the hardware is now ready to do it on the fly, but with the wrong presenter that view collapses as soon as it is presented and the gap between projection of data, capture of results and presentation to the shareholders is now diminishing and we see that solutions like Tableau are ready for that, if they can only find the right people to get the data from Point A to PowerPoint presentation. The corporations still have their marketeers to tell the story, yet the shareholders will no longer accept the delay of the presentation pushing a new need to a group of people that we have not seen before.

Uniting Business Intelligence and Gaming

In the first stage we see (a random choice) presentation (at https://www.youtube.com/watch?v=LntX_5qA_Aw), this two minute presentation gives what BI was, frozen moments in time presented on the screen to a group of people. Now we go to the extreme other end, it comes from a game called Counterstrike. It is 90 seconds and shows how the display dashboard is adjusted (at https://www.youtube.com/watch?v=JQO8dR8NHM4). In the second stage we need to unite the views, the issue is that no one is ready at present. A company named Profitsword is making waves in the right direction, yet they have not arrived at this destination yet (at https://www.youtube.com/watch?v=UhE6RMZYF3M), it is merely on theme and it is the themes that drive the solutions. Should you doubt me, ask yourself, have you ever gone to a car site and configured a car to your liking even though you will never be able to afford the wheel caps? Jaguar, Dodge, Maserati and there are plenty more. You see, it is actually quite simple. A thematic approach gives us identity and the identity of a company translates into value, interaction gives engagement and these two elements are becoming more crucial in keeping the shareholders (and the general audience) interest. The question is problem is how to avoid a mere ‘sprinkle’ of interest and keep it business oriented. The gaming industry had that solved close to a decade ago, people ignored it too long and those in the trenches of that world are now reaping the benefits. The game has 11 million players, in May 450,000 people were actively playing the game. In a business of 100 billion, those numbers matter and the fact that this game has been around for 18 years is even more amazing. We are halfway in the month and this morning 178,000 gamers were playing that game. These numbers matter, because if engagement and interaction is everything in this field, how long until BI graphics require a lot more than we currently see?

What happens when Hawaiian Tropics changes the game and this poster is not merely advertisement, but the Shark, and the swimmer in the water becomes elements of profit, loss, ability and availability shown in its own way? What happens, when the presentation is not merely graphics, but the water itself shown brand visibility against others? That is not a fab, that is the direction that we are going in and people will stop, they will take additional looks at that presentation and when they can choose elements like placement, and product type to see how the brand shows up against others, how much better in protection, where to get it, where the best deal is and we are there now 5G will allows that to be done on the fly, to see the ads, interact and the people will engage, and as has been shown for a few years now, engagement is quality marketing. It is not views on Facebook, it is not a display advertisement, it is the engagement with the presented product that draws people in, every single time and the quality programmers for that solution have been doing it in gaming for over a decade. As I started, the beat goes on, but the tune is shifting as are the beats per minute in that showstopper. The push for engagement will be everything over the next 5 years and that will be seen even more clearly in the boardroom and shareholder presentations. Having the ability to mainstream such levels of interaction is going to be the next gold rush and at present the amount of players on that level is disturbingly low. The moment they catch up too late we will see all these golden fires that promise a lot, yet in the end you merely see a file with scorched data results.

Whatever we will see, it is not an easy path and there will not be too many good players, ready to go that distance, yet those who do will corner that market for close to the next generation. That path is actually a different one and the golden programmers will be needed, but not high on this corporate ladder. that place will be limited to the with the creative vision to see what needs to be programmed and those programmers who see the image and comprehend how to program that will end up being the people with a job and career until their retirement.

It has been a long time from the models we had to the model where creativity was the slowest element in the digital framework, however we are there now and knowing how to deal with it will be the crux. Or to frame it in another view, the time for the cold accountant is over in the Annual stockholders meeting, now it is not merely that knowledge, it is the one who finds the novelist that gives the correct engaging story that weaves it all together in a way all shareholders can relate to, that will be the golden placement to have.

This now gets us back to Microsoft. No matter what software house they buy, yes they will always have a Minecraft audience need, yet the bulk of all the gamers require a new a most original IP to get them through the next season of gaming. Guerrilla Wars figured it out and gave the people Horizon Zero Dawn. A new IP, now Microsoft needs to do the same with two houses that have relied on the same IP for an awful long time; are they ready for what comes next? Microsoft Studios has the right stage when the connected with Bioware and unleashed Mass Effect on the people in 2007, it seems to be a lesson they have forgotten too easily, so I hope that they catch on quick as this is a stage where you are merely allowed to get it wrong only once. Mass Effect Andromeda taught them this lesson the hard way, a C$100 million dollars development failure that merely gave them a 71% rating (in gaming rating translates directly to revenue), Guerrilla Wars needed a mere 50% to get a much better result, creativity and the story were everything, pretty much quite literally and we will see that same push in Business Intelligence. Data Visualisation is getting us there, whether we want it or not. When we realise to all the ways we can engage with an audience, we will learn that a few buttons will not do the trick, it will be about the backdrop, the interaction and the choice of what we see. It is a path gaming has been on since 1993. You cannot ignore 25 years of technology evolution that would actually be really stupid.

 

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Crime as a business model

Have you considered that yet? Have you considered that turning towards the criminal side of revenue (and additional spiking profits) you could gain a bundle? That question came to mind when I saw ‘Apple and Samsung fined for deliberately slowing down phones‘. The guardian (at https://www.theguardian.com/technology/2018/oct/24/apple-samsung-fined-for-slowing-down-phones) gives us: “Apple and Samsung are being fined €10m and €5m respectively in Italy for the “planned obsolescence” of their smartphones“, So when we see that Apple got a €10m for their application of creative endeavours. Now consider that Apple makes about €450 per iPhone, or €625 after all the tax write-offs and other offsets that they can legally employ. So in all, to break even Apple required the sale of 16,000 phones just to break even on that fine. Now look at the numbers from Statista (at https://www.statista.com/statistics/804398/us-iphone-sales-by-model/). There we see that the latest three models model 8, model 8 plus and model X represented over 60% of their sales share up to December 2017 and 54% up to June 2018. Now consider that this represents 41.03, 46.68, 77.32 and 52.22 million units. So the stage is close to 60% of 88 million units (almost 53 million units), as well as 54% of 129.5 million units giving us almost 70 million units. So there we have it. The stage where the means to sell 123 million iPhones through what the court is seen as deceptive conduct gets a fine that amounts to 16,000 units. A fine received that represents a mere 0.013% of their cost of doing business. How much of a joke does it need to be before we see proper legal reprimanding large corporations? The governments will not properly tax them; the legal institutions will not properly fine them. The fact that the people do not to a much larger degree realise that crime is the only way to pay your bills is basically beyond me. And this is not even including the latest model iPhone which is a lot more expensive (the cost of making one is likely to be equally expensive though). That whilst Samsung and Apple are seen as the only two bad guys seems not entirely correct. Because if Samsung (an Android phone) has it, I feel certain that other Android phones might have a similar setting in play (speculated, not proven or documented), so it is not merely Apple with its IOS. Yet the stage of Apple is now not how they got rich, we see that their unscrupulous practices is an optional the reason why they are the richest company on the planet, and governments are letting them get away with it. When a criminal is allowed to keep 99.987% of their ill-gotten gains, why not merely become a criminal? I myself send my resume to the GRU (a Russian punitive monitoring government corporation relying on creative solutions), for the mere reason that if I can do a better job than Igor Valentinovich Korobov, why not? Not sure if they are allowing an Australian to run their military intelligence operations, but hey! If Apple can think outside of the ethical box, than so can I.

But this is not about me; this is about a growing amount of corporations looking to stage retail growth. Even as we see that this is going on in many retail segments, The path pushed onto people in places like gaming where at the mere saving of $15 Microsoft gave its players an Xbox One (and Xbox One X) with merely 50% of its capacity. Yes as I calculated it for consumers the difference was $15 to get twice the storage, it was that bad and the media trivialised it for the longest of times. So it is not a surprise that 70% of the life sales cycle of the Microsoft consoles was surpassed by Nintendo with its Switch in 15 months, the most powerful console in the world (and initially its less powerful brother) has been around since June 2014, and in 15 months the bulk of all sales is close to being equalled by the weakest console of the three large players. Yet the issue is not that Microsoft had a bad idea, they have had plenty of those. When a console maker knowingly and willingly undercharges a system, is that not deceptive conduct too? The problem is to prove it. Yet when we realise that a 1TB drive gives you less than 1,000 GB, merely because of the operating system (which makes perfect sense). Some give that reserved space to approximately 140GB leaving you with 860GB. Now consider that games like HALO5 and Gears of War 4 are each 100GB, Forza Horizons 4 is said to be 95GB, that gives us 34% for these three games alone and we are already getting the news that Fallout 76 and Red Dead Redemption 2 will be massive too, as are AC Origin and AC Odyssey. So we are looking at an optional 76% filled hard drive with these 7 games. Seven games to fill the drive. OK, I am the first one to admit that not all games are this big. The Lego games are Tiny in comparison, many other games like the EA sports games are between 38-45GB (normal edition) I did not find reliable information on how much extra the 4K part is, but usually the size doubles. So at this point, when that hits you, can we consider (not agree, merely consider) that Microsoft could optionally have been engaging in deceptive conduct as well? It is all around us and there is too much of it. Also, I am not ignoring Sony in this, they solved it by allowing people to change the hard drive from a 1TB to a 2TB (at their own expense), which is currently $119, so 100% more storage, which initially putting it in would have been a mere $15 difference on consumer levels. Yet the question there is did Microsoft do anything illegal or merely something really stupid? If they had allowed for personal upgrades there would have been a much larger Xbox One wave, I am certain of it. The Sony tray solution could have been equalled by the Xbox One X from Day one, giving the gamers actual value for money. That part will of course be looked at when Xbox One Scarlett comes out, which is still set (according to some sources) to 2020, yet this is not about gaming, or merely the Xbox. There is a group of people that is finally becoming savvy enough to look at what they require to have something worth their time and money. We see a growing group of people knowing what to ask on their new mobile, their new console, their new tablet and their new notebook/netbook.

So how does this relate back to the optionally ‘criminally implied through innuendo‘ business model? This is actually more important than you think. There was an additional reason for all this. You see a shop named JB Hifi (the most visible one in Australia) gives the consumer: “Across town or around the world, the new Surface Pro 6 is your perfectly light, incredibly powerful travel partner — now with the latest 8th Generation Intel® Core™ processor and up to 13.5 hours of all-day battery life.“, they even added the footnote: “Surface Pro 6battery life: Up to 13.5 hours of video playback. Testing conducted by Microsoft in August 2018 using preproduction Intel® Core™ i5, 256GB, 8 GB RAM device. Testing consisted of full battery discharge during video playback. All settings were default except: Wi-Fi was associated with a network and Auto-Brightness disabled. Battery life varies significantly with settings, usage, and other factors“, you see, TechRadar gives us another story: “Microsoft promises up to 13 hours and 30 minutes of local video playback from the new Surface Pro. That’s a lofty claim and one that our test unit failed to live up to. That being said, based on our tests of the previous model’s battery, we no doubt see a noticeable improvement. Test results came in 24% and 32% longer than the previous model at 4 hours and 3 minutes, and 6 hours and 58 minutes, respectively, this is a long way off from the “up to 13.5 hours of all-day battery life“, which is also deceptive (to some degree); you see when we look for ‘all-day battery life‘ ZDNet gives us (relating to the Samsung Note 9: “it seems that what ‘all-day battery’ means is that if you are an average or typical user, then the Note 9 should last you all day without needing a recharge, but a whole bunch of real-world factors can get in the way of that.“, this translates to the Surface Pro that you need to be able to get through the day without needing a recharge when you are an average user, when we see an initial 13.5 hours, we all would agree, yet TechRadar gives us a mere ‘6 hours and 58 minutes‘ (the longest version) which is less than a working day, especially when you are using it on your trip from and to the office (or was that the other way around). Now we get to see the other side of it all and even as the iPads are better, but not by much, it is the marketing usage of ‘all-day battery life‘ that is becoming a much greater issue, in this case (even as I concede that there are several models of the Surface Pro, also there are issues with different models and usage, places like JB Hifi uses that same setting for the Microsoft Surface Pro 6 i7 512GB, and as we acknowledge that the i7 needs more power than the i5, we see that that battery life is optionally misrepresented and it is odd that at this point Microsoft conveniently does not seem to check on how their devices are sold. When we look at The Verge, which gives us: “Thurrott reports that Microsoft CEO Satya Nadella met with Lenovo last year and quizzed the company over how it was responding to Skylake problems. “Lenovo was confused,” claims Thurrott. “No one was having any issues.” It appears Microsoft’s own problems were the result of the company’s unique approach to the Surface Book, with custom firmware and drivers. While other, more experienced, hardware makers were able to respond quickly, Microsoft’s delay impacted reliability“, this is not the end, especially when you consider that the article is a year ago and is a reflection on the ‘Leaked Microsoft memo reveals high Surface Book return rates‘, and whilst this was the Surface Pro 4, a system two generations old, we see that basic stages have not been met with better quality control and a much better information control setting. In addition, the ‘party line‘ response on battery life is as I personally see it a much larger issue that seems to be determined to sell more and hope that the consumers will not bring it back. I believe that there is a failing in the UK and Australia, a fact that is shown in the Daily Mail (at https://www.dailymail.co.uk/sciencetech/article-6233259/Microsoft-unveils-899-Surface-Pro-6-iPad-killer-alongside-new-999-Surface-Laptop-2.html), where we were treated to “The Surface Laptop 2 now gets 14.5 hours of battery life, while the Surface Pro 6 still gets a solid 13.5 hours on a single charge“, a quote that should be enough to get the Daily Mail in hot waters with a whole league of unsatisfied users and if the Daily Mail concedes that they were merely going by Microsoft numbers, it will be Microsoft taking a hot bath of people demanding that level of battery performance. Or it is entirely possible that Microsoft will claim that there was an unfortunate miscommunication between their marketing department and Annie Palmer, the Daily Mail article writer. In the end the setting should be regarded as sales through deceptive conduct and even as these two players are the most visible ones, they are not the only ones. There has been the Apple Error 53 issue, Telstra with their interpretation of ‘unlimited’ and Optus with their interpretation of DCB (Direct Carrier Billing) and the less said about my interactions with Vodaphone (aka Vodafail) the better, all whilst that list of corporations that are graduating summa cum laude on the art of miscommunications keeps on growing too.

A lot of it is only visible after a long time and after the damage is done. We all agree something needs to be done, yet when we realise that the fine is merely 0.013% of what some end up gaining, there is absolutely zero chance that this situation will be rectified within the lifespan of us, or our children, the profit margins are just too large.

for me, my interactions with Apple costed me $5599 in the end, money I did not have to spare and even as I still love my G5 PowerMac and my iPad one, I remain sceptical and cautious of anything new that Apple released after 2006, the price has been too high and I am merely 1 of one billion active Apple users, they have that much to gain by continuing on the path they currently are.

The law is seemingly slightly too flaccid to resolve the situation at present, how sad is that?

 

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The Elephant Room

It started a few days ago and I talked about it in my previous few blogs. I was wondering how to set the stage, because setting the stage to a conversation or an explanation is important. Whenever I taught data technology and data cleaning solutions I always relied on my ability to give the students something to relate to, it is easier than you think, it merely takes a little imagination. Just like my mind envisioned two new video games, it takes little effort. Now, if I was a crack programmer, I could make those games a reality, but that is where the shoe does not fit. I can script data in any form, but programming a video game is not my forte, just like drawing is not my forte either. I am a crack photographer, I can edit the pictures with the greatest of ease, yet drawing is not for me. Even if I can see what I want to draw, my hands fail me when it comes to drawing. Knowing my limitations was never a problem for me and hiding them is a waste of energy. If I add the vision of Elder Scrolls 6 (now optionally Elder Scrolls 7), I have come up with close to half a dozen games, including an out of the box far-fetched version of Watch Dogs 4. My mind is never ever sitting still, it is always crunching data. Whether it is a new weapon that could optionally sink the USS Zumwalt (anything smaller was not a challenge), an optional never explored novel idea to let any Iranian nuclear reactor (or any other reactor) self-destruct on itself (OK, It is an idea, but an untested one), the creative mind can be pushed in every direction you want to push it to, if you are willing to let your mind go there.

Whether it is a simple fantasy story, or a new movie, the setting is simple, let your mind go free, that is all that is required. Yet, the brain needs nourishment, in my case it is music, I found out that different scores, will set my mind in different directions and it is not set in the style of music, Whilst one album gave me the brain jump to get me to find the Zumwalt pounder (initially merely a solution to take down the Iranian navy), it was David Bowie, and his album ‘the Next day’ that pushed me to make an initial design of the Elder Scrolls X (formerly known as ES6). I never figured out why it happened, merely that it does.

So in all this, we get to Far Cry 4, In that game (which I recently started to replay (and it still irritates me that the programmers pushed for assumption is pissing me off), anyway, the DJ in that game mentions on the car radio: “Let’s talk about the Elephant in the room, let’s talk about Pagan Min“, the mere ‘Let’s talk about the Elephant in the room‘ got me to today’s part. It starts with the Guardian (at https://www.theguardian.com/world/2018/oct/22/erdogan-to-reveal-naked-truth-about-khashoggis-death). There we see: ‘Erdogan to reveal ‘naked truth’ about Khashoggi’s death‘, which is nice if he reveals stuff, yet it is all covered in loads of insinuations, is it not? So we see: “A Turkish intelligence source told Reuters that at one point Qahtani told his men to dispose of Khashoggi. “Bring me the head of the dog,” he said“, “it is possible that the president instead sees the episode as a chance to engineer a recasting of the political dynamic across the Middle East, chiefly by weakening the crown prince’s authority“, as well as “It is understood that Erdogan has not shared the recording with the US“. This is all partial game play, a game of innuendo, Turkey, as the mere assisting tool for Iran is playing the media.

The Evening Standard is playing that same game with: “Mr al-Otaibi is said to have been recorded in a seven-minute audio clip during the alleged torture of Mr Khashoggi, saying: “Do this outside; you’re going to get me in trouble.”” and not just them, yet the people are still to hear that recording, that piece (at https://www.standard.co.uk/news/world/sevenminute-audio-captures-screams-of-dismembered-dissident-journalist-jamal-khashoggi-a3964306.html) 4 days ago, gives light to all kinds of innuendo, whilst the recording has not been shared, has it? So how stupid can a journalist become? And whilst we again see (in several publications) “The audio recording allegedly captures the Washington Post columnist’s screams as he was dismembered“, no one ends up having heard that recording that is now seen as ‘not being shared‘. In this the media has been a much larger failure. In all settings, Turkey as a mere knave of Iran is not shown to be in alliance with Iran as it continues its proxy war on Saudi Arabia, is that not weird either, merely because it is part of all this.

Then we get to another part, one that involves Lolwah R M Al-Khater, the foreign policy spokeswoman of Qatar. When she stated: “She had faith in the Turkish justice system“. I would really like to demand that Lolwah R M Al-Khater calls the editors and chief editors of the 214 journalists that were jailed, it includes the 22 convicted, and 4 detained at present. I would really like the recordings of those (chief) editors to be played for the news, and I think that if she truly believes in ‘Turkish justice‘ she has no problem with that, does she? It is not like she is optionally busy, is she?

So even as we see dozens of articles on the continuing saga of Khashoggi innuendo, there was one who gave us a mere 17 minutes ago: “400,000 severely acutely malnourished children“, merely a part of the 8.4 million Yemeni’s in that position, a position that Iran and Hezbollah are bolstering. So whilst we see certain parts, we need to take another step towards CNN, in light of certain parts they played. In this case it is an opinion piece. The article (at https://edition.cnn.com/2018/10/22/middleeast/jamal-khashoggi-murder-cynics-analysis-intl/index.html), gives us ‘Jamal Khashoggi’s murder shows that the cynics have won‘. There we see at the very end: “Khashoggi’s horrifying death has not brought the best out of (most of) the international community. It has given way to cynical, transactional calculation. And as Oscar Wilde said, “A cynic is a man who knows the price of everything and the value of nothing.”“, the writer Tim Lister gives us the goods and he is from my point of view merely partially correct. You see, I agree with the setting as my personal thoughts are (in all honesty): ‘Khashoggi was optionally a nice guy. I did not know him and I do not care about his life or death, he was a journalist!‘ You see, if the newspapers had given us a much better view, not relying on all that innuendo, we might have cared, yet that was not the case, the overall stage of journalism has lost its value to us because of the actions taken, because of the allegedly, unnamed sources and almost never ending amount of innuendo, the media is being used as a tool for people like Erdogan to take centre stage and almost nowhere did we see any recollection to those jailed journalists in Turkey, did we? We also did not see any mention of the Turkey-Iran alliance and the fact that Iran is in a proxy war with Saudi Arabia (and has been for the longest of times) and the bulk of the Yemeni population is feeling the impact of that.

There is the elephant in the room, the part that the media avoids!

So, now on the Saudi Arabian side of the events, we agree things have been done really really badly, actually the only one doing allegedly a worse job is GRU director Igor Korobov with the operations in Salisbury and the Netherlands (OPCW), that part is still on the minds of many as well. If this required a creative mind, then there would have been no issue. You see, taking care of Sergei Skripal could have been done with a mere illegal weapon acquired in Ilford (Redbridge, UK), take him out with the right donkey punch, make it look like a robbery and problem would have been solved. No OPCW operation required. The same could have been said for Khashoggi if that was the true operation. Merely give him his papers, super fast and courteous, wait for that next trip and fulfill the mission, no involvement of any official grounds, the divorce papers puts the embassy in the clear, a person like Khashoggi will get around and the right place will open solutions of several kinds. So, you see, the creative mind can be kind, can be joyous and it can also be horrible, and when its training has been to solve puzzles and data equations, cleaning a data set is like a simple targeted killing, it is merely a puzzle to solve. It only needs the variables and the proper environment to stage the solution. Unlike the media that merely solves its own problems through innuendo and it is seemingly treating some events like it is the elephant in the room, giving the readers less and less to trust. So there is the part where I disagree with Tim Lister, we became more cynical and today’s press largely made it so.

Oh, and to end the stage of creativity, let’s look at the Iranian nuclear meltdown solution, I will merely give you two hints, the first is 1:3:9, the second is the image you see here; that is how I got to the optional solution, it also gave me the idea to designed a wasp valve and a piranha valve to ‘introduce’ the meltdown (deployment was a separate puzzle to solve). Now, I cannot vouch that it will work, but if it does, it should work on many reactors, so never underestimate the creative mind willing to really jump outside the box, an ability that is seemingly lost on many people. A person with Business Intelligence and no creativity is nothing more than an excel user going through the numbers trying to tell a story that people with lack of vision will be willing to swallow.

 

 

 

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Just like everyone else

For the longest of times, I have worshiped Google. I have always been pro Google, and having worked in their offices for a year, being exposed to the options within Google is just overwhelming (and the food is pretty much the best in the world). So what happens when you are shown that Google is basically just like all the other large corporations? What when you wake up to an early e-mail where google advises you on the new Google Home Hub and the Google Pixels 3 (which is appealing even if it is at the price of your soul), yet 150 minutes later, you are shown by the Wall Street Journal that Google is just like every other corporation at present, how would you feel?

I can tell you that an ice bucket of water over your head at that point would have seemed a soft caress in contrast to the rude awakening I was made privy to.

To get the better view, we need to go back to May 2108, where we were treated to: “Google Australia’s boss Jason Pellegrino, who spoke on a CEO panel at Sydney’s CeBIT tech conference today, told the audience there had to be a “utility exchange” for the data a business obtains, adding if there is no trust, it can prove detrimental“, as well as ““That was about a leaky bucket. That data was going to places that consumers didn’t expect, didn’t agree with and got not value out of themselves. “None of these data buckets should be leaky. However, it’s started a discussion about what’s in the bucket itself. The data that’s there has been used to deliver a great service – no one has been sitting there saying Netflix ‘I can’t believe the data that you’re sharing’ – because they are delivering a wonderful service.”“. So as we were given on Monday ‘Google Exposed User Data, Feared Repercussions of Disclosing to Public‘ with the two quotes: “Google exposed the private data of hundreds of thousands of users of the Google+ social network and then opted not to disclose the issue this past spring, in part because of fears that doing so would draw regulatory scrutiny and cause reputational damage, according to people briefed on the incident and documents reviewed by The Wall Street Journal“, as well as “A software glitch in the social site gave outside developers potential access to private Google+ profile data between 2015 and March 2018, when internal investigators discovered and fixed the issue, according to the documents and people briefed on the incident“, so basically Jason Pellegrino (not the exquisite Italian sparkling water) was basically calling the kettle black, whilst we can agree at this point that he had no business opening his mouth in the first place in light of 3 years of hidden software screw ups. It seems to me that both are in equal hot waters. Even if we water it down (not using sparking Pellegrino) into a setting that Cambridge Analytica was doing it on purpose and that the implied setting by Alphabet Inc. is that their software engineers basically did not know what they were doing (to some extent). We can call a fair dinkum, but something this hidden for three years. What optional issues can we expect from the Google Pixel 3, with Android version 3.14159265418 (Android Pie), as well as the Google Home Hub where the consumer is optionally revealing all their daily needs (including the speculatively implied and roughly estimated 54,233 daily attempts to watch Pornhub) with or without the optional keywords Jennifer Lawrence, Kate Upton, Ariana Grande, Shania Twain, Selena Gomez, Kirsten Dunst and Taylor Swift. Yes, that is the data those marketeers are willing to pay handsomely for, not to mention those unnamed parties speculatively involved in election persuasion consultancy projects.

It gets even more interesting that the Home Hub could potentially reveal when a person is at home or not (like on vacation), because there is no one who would want that data, right? Last week we would not have given it a second thought, yet with the revelations in the Wall Street Journal (at https://www.wsj.com/articles/google-exposed-user-data-feared-repercussions-of-disclosing-to-public-1539017194) we now have a much larger issue. It was fun to see the review on the Verge where we see this puppy in action (the Google Home Hub) where the operator asks for the overview of the Pixel 2, whilst pre-orders of the Pixel 3 are happening all over the world, another fallen blobby in all this.

So as we see the turmoil that one of the world’s biggest tech giants will face over the last quarter of the year, we need to realise that you should never meet your idol whilst he is still alive. I reckon that Google Chief Executive Sundar Pichai will be able to hold his cool for the smallest amount when he meets me, but that is presently not a given.

So as well are treated to “The closure of Google+ is part of a broader review of privacy practices by Google that has determined the company needs tighter controls on several major products, the people said. In its announcement Monday, the company said it is curtailing the access it gives outside developers to user data on Android smartphones and Gmail” we need to wonder what is next for the social media people. I actually preferred Google+ as it was less junk driven then Facebook. And it also gave me the timeline as a first instead of the populist drive, which still annoys me in Facebook. So even as some at Google as trying to wane us to slumber, the cold reality is : ‘the company has no evidence that any outside developers misused the data but acknowledges it has no way of knowing for sure‘. That is the immediate setting in this, we no longer know who has our details and we might never know how we were optionally specifically phished and targeted as per 2015, is that not a nice new reality to face?

So as we need to realise “The company will stop letting most outside developers gain access to SMS messaging data, call log data and some forms of contact data on Android phones“, we might think it is no big deal, but this has the data potential to be a lot larger than any nightmare scenario that the UK ‘Hacked Off‘ ever envisioned in their nightmare settings that the press would have been up to, when people with less scruples (not by much though) have been given optional access to and let’s not forget, the criminals tend to be more creative then the law enforcers ever have been (or some of the intelligence services for that matter).

So even as we accept that the Google plus issue is a dwarf compared to the Facebook scandal, it still optionally victimised the setting through: “It found 496,951 users who had shared private profile data with a friend could have had that data accessed by an outside developer, the person said. Some of the individuals whose data was exposed to potential misuse included paying users of G Suite, a set of productivity tools including Google Docs and Drive, the person said. G Suite customers include businesses, schools and governments“.

I am not alone in this, a few hours ago, the New York Times are giving us: ‘How Will Google Play Its New Product Announcements on the Back of a Data Scandal?‘ (at https://www.nytimes.com/2018/10/09/business/dealbook/google-data-products.html). It is not merely that part, we need to consider that at present only Apple has a seemingly clean slate and they can use this to their advantage. It is in the end watered down by the NY Times through “They’re all part of Google’s strategy to highlight the company’s services via hardware (rather than necessarily become best-sellers in their own right)“, they are all still ruled by software and the cold setting here is that it is their software that was incompletely tested and prodded by those who should have done so. I refuse to merely blame a programmer here, it is a much larger problem!

The failing here can be seen in places like Ubisoft, EA Games, Bethesda, Microsoft and several other large developers. The non-stop trivialisation of proper testing and proper timelines to test settings is at the back of all this. It is not merely a lacking QA, it is a non believe in the power of testers and longer conversations in their insights that is here as well. Issues seen in FIFA 19, several shortcomings in NHL 19, AC Odyssey bugs reported mere hours ago and the less said regarding the Microsoft Surface Go the better and the list goes on. These issues shows that Google is part of the entire problem, the quality testing and scrutiny is seemingly not done (or not done to the extent needed), and with the Google Pixel 3 just around the corner, with a lessened confidence level at present, would you at that point trust the Google Pixel 3XL 128GB at $1500, or will you play it cautiously and select the less powerful, but still a large step forward when selecting the Huawei nova 3i 128GB Handset at $600, in this day and age, can we feel comfortable with spending an optional $900 too much? I will admit that there are a few alternatives at that price, not merely Huawei, but the list of quality choices is very small.

The revelation that the Wall Street Journal exposed us to on Monday is probably the most inconvenient that Google has faced in a long time. Even before we see whatever Google has to promote in the near future on 5G capabilities and enabling technologies, they now have a visible problem to address. It is not merely a dent in their armour, it now shows us a Google that was optionally never the knight in shining armour it has largely been seen as, which is a much larger problem for Google then they are willing to admit to any day soon.

Too many are hiding behind hype terms like AI and machine learning, yet the realisation that non repudiation and authentication was required on many more levels where data is involved in all this, is a failing on several levels, predominantly the developers one and it is there that Google will possibly face a very hard time to come.

#Halfwaytotheweekendnow

 

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Upping the game

Today started with a nice revelation, Microsoft has taken the sales offensive. Even as we were treated to ”Bethesda’s online action role-playing game “Fallout 76” won’t be available on Valve’s Steam platform during beta or when it launches on November“, the story changes when we look at the PC games in the Microsoft store we see: “Pre-order to get access to the Fallout 76 B.E.T.A.“, so it seems that Microsoft is setting the bar really high, in addition for that part the game is equally available on launch day for those who have the Microsoft Game Pass. The Game Pass is $11 a month solution (in Australia); you get no option to buy the pass for a year (as far as I could tell), which is a drag, and you better have the download options (not to mention the storage) before you commit to it, but there is no denying that it is a deal that is way too good to be true. Microsoft even offers a 14 day free trial, which implies that the games are only available to play as long as you are a member (this is speculation!), not unlike the PS Plus setting. The pass has XB1 and Xb360 backward compatible games and it is a HUGE list. It includes a list of the upcoming top games to be released this year makes the Game Pass an essential choice. The Pass at roughly $130 for a year) will include well over $600 of AAA+ top games, yet to be released in 2018. So apart from the download hassle the pass represents hundreds of dollars of saving in this year alone. I personally believe that they messed up some of the visibility and marketing, but that was their choice. The smaller issue is the backward thinking cap of the US, for people outside of the US (Australia for example) games (when bought outright) are roughly 28% more expensive (and that is after I corrected for the exchange rate). There are also ‘shadows’ here. I do not believe it to be, but there are. For example one source gave me “These eleven Xbox Game Pass games are “leaving soon”“, I cannot tell whether they will also be removed if you have added them to your library (so check this when you decide), the second shadow needs to be mentioned as the quote was: “Personally, paying for the Xbox Game Pass program and Xbox Live Gold is quite a monthly cost“, which is ABSOLUTELY BOGUS! The Xbox Live is a service subscription to play multiplayer, so if the Game Pass title has that, then yes, you will need Xbox Live as you always would have needed it. For the simple player part it is not needed, just as the setting is today. In addition ‘quite a monthly cost‘, is silly to say the least, even on a budget, the setting is that you have Xbox live $80 and Game Pass $130, gives us full and complete access to $12,000 worth of games for $210 a year, anyone debating whether that is expensive needs to get their heads examined. Now, there is no way that you will like all games that would be silly. Yet the setting now allows for you to try games at $0 that you would never have bought in the first place, a setting where you can grow the games dimension that you are in. I believe that to be a really great setting. The part not mentioned is of course the downloading time and subscription fees of the internet, even as those prices have been going down, or better stated giving you more download at the same price, it is a cost you need to consider, yet at the setting where you get access to $12,000 in games, which represents more than I have ever bought in a lifetime across the PS3, PS4, Xbox 360 and Xbox One together is an astounding part you must remember. If only Microsoft had thought that hard drive issue through in 2012, things would be even better for them. I still see that as the one Achilles heel in all this, yet with the rumoured new Console (Project Scarlett) announced for 2020, we do know that Game Pass is a long term setting of gaming for Microsoft and whatever sets the console will be optimised for the billions that Game Pass will bring in. In all this we might ramble too early on the storage issue, but it is an issue Microsoft knowingly and willingly ignored and in all this ‘the most powerful console in the world‘ is impacted through it. In addition, I have had the longest issue with Microsoft marketing (for various reasons, so as Microsoft states in Windows Central: “Xbox Scarlett hardware will ‘set the benchmark’“, I tend to get nervous, you see, they have no idea (well some idea) on how gaming evolves, yet in the end, we will not know what will be available by 2022, so at that point any console will be merely on par, 14 months after it is bought. I moved to console gaming as the update for a PC in 2002 went overboard. Processor and graphic card showed that you would need $2500-$3000 to be up to date for high end gaming and that got you roughly 24 months at best. So gaming with the additional $200 a month, as well as updating drivers, patching and whatever else needed made me move more and more towards consoles and the Xbox 360 delivered perfectly for almost 8 years (at $700), so the cost of living was set to the games bought not to the additional cost of upgrading the hardware to play games. An awesome setting, Yes there was the one off for the hard drive (from 20 to 120 gigabyte, at $119 at that time), but it was well spend. In the end I bought 2 Xbox 360’s, the second one was essential as I got another red rings of death 75 hours before the release of Fallout New Vegas, so I went: “Eff That!” and got the one with the 250 GB drive and it still works, so apart from a high blood pressure event once, the Xbox 360 was a golden choice for any gamer. I also had the PS3, which had the option to upgrade the drive as the PS4 had, so in all this the entire hard drive issue was out there for 12 years, ignoring that part (as well as always online bullying) angers me, because there was never any need, for none of it.

Why does it matter?

It is a level of orchestration, pushing people into a direction before they are ready (and perhaps they never will be). In this Cambridge Analytica is a larger hurdle then anyone imagined and the gamers are sketchy under the most stable conditions. Hackers, phishers, cheaters and trolls are always around the corner and it is best seen when you investigate ‘League of Legends’, I never played the game, but the amount of messages giving way that the victims of bullying and trolls are worse off than the perpetrators is why there should be an online ‘off’ switch. It is essential because the resources needed are allegedly not used correctly (debatable if that would have been possible), and the systems do not have the settings to protect players. The option to just play offline for a while is perhaps the only pressure valve that works (not on all games though), so when we look at MailGuard and we get it in regards to Office 365 (just one day old): “The cunning thing about this phishing scam is that once the victim has entered their username and password, the fake login page redirects them to a genuine Microsoft website, so they think that nothing is amiss. Meanwhile, the criminals have collected their login credentials and are able to steal their online identity for all kinds of nefarious purposes, like fraud, invoice falsification and malware spamming“, Microsoft needs to realise that they have a larger issue and they cannot fix it (basically no one can). Well it is possible, some of the kids involved have been identified, and by shooting them in the back of the head and leaving a message with the parents to start taking notice of what their kids are doing you get change, although some might find it a bit extreme (an issue that is probably a setting for the eyes of the beholder).

Why the extreme example?

The issue is not merely being online, the issue is that too much is online and even if we wanted to apply Common Cyber Sense all the time, there will be a hiatus and when it comes, it will be at the wrong moment in the wrong place. At present the actual success rate on finding and convicting cyber criminals is less than 2%, it is even less when we realise that not everything gets reported. It is in that atmosphere that game streaming is about to be set to a much larger extent. A setting that is based on mere authentication and not on non-repudiation (uncertain how achievable that is at present). You show me a company that guarantees you 100% safety and I will introduce you to someone who is lying to you. As the gaming industry is a $100 billion plus market, the issue was forever that gaming was low impact (for the most), people had more often than not a physical copy, there were more and more parts that one had to overcome, so for cyber criminals it was not an interesting market. Yet with the upcoming changes to the gaming environment it changes, all is online, all is set on central servers and that is when BlackMailWare and RansomWare will become a much more lucrative business for those targeting gamers. Even when you think it does not happen, what happens when your online account gets scrambled, your passwords changed from the outside and for a mere 0.01 bitcoin you can get it back. Systems like that are already used, some will consider that paying $88 is preferable to waiting and losing scores, statistics and access to files with the logs of hundreds of hours of playing a game. When you see the time some invested on games like Diablo 3, Skyrim, Fallout 4 and now upcoming Fallout 76 you get the optional setting where ransom might be successful. And the setting of ‘always online’ makes the threat to console gamers a lot more realistic. You merely have to google the issues on League of Legends and World of Warcraft to see the impact and it is much larger than some think it is. You think it is simple and an adult thing to live with, yet when Microsoft has to explain that danger 250,000 times to the non-technological mother and father of a 16 year old playing and suddenly losing all access, perhaps being permabanned in the process as well, at that point the game changes quickly.

Having a decent non-repudiation solution in place might limit the damage to a larger extent, but that system does not exist for gamers, mere authentication and even when upgrading the issue is not the 100 that do, it is the 15,000,000 who haven’t. this is part of the setting that Microsoft faces and it is facing it on a daily basis with Microsoft 365, where the users are (for the most) adults, so when we get to the console it becomes a different setting. This is why the console evolution is a little more treacherous. When the gamer has the option to remain offline (when needed) he/she has options, when forced online they fall away. Sony got hacked a few times (at least twice), with millions of accounts and the details in the open, the damage was larger than some expected and I reckon that most avoided damage was because the overwhelming amount of gamers had physical copies of the game. So offline gaming was never impacted, merely the multiplayers losing a few days of access.

Now, with Game Pass that would not be an issue and the optional overall damage of $210 (two subscriptions) are easily tended to, in the worst case scenario you pay for it twice and a few weeks later it is either refunded, or you are all paid up for +1 year.

Now, let’s change the setting that the Business insider gave us one month ago. With ‘A desperate hacker tried selling US military files for $150 — only to find no one wanted them‘ (at https://www.businessinsider.com.au/hacker-us-military-drone-files-for-sale-2018-7), this seems hilarious, until you consider the following facts, the first one is “The hacker, who is believed to reside in a poverty-stricken country in South America, said his internet connection was slow and that because his bandwidth was limited, he did not download all the files prior to finding a willing buyer“, so it is in a low yield place, the second one is “The hacker also tapped into live footage of surveillance cameras at the US-Mexico border and NASA bases, and an MQ-1 Predator flying over the Gulf of Mexico“, we still have a sense of humour, live camera watching! Yay! Now we add “the vulnerable computers were taken offline, which inadvertently cut off the hacker’s access to the files“, OK, it happens, sometimes a computer has a missed security patch. Now we add ‘a maintenance manual for the MQ-9A Reaper drone, a list of airmen assigned to a Reaper drone unit, manuals on how to suppress improvised explosive devices‘, is seems harmless, right? Yet when you consider that this was a professional setting where the person had access to “documents belonging to a US Air Force service member stationed at the Creech Air Force Base in Nevada, and documents belonging to another service member believed to be in the US Army“, we see the setting where Military security was circumvented, from a close to powerless place into Military hardware. so when we are confronted with “enough knowledge to realise the potential of a very simple vulnerability and use it consistently“, we see the first part, the second part was given with “The Netgear router vulnerability, which dates back to 2016, allowed hackers to access private files remotely if a user’s password is outdated. Despite several firmware updates and countless news articles on the subject, thousands of routers remain vulnerable“, this is a setting involving adults (one would hope), they cannot get their heads right and you are submitting teenagers and gamers (in a non-professional setting) to those exploitations. Microsoft can market all it can, and to some extent they can fix some parts, but the ‘always online‘ will still be out there and that is where the damage gets to the people.

The prosecution fail rate makes it cool and interesting to go after gamers and the many hours of having to download games will at some point present an opening for hackers, that market is growing and it will hit gamers, there is close to 0% avoiding that.

The question becomes, how ready will Microsoft be? How much resources will be impacted on their customer care and customer service when it hits? The Xbox 360 gave them the red rings of death issue (which went it happened to me was fixed awesomely, it merely took 3-4 weeks), which is acceptable as a new console was shipped to me. The setting when it is in cyberspace, the game changes as a million accounts could be affected. Some hackers will be creative and resort to a low corruption setting (like the dBase virus), some will merely download and wipe, the fact is that even if it is resolved, it will take time to resolve and that is where gamers lose patience really really fast. My setting to buy another console to fix it is one example (I had the funds when it happened), yet what happens when you are in the middle of a Diablo 3 season, which is time restrained and someone ransoms your access? In current setting the damage is partially avoidable; the new Scarlett setting leaves the partial part up for debate. In addition, as the number of people resorting to that path increases, the interest to mess with that part becomes a lot more interesting to Cyber criminals.

In this we need to look at the other side too, the Australian Criminal Intelligence Commission (ACIC) gives us “cybercrime is costing the Australian economy up to $1 billion annually in direct costs alone“, when we look global, we see Experian with the quote: “Ransomware attacks, data breaches, theft of intellectual property, sales of counterfeit goods and other illicit activities are generating at least $1.5 trillion in annual revenue“, so globally, when gamers are added to that list of victims, how high will that priority be? Do you think that they get prime time consideration, or will the party line become ‘the best and easiest thing to do is to just start again‘, I was told that by Microsoft when my Xbox one profile got somehow damaged in the first year. Now try the setting with access, invested cash and time and tenfold the amount of open targets. From my personal point of view, when there is an Office 365 impacting against the Xbox Red accounts wiped, how many resources will Microsoft have? I am certain that the business customers get first dibs on whatever they need. Now this last part does not count against Microsoft, it is merely the lesser of two high cost evils, it is reality.

Even as Microsoft is showing that it is upping the game on gaming and consoles, it is also upping to optional damage and hardship to gamers. I say optional, because in the first, we have no idea what that red box will be doing, we have no idea what the settings are for near future gaming (in 16 months) and we do not know how certain changes will actually impact the gaming sphere, but Sony has shown us that the dangers are real.

In the end, we see that Microsoft is upping the game when it comes to gaming, there is no denying it, yet how the future will pan out and whether Microsoft has truly upped the game for gamers is still to be determined. That is not a negative thing, because any expectation for the future is merely speculation, yet the dangers to their gamers will increase by a lot and that part remains the question mark in all this. Some could have been prevented by a lot, but Microsoft is clearly steering into a settings where adherence to ‘always online‘ is the setting they demand, one way or the other. Even if the prison has golden bars, it remains a prison and that part needs to be clear. The fact that gamers do not get the choice in the matter is what matters, not only from the cyber threat side. Congestion is a growing concern on a global scale. Even as Bill Morrow, Chief Executive of NBN Co. was idiotic enough to initially blame gamers for the congestion, the truth is that against 4K Netflix and YouTube, gamers are not even a blip on that radar, yet congestion is a present and growing issue, so there is a problem there too. The system is already under pressure and globally 200 million gamers when a large slice of that pie is set to the streaming and virtual copies of games only come into play, congestion will rear its ugly head and those gamers become more than a mere blip. Consider that Bethesda shipped 12 million units to retailers within the first 24 hours of Fallout 4, and consider that a large chunk of these people will immediately download the game on launch day of Fallout 76. so optionally up to 12 million people all downloading a game that is also stated to be 4K, so we are looking to around 100 GB download, that is merely one game title, it will be in a time when there is plenty to download and even now, as we accept that most are physical copies, the truth is that gaming in that way will add to the congestion in a really big way. Most providers are not ready and it will impact the gamers, Netflix users and Stan (the list goes on for a long time) are merely part of all this traffic. I named Bethesda and they are merely one of many players in all this. Microsoft, Ubisoft, Bethesda, and Electronic Arts; all people pushing (or getting pushed) towards the virtual release only side of things down the track.

Why does this matter now?

One of the big events QuakeCon 2018 starts tomorrow and that will also be the place where more specific information will be given by the actual makers on more than one title by the way. It will be important on how games are moving forward. It is not merely Fallout 76 (one of the biggest titles anticipated) that is in the upper limits of gaming on PC, Xbox One and PlayStation; it would potentially give the direction of where they are going with the Elder Scrolls VI. Merely two Bethesda games that literally has millions of followers, so there is an essential need to take notice of Bethesda for several reasons. This reverts back to Microsoft, because Bethesda games have a huge following on all platforms. It also means that in that setting (set against the rumour that Fallout 76 is online multiplayer only, yet you can play the game alone) any congestion will topple game joy completely. We know that there is enough experience with Elder Scrolls Online, so it is not the setting that Bethesda is going in blind in any of this, but at the same time the gaming dimension is changing at the same time, so that change is impacting in more than one way; that is the push that Microsoft is going for, which is all fine, yet at that that point we will be faced with more outside interference factors and congestion is a real factor, one that players will be confronted with to a much larger degree in the near future.

If Microsoft gets that all right, then it will be picking up momentum in a scary way and at that point the question will be, can Sony match this? I personally love that part, if we see a setting where Sony and Microsoft push each other to new heights is great because in all this, the gamer ALWAYS wins! And over time this push is a realistic one, yet in some places we will optionally see a time where the providers cannot match what the consumers need and that is a new setting for many gamers. In the past we merely accepted what was available, in the new setting you get to play based on what you pay for and that is something we have not been confronted with. Anyone thinking that this will not happen; think again! It might be the selling point for people to switch providers, but there will be a clear setting of borders, borders that set what you can do and that is where we see the overall cost go up, yet to what extent is a clear unknown for now.

 

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The state of the gaming union

We see that there is a lot to rejoice about, yet there is in equal measure the need to take a moment, to stand still and realise that we have come to the crossroads. Some might realise that crossroads aren’t merely places where you take decisions, it is also a place where an 18-wheeler drives over you and that driver will not even notice the minimalized bump in the road that you at that point represent.

For Nintendo the initial ‘bad news’ moment is seen (at https://gamingbolt.com/jefferies-analyst-believes-switch-sales-will-see-a-slowdown-this-year), where we get: “even Jefferies’ Atul Goyal, widely considered to be the most optimistic of all analysts when it comes to Nintendo’s prospects on the market, has slashed his price target for the company by more than 10 percent, attributing his depressed outlook on a concern that Nintendo’s sales for the Switch in 2018 may not meet expectations“, which is an interesting way to put the setting, where we see that in two years, even with diminished sales, it implies that in March 2019, 38 million Nintendo Switch consoles are to be sold. Reconsider the number; by March 2019 Nintendo will crush the total lifetime sales of the Xbox One. So when I hear the utter BS approach on the ‘not the metrics of success‘, I wonder if they actually had an overwhelming presence, if they would be in the same stack of those in denial.

So as Variety gives us (at https://variety.com/2018/gaming/news/xbox-one-sales-1202796674/) the quote “Microsoft reiterated that it still doesn’t share the number of Xbox One sold, but this time explained why, noting that it’s using a different “key metric for success.” “We are continuing to look at engagement as our key metric for success and are no longer reporting on total console sales,” a spokesperson told Variety“, which is nice in a pigs eye. You see it is only 25 years ago when we were drowned in facts like: “The number of licensed users of Windows now totals more than 25 million, making Windows the most popular graphical operating system in the world“. That was nice, we agree that they did some good in those days, or should I say that this does not the reflection of a winner when they are left to announce that ‘the most powerful console in the world‘, is about to become the worst selling one. The fact that they always thought themselves so much better than Nintendo, with what some insiders hinted at was technologically not as powerful (that was a statement on the Nintendo GameCube against the first Xbox). Now that this so called overpowered console is merely number three is what I expected they were heading, the moment the world presentation of the Nintendo Switch was on everyone’s YouTube screen.

Now that the realisation is here (well almost) on their retinas, now they change the metrics. Its fair enough, they are allowed to do this. It is how you present a failure, one that could have been prevented 5 years ago. Now that the second tier of opposition could move against Microsoft, they need to realise that implied settings are up. With the need for new directions, we see that Microsoft now goes into other directions on marketing a new setting. Wired gives us this (at https://www.wired.co.uk/article/xbox-scarlett-game-streaming-xbox-two), with “However, the Project Scarlett rumour suggests that rather than its tried and tested business model of releasing a high-powered console to sit under your TV, the potential successor to the Xbox One will instead be a bespoke unit to stream games from the cloud” we see an optional path that could optionally backfire even more. You see, the shift that is speculated on with: “The prevailing rumour, spotted by Thurrott, is that Microsoft will release both a traditional console for high-end enthusiasts – likely building on the powerful Xbox One X, released in 2017 – as well as a cheaper model that will be streaming-only“, so how long until we see congestion on a new system, whilst the previous developed system is just too shallow? That and the overbearing marketing that every console shows are in equal measure showing to be aggravating to too many gamers at present. So when we see “Although Game Pass titles are downloaded to your local console, it could show Microsoft is developing a server structure to support streaming games to players in future. The Xbox Game Pass payment model would also be easily transferrable to a hypothetical ‘Xbox Cloud’ subscription for owners of the proposed streaming box“, we do see a solution that works from the Microsoft point of view, yet as games get bigger, and when we consider the recent blunder by intellectually challenged Bill Morrow of NBN when we were treated to “Morrow “didn’t ‘blame’ online gamers for congestion on the fixed wireless network”, because the real culprit is “concurrency” (that is, too many users hitting the network at once with bandwidth-hungry applications. Like video streaming. Or gaming), “in addition to higher-than-expected take-up and consumption”“, so he rephrased him blaming the gamers, yet with ‘Like video streaming. Or gaming‘, that whilst the clear evidence was that this was clearly the wrong statement to make. Two replies give us “Online gaming requires hardly any bandwidth ~10+ megabytes per hour. A 720p video file requires ~ 500+ megabytes per hour. One user watching a YouTube video occupies the same bandwidth as ~50 video gamers. The NBN chief might not be suitably qualified for this role.” So as non-qualified as Bill Morrow is expected to be, the second part is “The NBN is unable to cope with current demands, so projected increase in demands points to a crippled system in the near future. Billions wasted and potential destroyed“, this now reflects back on part of the speculated Xbox Johansson, nay Scarlett. You see, when those on a small budget are forced to stream, apart from the internet connection that they might no longer be able to afford, gives us that the Australian NBN congestion is pressured by an expected few millions of Scarlett users. Yup! That should solve it and even as we see an increasing amount of congestion articles pop their heads up; we see Microsoft moving into a cloud set streaming solution. So instead of fixing the flaws they had, they merely push their heads in the sand and give us another path to frustration. So as Network World gives us: “As enterprises accelerate their move to cloud, including the growing trend toward cloud office suites, such as Office 365 and Google Suite, where users expect LAN-like performance, challenges are mounting. According to Microsoft, Office 365 is growing at 43 percent, and as of the end of 2017 was boasting 120 million active users. A 2017 survey by TechValidate noted that despite increasing both firewall and network bandwidth capacity, nearly 70 percent of companies experienced weekly network-related performance issues after deploying Office 365. Gartner’s 2018 Strategic Roadmap for Networking, released earlier this year, noted that nearly all enterprises will need to look beyond MPLS and at re-architecting the WAN to optimize for cloud“, Microsoft is now ready to push as many gamers as possible in the setting where minimum packet settings are stretched to the age of 8-bit gaming. Yes, that was always going to be a good idea. Oh, and if you think that this is harsh, consider those providers taking the cheap way out initially in offering 5G like services on their 4G systems. Yes, these are different systems, yet the WAN is still used to push data across and now add 10 million players all downloading the speculated size of an 85 GB 4K game, so how long until that starts backfiring?

Now, we understand that Microsoft had to act and over time, the cloud would actually be for some a solution, that whilst we need to store the games somewhere, so what happens when up to 30 million Xbox gamers have to download amounts like that on a weekly foundation? How long until the pricing setting of the internet changes? How long until gamers are pushed into a corner on usage? When those gamers actually need the bandwidth of those watching 4K movies via a YouTube solution? This goes a lot wider than merely Australia and the UK, when we look at current congestion in New York, New Jersey, California and Texas, when those points get a setting that is no longer YouTube to gaming as 50:1, now it shifts to 4:1. How long until systems start to buckle?

Lets all be realistic, we do not know what the Xbox Scarlett is exactly, but the setting that the lifespan of the Xbox One X is to be less than 2 years, that is still a setting that is worrying for anyone who bought the Xbox One X this year. In the end, Wired speaks about the ‘genius step’ and gives us “Those who favour a physical collection, lack sufficient internet speeds, or simply want the bragging rights of having an incredibly powerful console can get the latter, while more casual or progressive – depending on how you view it – players can opt for a streaming device with an ever-evolving backend. With Sony and Nintendo investigating streaming, too, it might not only be Microsoft betting its future on the clouds“, we need to realise that the setting of ‘lack sufficient internet speeds‘, is partial denial. It is the setting of congestion that comes with the setting that gamers are likely to face as everyone is downloading the Netflix and subscription fee software solutions. All this did not require the New Xbox Scarlett; it merely required the Xbox One to have decent storage, something many have thrown into the faces of Microsoft. And there is nothing against the Scarlett, over time (2021-2023) that need would have optionally been clear, but in this stage where bandwidth is a bottleneck in many places, now it is about lousy timing, whilst we see the lack of care towards the gaming community by Microsoft. So even as they are in a stage where they look at ‘different metrics‘, the chances of many more future ‘former Microsoft fans‘ are moving to another platform.

In all this Sony has been on a similar step, we saw that with “Sony has been experimenting with cloud gaming through its PlayStation Now service since 2015, which allows players to stream classic and contemporary PlayStation titles to both PS4 and PC“. We see that there is in part a path here, but the setting that we need to see is ‘classic and contemporary PlayStation titles‘, games that tend to not go beyond 5GB, just like the Xbox 360 Games, and it is a perfect and as Microsoft is re-enabling those games on the Xbox ne, their gamers rejoice, no one denies that, yet try that with AC Origin 4K at 105 GB, or Assassin’s Creed Odyssey 4K 110 GB (speculated). Now stream that to all those users. There are no clear sales numbers for AC Origin (over all systems), but it goes into the millions, AC Origin was able to recapture many lost fans and that is likely to press towards even better sales of AC Odyssey. So when those are all cramping the networks, how long will it take to get it all on the systems and more important, is there even space for that game on non-PC systems?

This is the state of gaming. We are faced with more needs, better connection and more bandwidth. Some of it will be felt no later than the end of the year. The question becomes is it mere folly from some?

Is it folly or foiled folly?

With Microsoft that is hard to say, the steps are not outlined, so we need to take care not to rely on rumours until the official unveiling is done. Even the more reliable places (GamesRadar and Wired) are full of speculation and ‘expectations’, which is a dangerous setting to have. Even I am in a dangerous place, because my speculations are based on several settings, but not on the official word from Microsoft (which has been a lot less reliable lately). I personally believe that the hardware and OS fixes could give the Xbox One X at least 2-3 years, whilst we see the optional maturity of GamePass and other streaming solutions. No one denies that these paths will give options and opportunities, but remain sceptical on the setting that is relying on an infrastructure that is showing fatigue and dangers of buckling in several places, angering Microsoft gamers even more, in a time that Microsoft really cannot afford angering their gaming population.

All this is about to be the second round in the console wars, we have seen the equally speculated setting of the PS5, and there are already the speculated articles on how one is better and more optional in versatility then the other. Yet in all this Microsoft never stopped harassing the users, even after it had to back paddle on ‘always online‘, this is a setting that is still fresh in the mind of players, so there is that issue to consider, in addition, all this comes to light AFTER the Nintendo Switch will have surpassed the Xbox One total sales within 2 years, so there is that stinging pain for Microsoft to consider. In addition, the Nintendo Switch hit Sony equally hard, even as Nintendo cannot surpass total sales of the PS4, the monthly sales has set Sony to the number two spot behind Nintendo, so they too need to up their game. Even as we see that the Sony following is massive, the next generation will not be about total consoles, it will be about software sales and at present Nintendo Switch is breaking all the records.

I also predict that there will be a shift in gaming on another level. As we see the records that Fortnite is breaking, we need to realise that the indie developers are going to be a lot larger next time around. We have seen great work from some of them and even as we will not deny that Ubisoft and Bethesda take the lead, the Gran Turismo of outer space (Elite Dangerous) has now surpassed 2.75 million copies sold, in a multi-billion dollar industry that mile stone gets noticed by everyone. Add to that Subnautica, one of the most original RPG survival games this decade, which is now at the 2 million copies market, all three makers realise that as software sales is king in the next round, the indie developers will take a much more central role in gaming than ever before. I still have high hopes for the slightly delayed remastered masterpiece called System Shock. Nightdive is showing to up the ante by a fair bit and even as some have played the game before (close to 100% of all kick-starters), the setting that we forget is that some titles are even grander then the original was, because the remastered edition gets to enjoy 20 decades of gaming evolution, whilst the gamer was unaware of that shift. The same is seen with the new Resident Evil 2, so when it comes to gaming, some of the amazing works in the past are likely to be even more overwhelming in the new jacket, so as consoles are given new opportunity to create engagement, both Sony and Microsoft have forgotten to adhere to those levels of engagement in almost equal measure. There are other opportunities here, but that lies with some of the visionaries that also heeded the calls I made last week, making me correct in all this one additional time.

Even as the future of gaming might be uncomfortable to some degree for one of the players, it seems clear that overall gaming remains gaining forward momentum, that is, unless some will rely on congestion not to become an issue ever, at that point all bets are off.

Yet, for the Switch, their prospects are actually better than ever before, even as some claim that the targets will fall short by 10%, the selling for games in Japan alone surpassed the 5 million mark this year, which is actually excluding all the sales in the eShop, so they are already making quite the leap forward. In equality, Microsoft with GamePass is seeing large gains there too, giving us the clarity that the gaming future will be about the software sales to a much larger extent than ever before.

 

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The E3 end is nigh

Yes, we are 24 hours away from the end, the end of the 2018 E3. Now it is time to see how the chances of my earlier predictions are. The biggest player involved is Nintendo. From the very beginning two years ago at that E3, we were shown something new and it was clear that Nintendo had a winner. That one presentation gave us the goods. No matter how we all sliced it, we were not ready for the tsunami of acceptance from players on a global level. I think that not even the big bosses of Nintendo had a clue just what kind of winner they had. So as we saw how sales records got crushed, I saw the issue and the nightmare that Microsoft faced. The most powerful console in the world would be surpassed by the weakest one. My lifetime view of fun over hype got proven correctly against a console with a few hundred million dollars in development. Now we see how far the 26 titles are coming. Nintendo started with giving us the party and group games, all focussed on having fun, as well as a linked new Pokémon games where the game can link to your Pokémon Go mobile games and get across the Pokémon’s caught, it is a game changer. We also saw a game that allows 4v4 multiplayer, so as we are seeing on the more and more Switch abilities, we are shown a path where Nintendo will increase its sales in the near future by a fair bit and of course the free Bethesda games were announced, as well as Wolfenstein 2, Fortnite (another free games), Battle Royale (out now) and a lot more to come some from new developers, some well treasured games from the Nintendo past. So the second issue I expected is actually becoming a reality, Sony will need to up its game. Nintendo will not overtake them, but it will be able to narrow the gap and as the family fun label is very clearly shown, Sony will without a doubt lose some expected revenue towards Nintendo. So instead of people buying 5 PS4 games until the end of the year, they end up selling 4 and Nintendo gets the 5th, which implies a 20% lessened revenue. The fact that the Amazon top 10 included 90% Nintendo Switch games is merely one piece of evidence. Just as we accept that every Xbox lover will get Forza Horizon 4, the Nintendo Switch will have the same with Super Smash bros. As we were shown ‘everyone is here‘, we are looking at every fighter in Super Smash bros history is in the game, so as you start with 10 characters, you will unlock the hundred plus fighters over the course of the game, and it is not done in a dull way. Each character with personalised attacks, and there is no substitute for Snake sneaking up to Pac-man and Kirby. If only Snake knew the deadly opponents he would face here. If there are parents that want to be the cool parents, you better pre-order this game today, because it will definitely be sold out on day one. Oh, and I almost forgot to mention the massive amount of stages to fight in, controller options as well as amiibo compatibility, this game releases December 7th, too late for Saint Nicholas and Thanksgiving, but in time for Santa Clause (pun intended).

This all before you realise that this is a four player battle arena, so the challenge and the hard-core fun is not going to stop any day soon. So Nintendo brought the goods and then some! So even as this is merely one game, it is the one too many were waiting for. Yet it is not the end of the innovations that Nintendo brings. Free Fortnite was a lovely surprise for everyone, yet the addition is that “you can use any standard 3.5 mm headset for online voice chat, which is a feature that no other game offers on the system“, online chat in a team battle is pretty much a dealmaker, so the Nintendo will be for many the system of choice, especially when they are travelling. It seems that from now on, no road trip will be complete without the Nintendo Switch. Yet, Nintendo left us hanging with too little on the 26 games announced, in addition, there were expectations on the new Pokémon game, but that stayed absent, it is not a deal breaker and perhaps they want to wait for the Pikachu and Evee games to have their time in the limelight, it makes marketing sense, yet at times the E3 is not always about making sense. It is the one part that only Phil Spencer and Todd Howard really got right at the E3. In addition we see the upcoming Starlink, a new Ubisoft game that will be an absolute blockbuster. I can tell you about it, but the Verge will do it better (at https://www.theverge.com/2018/6/11/17449232/starlink-ubisoft-preview-ps4-xbox-switch-e3-2018). Here we see “Starlink: Battle for Atlas takes place in a large sci-fi universe, which spans seven explorable planets that you can seamlessly travel between. Each world has its own wildlife and ecosystem, and there are different factions battling among themselves, vying for control“, a kid friendly mix of Star Wars and No Mans Sky. So as we make a balance on the games, it is clear that Nintendo has the gaming goods that equal what PS4 and Xbox One has, yet all these titles are kid friendly and family founded. It might not seem like much, but it is. You see, there is more and more noise from parents regarding ‘game addiction‘, yet more often they worry about the environment they are in. I am not sure whether it actually is, but the perception is there. So as we see the clarity of the family friendly setting that Nintendo has evangelised for the longest of times, parents feel safe with a brand like Nintendo and that will sell, especially as some kids have exhausted their bandwidth on mobiles before 50% of the month is gone, so the math is exceedingly simple that the Nintendo Switch offers a break even point within 6 months, that too is a selling point, and the absence of bloodshed and violence in Nintendo games makes the consideration for parents a lot easier. These two elements will drive Nintendo sales as well, and now with the upcoming games this year alone, seeing a $375 solution that has all the assuring sides that other consoles do not offer (from a parents point of view) implies a stronger growth option for Nintendo. I personally think that the setting of others is not wrong, but comes at a price. Battlefield 5 feels like it is about overwhelming the player with chaos, the Division 2 is about engaging and the Switch games are about fun. I believe that all three are valid paths, but the Nintendo one is too hard to resist. You see, we all want to engage like in the division, enter the overwhelming chaos of Battlefield 5, yet we are often in the mindset that we just want to have some fun. That path is becoming more enticing to many players and they feel like that a lot more often than before. These players will most likely all have a Nintendo Switch on the side, sooner rather than later. This is what makes the Nintendo the stronger player for now and as the engaging levels of Nintendo remains, that interest curve is the Switch will keep on growing. If there are 20 million Switch players out there today, than the chance of 5 million wanting to get Super Smash Brothers is merely a low conservative estimate. That implies an additional quarter of a billion in revenue before the end of 2018. That is nothing to be sneered at and that is also the clear signal from Sony to up their game, because that many gamers will merely increase the sales curve of the Nintendo Switch soon enough. It does not stop there. Business Insider (at https://www.businessinsider.com.au/best-buy-listing-hulu-netflix-streaming-nintendo-switch-2018-6), several sources are now on the setting that Netflix and YouTube are heading to the Nintendo Switch as well. It changes the game as the overwhelming amount of apps and free games tend to drive sales as well. Consider Fortnite and Fallout Shelter being free games. Now add Netflix and YouTube and this console is becoming nothing short of irresistible. Nintendo played their cards right and that impact will both Sony and Microsoft, there is no denying it. Nintendo got its homerun and we will see lot more Nintendo Switch systems in almost every corner of our lives, it is utterly unavoidable.

We have one more day of E3 and of course the many deals that all the players are offering during this week. Microsoft has been reducing prices by a lot, so did Sony and some stores are giving up to 75% discount on some titles. So this is a great week to get the 1-2 titles you never wanted to pay full price for. As the E3 ends, we will all await the games we want the most to be released yesterday. For me personally it will be Fallout 76, yet there is a whole range of games that would love to play and Nintendo made the desire for the Switch only greater. So even as the Express leaned on speculation with ‘so expect to see Splinter Cell make an appearance with a brand new gameplay trailer during E3‘ and disappointed its readers by being wrong. They in the end all missed the Elder Scrolls 6 teaser and that is why the E3 is an event not to miss and hypes should be avoided as much as possible. What was a much larger surprise is the amount of effort and push that both Ubisoft and Bethesda gave towards the Nintendo Switch. EA was there, but they were expected, a free Fallout Shelter and Ubisoft with Trials Rising and Starlink were not on everybody’s mind and that is changing perception as well. You merely have to watch the hilarious insanity and consider not playing this game. You will most likely fail. Watch this (at https://www.youtube.com/watch?v=QyBsT7a8JZg) and decide for yourself. You can die 1000 deaths and still want more, merely to finish the trial. Redlynx is taking death defying tests to a whole new laughing level.

So whatever system you lean to, whatever game you go through, make sure you have fun doing it. As to the fun in gaming, you merely have to see Devolver Digital (a https://www.youtube.com/watch?v=_4ytFiRVMwg) to see how serious ‘fun‘ should be taken at times.

Have a great day!

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Where we are in gaming

So the E3 is almost done. I saw the EA bit, I was blown away by Bethesda where they ended the presentation with 13.2 seconds announcing the Elder Scrolls VI. A mere teaser, but what a teaser, the crowd went insane on the spot (me included). I reckon that it will be a 2019 release and we will hear a lot more after the release of Fallout 76 later this year. When it comes to Fallout 76 it will be a lot bigger than ever before. It allows for single play, friends play and multiplay. That is merely the first part, the second part is that Fallout 76 is announced to be 4 times the size of Fallout 4, so any Bethesda fan expecting to be well rested by Christmas better start buying stocks and options in Red Bull, as they will need it and lots of it.

There was a lot more announced, most importantly the setting of a new free game, called Blades, an elder scrolls version of Fallout shelter, a very different one, Bethesda went one step further where the game is fully playable in portrait and landscape mode, the view on the game made me desire an immediate update to my mobile (which is falling apart anyway). In addition, Fallout Shelter became available at that point for both PS4 and Nintendo Switch. So Bethesda is not sitting still and a lot of it at no cost at all, showing a level of gamer care that we have not seen to this level before. Bethesda blew us away with the upcoming DLC’s, updates and new games. After that it was time for Microsoft. I have had issues with Microsoft and they are still growing, yet the presentation given was really good. Phil Spencer knows his shit and that of many other players in this field. He knows what it is about and as we saw all kinds of ‘world premieres’, it relied to some degree on both Bethesda and Ubisoft to give some of the goods, but that was not all. I stated it before, I am not a racing fan, but Forza 7 blew me away, it was astounding to see, so I was not ready for what happened next. If Forza 7 is set at as a 90%-91% game, the upcoming Forza Horizons 4 is getting us straight to the 100% mark. They really outdid themselves there. It is set in historical England, all of England and if you think that Forza 7 had the goods, seeing seasons and weather set into the driving, seeing every place go through the 4 seasons, you will see something totally unique and there is no doubt that if it holds up on the Xbox One X on 4K and 60fps, you are in for a treat, even a non-racing fan like me can see that this is something totally new. There were also announcements on gaming houses and developers bought as well as some of the indie developers who are showing excellent products. Phil Spencer is making waves; he is not out of the woods as he has to clean up the mess of two predecessors, so he has his work cut out for him. There was also a less nice part. They did in many cases give not any release date, merely ‘pre-order it at the Microsoft store‘. I personally believe that this is the Microsoft path, a path that was dangerous and I accused them for not being in consideration of gamers. There was more. You see, Microsoft is moving to take the shops out of the equation. They were doing it to some extent (poorly I might add), yet now when we consider Gamerpass “Xbox Game Pass launched back in June, and provides access to more than 100 Xbox One and Xbox 360 games for $10.95 per month“, before you think that this is a lot, consider that you get access to 100 games, with the announced NEW games, we got that it will include the next Halo, Gears of War, and Forza on launch day. So that is a massive teaser, yet I am also scared of the intentions of Microsoft. I have seen this before. You see, TechAU gave away the speculated goods with “selling games is no longer an option. With console hard drive storage sizes increasing to 1-2TB, its possible we need to rethink game ownership completely. The big question will be the games available. If they’re all games from 6-12 months ago, it may still be seen as a good opportunity to play a bunch of games you meant to buy, but never got around to it“, if only it was true, because they already dropped the ball twice on that one. You see, I saw a similar play in the late 80’s by The Evergreen Group, they had government backing and undercut the competition for years, after that when the bulk was gone, the prices went back up and they were close to the only player remaining. It seems that Microsoft is on a similar path and when we saw the Faststart part I got a second jolt of worry, with the stating that they used machine learning to see how gamers play. This implies the profiling of all players, so when exactly did you as a gamer agree to that? You see, when this becomes personalised, it is not about the average player, this is about you as the individual player and I personally believe that the push ‘to pre-order at the Microsoft store‘ is not merely marketing, it is about pushing for online only and take the shops out of the equation. It makes sense from a business point of view, yet you end up with the only IP, the ones they allow you to have, for whatever time you end up having it. I never signed up for that, and even if we love the offering they give for now. When the shops can no longer support this theory, what happens then? How will you feel in 5 years when your IP is based on a monthly rental? It is a dangerous part and for now you think it does not matter, but it does, you see the earlier quote ‘With console hard drive storage sizes increasing to 1-2TB‘, yet the Xbox One X is merely 1TB, so there is that already, then we realise that the 1 TB merely gets you 800 GB (OS and other spaces reserved), so now we see that the previous Gears of War was 103.12 GB, implies that with one game installed, you are down to less than 70%, now add Halo 5: Guardians (97.53GB) and Forza 7 (100GB). So, only 3 games and 50% of the total drive space is gone (those mentioned games were the largest ones).

So when I see the mention of space for 12 games, I wonder how correct it is. Now consider the announced games like Fallout 76, the Division 2, Beyond Good and Evil 2 and wonder what will be left. People will wake up much to soon as they have to reorganise their console drives, way too early in 2018. Consider, not just the games, but the patches as well. Now you start seeing the dangers you as a gamer face. The moment that 120 million gamers start working in an online setting (PS4, XB1 and Switch), how long until the telecom bandwidth prices go up? How affordable will gaming remain? For now it looks great, but the bandwidth fountain will be soured, the impact is not short term when it hits, and the impact will be too great to consider for now and the Telco companies have not even considered the dangers, only their option towards optional revenue. There is supporting evidence. In Australia, its fun loving product called NBN had 27,000 complaints last year alone. If the old setting for every complaints 5 people did not bother, we see a much larger issue. With issues like outage and slow data speeds one number (source: ABC) gives us that at present the growth of 160% of complaints ‘equated to 1 per cent of the activated premises‘, how is that to sit in whilst downloading 100 Gb for your Xbox One X, and that is merely Australia. In places like London in full setting congestion will be a normal thing to worry about. So when we see “Julie Waites said her 85-year-old mother Patricia Alexander has been without a working phone at her Redcliffe home, north of Brisbane, since June when the NBN was connected in the area“, which we see 4 months after the event, there is a much larger issue and Microsoft did not consider the global field, an error they made a few times before and that is the setting that gamers face, So when your achievements are gone because for too long there was an internet issue, consider where your hard earned achievements went off to. I am certain that it is not all Microsoft’s fault, but its short sighted actions in the past are now showing to become the drag regarding gaming.

The one part that Microsoft does care about is its connections to places like Bethesda and Ubisoft, who in their presentation show to be much larger players. We get that this is merely beta and engine stuff, but the presentation of the Division 2 rocked, I am not sure how the Crew 2 will do, but it looked awesome, in addition the EA games looked as sweet as sport games can get on the Xbox One, so they have the goods. Phil Spencer is making waves and he is showing changes, but how trusting will this audience remain to be after a mere two incidents where gaming was not possible due to reasons not in the hands of Microsoft? Their support division stated last year that the uploaded data from my console (not by me, were all the responsibility of the internet provider), are you kidding me? Yet the games do look good, there is no denying that, yet their infrastructure might be the Achilles heel that they face in the coming year. There was also time for the upcoming AC game called Odyssey. It is very similar to the look of Origin in looks. Graphically it is stunning. The view also shows that AC is changing; it has a much larger political impact in the story line and the changes you can make. It is a lot more RPG based than ever before, which as an RPG lover is very much appreciated and with the choice of a male or a female player is also a change for good, unlike AC Syndicate the choice will be for the duration of the game, making it a much larger replayable challenge. The demo shows that there definitely are changes, some are likely gamer requests, the rest seems to be a change to make the game more appealing regarding the play style you choose, but that part is speculation from my side. I would want to be cautious, yet they truly took the game to the next level with AC Origin, which makes me give them the benefit of the doubt. The setting that Ubisoft brings is much stronger than last year, so it could end up being a stellar year for Ubisoft. When we get to Sony, I become a little cautious. Yet even as we saw it in the previous presentation, instead of merely presenting titles, having live music on stage, the music from the games was a really nice touch. I do not know about you the gamer, yet I have been more and more connected to the music as the quality of it has been on the rise, so seeing the performances was well appreciated. It might have started as early as ACII and Oblivion, now we see that good music is a much larger requirement in any game. A much darker the Last of Us 2 (if that was even possible) sets the stage for what is to come. Yet, even as we see awesome presentations of what is to come, I have to admit that Microsoft did have a better presentation. Sony is also playing the ‘store’ setting with PlayStation Store for bonus options. The games are overwhelming and those are merely the exclusive titles. When we consider all that Ubisoft and Square Enix bring to the table, it shows to be a great year for all the PlayStation owners. Yet, the overwhelming advantage that they have over Microsoft is not as much as you would think. The question becomes how heavy the overbearing advantage that the Last of Us 2, Ghost of Tsushima and Spiderman have, yet when set opposite Forza Horizon 4, Halo Infinite and Sea of Thieves I wonder if it remains a large advantage. Sony has more to offer yet the overwhelming exclusive benefit is not really there. So when we look at a new Resident Evil, actually a remade version of Resident Evil 2, we remain happy for the ‘unhealthy’ life diminishing gaming treats that are offered; both consoles will be offering gaming goods we all desire. There is no doubt that gaming revenue will go through the roof and it seems that we are in a setting where games are not just on the rise, the predictions are that they will grow the market in nearly every direction, and we still have to hear from Nintendo, you see that one is important for both Microsoft and Sony. There is little doubt that they will surpass the Xbox One in total sales, yet now it becomes the setting where they might be able to pull this off as early as thanksgiving, a setting Microsoft is not ready for, the ‘most powerful console‘ will optionally get surpassed by the weakest one as Microsoft has not kept its AAA game for close to two years. Three simple changes could have prevented that, yet the view and setting of always online, GamerPass and storage destroyed it, the mere consideration of infrastructure was missed by Americans focused on local (US) infrastructure and forgetting that the optional 92.3% of the desired customer base lives outside of the USA. The simplest of considerations missed, how is that as a hilarious setting? Oh and getting back to the Sony presentation, if you thought God of War surpassed your expectations, it seems (from the demo) that Spiderman is likely to equal if not surpass that event, so there is one issue that the others will have to deal with, the PlayStation players (Xbox One players too) will just have to wait and be overwhelmed with the number of excellent games coming their way before Christmas, because for both of them the list seems to be the largest list ever. I am posting this now and perhaps update a few Nintendo settings, as there are several revelations coming. GeekWire gives us in all this “Microsoft’s Xbox One still faces an uphill climb vs. Sony and Nintendo“, yet the article (at https://www.geekwire.com/2018/e3-2018-analysis-microsofts-xbox-one-still-faces-uphill-climb-vs-sony-nintendo/) misses out. You see, even if we are to agree with “Microsoft has effectively made its own console irrelevant, because even with the Windows Anywhere initiative, there’s no particular reason for a dedicated enthusiast to own an “Xbone” if you already have a PC. There are certainly advantages, such as ease of use, simplicity of play, and couch gaming, but the same money you spend on the Xbox could be going to tune up your computer so you can play the same games in a higher resolution“, we see the truth, but a wrong one. You see ‘the same money you spend on the Xbox could be going to tune up your computer“, is not correct. We need to consider “you can find a large number of 3840×2160-resolution displays in the $300 to $500 range“, as well as “For a better 4K experience, look to the $450 GeForce GTX 1070 Ti, $500 GeForce GTX 1080, and $500 Radeon RX Vega 64, though the Radeon card is still suffering from limited availability and inflated prices. These cards still won’t hit a consistent 60 fps at 4K resolution in the most strenuous modern games“, so you are down for a lot more than the price of the Xbox One X and still not get the promised 60fps that the Xbox One X delivers. And that is before you realise that a TV tends to be 4 times the size of a PC display. The biggest issue that has not been resolved is the mere stupidity of 6mm of space, that allows for a 3TB Seagate BarraCuda, it would have diminished most other issues, now merely evolve the operating system requiring people to be online all the time and Microsoft would have created an optional winning situation. It should not impact the need (or desire) for GamerPass and it would change the curve of obstruction by well over 70% overnight, all that when you consider that there is a $65 difference for 300% storage, something that the 4K community needs. Phil Spencer has one hell of a fight coming his way and if he can counter the Microsoft stupidity shown up to now, he could potentially turn the upcoming number three position around in 2019, making Microsoft a contender again at some point, yet if the short-sighted board of Microsoft is not willing to adhere to some views, they will lose a lot more than just the loss of a few hundred millions of console development, they might lose a large customer population forever, because gamers hold a grudge like no other and if it was not merely the cost of the console, the fact that the games they bought might overtake the total amount spend by close to 3:1, and once gone they will never ever return. That is the stage we see now and even as there is a lot of improvement, where it matter no changes were made. So even as we should all acknowledge that Phil Spencer is a large change for the better, Microsoft needs to do more. They have the benefit that Sony gave a good show, yet not as good as Microsoft. Perhaps the live presentations are the E3 part we all desire, the demos and previews were all great on both systems. In that regard Ubisoft and Bethesda both brought their homerun at the E3 and they are well deserved ones. As both deliver to both consoles there were no losses on either side, only wins for both sides, yet that leaves the small devil in my brain considering the question. If Fallout76 is 4 times the size of Fallout 4 which (according to Eurogamer) ‘required 100GB install sizes as a minimum‘ for 4K. So how much more will Fallout 76 need? It is in that light that we need to look with a 1TB drive, something I saw coming 5 years ago. So now, whomever buys a 1TB system will soon (too soon) stop being happy. That is one of the fights Phil Spencer will face soon enough, an issue that could have been prevented 6 years ago. It is so cool to see all these games coming, whilst we see a storage system supporting merely part of what comes and that is before we see the network congestion as a few million people try to update their game and get access to the networking facilities. It was an issue that haunted Ubisoft with the initial Division in 2016. When we saw ‘I’m still at work, had to stay overtime and I’m really salty because I might not even play today because of all this server downtime‘, I merely stated that they could have seen that one coming a mile away. Ubisoft upgraded everything and I do not expect to see this in the Division 2, yet consider that it is not merely one game. Consider every gamer getting issues when they want to access Gears 5 and Halo Infinite on launch day. That is the issue we could see coming and in all honesty, in most cases it will not even be the fault of Microsoft at all. The evidence was seen in Australia merely a week ago when ABC treated us to “NBN Co chief executive Bill Morrow suggested that “gamers predominantly” were to blame for the congestion across the National Broadband Network. He later clarified that he wasn’t blaming gamers for congestion, but reiterated that they are “heavy users”“, that is the reality setting, where Counter-Strike: Global Offensive and Destiny 2, two games are 49% of the average hourly bandwidth usage, now add Fallout 76, Gears 5, the Division 2, EA Access and Microsoft GamerPass. You still think I am kidding? And that is merely Australia, now add London congestion and when we consider some news sources give us: “London, Singapore, Paris and New York taking top spots when we consider internet congestion“, I reckon that Europe has issues to a much larger extent. When we consider in addition that the Deutsche Welle gave us last January “A new report has found that only a small fraction of German users get the internet speeds that providers promise“, as well as “the problem is only getting worse“. That is the setting Microsoft is starting to push for and the gamers will not be enjoying the dangers that this will bring. Certain high level non thinkers at Microsoft are making this happen and now Phil Spencer will be faced with the mess that needs cleaning up. The part that many have been ignoring and it will hit Microsoft a lot harder, especially when it wants to move away from uphill battles, a sign that we cannot ignore and whilst the plan might be valid in 4-6 years, the shortage that the hardware and infrastructure gives at present will not be solved any day soon and that is counting against Microsoft. The impact will hit Nintendo as well, but not nearly as hard. The evidence is out there, yet some analysts seem to have taken it out of the equation. Is that not an interesting view that many ignored?

So we are moving forward in gaming, no one denies that, but overall, some cards (like always online) were played much too early and it will cost one player a hell of a lot more than they bargained for.

 

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Holding pattern

It feels like the world is in a holding pattern, it is awaiting events and there is no news on a few fronts. The first is on gaming; a little over two weeks remain until the E3 starts, which is when the actual (official) news is given. Part of me is sad, because there have been so many leaks that I fear we already know what is coming to the larger extent. In this I got confronted with more issues surrounding the Xbox One, and even as they proclaim it is going good, I am of the mind that good just is not it, it will not even be close to it. If the Business Insider is to be believed, there will be a lot more bad news coming to the Xbox One owners, the article (at https://www.businessinsider.com.au/playstation-4-vs-xbox-one-e3-2018-5) gives us “‘Crackdown 3’ is an exclusive Xbox One game, meaning it will work on the One X and One S“, implying that this is the first game that no longer supports the Xbox One. Pushing people into upgrading to new hardware? I see that as one more nail in the coffin called Xbox. The information (at https://www.xbox.com/en-AU/games/crackdown) is equally sketchy, yet that game cover does not have the HDR part, implying that there might be two editions, one for the Xbox One X and one for the normal Xbox, which would be very acceptable, implying that they are soft pushing people to upgrade their console which is a fair and acceptable business practice. I wanted to be certain and no misinform you, so far there is no real mention on it, yet there seems to be a version on HDR (implying Xbox One S and Xbox One X only), in addition one source had another box art, yet Amazon did not, neither did a few other shops, so this could become a very large issue close to Christmas as the latest (unconfirmed) issue is that release is planned for later this year.

The PlayStation has similar holding patters, we know the four larger titles and that is it on the exclusive front, implying that both will be a little more dependent on the makers like Bethesda, Ubisoft and EA to hold the candles for unexpected news. I am particularly interested in what Ubisoft brings. I think it was 2 years ago, when they truly hit a home run at the E3, in that time we all got overwhelmed by Ubisoft that had cleaned up its act. AC Origin exceeded everyone’s expectations (including mine) and playing on a much higher level the second time around had been fulfilling in a way I never expected. In addition, even as I kept a distance from Far Cry 5, it shows, that for those who wanted more of the same, it did satisfy, in addition its first actual setting towards open gameplay was a true evolution, so those who wanted ‘more of the same‘ got a lot more than they bargained for and that is a good thing. So we have no real idea what Ubisoft is bringing and that is good, knowing all the things that matter beforehand is not good, it takes away the WOW factor in announcements and I think the French know that. In that same setting we also look forward to Bethesda, who apart from last year tends to make homeruns, they focused on the VR setting last year and when you are not into that you tend to feel left out a little. So here’s hoping for this year. Most are hoping for a new Elder Scrolls (non-online) game announcement, which is a stretch and unlikely. I am still proud of having made an initial setting for Elder Scrolls VI: Restoration, but it seems that Bethesda had other ideas. Fair enough, it is their IP. Yet we recognise that Skyrim was 7 years ago from initial launch, we should give the cautious setting that it is time to WOW us with a new one, especially after 7 years. Fallout 4 is getting towards its 3rd anniversary, yet with the season pass giving us so much, we still feel decently satisfied for now. I personally feel that a Fallout 5 is at least 2 years away from a clear announcement and for those overwhelmed Fallout shelter can keep your blood flowing on mobile and a few other devices, the fact that it is free and no real purchase is needed just makes it an amazing extra. And that is all for the games section at present.

Rocket Men

There is a man, a Rocket Man, it is not the man in the song, not the quote from the movie; no, as we see (at https://home.treasury.gov/news/press-releases/sm0392), we are given the US Treasury setting: “the U.S. Department of the Treasury’s Office of Foreign Assets Control (OFAC) designated five Iranian individuals who have provided ballistic missile-related technical expertise to Yemen’s Huthis, and who have transferred weapons not seen in Yemen prior to the current conflict“, the issue I have voiced for a while, again I have been proven correct, and even as the media at large was all about calling Saudi Arabia names and just blindly staring at the victims (which is not entirely wrong), we are treated to “Treasury is targeting five Iranian officials who are associated with the IRGC-QF and Iran’s ballistic missile programs. Their actions have enabled the Huthis to launch missiles at Saudi cities and oil infrastructure. They have also disrupted humanitarian aid efforts in Yemen, and threatened freedom of navigation in key regional waterways“. I agree to some extent with Treasury Secretary Steven T. Mnuchin, I do not think that he is entirely correct. To give understanding to my statement, we need to look at the 5 names.

Mahmud Bagheri Kazemabad and Mohammad Agha Ja’fari who were acting for or on behalf of the IRGC Aerospace Forces Al- Ghadir Missile Command. Javad Bordbar Shir Amin and Mehdi Azarpisheh who are members of a special forces unit of Iran’s Revolutionary Guards responsible for their extraterritorial operations, they report directly to the Supreme Leader of Iran, Ali Khamenei. In addition there is Sayyed Mohammad Ali Haddadnezhad Tehrani, who is allegedly providing, financial, material, technological or other support for, or goods or services in support of, the IRGC Research and Self-Sufficiency Jehad Organization. I use allegedly because without the clearance levels I cannot vet the final part of data there. I believe that Sayyed Mohammad Ali Haddadnezhad Tehrani has at least partially and most likely fully deployed Chinese walls to isolate him away from that, yet there are at least three names missing, these people are part of the training and deployment side of the missiles. It is my personal opinion that Javad Bordbar Shir Amin and Mehdi Azarpisheh could not have arranged that by themselves, they are without doubt involved, but on that level they had higher level help, not merely the smuggling of the missiles, the deployment, training and smuggling of the missiles is specific knowledge, it is very specialist knowledge and in that (at least) three names are missing. That mess is actually growing. It is seem in the first part in Bloomberg (at https://www.bloomberg.com/news/articles/2018-05-23/doubts-emerge-at-eu-steps-to-counter-u-s-iran-sanctions-threat), in all this we see at the end “The commission is also looking at creating special purpose vehicles to allow transactions with Iran, the people said. The effectiveness may also depend on whether the U.S. treats them as a circumventing tool, one of the people said. “If in the end jobs will be lost in Germany, one has to ask whether this is the right thing to do,” German Economy Minister Peter Altmaier said in a TV interview last week“, it is an issue! It is an issue, because mere open source intelligence and common sense gave me the inside view that have been proven correctly, the entire Iranian mess as we see now, whilst the people in the Bloomberg article are all about acting or is that not acting) because jobs are lost, whilst the entire missiles on the attacks on the Saudi civilian population is just ignored as well as the plight to the Yemeni civilian population because of the acting of Iran, the EU has a much bigger problem and it is time that the people start thinking this through. From my (an admitted optional flawed view) is that the Iranian mess started with Sayyid Ruhollah Mūsavi Khomeini and never stopped being an issue, which amounts to January 1st 1980 being the setting for the mess we are in now. I am willing to admit that if the US and UK had left Iran alone in the actions of 1953, we might not be in this mess, but that is too much water under the bridge, what is the setting is that the BBC (at http://www.bbc.com/news/world-middle-east-44230983) gives us Ayatollah Khamenei’s main conditions.

  • European powers should protect Iranian oil sales from the US sanctions and continue buying Iranian crude.
  • European banks should safeguard trade with Iran.
  • The UK, France and Germany should pledge not to seek negotiations on Iran’s ballistic missile programme and regional activities, both demanded by Washington.

The supreme leader said that if the three counties were unable to meet these demands, Iran would resume its enrichment of uranium. this translates to ‘do not interfere in Yemen‘, which is a regional activity, the fact that EU politics seems to be very willing to do that makes for more concern, in addition, when we look at the newspapers in the EU, we are left in the dark on several issues, which is also a concern. They are all focused on the Saudi attacks, the Yemen events, but not on the Iranian support setting for firing missiles into Saudi Arabia, that seems to be off limits and that is a massive issue as I personally see it.

So here to is the beginning of a holding pattern, an issue that is stretched over time, allowing for non-activity to rule the setting. Now, there is a twofold part, one is positive, because there is a partial setting where waiting the next move makes perfect sense, yet the numbers give us that thousands are getting exposed to Cholera and famine, not a combination you want to see, because at that stage, even with medical hep, the chances for surviving are not that great to begin with. Even as the people on Facebook are hiding behind “Stop the Saudi-led war on Yemen that kills civilians and destroys the country infrastructure“, the bulk of everyone remains in denial of Iran’s part in all this and the fact that Yemen is used as a stage to attack Saudi Arabia whilst Iran relies on ‘I know nothing‘ is a setting that is much worse because those are the people who the EU are trying to keep their business alive within a nuclear setting, whilst there have been clear indication that Uranium enrichment is an event that will be happening in Iran. Yes, that makes all the sense in the world (implies sarcasm).

The holding patterns cannot be fought, because acting is not always the best thing to do, yet the entire Yemeni situation started in March 2015, well over three years ago, so I think it is time for the EU to actually actively respond to the actions of Iran, they have had enough time and intelligence to act. Their non-actions at present should be regarded as beyond cowardice, cowardice to facilitate to those who need a deal, who need financial blessing (read: greed). To illustrate this, WikiLeaks gave us in 2007,

In any case, France is prepared to “go beyond” multilateral Iran sanctions. A/S O’Brien suggested that the GOF make public statements about the risks of doing business with Iran and the recent decisions of major European financial institutions to cut off Iranian business. France is currently developing new legislation to criminalize arms proliferation and proliferation finance, above and beyond its criminal penalties for violations of UNSCR 1737 and 1747. O’Brien passed GOF officials two Treasury non-papers on Iranian state-owned Bank Melli’s proliferation-related activities and the Islamic Revolutionary Guard Corps (IRGC) and IRGC-Qods Force’s extensive use of the Iranian state-owned banking network. Regarding private sector outreach, A/S O’Brien met with senior officials at Paris-based Banque Natixis to discuss the risks of doing business with Iran“, for the forgetful, that was when Mahmoud Ahmadinejad was in office, so there had been a massive drive to get more ‘revenue’ for the Natixis board of directors. I guarantee you that it goes downhill from there, the settings we see are not great, it never was, yet the need for the EU to do something and not as a 27 nation block keep on sitting on their ignoranus was not what the people were signing up for. That evidence is seen at the UN (at https://www.un.org/press/en/2018/sc13225.doc.htm), in here we see “attacks against civilian targets in Saudi Arabia were unacceptable and raised concern over the Panel’s findings that Iran had provided short‑range missiles and unmanned aerial vehicles, in breach of paragraph 14 of resolution 2216 (2015).  Urging the Council to stand firm against such violations, he said that while the United Kingdom had sought to ensure a balanced and impartial text, it also had not shied away from calling out those who had violated international agreements“, in that, Russia hid behind “The Russian Federation’s representative, also speaking before the votes, said he could not support the United Kingdom‑sponsored draft, as he did not agree with its inclusion of unverified information. Assessing the Panel of Experts’ work in the manner mentioned in that draft was misguided“, so whenever a Russian firm approaches Saudi Arabia for a Neom or Vision 2030 project, we should make sure that the Saudi officials are reminded of the SC/13225 meeting on 26th February 2018. I should see if I can get an opportunity there too, my bank balance is really really low at present. So in the end we all act on economic needs, the only difference is that I am doing it upfront (making it no longer a reality), but if I can stay honest, why not the elected officials that make well over 3000% of what I end up with?

Is that not an interesting question too?

Have a great day!

 

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